Boar Umbra

Boar Umbra

Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

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Boar Umbra Discussion

sora719 on Sigarda, Voltron Lives

3 months ago

I have been using a tweked version based in this deck and it is a blast. Props to the user of the deck.

After many games the things I have changed and think are for the best in my personal experience:

The 2 things I am most concerned every game are: Sigarda indestructibility and enchantress effects to keep the game flowing. Every game I opened with this pieces the game goes smoothly. That and obviously a piece of ramp but I think that´s well covered.

Boar Umbra is specially good becasue it´s add protection and buff to kill with less swings. I added Shielded by Faith for redundancy of the effect.

With the draw engine, I don´t own argothian and verdurant enchantress, but I added Season of Growth (one of the best as it survives wipes), Eidolon of Blossoms , Sram, Senior Edificer and Kor Spiritdancer . Sythis, Harvest's Hand will go to deck as soon as I get her.

Have some tech according to my group, but I have to say Hushbringer is a MVP in this deck.

Reynan on Fast Aggro Low-Mana Mono-Green

11 months ago

Make a test taking off Barkhide Troll and Boggart Ram-Gang and putting 4 Slippery Bogle. Your spells are very low cost, so I don't see how Llanowar Elves are needed, try to get off them and use 4 Bassara Tower Archer, it seems she works a lot better than the troll, due she's constant hexproof and keeping good your green devotion. Witchstalker is a good option for sideboard, try to use 4 Silhana Ledgewalker, she's fasten and much more hard to be blocked. Vines of Vastwood are very good, try to use 4 of it, it suits well in any situation.

Is cool try to make mono colored decks. You can try an aura version from that deck using Blanchwood Armor, Boar Umbra, Elephant Guide, Sixth Sense, Spider Umbra... that's it!

CJH123 on Uril the big lad, Voltron EDH

1 year ago

To my mind, Siona, Captain of the Pyleas should be accompanied by Shielded by Faith (and probably Emblem of the Warmind), and Bear Umbra by Hellkite Charger.

Boros Charm and Temur Battle Rage / Psychotic Fury should be considered for finishers.

Kessig Wolf Run is also worth running.

I'd rather Beast Within / Generous Gift than Acidic Slime.

I'd probably rather Snake Umbra than Boar Umbra.

Asturonethoriusaline on Would Artifact equipment, Enchantments stay …

1 year ago

Will Livewire Lash or Boar Umbra , stay attached, equipped to [[Inkmoth Nexus, after it becomes a 1/1 flying infector, then becomes a land again, then later becomes a 1/1 flying infector again? Would they stay attached, equipped to Inkmoth Nexus thru all that? Why?

jakeelephant006 on Uril, Ultimate Bench-Presser

2 years ago

This deck seems to have a couple of weird things and a couple of holes in it. First off, your ramp seems to be through the roof and I don't really see why that's necessary. I would recommend cutting some of, if not all, the cluestones or maybe a sorcery speed ramp spell. Maybe consider switching one of your current sorceries for a Skyshroud Claim and probably switch Druid of the Anima for Sylvan Caryatid . Related to this is your current lack of enchantment cost-reducers. I would recommend adding one or two back in. You can switch some of your ramp for cards like Herald of the Pantheon or the new Starfield Mystic .

Next is card draw and tutors. You're not doing too bad at this, but I'm surprised you're not running Satyr Enchanter , Kor Spiritdancer , Sram, Senior Edificer or Open the Armory . Maybe even Three Dreams or Plea for Guidance are playable as well. Also, I think Harmonize deserves a spot because it can get you back in the game without any help.

Another thing you seem pretty weak on is removal. Both targeted and mass. I think Beast Within or Generous Gift or both would pretty easily fix your targeted removal. Maybe even Decimate or Qasali Pridemage . I think you ought to run at least one more board wipe. Single Combat or Divine Reckoning seem prudent. If you wanted to be able to hit more types of permanents, I'd highly recommend Tragic Arrogance .

My final category of things to add are other auras/enchantments and recursion/protection. Bear Umbra has been reprinted and it's still not here and Unquestioned Authority is also good. Also, the new Treefolk Umbra seems good enough to run. Maybe add back in Snake Umbra for card draw. Maybe On Serra's Wings or Asha's Favor for the host of abilities they grant and maybe Boar Umbra . For recursion and protection I'd say Hall of Heliod's Generosity , Umbra Mystic and Boros Charm are all cards that belong in here. Adding back in Retether seems like it would be fine and including either Eternal Witness or Auramancer or both might be good too. In general, I think this deck needs to be rebalanced a little bit.

Now, I'm sure you're thinking, "But my deck is already perfect. What am I supposed to take out?". I'm here to tell you, you're wrong and there are a few cards that seem ripe for removal. First off, Gideon's Intervention seems kinda silly in here. Really not what the deck wants to do. Maybe there are one or two cards that you really don't want to see in a game, but I think having single target removal in place of that would be better. Next off is Combat Celebrant . This guy is kinda slow, really vulnerable, and not an enchantment. If you really want this effect go with Aggravated Assault which, in concert with Bear Umbra, can give you infinite combats. Also, I think it's time for Wall of Reverence to bow out. It can gain you a bunch of life, but I don't think that it's worth the slot. As I mentioned before, the Keyrunes are easy pulls for some card draw spells, enchantment cost-reducers, and maybe another (probably basic) land or two. Maybe one or two other ramp spells (I might consider cutting Burgeoning if you don't add in more card draw) are worth cutting. I think 10-12 is a good number of ramp cards for this deck. Some of the weaker auras I'd look at are Scourge of the Nobilis , Felidar Umbra and maybe Mammoth Umbra and Burning Anger . Maybe I'm wrong about most of or all of those auras. That seems like the most difficult category to cut from.

I hope you've had fun reading all of this and that maybe a couple of my suggestions make a difference.

SMASHER101 on Help! BG Deathtouch Deck

2 years ago

Graveblade Marauder was in my old deathtouch and lifelink deck. Otherwise I would suggest not playing Zulaport Cutthroat because it only triggers on your opponent's creatures.

My sudggestions for improvement:

+2 Ambush Viper flash + deathtouch is good

+2 Poison-Tip Archer you said this worked well so play 4

+4 Blood Artist More of the same effect is good

+1 Rancor amazing card

+4 Grave Titan better win con than varaska.

+4 narnum renegade better 1 mana deathtoucher

+4 Graveblade Marauder I like this card in deathtouch decks

+21 cards

-2 Gorgon Recluse too high mana cost and no way to madness it.

-2 Vraska the Unseen too slow of a win con.

-3 Pharika's Chosen narnum renegade is better.

-2 Nyx Weaver has no synergy here.

-1 Hythonia the Cruel too slow and expensive.

-2 Primal Rage

-3 Unholy Strength

-2 Wreath of Geists

-2 Boar Umbra

-2 Reaper of the Wilds Blood Artist is better and you have to pay to give this deathtouch.

-21 cards

auras are not good unless they are put on hexproof creatures. Except for Rancor that card is great because it returns to your hand. Pump spells are not great outside of stompy and infect decks.

SMASHER101 on Aggro Deathtouch Deck (NEED HELP IMPROVING!)

2 years ago

+2 Ambush Viper flash + deathtouch is good

+2 Poison-Tip Archer you said this worked well so play 4

+4 Blood Artist More of the same effect is good

+1 Rancor amazing card

+4 Grave Titan better win con than varaska.

+4 narnum renegade better 1 mana deathtoucher

+4 Graveblade Marauder I like this card in deathtouch decks

+21 cards

-2 Gorgon Recluse too high mana cost and no way to madness it.

-2 Vraska the Unseen too slow of a win con.

-3 Pharika's Chosen narnum renegade is better.

-2 Nyx Weaver has no synergy here.

-1 Hythonia the Cruel too slow and expensive.

-2 Primal Rage

-3 Unholy Strength

-2 Wreath of Geists

-2 Boar Umbra

-2 Reaper of the Wilds Blood Artist is better and you have to pay to give this deathtouch.

-21 cards

auras are not good unless they are put on hexproof creatures. Except for Rancor that card is great because it returns to your hand. Pump spells are not great outside of stompy and infect decks.

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