Fragmentize

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Common

Combos Browse all

Related Questions

Fragmentize

Sorcery

Destroy target artifact or enchantment with converted mana cost 4 or less.

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KLD

Ebay

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Fragmentize Discussion

RedmundR2 on Selesnya beast

1 week ago

Maybe needs some actual artifact removal in the sideboard instead of Kataki, War's Wage, Fragmentize or something similar. Gaddock Teeg in the sideboard for anti-board wipe tech since our deck is creature heavy. I'd add 2 more 1-drops, maybe Narnam Renegade or Pelt Collector

Honor_Basquiat on Teneb, the Harvester

2 weeks ago

You're off to a good start.

Here are some budget friendly staple removal spells you should consider running (you don't need to run them all of course):

Here are some budget friendly cards that can help you feed your graveyard:

Here are some budget friendly big bomb creatures you can use as win conditions and/or reanimate:

If you want to go the reanimator angle here are some budget friendly reanimator spells:

clayperce on Triple A [Modern Version]

3 weeks ago

Argy,
I should have known Collected Company would be towards the top (if not the top) of your Most Hated pile o' cards. Consider it shredded. :-D

So, I ran some tests ... nothing rigorous by any means, basically just a bunch of abbreviated matches (with sideboarding) vs. a few decks from wyquem's Modern Gauntlet. In no particular order (and with all the caveats that come with limited testing), here are some thoughts:

  • It felt like the deck wanted to go just a little faster than the mana-base allowed. In particular, there were a few times I wished the Isolated Chapels were Concealed Courtyard (or maybe even Caves of Koilos) instead. I know both of those are already on your 'Cards Already Considered' list, so maybe I'm just missing something ...
  • Hada Freeblade was just soooo good. I really wanted to see it every draw, so I'd probably try to fit it in as a 4-of.
  • I found Brave the Elements to be EXTREMELY high-variance. It was hilariously amazing in some matchups, but actively bad vs. boardwipes and Colorless Creatures (e.g., those in Hardened Affinity and Gx Tron ... plus Affinity and Eldrazi Tron, though I haven't seen them around much lately). I'm not sure what I'd swap around (and of course something like that is VERY meta-dependent), but it felt MUCH more like a sideboard card than a maindeck card to me. Kabira Evangel had similar challenges, though to a lesser extent.

Speaking of sideboard, I found myself REALLY wishing I had some more hate cards. Here are some thoughts ...

I also ran a few games with 4x Aether Vial. I cut 1x Gideon, Ally of Zendikar and 3x Join the Ranks to make room, though I'm almost certain that was not the optimal place to find the slots. Nevertheless, it really felt like a huge upgrade.

  • I never brought in Gideon, Ally of Zendikar from the side, so it kind of felt like 3x in the 75 was plenty. Taking one out for a Vial was probably not correct though.
  • I had very mixed feelings on Join the Ranks, which is why I chose to put the Vials there. As you mention in your description, it can make a GREAT combat trick, and it definitely bailed me out of some otherwise very sticky situations. However, Vialing in another Ally often had the same benefit, plus it's much harder for an opponent to play around. It's also 4 mana, so it was at kind of an uncomfortable point on the curve. At 4 mana I generally wanted to slam Gideon, and that got me wondering if sacrificing the Instant speed for a 3-mana effect (i.e., Oath of Gideon) might actually be better.
  • Vial is of course great vs. Control, but I never realized how good it was with Drana, Liberator of Malakir. Being able to Vial her in at the end of an opponent's turn (thus avoiding all their main-phase Removal) just felt GREAT. Vialing in Kabira Evangel won a couple games too.
  • Since I swapped out 4x 4-drops for the Vials, I'm pretty sure I could have run 21 Lands. Not sure where the slots would best come from, but 21 vs. 22 Lands may deserve some special attention.

Anyways, hope that something in this Wall of Text was useful, and sorry for wasting your time with the pieces that weren't!

As always, draw well!

clayperce on Sideboard Decisions

3 weeks ago

Noogin,
I've never played Zoo, so that may make a difference, but I've played a ton of Naya Ponza and Mono-W Control, and in both those decks, I'm a much bigger fan of Stony Silence. Stony is harder to remove and shuts off many Artifacts entirely, rather than just slowing opponents down. That said, it seems like Stony on its own is never enough, so I generally run a split of 2x Stony and 1x something else (e.g., Ancient Grudge, Abrade, Nature's Claim, Destructive Revelry, Disenchant, or Fragmentize).

Good luck (and good skill) with whatever you select!

SynergyBuild on Why Have Mass Damage-Prevention Effects ...

1 month ago

Not really, both white and green have effects from Naturalize to Disenchant, Natural State and the newish Fragmentize, Crush Contraband is a favorite of mine on that access.

Damage prevention, mass or specific (Fog vs Healing Salve), is like green or white lifegain, both colors have it, and both will have effects such as lifegain or damage prevention for a long time, extrapolating from the past cards that have been printed, those are the overlapping effects in-game, next to token generation (1/1s in particular, such as the Selesnya Solder Tokens or the Saprolings in current standard), and card draw dependent on creatures (M19's Mentor of the Meek and GRN's Beast Whisperer)

MrCuddlefish on [Pauper] Bant Exalted Vehicles

1 month ago

So as a fellow player of Renegade Freighter I'm happy to call this one of the coolest new takes on the idea for vehicles. The exalted really helps push damage through and you seem pretty capable of being a real threat even without vehicles. Mobile Garrison is also intersting as it help defend, but I feel as though it could be a dead card if you already have a Frieghter out and attacking, but whether you agree or not with that is fine.

However I'd say that you should think about Kami of False Hope or Holy Day instead of Fog in the sideboard as you seem to have more white than green mana sources. Additionally I would run either Natural State or Fragmentize over Caustic Caterpillar unless you want to keep the creature to help crew vehicles. Also I would consider a few other ideas:

Sideboard Change Reccomendations: 2 Holy Day or Kami of False Hope, 2 Fragmentize or Natural State, 2 Gods Willing or Benevolent Bodyguard or Apostle's Blessing, 3 Mana Leak or Dispell or Vapor Snag, 3 Spell Pierce, 3 Life Goes On,

Mana Leak is a good card, but if your using three colours you'll probably want to use as efficent spells as possible such as Dispell; and Vapor Snag is also a good way to stop irritating creatures and is a favorite of mine but Mana leak is still good so keep it if you like it. But mana efficency is also why I reccomend Apostle's Blessing as it can cast with any colour; and as a side note Benevolent Bodyguard can crew vehicles which is relevent, which is also applicable to my recomendation for Kami of False Hope.

I know this may seem like a lot of stuff to reccomend but I love your deck concept and I'd love to see it improve! Cheers and have fun out there!

Enitofu on Esper Salt Mill

1 month ago

This list has helped me improve my Esper Mill so thank you! I really like use of Ethereal Haze rather than Darkness or Holy Day! I may also end stealing the Fragmentize, although I may stick with my Disenchants for the instant speed. The only suggestion I have is one recently made to me which is maybe some Mission Briefing for the Archive Trap recasts. Really cool deck though!

RedmundR2 on Bant Spirits

1 month ago

The only thing I think you might not be prepared for is a non-activated ability artifact like Ensnaring Bridge. Stony Silence could be replaced with something like Fragmentize instead maybe?

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