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The Phasing of Zhalfir
Enchantment — Saga
Read ahead (As this Saga enters the battlefield, choose a chapter and start with that many lore counters. Add one after your draw step. Activate and/or enable the ability of tied to the required number of counters. Sacrifice it after you put a third lore counter on it.)
/ — Another target permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir. (Treat them and anything attached to them as though they don't exist.)
— Destroy all creatures. For each creature destroyed this way, its controller creatures a 2/2 black Phyrexian creature token.
jawz on UBg You Lose Combo
3 weeks ago
It doesn't count as a sweeper, so you have it right, but it's basically taking up the sweeper slot. She does set up a repeatable removal like I need from a sweeper, but in the most janky way to think about it.
I need a sweeper that is one-sided so that I don't lose my key disguised creatures, since the critical core of the deck is hinged on the action of flipping the disguise creatures at the right time. Something straightforward like Deadly Cover-Up or Path of Peril that could be in that slot is just killing my own stuff and making it much harder to win even if I get to stall the opponent. My deck doesn't rebuild very well after sweeping my own stuff.
I don't see anything in Standard in Sultai colors that can really play that role the way I need. So I gotta try something jank. March of Swirling Mist maybe. The Phasing of Zhalfir maybe can preserve one of my key creatures from the jank sweep. But Massacre Girl, Known Killer does work with what this deck is doing. This deck gets an extra few creatures on the board on average than the opponent, and each of those creatures are Wither blockers where the opponent's creatures take on accumulating damage over time. The opponent's creatures don't get swept immediately, but eventually they get picked off by the plentiful 2/2s I can afford to chump with, and when they do I get to draw bonus cards.
It doesn't seem great at all, but then again I get to play with Massacre Girl, Known Killer which by itself is fun anyway.
Necrosis24 on What's your dream play?
1 year ago
I think the most recent one I'd like to make happen would be Crafty Cutpurse + Mystic Reflection + The Phasing of Zhalfir.
DaringApprentice on Every Rose Has Its Thorns V2
1 year ago
Here are some suggestions:
Utility Lands: Bojuka Bog, Hagra Mauling Flip
Ramp: Arcane Signet, Sword of the Animist, Burnished Hart, Canoptek Wraith, Neheb, Dreadhorde Champion, Sifter of Skulls, Solemn Simulacrum
Card Draw: Laelia, the Blade Reforged, Morbid Opportunist, Keep Watch, Breya's Apprentice, Moonveil Regent, Smothering Abomination, Reconnaissance Mission, Necrologia, Future Sight, Kothophed, Soul Hoarder, Will Kenrith, Harvester of Souls, Ruin Grinder, Deepfathom Skulker, Sandstone Oracle
Targeted Removal: Rapid Hybridization, Wild Magic Surge, Terminate, Resculpt, Reality Shift, Forbid, Daring Apprentice, Transmogrifying Wand, Ravenous Chupacabra, Chaos Defiler, Glorybringer, Mystic Confluence, Necron Deathmark, Reaper from the Abyss, Rowan Kenrith, Curtains' Call, Duplicant, Meteor Golem
Board Wipes: Nevinyrral's Disk, The Phasing of Zhalfir, Whelming Wave, Ixidron, Blood on the Snow, Deathbringer Regent, Necromantic Selection
Synergy: Ghoulish Procession, Jadar, Ghoulcaller of Nephalia, Drana, Liberator of Malakir, Blight Mound, Braids, Arisen Nightmare, Fleshbag Marauder, Gravelighter, Irenicus's Vile Duplication, Magus of the Abyss, Anowon, the Ruin Sage, Ruthless Winnower, Ogre Slumlord
Threats: Quietus Spike, Elturel Survivors, Relentless Assault, Gratuitous Violence, Sarkhan the Masterless, Westgate Regent, Precursor Golem, Necropolis Regent, Walk the Aeons, Combustible Gearhulk, Embercleave, Sharding Sphinx, Angrath's Marauders
DawnsRayofLight on Muldrotha reanimator 2.0
1 year ago
It's expensive, but Jeweled Lotus is amazing in Muldrotha. You can fetch it with Urza's Saga and recur it.
Speaking of Sagas, they're amazing in muldrotha, I run The Cruelty of Gix, Binding the Old Gods, The Phasing of Zhalfir, Phyrexian Scriptures, and I am testing out The War in Heaven. Those probably would work better than Oblivion Stone.
38 lands is a bit high, you can probably get away with 34-35, even 33 if you're willing to invest in Mana Crypt and Mana Vault.
In my hands, Muldrotha has been running better as a combo cEDH list. I have tried to build it other ways and it was honestly either too slow or too samey to my Zegana and Miirym lists. I think combo would work better, Muldrotha loves self mill and that can act as a sort of turbo way to draw through your deck.
If you're wanting to stick to ramp, you're going to need to speed it up
A good ramp package I use in U/G and U/G/X lists, tweaked for Muldrotha:
1 drop: 1-3
sometimes Birds of Paradise and other related mana guys
for Muldrotha: Expedition Map and Wayfarer's Bauble will do wonders
2 drop: ~6
Bloom Tender: I play this in almost every 3+ color list
Muldrotha Specific: Sakura-Tribe Elder, Skull Prophet, Rootcoil Creeper
3 drop: 1-2
Uro, Titan of Nature's Wrath: hilarious to recur every turn
Cultivate, Harrow, Springbloom Druid are all good too
You will also want some more heavier hitters up top, generally, in ramp heavy decks I will run anywhere from 8 to 15 (depending on how well I ramp). I want to be able to have a big finisher and keep them going in Ramp lists (you can see these 2 to see what I mean: Nature's Revenge (not recognized by brackets for some reason) and Baby Dwagon Ehhhhhh?, both are very powerful and keep the pressure up, I rarely have an issue with either too many big guys and not enough ramp.
I've been loving the ancient dragons
The other Jin-Gitaxias is also pretty potent
Here is my list if it helps give any ideas to help yours: The Circle of Life
Note:
Massacre Girl= Primaris Eliminator
Noxious Gearhulk= Necron Deathmark
The Eldest Reborn = The War in Heaven
I don't think I have put the combos down in the description yet but I can explain them if you want to know. Hope this helps!
wheels47 on Power Sagas
1 year ago
TheoryCrafter Good suggestions, thank you. I've tried both Era of Enlightenment Flip and Medomai's Prophecy and liked them both. I am committed to Reason / Believe though, most wins go through its third ability.
I've recently been testing dropping black and replacing Binding the Old Gods with The Phasing of Zhalfir. I'm liking that a lot, along with Love Song of Night and Day.
onua1 on Sagas and Shrines and Gates, Oh My!
1 year ago
New cards to consider: Historian's Boon, seems really good with saga manipulation and the sheer number of enchantments. The Phasing of Zhalfir, would require me to lose Jegantha, the Wellspring as companion, but is such a strong piece of removal with saga manipulation that it could be worth it.
Urza's Saga could be cut for either of the previous cards or potentially a card that helps my mana, like Courser of Kruphix, Dryad of the Ilysian Grove, Oracle of Mul Daya, Pir's Whim, Tempt with Discovery, etc.
DawnsRayofLight on Graveyard Shift (Muldrotha)
1 year ago
It may seem janky, but many of the sagas work well in Muldrotha
2 of the above are recurring board wipes
Perpetual Timepiece for protection and more mill
Hermit Druid can help the turbo aspect of the deck, especially if you play Thassa's Oracle and related cards
Jeweled Lotus Is helpful for casting/recasting Muldrotha
Some other combos you could consider:
Mikaeus, the Unhallowed and Melira, Sylvok Outcast combo well with persist creatures like River Kelpie, Woodfall Primus, Glen Elendra Archmage, Putrid Goblin, and Puppeteer Clique as infinite sac targets.
Melira also works with Devoted Druid for infinite mana
Mikaeus also combos with Walking Ballista (and a sac outlet) or Triskelion
Walking Ballista is a good outlet for infinite mana as is Finale of Devastation
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