Engulf the Shore

Engulf the Shore

Instant

Return to their owner's hands all creatures with toughness less than or equal to the number of Islands you control.

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Trade

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Printings View all

Set Rarity
Game Night 2019 (GN2) Rare
Duel Decks: Merfolk vs. Goblins (DDT) Rare
Shadows over Innistrad (SOI) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Engulf the Shore occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Blue: 0.3%

Engulf the Shore Discussion

evilclown5609 on Simic, Sensibility, and Sea Monsters

1 week ago

I love you and your great. this deck is a modern-day masterpiece.

Some suggestions:

Rashmi, Eternities Crafter Show

Engulf the Shore Show

Choke/Eaten by Spiders/Primeval Light/Capsize/Krosan Grip - This is a control shell. It IS NOT YOUR JOB to make sure they can play the game.

Explore/Harrow/Growth Spiral/Abundance - harder, better, ... you know the rest.

Veil of Summer/Voidslime/Tale's End/Last Word/Overwhelming Denial, Spell Burst, Thryx, the Sudden Storm - "no"

glhf<3

elkion on Lost at Sea

1 month ago

I really enjoy the flavor here, as well as the cohesive gameplan. If I may make a few suggestions:

-2 Rise From the Tides: You have a high creature density and few ways to fill your graveyard. It also distracts from the overarching narrative your deck has - you already have the big Krakens/sea monsters as the climax to your story.

-2 Naiad of Hidden Coves: You don't have a tonne to do on your opponent's turn and their isn't that much flavour equity.

Some replacements you could consider:

Engulf the Shore: A payoff for all your islands that feeds into your control/ETB theme and really evokes the feeling of a dangerous nautical adventure

Shipwreck Looter: Another on-flavour card that synergizes with Glimpse of Freedom, Taken Inventory, your krakens, and Thassa.

Scourge of Fleets might also be a good upgrade from your Fleet Swallower.

Joker4242 on Kraken Open a Cold One

1 month ago

Nice idea. I’ve always wanted to make a Sea-creature deck. I foresee some issues with protecting your krakens as well as protect yourself during the early game though. You don’t have a lot of cheap bounce/counter, and not a lot of cheap creatures. I don’t know what you’re budget is, you may want to consider Thing in the Ice  Flip. Early drop. Transforms into a powerful kraken while also sweeping the board. Cancel is a little too expensive for a counter. I would suggest Stubborn Denial. Cheaper way to deal with your opponent's killspells. Hard counter if you got a kraken down. You may want to consider Whelming Wave or Engulf the Shore as a way with dealing with large armies. AEtherize relies on your opponent Attacking you. Good start to a deck. Good luck with it.

SideBae on The Sea Summoning (Cthulhu inspired and help!)

2 months ago

I mean, I think the easiest way you could improve the deck is through including more ramp. I've personally always been a fan of Ancient Tomb in mono-colored decks, and it's especially good if you can use it to land a turn one Mind Stone, Sapphire Medallion etc. While those are good two-drops, you might want to consider running other ones in addition to the ones you already have: consider Sky Diamond, Coldsteel Heart, Arcane Signet, Prismatic Lens... Being able to add {u} is generally a big upgrade. Also Sol Ring. Also consider running Castle Vantress to use up the mana you don't need at the end of your OP's turn.

I see you're running Brainstorm and Preordain, which I think are simply absurd cards that should be in any blue deck. I think you should also be running Ponder. Additionally, you should (if you have the budget) consider running land-based shuffle effects to pair with your Brainstorm. Flooded Strand, Misty Rainforest, Prismatic Vista etc. allow you to shuffle away any cards you put on top so you don't have to redraw them. Also, if you choose to include Mystic Sanctuary, you can fetch it out to redraw a Cyclonic Rift or Engulf the Shore when you need to.

Card-draw is good. Consider cards like Windfall, Fact or Fiction, Chart a Course...

alechodgin23 on Circu EDH

2 months ago

Cool deck. Definitely a +1 from me.

I think a big weakness to these types of decks is dying to combat damage as you've already acknowledged in the description. I'd recommend more general control. What I mean by that is more board wipes and rift type effects like Damnation , Evacuation , Darkness , Flood of Tears , Engulf the Shore , Whelming Wave , etc.

Dr.Woodenstein on

3 months ago

Another thing I just realized I forgot to mention, Engulf the Shore is really bad for you. It is going to return all of your creatures to your hand to and slow you down. You have 1 creature that could potentially not got back to your hand and only 1 copy of that creature. AEtherize would be MUCH better. The only way Engulf the Shore is going to work for you is if you get some much stronger ETB effects.

BioProfDude on Please Sir May I have some Mil

3 months ago

If you're worried about protecting yourself, maybe add 2x Engulf the Shore , and maybe 2x Rise from the Tides . Thing in the Ice  Flip could also be a solid addition. I would say that you need to up the lands to 22. Note that Ashiok, Nightmare Weaver also adds a way to protect yourself.

pmansmoney on jvp

4 months ago

Dude Yes!!! Engulf the Shore and Meekstone are super awesome suggestions that I will def fit in here.

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