Hero of Goma Fada


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Battle for Zendikar Rare

Combos Browse all

Hero of Goma Fada

Creature — Human Knight Ally

Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

0.01 TIX $0.02 Foil


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Hero of Goma Fada Discussion

Magnivore on Blinking splicers

1 month ago

idk, Cloudshift seems too narrow. It saves from a kill spell so it's like a counterspell except less all-purpose. If you really want creatures to blink, play Hero of Goma Fada so you can blink it and save from a board wipe, but really I'd just counter the board wipe.

For realy though, don't play Hero. There's much better things you could be doing. Heck, Aether Vial would probably serve you well.

Orion93 on Hi Meta, my name is Allies... It's been a while.

1 month ago

I feel like Aethersphere Harvester is a forced card here. I get why it's there, so you can tap a creature without attacking, but why not run something like Lantern Scout or Munda's Vanguard. And you gotta run like 1 Hero of Goma Fada just to piss people off

emrakulinsmugglers on RAINBOW Allies

1 month ago

you want Drana, Liberator of Malakir, Noyan Dar, Roil Shaper, and maybe General Tazri. theyre nice. also, remove oath of gid and put in more Gideon, Ally of Zendikar. you might also like some Anguished Unmaking rather than Stasis Snare. also, Resolute Blademaster, and more Hero of Goma Fada.

emrakulinsmugglers on Ally Vehicles

1 month ago

if this deck isn't budget, you should change your vehicles, primarily to air based ones such as Skysovereign, Consul Flagship, Heart of Kiran, and Aethersphere Harvester. I would've advised you to remove speedway fanatic,but if you have these giant flying vehicles, then it would work well. Something you want is maybe cutting down on 1 chasm guide, for another Veteran Motorist, because although you lose one source of haste, you get a card that gets to scry two, which should still balance the accuracy of hitting a chasm guide, also a 4 mana rallier shouldn't be your finisher unless you somehow hadn't drawn many allies beforehand. You can also cut a gearshift ace for another veteran motorist, scrying is such good card advantage and also motorist is a good crewer being a 3/1.

Also, your lands. Again, if this isn't budget, use manlands, fastlands, etc. so basically Needle Spires and Inspiring Vantage. you can have 4 of both of them, cut your stone quarry, and a few basics. YOu have a nice deck going on, and nice deckbuilding! This seems like a nice budget deck (just noticed it was 7 dollars after recommending you expensive stuff).

you might want another Angelic Captain or even a Hero of Goma Fada, theyre such good finisher allies.

having some Gideon, Ally of Zendikar is nice (although expensive moneywise), as it is a potential endless stream of rally triggers.

Punkdeadpool on

4 months ago

I think you're missing a pretty important combo with Zada, Hedron Grinder along with Mighty Leap and Brute Strength. Turn 4 drop Zada, turn five, Expedition Envoy and the two pump spells. And viola, army of flying tramplers. Chasm Guide costs too much just to give creatures haste. Switch them out for a playset of Firemantle Mage or two Ondu Champion. You should also switch out Resolute Blademaster for Angelic Captain. Lantern Scout and Hero of Goma Fada aren't doing much in this deck. Switch them out for a playset of Makindi Patrol. I'm going to link my B/W Lifedrain deck, as you seem to have most of the pieces for that as well.

My deck:

MIniHorror on Modern Allies

4 months ago

I'm needing help deciding a few things with my new allies deck.

First, I need to know something about their mechanics. Are the allies and their abilities pushed more towards sitting back and eating away at health or for hitting whenever it is possible?My deck seems to be built more towards eating away at health, but with a little bit of a back up with the Lantern Scout and Hero of Goma Fada. I don't know if this is the right way to build an allies deck.

Second, I don't know what in this deck needs removed or put in. I know I am forgetting a lot of other allies from older sets, but I don't know what I should be looking for. The only card in the deck that I know I still need a full set of is the Ondu Cleric. What else should I think towards?

Thank you to anyone who posts comments and helps me with the deck. This is my first time trying to build a serious allies deck.

keevel on G/W Ally Claws

4 months ago

I love Ally Decks and although I went RW with mine, (Allied Boros Legion), this WG take is really cool. +1

I even like the token Sub Theme.

If you're keeping the high casting cost fatties, Harabaz Druid is a great accelerator.

I like the take on Oran-Rief Survivalist but think he can be in a deck with Hada Freeblade and Kazandu Blademaster.

The protecting the ranks you did with Hero of Goma Fada was something I also tried to do in my deck. I did Boros Charm Which doesn't fit here, but I also augmented that with Kabira Evangel, which has turned out to be amazing. It protects and it can make my guys unblockable by whole swaths of blockers.

You do need 1 drops, Expedition Envoy is also your friend.

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