Porphyry Nodes


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planar Chaos Rare

Combos Browse all

Porphyry Nodes


At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.

When there are no creatures in play, sacrifice Porphyry Nodes.

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Porphyry Nodes Discussion

Maba on War Fees

4 days ago

If you want to buy time before you can play some of your tax spells you may want to look at cards like Remand, Boomerang, Muddle the Mixture muddle can be really good since you can fetch what you want with transmute if your not countering something.

Porphyry Nodes might be a good card against creature heavy decks but you kind of want a win condition also and that can kill your own stuff. Luminarch Ascension could be useful here as a late game finisher.

Leyline of Sanctity is the card by far to stop people looking at your hand or sending burn spells to your head.

Good luck with it all.

Minihorror227 on W/U Prison

4 days ago

Alright, i may as well just get the Porphyry Nodes

Oloro_Magic on W/U Prison

4 days ago

You only need the one Entreat the Angels, the 3 Wall of Omens could work but I would personally play either Runed Halo, or Porphyry Nodes for the lock with Heliod, God of the Sun. The other options would be Luminarch Ascension, Propaganda, or Starfield of Nyx.

Oloro_Magic on W/U Prison

2 weeks ago

If you want to be mean drop the walls and add Porphyry Nodes, with Heliod this creates a lock where your opponent always has to have their creature destroyed in most circumstances.

You also want to have some win-cons, I would personally play Luminarch Ascension and Gideon of the Trials, but budget you can play Starfield of Nyx or Sigil of the Empty Throne.

sylvannos on Curses

2 weeks ago

Looking at your deck right now, have you considered 8-Rack? You're basically playing the deck already and have some of the more expensive pieces out of the way (Ensnaring Bridge, Damnation).

As far as winning with curses goes, I think the others are right. You're gonna need to switch colors around, at the very least. R/W with Curse of Exhaustion, Curse of the Pierced Heart, Possibility Storm, and Porphyry Nodes + whatever gods (Heliod, God of the Sun is amazing here) seems like your best bet. Combined with your Ghostly Prisons and removal, you shouldn't have too many problems stalling the game until you lock your opponent out with Possibility Storm.

Alternatively, there's some good U/W Enchantment Control decks floating around online. Here is one recently posted on MtG Goldfish. Here's a mono-white version posted on Star City Games that can easily be altered to include what you want to play.

xyr0s on 8 Rack Budget

3 weeks ago

... ok, if you have to play white in your 8rack, maybe you should play something a little closer to concept: Porphyry Nodes, and then move Ghostly Prison out of SB and into MB (where the regular kind of 8rack plays Ensnaring Bridge). Porphyry Nodes goes well with Forbidden Orchard, to make sure there always is something to destroy and your Porphyry Nodes doesn't sac itself.

xyr0s on

3 weeks ago

It's simpler to play UB-control (tablesweep/counterspell/discard) and just keep the table clean from anything he might play, until you get to your wincon. More Damnation, Languish, and Yahenni's Expertise, less random steal effect. Also, bring a few Duress to get rid of graveyard hatred before it hits the table.

Psychic Intrusion seems really weak. The effect is spot on what you want, but it costs 5, and there is no quarantee that by the time you have the mana for playing it, your opponent has anything in hand, you would like to cast.

More manarocks, perhaps? It takes a while to get to those 7 mana where you can play Hedonist's Trove, but that could be done a bit faster. MindStone might be something. Or Talisman of Dominance. A full set of Serum Visions would help on finding your wincons.

You could splash white for Porphyry Nodes, and play Forbidden Orchard to keep nodes in play in case your opponent tries to starve it out by not playing creatures. At the same time, it's a 5color land, so it goes well with the rest of your deck. Also Ghostly Prison in white - good for not being attacked much. Or you could splash red for a card like Reforge the Soul, which both lets you dig for wincon/answers, and stocks your opponents GY. Also, smallscale sweepers like Pyroclasm.

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