Creature — Spirit
Defender (This creature can't attack.)
When Carven Caryatid enters the battlefield, draw a card.
Price & Acquistion Set Price Alerts
Carven Caryatid Discussion
1 week ago
I think you should drop all colors except for green and red, stuff in all the mana producers you can (Overgrown Battlement/ Axebane Guardian) and all the defenders that draw you cards (Carven Caryatid/Wall of Blossoms). Now that you've got the ramp and card draw to find your win cons, win the game using Vent Sentinel, Colossus of Akros, and most importantly Banefire/Clan Defiance/Fireball
1 week ago
Thanks for the suggestions, @TheVectornaut! I love the Umbral Mantle + Axebane Guardian combo. Sadly, Umbral Mantle and Genesis Wave are a little bit out of this deck's price range (the goal is to stay around the $30 mark).
I like Wall of Tanglecord more than Carven Caryatid simply because it costs one fewer mana and is an incredible defender in the early game, although the card draw does make Carven Caryatid an attractive option.
Feed the Pack and Sheltering Word are great suggestions. I'm definitely going to add Sheltering Word to the sideboard, and I'll put Feed the Pack in the maybeboard for now. As for Colossus of Akros, I'm very tempted to add it in, but I think this deck has enough potential win conditions as is, and adding another might make it too unfocused.
1 week ago
I run a mono-green wall deck with my win condition being Genesis Wave off of Umbral Mantle + Axebane Guardian or Overgrown Battlement. Besides Assault Formation, Colossus of Akros and Feed the Pack are strong finishers. Blue also has Freed from the Real which is pretty nice and red has Banefire. One card I'd suggest for any green defender list is Carven Caryatid. It ups your defender count while replacing itself, unlike a more vanilla wall like Wall of Tanglecord. If your meta is slow enough, Traproot Kami might be an alternative to Wall of Vines as well.
For the sideboard, I really like Sheltering Word since it slows down burn and protects against single-target removal.
2 weeks ago
I run a mono-green deck fairly similar to this. I've found that cantrip walls like Wall of Blossoms, Wall of Omens, and Carven Caryatid are great ways to generate additional mana without really taking up slots in the deck. Genesis Wave is my favorite spell to ramp into since it can bring about several threats instead of one. Going infinite with something like Umbral Mantle or Freed from the Real can even let you play your entire deck if that doesn't bother you.
1 month ago
Thank you for your suggestions.
Personally I believe Wall of Roots is by far better than Vine Trellis, because you can generate mana the turn it's played rather that having to wait to use it due to summoning sickness. However, Vine Trellis would be a good alternative if I were to go an ultra budget route.
I've always found Assault Formation to be a bit underwhelming. I want to like it, and I think it would be cool to combo with something like Behind the Scenes to make all of my walls unblockable. It's something I'll think about, but at the moment I don't see it having a place in this deck. I will probably put together a decklist consisting purely of defenders and utilize that combo.
Carven Caryatid is nice, but I don't know what I would take out for it and since I run 36 creatures in here I feel as if Lead the Stampede is a better draw engine since I often find myself putting three to four creatures into my hand consistently from it to assemble a win condition.
Sylvan Caryatid is definitely something I will consider when I eventually work on a sideboard.
1 month ago
I love wall ramps, my suggestions are as follows:
Add Assault Formation. This card is a cornerstone for Wall/Defender decks and is a must include IMO.
1 month ago
Thanks for the comments everyone!
@PickleNutz I could, it would give me Path to Exile, and a more fun sideboard.. The walls just don't impress me there. Wall of Essence could be good too. Hmm. Not sure how much it'll help, but I'll think about it.
@Jenica I actually am quite the fan of that idea. I would probably cut down on many of the extra big creatures, and add in the combo. I think I'd dilute the deck too much if I did add blue, but this is while I have Lead the Stampede, which is way better than any blue draw spell I've seen (sad too, I'm typically a blue player). I might mock up another list for that idea.
@DarkLaw I've seen them both (I read way too many Magic articles), and I wasn't too interested in Walls Mill (don't like mill), and as for the other one, maybe. It seems like a good direction. Emrakul, the Aeons Torn is about the most important card, and CoCo helps get what I need. I'll give it some thought.
1 month ago
Happy i could help :)
Kitchen Finks is a great card and the perfect creature for your needs. Eternal Witness is just as fitting, but limiting yourself to 1-2 copies seems right, since drawing too many of them can be become awkward with nothing meaningful to return. It's just a 2/1, so its ability really has to deliver. Unfortunately, Eldritch Evolution exiles itself upon resolution. (However, there are matchups where it's quite powerful to have Eternal Witnesses returning eachother in a loop whenever one of them dies. But those matchups are too infrequent to justify more than 2 copies in my opinion.)
As for other 3-drop creatures to sacrifice, i am not really sure what the best options are for your colors. Troll Ascetic is a good card for sure, but usually you don't really want to sacrifice it. Wolfir Avenger and Yasova Dragonclaw i'm not a big fan of, both require quite a bit of mana, otherwise they aren't all that great. Carven Caryatid is good if you sacrifice it or not, but such a defensive creature unfortunately doesn't fit well into your strategy. Tuktuk the Explorer can be insane if you can make him die, otherwise it's a 3 mana Raging Goblin. Goblin Ruinblaster seems really good, but it usually requires 4 mana. Rishkar, Peema Renegade, Borderland Ranger or Filigree Familiar might be okay, with the Familiar being the best of the three in my opinion.
As for 5-drops, i like the dragons and Thragtusk a lot, Blitz Hellion i don't have any experience with so i can't judge it, but Urabrask the Hidden isn't quite on the same level as the others i believe. An interactive card like Acidic Slime might be better, since that solves problems the other cards can't handle (like Ensnaring Bridge or Oblivion Stone). A total of 8 five mana creatures seems okay, but i would rather go down than up in number.
Maybe you could fit a Kessig Wolf Run into your mana base, it's quite a nice mana sink. 22-23 lands total seems right though.
I think i would sideboard Forked Bolt to beat aggressive decks, Ancient Grudge against Affinity etc, Magus of the Moon to punish greedy mana bases, and Burning-Tree Shaman to shut down some combo decks.
1-2 Reclamation Sage and the Thragtusk can definitely stay in the sideboard, and Loaming Shaman and Guttural Response can be good tools as well, the other cards i don't think you really need.