Insist

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Torment Rare

Combos Browse all

Insist

Sorcery

The next creature spell you play this turn can't be countered by spells or abilities.

Draw a card.

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0.04 TIX $0.34 Foil

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Insist Discussion

MagicalHacker on Official MagicalHacker Commander List Update ...

3 weeks ago

Welcome, fellow planeswalkers, to the Official MagicalHacker Commander List Update (OMCLU) for Hour of Devastation!

If you are not aware, I have had lists for commander staple effects for a very long time now, and I have been updating them as new sets are released. Rather than showcasing individual cards that are being used, I instead use these lists to show all cards in categories that have proven to be advantageous to have in Commander. More specifically, these categories of staples are ones that answer certain problems a deck could be experiencing, such as having a hard time against control, not being able to play cards in hand quickly enough, or dealing with problematic commanders. (They can be found on my profile.)

The purpose of this thread is three-fold:

  1. To raise public awareness for these lists (which I know to be extremely useful since I use them more than literally any other resource online when building decks).

  2. To receive feedback about HOU cards that should be added/removed from lists.

  3. To receive feedback about older cards that should be added/removed from lists.

Hour of Devastation is now up on Gatherer, so its now time to go through the process of updating my decks!


MagicalHacker - List of All Draw Cards (Steady):

MagicalHacker - List of All Draw Cards (Burst):

MagicalHacker - List of All Recursion Cards:

MagicalHacker - List of All Tutor Cards:

MagicalHacker - List of All Protecting Cards:

MagicalHacker - List of All Board Wipe Cards:

MagicalHacker - List of All Ramp Cards:

MagicalHacker - List of All "Tuck" Cards:

MagicalHacker - List of All Creature Removal Cards:

  • No HOU cards.

MagicalHacker - List of All Counterspell Cards:

  • No HOU cards.

MagicalHacker - List of All Item Removal Cards:

MagicalHacker - List of All Anti-Control Cards:

MagicalHacker - List of All Pillow Fort Cards:

MagicalHacker - List of All Anti-Tutor Cards:

  • No HOU cards.

MagicalHacker - List of All Anti-Infinite Cards:

MagicalHacker - List of All Gold-Hate Cards:

  • No HOU cards.

MagicalHacker - List of All Group Hug Cards:


Thanks for reading the wall of text! If you would like to see the whole list of lists, they can all be found on my profile MagicalHacker.

Have fun deckbuilding!

h00n on Bearers of Pain

3 weeks ago

I updated the deck and the description.

I think the most important combo of this deck might be the Winter Orb + Bear Umbra + Dragon-Scarred Bear and therefore I decided to go for a 3, 4, 4 (since you really need those cards).

The second most important thing is removal after cutting the enemie's mana resources, so I decided for 3 Ulvenwald Tracker but kept 2 Predatory Urge since the Tracker needs mana, and mana can be invested better in the lategame.

I've removed the Gnarlid Pack because the lategame potential is already pretty high, looking at the ability to clear the enite battlefield from opposing creatures and being able to create tons of tokens. Because of that I think this deck also doesn't need the Wild Beastmaster.

Yeva, Nature's Herald indeed is spicy, but feels kind of a 2GG waste in my opinion, since you don't really need the flash imho - what's your opponent going to do to you? He can't cast many spells and my creatures can either fight or are bigger.

I removed Kamahl's Summons entirly, just because there needs to be space for better, threshold feeding cards like Insist.

But after all: Thank you very much for you rsuggestions, I simply don't know how I missed the Winter Orb combo.

McKendry2 on Bearers of Pain

3 weeks ago

Insist can swap with 1x Bear Umbra 1x Werebear 1x Predatory Urge

You only need to find one Bear Umbra to have instant value. You don't need 2 or 3 so the 4x doesn't feel great.

4x Predatory Urge has the same problem. This deck is looking to eat faces not cardboard.

4x Werebear has the problem where you're spamming mana dorks early to hit a curve that is already attainable just with land drops. You wanna be dropping Werebear when you have Threshold set up for that value 4/4.

Consider Winter Orb as sideboard hate. You're running Bear Umbra you can just force untap all of your lands with a combat step

h00n on Bearers of Pain

3 weeks ago

Updated the deck & description now.

Woah, Insist IS sweet, but what to replace?

This deck sadly lacks the resources for winterorb.

McKendry2 on Bearers of Pain

3 weeks ago

Insist gives you a cantrip, powers Threshold, let's you tell the blue mage to screw off, gives you a turn 1 play, and doesn't hurst the bears

Winter Orb has Pale Bears on it (pre Eternal Masters print)

elpokitolama on prodige of the green

1 month ago

Urgh, I must be really tired to state that kind of stuff. Thanks for noticing! I wouldn't play the satyr that much though... I'd rather play the elf, and then smash in some good old Garruk Wildspeaker. :)

(also, I forgot to mention but Insist isn't modern legal)

MagicalHacker on MagicalHacker - List of All Anti-Control Cards

2 months ago

Uskebasi, I like Multani's Presence a lot! That's perfect! As for Autumn's Veil, it fails under the first point under "What this list doesn't include", but you can find it and other similar cards in MagicalHacker - List of All Counterspell Cards.

As for Insist, I maybe decided in the past that it wouldn't work for a list like this, but I think that it and other spells like it could definitely work! Thanks!

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