Porphyry Nodes

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planar Chaos (PLC) Rare

Combos Browse all

Porphyry Nodes

Enchantment

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.

When there are no creatures in play, sacrifice Porphyry Nodes.

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Porphyry Nodes Discussion

Happymaster19 on Azkaban: A Prisoner's Primer [W/r Enchantments]

2 weeks ago

fluffyeel Ajani Vengeant is sweet but straying too far from the enchantment core weakens cards like Greater Auramancy, Sphere of Safety, and Idyllic Tutor. It also weakens the suggestion of Mesa Enchantress.

I really want a Defense Grid effect in here and may still consider it for the sideboard. Control is definitely one of the deck’s weaker matchups. I want to test it more before devoting slots to an artifact. Pithing Needle is a rare exception because it really boosts our matchup against those control decks as well as Tron (one of the deck’s weakest matchups).

Considering this weakness to Tron, Blood Moon absolutely overrules Blood Sun. The deck struggles much more with Engineered Explosives, Ugin, the Spirit Dragon board wipes, Ratchet Bombs, Qasali Pridemages, etc than Academy Ruins, Gavony Townships, Azcanta, the Sunken Ruins, etc. The card draw on Blood Sun is appealing but simply doesn’t matchup to the combined forces of Pithing Needle and Blood Moon. Perhaps some number of Temple of Triumphs could help in the card advantage department but the Needle and Moon haven proven WAAAY too necessary.

As you may notice in our virtually non-existent creature base, we can blank removal spells by skirting creatures. If you got a Path to Exile for Heliod, God of the Sun, good for you. If you want to blow Fatal Pushes or Paths on angel tokens, go for it. One of the sweet combos is Heliod and Porphyry Nodes and adding the Enchatntress makes it harder to slam. If I were to consider any card advantage engine, it would probably go to Endless Horizons.

Thanks for your thoughts!

Happymaster19 on Azkaban: A Prisoner's Primer [W/r Enchantments]

2 weeks ago

fluffyeel Ajani Vengeant is sweet but straying too far from the enchantment core weakens cards like Greater Auramancy, Sphere of Safety, and Idyllic Tutor. It also weakens the suggestion of Mesa Enchantress.

I really want a Defense Grid effect in here and may still consider it for the sideboard. Control is definitely one of the deck’s weaker matchups. I want to test it more before devoting slots to an artifact. Pithing Needle is a rare exception because it really boosts our matchup against those control decks as well as Tron (one of the deck’s weakest matchups).

Considering this weakness to Tron, Blood Moon absolutely overrules Blood Sun. The deck struggles much more with Engineered Explosives, Ugin, the Spirit Dragon board wipes, Ratchet Bombs, Qasali Pridemages, etc than Academy Ruins, Gavony Townships, Azcanta, the Sunken Ruins, etc. The card draw on Blood Sun is appealing but simply doesn’t matchup to the combined forces of Pithing Needle and Blood Moon. Perhaps some number of Temple of Triumphs could help in the card advantage department but the Needle and Moon haven proven WAAAY too necessary.

As you may notice in our virtually non-existent creature base, we can blank removal spells by skirting creatures. If you got a Path to Exile for Heliod, God of the Sun, good for you. If you want to blow Fatal Pushes or Paths on angel tokens, go for it. One of the sweet combos is Heliod and Porphyry Nodes and adding the Enchatntress makes it harder to slam. If I were to consider any card advantage engine, it would probably go to Endless Horizons.

Thanks for your thoughts!

MrSilk on Hokori's Prison - Modern Stax

2 weeks ago

Yeah I'm hoping that I can get a quick Ghostly Prison in there by turn 3 in most games for fast creature decks. I think that as my deck moves to more and more creature combo pieces, cards like Porphyry Nodes and Magus of the Tabernacle get a little scarier for me lol.

As far as Teferi/Knowledge Pool, I absolutely love this combo and it's basically impossible to break. I just need a way to get them out much faster.

lagotripha on Hokori's Prison - Modern Stax

2 weeks ago

With Tferi in play, your opponents can't cast spells at instant speed. Knowledge pool exiles all spells cast and offers the option to cast a spell at instant speed in return, which your opponents can no longer do.

Blood moon shapes a lot of the meta, and with the increasing number of basics is less 'I win' than before. Still overwhelmingly good though. The extort on Blind Obedience is a functional wincon, and the way it disrupts creature-combo and haste is nice, but those slots would also look good with something like Porphyry Nodes. The big battle with this will be slowing down creature decks enough to reach turn four.

Stryfe_ on Porphyry Nodes and Hexproof

2 weeks ago

I have a 3/3 Dungrove Elder and a Steel Leaf Champion on the battlefield, and my opponent has a Porphyry Nodes. On their upkeep, when Porphyry Nodes fails to kill Dungrove Elder, does it kill Steel Leaf Champion instead, or simply do nothing? Additionally, if Dungrove Elder is the only creature on the battlefield, and Porphyry Nodes triggers and does nothing, does Porphyry Nodes get sacrified?

ArchonBlue on Adapting U/W Control for the ...

1 month ago

Remand I could try again, I like having something a little more final and not just a tempo build. I also thought about running 3 or 4 Mana Leak but its just so often dead late game I'd have to have some way to get rid of it, like a 3rd Search for Azcanta  Flip.

Porphyry Nodes is for aggro, but I might not need them if I were to run more early game counterspells. Another option I suppose is to just run a bunch of boardwipes and use Vapor Snag to bounce stuff until I have enough mana to play one. Rest in Peace really shuts down a lot of decks so it would be nice to have three in the sideboard.

Kutzulu on Kefnet the Modernful

1 month ago

Its really nice to Play :)

but i dont like Culling Scales, because it kills itself and all your other stuff too: Porphyry Nodes, Myth Realized, Standstill and Detention Sphere

Porphyry Nodes and Supreme Verdict only affect my Opponent, my Creatures stay alive: Kefnet the Mindful, Myth Realized, Faerie Conclave and Mishra's Factory

Happymaster19 on Azkaban: A Prisoner's Primer [W/r Enchantments]

2 months ago

Unless you happen upon Heliod earlier in the game or are trying to Porphyry Nodes lock a creature deck, he tends to be a late game card. Worship does nothing until we already have our finishers out. I may have to try the Phyrexian Unlife/Solemnity lock. On that note, Solemnity might be another tick against Assemble the Legion.

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