Combos Browse all Suggest
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Giant
When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.
forgetremembering on Slow Deck... Any help?
6 years ago
I'd take out Abu Ja'far, Adriana, Captain of the Guard, Ajani's Chosen, Ball Lightning, Dream Pillager, Hanweir Watchkeep Flip, Magma Giant, Platinum Angel, Tormented Pariah Flip, Humble, Fall of the Hammer, Where Ancients Tread, Jar of Eyeballs.
I'm going to suggest a few budget options without the reason stated right now. Keep in mind Magic is a huge game. Some of us have been playing for a long time and so we have seen a lot of cards, but by no means do i know all the cards. I just know what has worked for me and my Gisela deck.
Manabarbs, Burning Earth, Grab the Reins, Crib Swap, Lightning Greaves, Swiftfoot Boots, Revoke Existence, Tajic, Blade of the Legion, Pilgrim's Eye, Staff of Nin, Sunblast Angel, Vandalblast, Seal of Cleansing, Auramancer, Armillary Sphere, Phyrexian Rebirth, and Burnished Hart.
I like the Divine Reckoning in the maybeboard. I've used that card well in the past and its really worked for me.
sntayman on Breya's Bouncing beauties!
6 years ago
Magister Sphinx is a great card to play and a great game changer too! I played the card in my Sen Triplets Control Artists and the players tend to cringe the moment I play it.
I also want to say thank you for the suggestions you made on my Breya deck!
I would recommend Shimmer Myr to have the ability to flash in artifacts, or Vedalken Orrery to flash in whatever you want besides lands. Prototype Portal is an option if you want to have many copies for Panharmonicon and Darksteel Forge to keep your artifacts safe, which includes your commander as well!
Angel of Despair, Invader Parasite, and Magma Giant will all benefit from Panharmonicon as well as make a game changing impact. If I'm not wrong, Parasite can exile and imprint two cards due to Panharmonicon, which will really hurt your opponents.
Also, Angel of Finality can help rid any issues of graveyard deck players.
Hopefully these suggestions help, and if I come up with anything else I will come back and let you know!
Also, if you don't mind I would like you to check out my revamped Sen Triplets deck Triplets Turn Mad. I have made it possible to lock out a four-player game, so that only you have a turn!
Let me know what you think!
Artezanz on For The Nayan Horde!
6 years ago
I play Mayael against a meta with a lot of blue counter and control, and some clones. There's also a lot of black forced sacrifices, most often with Fleshbag Marauder. This makes indestructibility and hexproof vary in mileage. My fatties often can't survive on the board long enough to deal damage.
To tackle the sacrifices, I opt for haste abilities like Fires of Yavimaya, Xenagos, God of Revels, or Flameshadow Conjuring, or else enter-the-battlefield effects like Gruul Ragebeast or Inferno Titan.
Counterspells are inefficient against Mayael's ability anyway, and as you said Spellbreaker Behemoth is useful for getting your creatures from your hand into play when Mayael isn't available.To get around control spells, I find Homeward Path is absolutely essential, along with Tempt with Discovery to tutor it from your deck, as well as any other useful lands if your opponents take the offer.
I don't know how much cloning you face, but I feel that targeted removals like Path to Exile and Swords to Plowshares are far more useful than trying to engage their clones in combat with buffed up creatures.
Whispersilk Cloak and Rogue's Passage are always useful for making your creatures unblockable, and Blade of Selves can make your 20/20 attack every opponent, or multiply their ETB effects. In contrast, if you can bring Hamletback Goliath or another creature up to an insane force, then you can use Chandra's Ignition to clear the battlefield as well as destroy your opponents.
For creatures in your graveyard, I find Moldgraf Monstrosity and Dawnbreak Reclaimer much more efficient, as they summon the creatures directly onto the battlefield instead of into your hand. And Sun Titan is always a godsend. And if you're stuck with big creatures in your hand, you can cast Myojin of Life's Web to bring them all directly onto the battlefield.
On the other hand, they often play an army of tokens or weenies. So I've chosen to specialize in abilities and sorceries that deal widespread damage across the board, like Harbinger of the Hunt, Magma Giant and Savage Twister. The damage is enough to clear weenies, but not enough to knock out my fatties. Also, Steel Hellkite's ability for X=0 is an excellent token removal.
I would say Crystal Ball and Cream of the Crop are much better than Sensei's Divining Top or Mirri's Guile for clearing out unwanted cards from the top of the deck.
I welcome you to check out my deck Mayael's BBW Bitches for suggestions :)
Tortuous_TG18 on Atony1400
6 years ago
Hey there, and thanks for commenting! In this comment, I will post each and every rare and mythic, both Standard Legal and not Standard legal. If one matches the price of Bruna, the Fading Light and you like it, let me know.
Seasons Past x2
Pia and Kiran Nalaar Alternate Foil
Gisela, the Broken Blade Sorry, but not up for trade
Kalemne, Disciple of Iroas Moderately Damaged, hope you don't mind
Atarka, World Render Alternate Foil
Platinum Angel x2, one Alternate Collector's Edition, other heavily damaged
Shivan Reef Foil
Fortified Village SOI prerelease Edition
Game Trail x2
Flooded Strand Not Expedition
These are all of my rares and mythics; if you have any questions or concerns, let me know, otherwise take a look and let me know what you want out of these for Bruna, the Fading Light. They do have to be in the same neighborhood when it comes to price. Thanks again!