Creature — Spirit
Defender (This creature can't attack.)
When Carven Caryatid enters the battlefield, draw a card.
Price & Acquistion Set Price Alerts
Carven Caryatid Discussion
2 days ago
In Modern I'd be amazed if Prophet of Kruphix makes it into play, past discard or counter, if it does it eats a Lightning Bolt or Path to Exile, or some other removal. That isn't a reason not to play it, but you need to protect it if you are. Basically a card like Heroic Intervention or your own counterspell is the only way to protect the Prophet.
Courser of Kruphix, Voyaging Satyr and Utopia Sprawl are great for green based devotion and only one Nykthos seems wrong, especially since Voyaging Satyr can untap it. Even with the ramp you have, the deck is top heavy and too often your hands will be big threats and no ways to cast them...
1 week ago
Livingham, my hope is that with 8 mana dorks, and the alternative win con of assault formation, I will still be able to outrace them even if they Fatal Push my battlement. Thankfully, unlike elves, it is also out of bolt range which helps immensely.
Thanks a lot!
4 weeks ago
I don't know what budget you are looking at but Harmonize or Carven Caryatid might be better than Citanul Woodreaders. It might also be good look into Gaea's Revenge instead of Terra Stomper it has positives and negative but it cant get him by paths and stuff so i prefer it.
4 months ago
Perhaps you want to make it quicker? If you did, then Terrain Elemental is a solid 3/2 for two, not all that exciting, but fast and does his job, alongside Strangleroot Geist, fast, and can take a hit! Then for three mana you have Undergrowth Champion, an absolute powerhouse of a card! Tough to answer, sends some fear your opponents way early on! If you've won the lottery recently, then Vengevine is a crazy powerful and cool four drop. He's thematic, but golly he isn't cheap. He isn't gofy expensive, but it will still leave a hole in your pocket. Then looking into the mid-range side of aggro, Whisperwood Elemental. He can fill a board, apply pressure, the all purpose dark wood that keeps your opponents guessing.
A couple of honourable mentions quickly. Carven Caryatid, because cantrips are awesome, and Tree of Redemption because it's huge and fitting. Are either good enough, or exciting enough for the deck? No, probably not, but it would be remiss of me to leave them out.
Okay, last bunch, the big guys! Let's start with the two big boys that draw you some cards, Soul of the Harvest, and Deadwood Treefolk, because sometimes you need something back, or you need to refill your hand. Now, the stand alone win cons, the game changers! Gaea's Revenge, watch the face of your opponent as you play him, control hate it when their counters don't work, and none too happy if their removal doesn't really work either! Then we have Dungroves (worse) but bigger brother, well, brothers, the Kalonian Twingroves. Big right, and two of them, which is way better than one! Then we have the Avenger of Zendikar, I mean, how powerful does a card need to be, he brings his own garden and makes it into a forest, dark, fitting, powerful, and very cool. If you aren't bothered about speed so much, then Phytotitan is super hard to deal with, he just keeps coming back. Also, once you have two on the field (not that you normally do), they feel nice replacing each other every turn. The inevitability of him fills you with the feeling of true power! And then finally, Sekki, Seasons' Guide, another guy who brings his own army, and like any great general he can absorb all his own men and pop back on the field, he true end to a game!
Anyway, just a few things to have a think about, see if any suit you.
5 months ago
Keen Sense is cheaper than Snake Umbra. Mask of Memory would stick around longer than either (should a dude die) and you can use something like Creeping Renaissance to get all the discarded cards back (if that's a concern).
Elder Pine of Jukai could be interesting if you had more spirits or arcane spells (looks like you have 3 total so probably not a great fit). There could be some other spirits or arcane spells worth swapping in...a couple that seem kinda cool or would otherwise fit your theme: Arashi, the Sky Asunder, Carven Caryatid, Eidolon of Blossoms, Forked-Branch Garami, Haru-Onna, Iname, Life Aspect, Nourishing Shoal, Permeating Mass, Primordial Sage, Rending Vines, Strength of Cedars, Wear Away. Not trying to change up the vibe, just saying...
Other straight up draw cards to consider: Abundant Growth, Elemental Bond, Fecundity, Fa'adiyah Seer, Fruit of the First Tree, Garruk's Packleader, Glimpse of Nature, Hunter's Insight, Hunter's Prowess, Kavu Lair, Krosan Tusker (just to cycle it), Life's Legacy, Nature's Resurgence, Nissa's Revelation, Ohran Viper, Sylvan Library, Zendikar Resurgent.
Viridian Revel could be interesting given you seem to like artifact hate. And then there are all the Enchantresses, if you want to start loading up on enchantments, e.g. Verduran Enchantress. I think there are 4-5 available, which could become some serious card draw off simple cantrips like Abundant Growth.
This looks like a fun deck...might try my hand at a build if I have enough of the cards ;-)
5 months ago
6 months ago
But! Shoutout to Carven Caryatid, respectable and slightly worse cousin with a +2/1 buff for its added 1 mana.
7 months ago
I've had some success with Feed the Pack as an alternate win condition. It's especially good with Tree of Redemption/Tree of Perdition. Kin-Tree Invocation is similar. I also second adding some cantrip butts. I use Carven Caryatid myself.