Mouth / Feed
Create a 3/3 green Hippo creature token.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw a card for each creature you control with power 3 or greater.
Mouth / Feed Discussion
1 week ago
-Angel of Jubilation: meta-tech card against oloro and marchesa decks. I've tried trostani before and her token ability is just kind of slow
-Tolsimir Wolfblood: gone on my next deck revision for hour of devastation
-Privileged Position: helps protect wincon permanents from spot removal, but otherwise lackluster, might cut it later
-Collective Blessing: sits in your hand until a critical mass of tokens is reached, no different than something like overrun or thunderfoot baloth
-Night Soil: weaker graveyard hate than the other two, but significantly stronger in this deck, especially against a 4/5 man pod
-Kamahl, Fist of Krosa: wincon and boardwipe protection. you can use the overrun if it's late in the game or hold up mana to turn other people's lands into creatures when a boardwipe hits. I haven't gone full elfball enough to run ezuri yet
Garruk Wildspeaker: is both ramp and an overrun. he either survives a turn, in which case I got to ramp a bit and "gained" some life, or he keeps surviving, allowing me to ramp and threaten an overrun (planeswalker removal is kinda rare in my group, i'm really the only green player)
-Champion of Lambholt: i want to test her out in a normal game before i make a decision
-Cathars' Crusade (mentioned above): it's a card that really only needs to be out for a turn and then everything gets out of hand. I might cut it later, but i'm not ready to yet
1 week ago
Love this deck idea! +1
So, if I were you, I'd put in more W creatures that actually cost generic mana, to get max benefit from Oketra's monument. Angel of Invention strikes me as a good choice -- you could bring it out T4 no problem, then cast Omnath T5 plus a land drop after the fact.
Finally, I think your deck's weak spots might be the Cavalry and Mouth / Feed. Perhaps replace them with Emeria Shepherd or Exquisite Archangel, plus a couple more lands? Even with ramp, this doesn't seem like the kind of deck that wants to miss land drops -- you can always use the mana to sacrifice Clues and cast fatties.
Best of luck! Let me know if I can be helpful!
2 weeks ago
You're forgetting one the best green creatures Tireless Tracker. 3-4x Tracker split up between main deck (I would main deck at least 2x Tracker) and sideboard will help a lot. Going up to 3-4x Tracker will help in Control as well as Midrange matchups giving you some much needed draw from clues. Tracker gives you repeatable draw as well as a threat who needs to be dealt with. Other cards for draw I recommend are Mouth / Feed or Lifecrafter's Bestiary.
8x mana dorks is too many consider replacing one of them with another green 2 drop. You aren't using an energy strategy except for Servant of the Conduit I would cut Servant for another 2 drop either Sylvan Advocate, Lambholt Pacifist or Duskwatch Recruiter Flip. They all have positives: Advocate is an excellent defensive early game and can become a 4/5 when you have six lands for two mana, Pacifist works wonderfully with Rhonas the Indomitable and Duskwatch is another mana sink who can get you creatures. I recommend Advocate. One the best things green has are it's 2 drops I would take advantage of this.
Using 11x protection spells, 4x of Blossoming Defense and Hapatra's Mark is way too much for the main deck. You're going to have a lot of draws that are all protection spells and no creatures to use them on. In other words a lot of dead draws. Blossoming is the best out of all them I would keep it and cut or move some of the rest to the sideboard.
Attune with Aether is not really doing anything because mana or energy are not issues I would replace it with Oath of Nissa because it can find you either a land or a creature. In fact I would main deck 4x Oath of Nissa for these very reasons. A turn one Oath is very good when playing mana dorks to help you find one to play turn two. If you already have a mana dork in hand it can help you to find a 4 drop to play turn three using the mana dork.
Some sideboard card suggestions:
- Tireless Tracker: great draw and is a huge problem your opponent must deal with.
- Mouth / Feed mass draw most of your creatures are 3 power.
- Walking Ballista colorless damage, way to kill or hurt Planeswalkers.
- Prey Upon or Nature's Way: removal in green, good with Rhonas for midrange matchups.
- Bristling Hydra: you're not using energy, but this guy is still good with Rhonas and vs Control.
- World Breaker: big dude who can kill an artifact or enchantment and has reach to defend against fliers.
- Nissa, Vital Force: recursion of your creatures as well as being a great card to help you recover from a board wipe.
- Nissa, Voice of Zendikar: good in Midrange matchups to make your creatures bigger than your opponents, creates blockers.
- Clip Wings: removal for fliers such as Glorybringer, Archangel Avacyn Flip and Heart of Kiran
- Appetite for the Unnatural: can destroy Cast Out or any artifact.
- Lifecrafter's Bestiary: more repeatable draw in green.
Good luck with your deck.
2 weeks ago
Thank you for commenting, PotatoCat. Yes I have thought about using that card. I have it listed in the description as a possible alternative for the Call of the Herd slot. Think it'll be worth it?
Additionally, thank you for your comment Soulus101. Parallel Lives was the original doubler before Anointed Procession came around, which is why I'm using it over buying essentially the same thing. Other players can definitely substitute them when constructing their own versions to reduce the cost, though! I've looked into the Amonkhet cards and so far Mouth / Feed seems most relevant whereas I don't believe splashing a third color would be worth it. I may playtest other cards with embalm but for now I feel the deck will stay to keep the mana base's cost low and reliable.
Again, thank you both for your suggestions!
3 weeks ago
You certainly can't cast both halves, because only slit cards with Fuse may have both havlves cast at the same time, even then only from the hand, and Feed can only be cast from the graveyard, not the library. As for the converted mana cost, Mouth / Feed's comberted mana cost when it's not on the stack is 7. The relevant rule:
708.4b The mana cost of a split card is the combined mana costs of its two halves. A split card's colors and converted mana cost are determined from its combined mana cost.
There is no rules 708.5. The section on split cards, 708, was extensively updated with the release of Amonkhet.
3 weeks ago
While I'm not sure about the rules in regards to casting Mouth / Feed out of your library for free, I can say that when Rashmi, Eternities Crafter reveals it, it's CMC is 7, which is not less than Memory's 6.
"While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Destined / Lead is a green and black card, it is both an instant card and a sorcery card, and its converted mana cost is 6. This means that if an effect allows you to cast a card with converted mana cost 2 from your hand, you can't cast Destined."
Edit: Ninja'd. Rhadamanthus has it though.
3 weeks ago
First things first, the rules about this have recently changed (as in, just a couple weeks ago). You can get an updated version of the CR document here.
708.4. In every zone except the stack, the characteristics of a split card are those of its two halves combined. This is a change from previous rules.
Under previous rules, Mouth / Feed would have had a CMC of "3 and 4", but under the current rules it's simply 7. You won't be able to cast it through Rashmi's ability in your example.
Also, regardless of which version of the rules we're talking about, Rashmi can only ever allow you to cast Mouth. Part of the full rules text for Aftermath also says "this half of this split card can't be cast from any zone other than a graveyard". You can't cast Feed from your library.