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Destroy target artifact or enchantment with converted mana cost 4 or less.
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2 minutes ago
As you already said, this deck struggles against Control.
It also has problems against Aggro decks that can pump Creatures out faster than it.
Here are some suggestions.
Harsh Scrutiny is another excellent Sideboard card, but I don't know what it could replace. Keep it in mind if you find that one of the cards in your Sideboard is underperforming.
The way to address both Aggro and Control is to have more Creatures that come out earlier on your curve, and have better value.
At the moment you have a whole lot of 1/1 Creatures in the early to mid game. If your Opponent gets 2/2 Creatures on the board, or bigger, you can't hold them back.
Have a think about replacing Call to the Feast, Legion's Landing Flip, and Queen's Commission with Gifted Aetherborn, Famished Paladin (excellent as an early blocker), Oathsworn Vampire (doesn't matter a great deal if it comes in tapped as you can't attack with it the turn it comes in - its recurrence is intensely irritating to Control in particular), and Bishop's Soldier.
Let me know if you make some changes, and I'll take another look at this.
12 hours ago
You found a good deck. But, if you want to make it better, here's just my thoughts. I'll make a list.
1:Improve the manabase.
Cut some of the colors(down to Abzan).
Cut the cycle lands.
2:Improve the creatures.
3:Add more token generators.
Add more Hidden Stockpile.
4:Improve the Planeswalkers
Add one more Huatli, Radiant Champion.
Maybe add Vraska, Relic Seeker.
5:Improve your token spells.
Add 2 more copies of Sram's Expertise.
Add a playset of Servo Exhibition.
Maybe add Queen's Commission.
Fatal Push is not out of place.
Vraska's Contempt is also pretty useful past turn 4.
Radiant Destiny could be useful.
Fragmentize is useful against Mardu Vehicles.
Hope this is helpful!
21 hours ago
@enpc Thanks for the insight! I think i'll add Fragmentize cutting Silence, and add Auriok Salvagers cutting Ethersworn Canonist. I'll also cut Blood Artist for Disciple of the Vault. Please tell me if any of these are mistakes.
3 days ago
So looking at the list, there are a few things that you can do to free up some card slots for more card advantage.
First step is that you should look at streamlining your combos. As has been pointed out, adding Auriok Salvagers in combo with Lion's Eye Diamond is a good move, however I think that you could easily cut Krark-Clan Ironworks, Ashnod's Altar Rings of Brighthearth, Basalt Monolith (unless you wanted to keep it for ramp), either Grinding Station or Altar of the Brood (I would keep altar of the two) and Mindslaver without any major negative impacts to your deck.
As for good card advantage, I like Ponder, Preordain, Impulse (which is amazing) and Night's Whisper as cantrip pieces. There's also Mystic Remora which is a powerhouse. The more you can get your curve down as well, the more appealing Ad Nauseam becomes.
You should also look into getting the rest ofthe 6 fetches. They will help streamline the deck as well.
3 days ago
Love the deck, I run a very similar deck to this one:
Some advice on sideboard.
Bchong on Breya Eggs
3 weeks ago
You are missing:
Sensei's Divining Top it is another egg and it has added benefits
You should take out:
Nevinyrral's Disk to expensive just use regular removal
Sword combo... it isn't strong enough and it doesn't win you the game immediately
I think the only thing you can do after my suggestions is to try and dilute your deck with interaction. And try to hit a balance between it and your eggs. Cards like Blind Obedience or generally any stax pieces because it affects everyone else more than it should effect you. I was able to fit in 13 pieces of interaction and only have/need 5 "true" eggs to win. One of the strongest bits of interaction that works surprisingly well in a eggs deck is Counterbalance. This is because the more comptative you get the more concentrated in the 1,2,3 CMC you get and the more effective Counterbalance gets...your eggs can draw you cards to change the top card and if you get more self mill then it can become better. In addition, I think that a Scroll Rack will really help out your deck... it also combos with Counterbalance.
Some more wincons...
Blind Obedience with the extortWindfall kill everyone at the same time...this is when all else has failedIsochron Scepter and Dramatic Reversal and then play breya as many times as neededParadox Engine it will let you do any number of thingsAny number of random Codex Shredder wins
PS I think you are investing to heavily into the firebrand/curiosity combo. And you can probably drop down a couple lands and lose one of your open the vaults effects.
3 weeks ago
Holy crap this deck is almost exactly like mine 2 months ago...
Anyways here is a few suggestions
Cards to take out: Baleful Strix Chief Engineer Phyrexian Arena Mystic Monastery Nomad Outpost Arcane Sanctum Evolving Wilds Painful Truths Slobad, Goblin Tinkerer Fact or Fiction Terramorphic Expanse
Some of these suggestions probably look weird to you...
For creatures: my suggestions are purely value creatures, but your creatures just aren't good enough because with Strix it is too mana entensive and with Chief you don't have enough creatures and Slobad isn't good because you aren't playing eggs or a deck that can effectively use his sac ability... this means that you are purely using his ability to protect your stuff.
For lands: tap lands just aren't good enough and evolving wilds isn't good enough either... having things come in tapped is terrible.
For everything else there is better stuff around for you to put in instead
One of the things about your deck is that it doesn't use the graveyard to its fullest extent. Artifacts are one of the best archetypes to abuse the graveyard and Scrap Trawler is another screw up that WOTC printed. If you add cards like Chromatic Star or Ichor Wellspring you are effectively dig through your entire deck with just Krark-Clan Ironworks. Self mill is an incredibly powerful thing to do in this game, cards like Yawgmoth's Will or even Scrap Trawler are some of the most degenerate things in the game. Because your graveyard effectively becomes your hand. And you don't really have to do much more to your deck to abuse these effects.
Another thing your deck isn't doing is abusing wheel effects, you have Notion Thief and Windfall should just make you win. You also really need to put in Isochron Scepter Because it is such a utility engine and another wincon for you deck to easily put in. And just put in Ad Nauseam while your curve is pretty high, drawing 10 cards at instant speed still wins you the game. You should also be playing Paradox Engine it will make you randomly win as it is basically a Omniscience but 5 mana and artifacts can generally abuse it.