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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rug of Smothering
Artifact Creature — Construct
Flying
Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn.
_Kane_ on Valgavoth, Harrower of souls (HF-1)
2 months ago
Hey, welcome to TappedOut.net! I would recommend listing you basic lands under one art image so the counts are more accurate. We can chat about the mana base another time.
Here are a few quick suggestions;
Sulfurous Springs - Replace Ash Barrens
Basilisk Collar - Lifelink to keep your HP at a healthy amount and deathtouch for a decent chump-blocker.
Razorkin Needlehead - Ping dmg on opp turns.
Blasphemous Edict - Board wipes are needed along with targeted removal.
Stormfist Crusader - Card draw
Roiling Vortex - This reads, "Yes, yes, and more please."
Scrawling Crawler - Yes, you have your opps drawing more cards, but they will pay for it with their life. You will also draw more cards. Taking advantage of the "symmetric" card draw by making it weighted in your favor.
Florian, Voldaren Scion - Card selection and Card draw.
Underworld Dreams - Ping dmg on opp turns.
Withering Torment - Enchantment removal is extremely rare in Rakdos Colors.
Ankh of Mishra - Ping dmg on opp turns.
Rug of Smothering - Ping dmg on opp turns.
Nightshade Harvester - Ping dmg on opp turns.
Magebane Lizard - Ping dmg on opp turns and keeps spell decks in check.
Cemetery Gatekeeper - Exile someone's fetch land from a GY. Then, whenever a player play a land you ping for 2 dmg.
Malakir Rebirth Flip - A tapped land with a great spell on the backside.
Reanimate - Any graveyard...
I believe you opened a Bloodthirsty Conqueror!!
Expensive:
Zo-Zu the Punisher - I may have one of these for trade. I'll check.
As far a cuts:
Vile Entomber - Easy cut.
Olivia, Crimson Bride I would lose the graveyard reanimator subtheme.
Valgavoth's Lair - With your deck only being in two colors and with no add value for the land being an enchantment (the extra card type becomes more of a risk than reward), I would cut this land.
Enchanter's Bane - Just not strong enough and the damage isn't on your opponents turns.
Mask of Griselbrand - Too expensive to cast/equip and requires the creature to die for the card draw to trigger.
Temple of the False God - Easy cut. The pay off isn't there and the number of times you won't be able to tap this land for mana isn't worth the upside.
Light Up the Stage - There is better card draw.
Braids, Arisen Nightmare - The group slug effect is nice, but a potential cut due to being non-targeted removal/group sacrifice.
Massacre Girl - Black has better board wipes that can't miss.
Ash Barrens - Easy cut for a land more suited to your deck build.
Bloodfell Caves - Easy cut for a land more suited to your deck build.
FormOverFunction on Possible new EDH Format: Hot …
4 months ago
I think this sort of modulation of magic is super fun and want you to keep doing it. Having said that, do you need the randomness? With a few bad die rolls one person could feel pretty put out, and there are a ton of Armageddon Clock cards that you can mess around with (everyone starts with one in play, or, there’s a semi-emblem one in play that can’t be removed... or whatever). Now for my sales pitch: you may really enjoy putting some of this stuff in your decks. I think the most understandable hate for cards like Jinxed Choker, Copper Tablet, and Rug of Smothering comes from when they’re accompanied to some degree by a total spell or land lock-out. My “Torture!” And “Haunted House!” decks both have a ton of these incremental cards, which shorten the game without actually PREVENTING anyone from casting their spells or drawing cards. Be the change you want to see in the world! Throw a Havoc Festival for everyone! Hand out some Jinxed Rings for Halloween! Mulligan repeatedly until you have Ankh of Mishra in your opening hand each game... okay well don’t do that one... but you know what I mean. Take this as a challenge to build a fun weird deck! There is a TON out there.
griffstick on Creatures that do Damage Over …
1 year ago
TypicalTimmy on Machine Learning
2 years ago
We have codeblocks you can use to make the theme even more on point. I'll show you what to copy and paste, in the codeblock itself.
===code
[[Tawnos, Urza's Apprentice]]
v1.0.4
set_budget(max=$120.00);
theme:("over-engineered");
%%notes: big mana
update_strategy:(tutor_for:([[Wand of Wonder]])); %%copy X times for huge value
-->if_FALSE, try:([[Gonti's Aether Heart]]) %%copy X times for huge value
-->if_FALSE, try:([[Lux Cannon]] or [[Grimoire of the Dead]])
-->if_FALSE, try:([[Prototype Portal]]) w/ ([[Rug of Smothering]]/[[Sharding Sphinx]]) %%copy X times for huge value
;
begin_lategame; %%notes: big mana control instants
update_strategy:((DRAW/GO), gameactions_all(instant_speed)); %%notes: intimidation/surprise factor, big mana w/ hasty commander
if(power_level=decrease): ([[Jhoira, Ageless Innovator]], zone(Command Zone));
end
===endcode
Just copy the entire thing and pop it into your description. Then you can delete my comment so it isn't posted twice on your deck <3