At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her.
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|Commander / EDH||Legal|
Latest Decks as Commander
Fevered Visions Discussion
3 weeks ago
Pikobyte I'm going to my LGS today to pick up Xenagos, the Reveler , Minds Aglow , Mass Hysteria , Guardian Augmenter , Whirlpool Warrior , and Spellskite . I think all of these are going to be great additions to this deck for the time being until I can find another Phyrexian Altar to slot in. I have one in Resurrection Insurrection but can't justify pulling out to put into Wheely Snakes just yet, I'd like to playtest with it first. Xenagos will replace Fevered Visions . I feel like the mana advantage that Xenagos will provide outweighs the extra card draw and 2 damage. I rarely play Fevered Visions anyway, I usually get it later in a game and have no need for the forced card draw since I'm usually wheeling by t4 t5 or t6. Minds Aglow will replace Prosperity, because exactly what you said in a previous comment. Mass Hysteria will replace Temur Ascendancy . It's easier to cast, and is the same haste enabler. I only have 4 creatures that would even trigger the 2nd ability of Temur Ascendancy so its gotta go! Guardian Augmenter and Spellskite will replace Niv-Mizzet, Parun and Niv-Mizzet, the Firemind . The Niv-Mizzets are hard to cast so I find more often than not, I don't cast them because I have a better option in hand that isn't going to cost nearly as much to cast. They are great when they are on the field, but I feel like protection and +2/+2 for Xyris is going to benefit me more often than the Nivs would. Lastly, I think Whirlpool Warrior is going to replace either Psychosis Crawler or Tribute to the Wild . Both are good in their own right. Psychosis crawler can be massive after a wheel or 2 and can put down some serious damage and Tribute to the wild is just fun, especially if an opponent's only artifact or enchantment is a combo or deck engine piece. Thats going to be the hardest cut decision on this round. Thank you again for your suggestions!
Hardhitta7 on None
2 months ago
Just some u/r cards that I really like. None of them are expensive or need reprints but I would like them with a cool border or new art.
4 months ago
Opt doesn't really thrill me though. I like a more interactive play style. You got me hunting out something better though.
6 months ago
I think there is a lot of fun to be had with Zirda, the Dawnwaker, there are a lot of cards that are affected by his ability.
Also maybe something with the processor cards from BFZ? Cryptic Cruiser and the likes.
I hate being that kinda guy, but maybe you want to look at this list i made some time ago listing older cards with interesting or unique effects that go mostly unnoticed: List of Interesting cards some may have forgotten
6 months ago
Final Change Suggestions (1/21/21)
7 months ago
I recommended infinite combos because it gives you some kind of eventuality, so that if you've got players locked down with your wheels and parity-breakers, you don't have to wait so many turns before you can win. I'm not sure which scenario is better for your playgroup: To wait 10+ turns for you to deck yourself, or to just lose to an infinite combo once you find the pieces, you know? I think the real "combo" is Rielle/Narset/Hullbreacher + a wheel, and the infinite combo is just a way to win.
Otherwise.... No, I can't really think of good ways to win by strictly profiting off of drawing cards. There's stuff like Psychosis Crawler or Fevered Visions to deal damage, but not a lot of redundancy.
Even if you don't want an infinite combo, I recommend finding a few cards that will lock down the game once you draw them.
8 months ago
I'm curious how this has played, I've got a similar deck but didn't include a control element like you did with the Dramatic Scepter. I can see that it supports the Nin, the Pain Artist and Exsanguinate finishers. I'm just curious how often they come up.
Things I'd take out: Barbed Shocker I originally had it in, but there was rarely a situation where I could get it through AND a damage effect was on the board. It feels on brand, but it's hard to make work without adding some better evasion to it. Notion Thief and Hullbreacher There's better ways to do both of these effects. Try Cabal Coffers for mana, and Fevered Visions for card draw. When your opponents see that you're running Nekusar, they'll try to play as many spells as possible to quickly empty their hands, so move towards things that will keep their hands full Font of Mythos Price of Knowledge Forced Fruition.
In terms of strategy, IMHO, I think that you're split between Wheels and big mana finishers. I think you need to focus on one to do it better. If it's Wheels: Add Dragon Mage, Charmbreaker Devils, and Hive Mind is very difficult to deal with when it lands. If it's big finishers: Torment of Hailfire and Mind Grind complement Exsanguinate.
Good Luck and happy hunting.
9 months ago
Hello Pikobyte. Thanks for the view,
My group generally plays 3-4 player games. I have found that Teferi's Puzzle Box was phenomenal in the games I have played. It generates snakes every round.
Although I only have a few cards that so a classic wheel, there are a lot of cards that make players draw. Temple Bell, Howling Mine, Dictate of Kruphix, Fevered Visions, Rites of Flourishing, Standstill, Arcane Denial, Dream Fracture, Minds Aglow, Molten Psyche, Windfall, Vision Skeins, Words of Wisdom, Jace's Archivist, Ludevic, Necro-Alchemist. Most of these end up generating snakes on other players turns, so that on my turn they do not have sickness.
I do have one Wheel of Fortune, but its currently in another deck. May end up adding a proxy into this one and swapping it back and forth. I do also want to get a Windfall. Those two will definately find a place in this deck, probably replacing Lhurgoyf and Frantic Search
Are there any in particular you would suggest?