Arcane Artisan


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Mythic Rare

Combos Browse all


Arcane Artisan

Creature — Human Wizard

, : Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card.

When Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step.

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Arcane Artisan Discussion

Omnisurge on 4C Rashmi - Curious Control

1 month ago

Also Arcane Artisan seems like some cute tech if you put in maybe a Niv-Mizzet, Parun . Also instant speed gilded drake token seems like a really good way to get someone.

Noire_Samhain on Brudiclad's buddy time

2 months ago

Not sure your budget, but these are some very useful cards for Brudiclad.

Want a nice Token maker? Arcane Artisan Makes Token-making easily as well as helps filter your hand. Feldon of the Third Path is one as well, except it doesn't require exiling a card.

For both of these, if you change all Tokens to the new token created by them, only the original ones directly created by them disappear.

Goblin Welder helps your retrieve artifacts and artifact creatures from the grave, even just by sacrificing a little thopter.

And finally Foundry Inspector is a nice cost reducer.

Frd123 on uwu vs wuw

4 months ago

I have some suggestions, you can run Quicksilver Amulet to cheat creatures from hand or Thran Temporal Gateway , if you up the number of historic permanents. Or even Arcane Artisan for a similar effect.

You can run Gate to the AEther for a similar Braids effect. And some cards that grant flash to creatures, like Teferi, Mage of Zhalfir , to play Braids at the end of opponent turn.

As a finishing touch, you can run Blue reanimator cards like Hour of Eternity , God-Pharaoh's Gift , Argivian Restoration and Body Double , as a subtheme.

Joe_Ken_ on need with Jace Wizards

4 months ago

While technically not a wizard itself Docent of Perfection  Flip makes wizard tokens and when it transforms gives all your wizards a lord effect kind of buff. Arcane Artisan can help you cheat out some of your higher cost wizards as tokens and adds some more card draw. Temporal Adept can let you bounce any one permanent as long as you keep mana for it. Also since you are a mono-color deck consider Caged Sun and maybe Gauntlet of Power so your mana is doubled.

dhannum on Brudiclad copy shenanigans

6 months ago

Windreader Sphinx -> Arcane Artisan

Windreader Sphinx is pretty expensive and the curve was too high, Arcane Artisan is another one that makes token copies of my wincons

TheBoraxKid on Jhoira of the Ghitu

9 months ago

Evacuation to pop off at instant speed right before your creatures come out of suspension might be loony.

Sneak Attack would be good if you do intend to steer away from Eldrazi.

I think more counterspells to assure your threats don't get interrupted is a must especially since this deck requires so much set up to get going. On that note, I'd then bring in Snapcaster Mage and possibly even Torrential Gearhulk since your sorceries have such high value. You might also consider Archaeomancer depending on how highly you value your instants/sorceries.

Counterspells I would recommend would be of course Force of Will, Counterspell, and I think you could even afford a Cryptic Command.

Chancellor of the Spires is a fun blue fatty, so is Diluvian Primordial, Sphinx Ambassador and as vanilla as Inkwell Leviathan might look, it is super hard to deal with. You could also consider the new card Arcane Artisan to cheat out fatties if Jhoira is uncastable. Also, Timebender could be nice here too.

In summary, I think the deck is very strong but could use some more support in the counterspell department, with a little spell recursion (Snapcaster, Torrential, etc). I would also consider throwing in a bit more mana rock ramp to assure you have enough mana if Jhoira is uncastable. Consider Mind Stone, Thought Vessel andCoalition Relic as the three more important ones, and possibly even Hedron Archive or Commander's Sphere.

I would also say think hard on Obliterate, Jokulhaups, and Decree of Annihilation. I personally think they are great win conditions, but can lead to a lot of the same lines of play which can make games repetitive. I definitely wouldn't say cut them all together because they're a valid strategy to pretty much every Jhoira deck, but play around with the numbers, maybe try out 2 or maybe just one so you're not relying too heavily on them. Just find what feels right.

Draglord_Sim on Card creation challenge

11 months ago

Sir Dixit the Whimsical

Legendary Creature - Human Knight 2/5

Remove ~ before the game begins unless you have two or more opponents.

When ~ enters the battlefield, set aside a card from your hand. Say a word or phrase that describes/could be associated with the chosen card. Each opponent chooses a card from their hand that fits the word/phrase. Shuffle all chosen card facedown (the cards may need to be unsleeved first to make it random) and place them reveal them. Each opponent simultaneously chooses the card that they believe is yours. Each opponent who correctly guessed your card may cast a card from their hand without paying it's manacost. As long as at least one opponent didn't guess your card, you may cast a card from your hand without paying their manacost for each opponent who correctly guessed.

He's even worse at parties.

Wow, that's a wall of text! Anyway, before that last card appeared, I was coming up with a wildcard inspired by Arcane Artisan, so that's my challenge: Create another "Artisan".

Daedalus19876 on *RETIRED* Anything You Can Do... : Brudiclad EDH

11 months ago

Driemer84: Honestly, I've pulled off several victories with Lightning Runner. I only have to have 4 attacking copies and it goes infinite (which is surprisingly easy here). Also, some of my favorite art ever, haha.

Academy Ruins and/or Buried Ruin might fit, I suppose. I'll have to test them ;)

I have a Grim Monolith, Mana Vault, and Chrome Mox sitting around, but honestly I hadn't thought they'd fit super well here. Grim Monolith and Mana Vault are "one use" artifacts most of the time, and this deck wants to be able to use mana from its rocks multiple times rather than once in a large burst. Meanwhile, I don't want to sacrifice the card advantage from Chrome Mox, especially in a deck with a relatively high colorless percentage.

Arcane Artisan has been AMAZING. Sneak Attack a bit less so, honestly? But I've paired it with Helm of the Host in the past to do some really silly things, and it helps me get copiable creatures out early so I can clone them with token-making effects (which usually wins the game if I have a couple other tokens to replicate into copies of them.

Suns_Champion: I could see that I suppose :) Spell Swindle is also a very good idea here, if I can find a slot to cut...

Thank you both!!

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Arcane Artisan occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%