Tempting Wurm

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Onslaught (ONS) Rare

Combos Browse all

Tempting Wurm

Creature — Wurm

When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from his or her hand into play.

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Tempting Wurm Discussion

poorpinkus on The Devil On Your Shoulder - EDH Tempting Deals

2 weeks ago

Zidantur Thanks for the +1! I'm not quite sure how to build quad-colour decks since there are so many cards to consider, but green has some great political/underrated cards; Fecundity is a great equalizer most of the time (although it benefits an aristocrats deck way more). Dubious Challenge is a card that I never heard of until recently that is surprisingly good, One with Nature is an underrated favourite of mine especially since you can enchant an opponent's creature and reap the benefits. Pattern of Rebirth is another card that I consider underrated, especially if you are planning on playing any creatures like Sakura-Tribe Elder. Permeating Mass is hilarious IMO and it actually really makes your opponents afraid of attacking you (especially with their commander). Marchesa's Smuggler isn't green but it can definitely help get your commander in for damage. You could also run a lot of copy spells like Progenitor Mimic to make the game a bit more interesting. Brooding Saurian is a great political card if you aren't planning on running any steal spells, since most people like keeping their stuff. Dawnstrider is surprisingly underrated, especially since most of the time it simply prevents people from attacking you when they have a lot of power that could go your way. Finally, Hunted Troll is also a surprisingly good card and is on-theme.

If you want to go full-on group hug (which I wouldn't recommend, but is an option), you could go for stuff like Edric, Spymaster of Trest, Hunted Wumpus, Magus of the Vineyard, Shizuko, Caller of Autumn, Tempting Wurm, Veteran Explorer, Dictate of Karametra, Eladamri's Vineyard, Rites of Flourishing, Collective Voyage, New Frontiers or Weird Harvest. I wouldn't recommend these cards since the whole point of this deck was to move away from group hug while still being political, but you can consider them.

If you wanted to go for a non-group hug politics that still involves being nice, you could buff opponents' creatures with the vows (Vow of Flight for example) and double down with Evolutionary Escalation.

Anyways, I could get a lot of other things that you could do but I don't really want to overload you (especially when I'm kind of just wildly suggesting), but the ideas of these cards are good starting points. You honestly could just ignore all of them and go for green ramp and that would be fine as well, since green doesn't really have many "deal" cards. It's probably good to pick a number representing the amount of "silly" cards you want in the deck and stick with that though, since you don't want to go overboard just because you have another colour to work with.

Hope this helps! Sorry for the wall of text lol, but it could be useful

colton815 on Rivals of Ixalan Spoilers

2 weeks ago

MagicalHacker how EXACTLY are you playing the elder dino turn 2?and btw, Old-Growth Dryads, Sheltering Ancient, and Tempting Wurm are garbage.

RamaLama on Quick...Kill The Hippo!!

1 month ago

Thanks for the comments, bushido_man96 and Bxbx.

I've looked at Hunted Wumpus and Tempting Wurm pretty hard in the past, Bxbx. The main problem I have with Hunted Wumpus is that it's a 6/6, and because of that it can be perceived as a threat. It's a good hug card, but that down side just scares me off.

Tempting Wurm has a bit of this problem too, but my main issue with the Wurm is that that I'm giving out so much card draw with this deck that if someone has a Reliquary Tower type effect on the field and the others don't, it's pretty much game over since they'll have a large hand full of cards to dump onto the battlefield.

I haven't really considered Spectral Searchlight before. I don't think it does quite enough to be worth a card slot. If it gave all opponents one mana of any color, it might be worth a closer look.

Bxbx on Quick...Kill The Hippo!!

1 month ago

Hi, interesting deck idea!

What about Hunted Wumpus, Tempting Wurm and Spectral Searchlight?

Delta-117 on Ghalta, Primal Hunger Commander damage ...

1 month ago

Oops meant to say Exploration not Explore. RazortoothMtg has given you some excellent ideas here as well, I knew about the cardsTempting Wurm and Sheltering Ancient but I just couldn't remember there names when I had made the post.

I will add another card to "Double up to lethal," and that is Hot Soup. Groundbreaker, Primalcrux, Avatar of the Resolute and Nest Invader, might not also be a bad idea.

MagicalHacker on Rivals of Ixalan Spoilers

1 month ago

Seeing a turn 3 12-powered trampling commander seems sweet! Granted, you need 8 power by turn two (Old-Growth Dryads + Sheltering Ancient/Tempting Wurm) and then to cast any creature with power more than cmc (https://scryfall.com/search?q=cmc%3Cpow+%28identity%3Ag+or+identity%3Ac%29&order=cmc), but still seems awesome.

Oh wait, that's without Sol Ring or Mana Crypt. Damn, I'm Magical-Christmaslanding wrong.

paxton46 on Greendruu Group Hug

1 month ago

Thank you for the suggestions! I will try to find a spot for Heartwood Storyteller, Horn of Greed, and Tunnel Ignus. Tempting Wurm would cause me to lose in my meta and it would end games to fast. Mikokoro, Center of the Sea Is a bit to expensive for me, I plan on replacing Geier Reach Sanitarium with it when I can.

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