|Commander / EDH||Legal|
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|2011 Core Set (M11)||Common|
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Each opponent loses 3 life. You gain life equal to the life lost this way.
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Blood Tithe Discussion
4 weeks ago
Yeah, I would cut Dark Ritual. In EDH the upside of ramping using spells is often diminished, unless you are playing storm. Mana rocks are a much better alternative.
I would cut Kindred Charge
Urge to Feed is cool flavorwise, but I don't think it fits, you have better single target removal and better pump elsewhere.
Grave Peril - Isn't a "may", and is easier to play around, gives your opponent the ability to creature they want to trigger it with. Might as well be a Chainer's Edict type spell, which I don't think you need as you are flush with single target removal.
Edge of Divinity - Is good for Edgar, and is great for the cost, but he will be dying often, and there are only 2 other targets for it in the deck that get full benefit. I think there are better persistent pump options.
Don't get me started on your Ajani bromance....
1 month ago
Angel's Feather allows for an easy ETB life gain, even if it is only 1 per spell, it can help. Another artifact is Pristine Talisman which can be used for [colorless] mana and continuous life gain. One of the ultimate cards for EDH lifegain would be Venser's Journal as then you do not have to worry about overfilling your hand and can help you out if you have a slower deck. Another potential card is Suture Priest which does the same as Soul Warden but with the added benefit of damaging opponents (which can help you win). Blood Tithe can be useful in larger games along with Death Grasp and Debt to the Deathless. Since you have the potential for large sums of creatures on the field you could throw in Campaign of Vengeance which could boost you pretty well. Congregate can allow for a giant boost in life. Angelic Accord can be a potential win condition type thing where you can get a constant flow of angels (until they destroy the enchantment) but this could quickly become a threat to your opponents.
I would also suggest some mana rocks like Sol Ring and Astral Cornucopia since you have 35 land and you will want to get to roughly 7-8 mana production per turn by around turn 5-6. It might also be potentially smart to include Fumigate (or some other board wipe but fumigate fits into the lifegain) for last-ditch efforts.
4 months ago
With you're description I'm not sure you fully understand how Baron Von Count works. He doesn't care what their converted mana cost is. All he cares about are the numerals printed on the card. For example Nirkana Cutthroat has 1,2,3,4,5 printed somewhere on the card. So no matter where the counter is on the Baron it would go down one. Shriekmaw only has 1,2,3,4 printed on it. Also be careful as the Planeswalker starting count does NOT count as it is not within what Baron looks at. For example Sorin Markov only has 1,2,3 printed on it, and the 4 does not count (yes the numeral 1 counts from the printed "life total becomes 10").
You have a lot of Un-cards that don't really help Baron. If you're just looking to play the cards then they are fine to keep in. You also have a few ok cards in the deck that also only provide a few numbers for the Baron.
Not really useful Un-cards (only provide up to 2 numbers): Show
Not really useful cards (only provide up to 2 numbers): Show
I've tried building my own deck Count from 5. I've also compiled a spreadsheet to help me add cards to my deck counting the numbers 1,2,3,4,5 on different cards: https://docs.google.com/spreadsheets/d/1i77tFtrQXR7FkVuaYcrp-ICaJS_BUzCfbnI6TfwYXTo/edit?usp=sharing
9 months ago
TheWallinator74, the reason i've removed my Blood Tyrant from the box was exactly what you typed. He was growing too much on each game that i had him on the field and it started to get boring to my opponents. I'll take a look at Pulse Tracker and Infectious Horror.
I'll take a look on the "sweepers" as well but i'll replace Exsanguinate for Blood Tithe. I would love to put the God-Pharaoh in place of the Deciever but he's really expensive in my country at the moment so for now the Deciever shall be the walker card of this deck.
Lastly, this deck didn't have any mana problems in the matches i've played so i see no need to put other lands on it for now. Thanks a lot for the suggestions.
10 months ago
Battlegrace Angel possibly not good enough
Bloodbond Vampire for a back up karlov. this is iffy
Chant of Vitu-Ghazi, remember to block then tap for convoke.
Contemplation, combo off!
Honor the Fallen - on theme graveyard hate that's also a combat trick
Mastery of the Unseen this needs a lot of mana to be great, but maybe you'll get some good use out of it. It's kinda iffy though
Resplendent Mentor this could be an all star if you go heavy white
Royal Herbalist combat tricks for karlov
Exsanguinate is good
Use all the life you gain for benefits, like card draw! Ambition's Cost, Ancient Craving, Graveborn Muse, Night's Whisper, Ob Nixilis Reignited, Phyrexian Arena, Read the Bones, Dark Tutelage, Underworld Connections
or recursion Phyrexian Reclamation
Some possible cuts
Sacred Cat dosen't seem strong enough for commander
Orzhov Charm What mode are you adding this for?
1 year ago
Also, I feel like cards like Voracious Hatchling and Soulmender will disappoint you. I imagine them dying a lot without accomplishing much. Scholar of Athreos seems much better than the Soulmender, at least - late game you can drop it and use it in the same turn, or use it multiple times each turn.
1 year ago
Here are some upgrades that could be made,
Unbudgetizing the manabase, playing cards like Godless Shrine to help increase consistency in mana.
Serra Ascendant can easily find a place in this build.
Other options that I don't know what to replace with are Ravos, Soultender, Sheoldred, Whispering One, Noxious Gearhulk, Enlightened Tutor, Demonic Tutor, Vampiric Tutor, Debtors' Knell, Sorin Markov, and Liliana Vess.
1 year ago
Fatal Push is a very powerful removal spell, especially in Modern. I'd take out the Doom Blades and add at least 2 of those in, might even remove the Ultimate Prices as well. The other big issue I'm seeing is that your mana curve is very high. You're hardly ever going to run into a situation where you need to cast Blood Tithe, it barely does anything for you in a 1v1 scenario like a Modern tournament. I'd also remove Duress for Thoughtseize or Inquisition of Kozilek, which are all-around better cards. Perhaps adding in some lower-drop creatures like Bloodghast and taking out your nearly-uncastable 7-drop Defiant Bloodlords. Any vampire deck should also be running Vampire Nocturnus since he's a powerhouse and does a lot for you. Other cards to consider: Vampire Hexmage (remove all counters from Nahiri, the Harbinger or Ugin, the Spirit Dragon in the sideboard, Damnation, Captivating Vampire and Drana, Liberator of Malakir.