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Nickel and Dime Damage

Commander / EDH*

ImNora


Maybeboard


This deck is designed to force players to pay in life for pretty much everything. It can make it cost life any time a player casts a spell, or specifically a creature spell, noncreature spell, tap a land for mana, tap an artifact, activate any non mana abilities, to block, when a player's attackers get blocked, when creatures die, and just do damage at the beginning of turns.

In order to boost the damage they take from these actions, since it's usually a small tax, we have cards like Torbran, Thane of Red Fell, Tor Wauki the Younger, Fiendish Duo, Fiery Emancipation, and many more. This can end up getting absurd with the damage doublers and triplers. Take Manabarbs for example. With Torbran, Thane of Red Fell and City on Fire, players will take 9 damage any time they tap a land for mana.

There are also copy spells like Replication Technique and Spark Double. Imagine copying Kaervek the Merciless with Spark Double while Fiery Emancipation is out. Or casting Replication Technique on Fiendish Duo with Heat of Battle or Repercussion on the battlefield.

Any suggestions would be greatly appreciated!

Thanks for viewing,

Nora

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97% Casual

Competitive

Revision 5 See all

(2 years ago)

+1 Clever Impersonator main
+1 Endless Evil maybe
+1 Irenicus's Vile Duplication maybe
+1 Replication Technique main
+1 Spark Double main