Sunblast Angel

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Sunblast Angel

Creature — Angel

Flying

When this enters the battlefield, destroy all tapped creatures.

lhetrick13 on Angels by my side

2 months ago

Just taking a quick look at the deck a few things jump out to me. With that said, it is not like I am an expert player so take my suggestions with a grain of salt.

First is I feel like unless there is a specific reason you are running more than 60 cards in a deck, it is a trap to do so. All that does it make it so you have less chances of drawing the cards you want to draw. Having 4 copies of a card in a 60 card deck give you a 1-in-15 chance of drawing one of them while a 70 card deck drops that down by an additional 15%. I noticed you are running a lot of single copies of cards and in a 70 card deck you will never see those. I know it is a challenge to do so but I would highly recommend you bite the bullet and shave this down to 60 cards.

Second thing I noticed is a lot of people have commented on your VERY high mana curve and recommended more lands to compensate. Your response is usually that you have cards to help with the mana situation in the deck. I quick look and I counted 7 cards like Land Tax, Knight of the White Orchid, Endless Horizons, Weathered Wayfarer, Extraplanar Lens. There were also like two cards to help drop the cost of your angels down but even with these cards, I would expect the deck really struggles to consistently get set up even in free for all games when you have extra time. I would recommend dropping some of these mana assist cards in exchange for actual lands as if you are running such a high mana curve you really need that 24-25 mana in a 60 card deck, let alone a 70 card deck.

Lastly, just browsing the angels you have in the deck, it looks like you grabbed a lot of your favorite angels. Again, this is going to be a challenge but I would highly recommend you remove some of these angels from the deck to cut things down. For example, you are running Sunblast Angel and Wrath of God which are very similar. It would be easy to cut out Sunblast Angel and just run Wrath of God.

Those are my initial thoughts. Hope they were helpful!

griffstick on Who is Your Favorite Tribal …

3 months ago

I've had 8 tribal decks in my life . I'm down to 3 now. I've had Dragon tribal 2 times. The first was Atarka, World Render. This was a budget build. I once ko'ed someone there turn 3, my turn 4 with cmdr damage. The second tribal Dragon deck was a better Dragon deck. Lathliss, Dragon Queen was the cmdr. It was so much fun. I used this cmdr because I had so many mono red dragons in my binders. This cmdr was just obvious so building it was easy. I have a deck I call hydra fight club and it's really cool. I made a mono black vampire deck. It was my very first deck. Kalitas, Bloodchief of Ghet was the cmdr. 8 yrs ago. I've had a mono white angel deck that was life gain + enchantments for draw. It was surprisingly strong. Lyra Dawnbringer was the cmdr. This was such fun to play. Dropping a Sunblast Angel on all my opponents was brutal. These are all retired decks.

The tribal decks I still have are mono red goblins. Krenko, Tin Street Kingpin and uts made on a budget. My local lgs store owner dean made a budget Krenko, Tin Street Kingpin deck on a budget. Total cost of the deck was around 100$ so I bought it from him and made slight changes to the deck. It's value is now around 180$. Another triple deck I still have is Varina, Lich Queen. I had a mono black Zombie deck that was all the zombie lords it could fit Mikaeus, the Unhallowed was the cmdr. When Varina, Lich Queen was released. I ask the store owner if he'd like to build a deck with me. We used all the cards from my mono black Zombie deck and built Varina, Lich Queen Zombie lords edh. Pretty cool deck. Kinda strong too. The last tribal deck I still have is is mono white soldiers. Djeru, With Eyes Open is the commander because the real commander of the deck is Elspeth, Sun's Champion. I wanted to build a soldier deck around Elspeth, Sun's Champion's +1 ability. This deck is fun.

I've never had a Morophon deck.

libraryjoy on Odric lunarch marshal deck

10 months ago

Oooooh, just thought of another good one: Blinding Light. I love it in conjunction with Sunblast Angel, but also, I have a vicious streak lol. It's great if your meta is not super heavy on white, and it gets you a free shot a lot of times.

MaltOMeal on Absolute Theocracy

1 year ago

Sup lobsternips!

As a baseline, you'll need to add lands, which I'm sure you know. Since you're making Treasure and Gold tokens in this deck you'd probably be good with roughly 34-36 lands, leaning more to the most mana color you'll need, say like a 25/25/50 split if thats what you're going for.

- We'll cover your cards to include by type, so lets start with creatures. I like the Angels, Demons, and Dragons subtheme, if you were considering it I'd try and include Kaalia of the Vast if you can get your hands on one, otherwise just slim down on the tribal stuff, reaching too far into each different theme could result in inconsistencies and clunky play. I've been there, it sucks a lot. (Unfortunately, you can't run Shalai, Voice of Plenty since she has a Selesnya color identity)

-When it comes to your Dragons, I think you hit the nail on the head, nothing I would really change or take out. Allows for Magda, Brazen Outlaw to have a decent outlet if you don't want an artifact.

-Finally, the other things you've got going. Dockside should just be an auto-include, albeit a heavy price tag, but if you can get one you should definitely include it.

  • Dark Impostor , while mana intensive is still a decent mana sink that can function effectively as targeted removal. Definitely keep your edict creatures, they are super useful and trigger Negan, and thats what you want.

  • Starnheim Aspirant is useful if you go super heavy into the Angel theme, but if you skimp on the Angel theme this could very often be a dead card.

  • Storm-Kiln Artist , I like this a lot for this deck, can be a beater, and generates value.

  • Vault Robber , seems bad, and bad to do. Synergizes with Magda and makes Treasure tokens, but thats really it... PLUS it requires you to have a creature in YOUR grave. I'd cut this, but if you have a reason to play it I'm not seeing immediately play it in your deck.

  • Viscera Seer , good card, good sac outlet, not much else to say.

  • Creatures I'd include based on what I've seen: Solemn Simulacrum , Burnished Hart and Mayhem Devil . Some good ramp and a decent damage dealer if you'd like to play a cheap one. Plus the Devil is great at just 3 mana.

First thing I wanna point out is the abundance of them, its good, but its quite a few. I like the variety of them though, from token generation to mana value, all of them are GOOD in a sense.

  • Angelic Renewal is basically a one time effect. While good, there are better recursion spells out there, but this one does fit the Angel theme so thats really cool. :D

  • Land Tax : Definitely play this if you want more inclusions in your deck and want to play less lands, but don't forget to have a focus on more basic lands for the landbase.
  • Luminarch Ascension is subject to removal by other players, and somewhat makes you a target, but with Divine Visitation and your non-Treasure generators make this super useful.
  • Aside from that, I think that's a decent spread of enchantments. Nothing to add really, love the inclusion of the Sagas and Revel in Riches .

    I'm sure you'll add more later, but here are some I'd DEFINITELY include:

  • The three signets for your colors, Arcane Signet as well.

  • Goldvein Pick : hidden tRAESurES!!!
  • Inspiring Statuary for a low mana investment, you can effectively keep your Treasures around, or use your Gold tokens twice(tap it for colorless, then sac it for colored mana).
  • Panharmonicon to double up on edict effects.

  • Not much in this category outside of removal or token generation.

  • Wouldn't run Secure the Wastes strictly because it doesn't put Humans into play, play the sorcery option Martial Coup instead if you want a token creator with some OOMPH.

  • I'd recommend more removal, but with everything else considered I think you're pretty much good here. Really like the Crackling Doom and Vona's Hunger inclusions.

    OOOOkay, lots to look at here.

  • Mortuary Mire : Get that creature back in play!
  • High Market : Useful when Dictate of Erebos is in play.
  • Sanctum of Eternity / Command Beacon : You never know when you might need to use them. Negan can get expensive real fast.
  • That basically does it for my brief review, hope I was of some help!

    Shnuff on eddie ang

    1 year ago

    A Cloudshift that comes back to your hand with some angel ETB effects could be fun Angel of Renewal Angel of the Dawn or even Subjugator Angel + Sunblast Angel .

    Gatherer search of all etb modern legal angels (also landfall sorry): https://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&subtype=+[angel]&type=+[%22Creature%22]&text=+[enters]+[the]+[battlefield]&format=+[%22Modern%22]

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