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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Cream of the Crop
Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.
KongMing on Kadena, Slinking Sorcerer | Nobody's Gonna Know
2 months ago
A few topdeck shenanigans recommendations, to make the most of your manifest sources.
First, we give Sensei's Divining Top an honorable mention. It's just great.
Augur of Autumn lets you expand your hand by giving you access to lands and creatures on your topdeck, though it might be a bit of a struggle for you to activate Coven since most of your creatures are Power 2 and 3.
Cream of the Crop is just fantastic, and works great with all your 2 Power Morphs.
Then there's good ol' Scroll Rack; an OG whose usefulness is hard to overstate in a freecasting/topdeck build like this.
You could also take a look at Wickerwing Effigy. Could be very interesting in a Kadena deck...
NV_1980 on Gym Leader Mayael Wants to Battle
3 months ago
After play-testing 10 games with this against some of my own decks, here's what I found:
- In 6 out of 10 games, I could only play lands and cast Mayael for the first 6 turns, after which I could start using her ability. In 2 out of 10 games, I could also cast a ramp spell and play one more land (so I could use her ability by turn 5). In the two remaining games, it took longer to utilize Mayael (7 and 8 turns) and/OR hard-cast creatures. In my meta, this is a bit problematic as it is just too slow. I understand you don't want to include mana-weenies, because they mess up the results of Mayael's ability, but maybe you could consider some more ramping options. Some more mana-rocks maybe? Arcane Signet, Fellwar Stone and Chromatic Lantern come to mind.
- Mayael is quite vulnerable. In the games I tested, she was dispatched multiple times with ease. Since you're relying on her for most of your strategy, maybe include some more protection like Swiftfoot Boots, Boros Charm, Flawless Maneuver, Vigor, Asceticism or Archetype of Endurance.
- The speed of your deck could also be improved by adding a few haste enablers; maybe stuff like Rhythm of the Wild or Fervor?
- Last but not least, with so many nice high-cost beaters in your deck you could also greatly benefit from the use of cards like Cream of the Crop, Lurking Predators and especially Kodama of the East Tree.
Hope some of this helps. Good luck with your brew.
SmirkyDog593 on Forest Tribal, LoL
6 months ago
I did some more digging around green cards and here are some more cards that may work in the deck:
Cream of the Crop is a great way to constantly get cards in a passive manner.
Season of Growth another way to help the flow towards win conditions and combos.
Sylvan Anthem little buff and again a helping hand with setting up combos
Book of Rass a possible infinite draw card which will help you draw out the behemoth or other such cards to win.
Aetherflux Reservoir another conditional win combo, I personally would put this as a maybe but I thought I would suggest it anyways
Triumph of the Hordes a disgusting way to win by all accounts. But hey, a win is a win
Fuzzy003 on Cascade or not ?
1 year ago
Found cascade works best with a lot of Scry or effects like Cream of the Crop or Scroll Rack so when you do cascade it's more just lining up the right spells rather than a random drop.
Just be aware things "put in play" with Genesis Ultimatum do not trigger cascade as they have not been "cast".
Still_In_Exile on SlimeFoot's Sacrificial Altar
1 year ago
Cream of the Crop doesn't let you move any cards whenever a saproling dies, you just see one card and put it back.
Leyline of Vitality stops Skullclamp from being awesome, and I don't know that the life-gain is needed with Slimefoot doing his share.
Verdant Succession doesn't do anything in a Commander/EDH deck unless I'm missing something, you have to get a creature with the same name, but you can't have duplicates in a commander deck.
Citanul Hierophants and Mind Slash are great finds, I just added them to my maybe board/wish list.
For a few ideas on replacements take a look at my Slimefoot the Sac-away. there are some great budget cards there.
DareiJuxis on Ctrl-G | Fear the Forest
1 year ago
Looking over the list, there does not seem to be much GY recursion so I would consider Holistic Wisdom in case something important is removed.
Lotus Cobra is also very synergistic with the commander Ashaya, Soul of the Wild. If your commander is on the field, all creatures give you mana when they enter, so it also makes infinite mana with Quirion Ranger and your commander.
Cream of the Crop also filters through the deck fairly well, especially with the bounce effects, or at least lets you know what is coming if a dork is played.
Wilderness Reclamation untaps creatures and lands if your commander is present at your end step, and is an enchantment.
Orb of Dreams is also interesting because you already have ways to untap permanents, so it likely does not hurt you as much as the table.
As far as what I do not like I do not see the use in having Homeward Path in any deck, and I think the 6 mana requirement of Mouth of Ronom is simply too much, even if you have mana doublers and untappers. Considering the card draw, I would rather see a Reliquary Tower than either of these. That's it though, it seems like most of my suggestions would boil down to meta calls, so it is hard to tell what to remove.
seshiro_of_the_orochi on Primal Apes
1 year ago
This males sense, maybe try it. A card you could try is Cream of the Crop. It could help you filter for Primal Surge without interupting it if you cast it before. A useful white "ape" is Mirror Entity. Also, Chameleon Colossus is another big beater. Finally, maybe consider Cryptic Gateway and Belbe's Portal to cheat out some big apes.
Sammycy1 on Equip/Aura Galea
1 year ago
Hey nice deck! The way i see it you can focus more one one direction of this deck and use the other for support: either auras or equipment. Aura Focus: Add: Archon of Sun's Grace Ashiok's Erasure Boon Satyr Copy Enchantment Curiosity Darksteel Mutation Dissipation Field Hydra's Growth Gift of Paradise Hypnotic Siren Ichthyomorphosis Idyllic Tutor Kenrith's Transformation Plea for Guidance Psychic Impetus Unflinching Courage
Remove: Masterwork of Ingenuity Puresteel Paladin Explorer's Scope Indomitable Archangel Catti-brie of Mithral Hall Resolute Archangel Valiant Endeavor Serum Visions Brainstorm Angelic Gift Unsettled Mariner Cold-Eyed Selkie Military Intelligence
Equipment Focus: Add: Balan, Wandering Knight Behemoth Sledge Belt of Giant Strength Golem-Skin Gauntlets Kemba, Kha Regent Mask of Memory Mirrormade Paradise Mantle Prying Blade Quest for the Holy Relic Whispersilk Cloak
Remove: Resolute Archangel Ajani's Chosen Valiant Endeavor Gryff's Boon Angelic Gift Unsettled Mariner Military Intelligence Cold-Eyed Selkie Serum Visions Brainstorm Explorer's Scope Indomitable Archangel
And if you dont want to focus on one this would be a more Varied apporach incorporating a little from both Both Focus: Add: Fleecemane Lion Geist of Saint Traft Kiora's Follower Mirrormade Spirit Mantle Staggering Insight Utopia Sprawl Curiosity Beast Within Archon of Sun's Grace Curiosity Darksteel Mutation Dissipation Field Idyllic Tutor Unflinching Courage Behemoth Sledge Kemba, Kha Regent Mirrormade Quest for the Holy Relic Whispersilk Cloak Kenrith's Transformation
Remove: Resolute Archangel Ajani's Chosen Valiant Endeavor Gryff's Boon Angelic Gift Unsettled Mariner Military Intelligence Cold-Eyed Selkie Serum Visions Brainstorm Explorer's Scope Indomitable Archangel Abundant Growth Goldvein Pick Cream of the Crop Three Dreams
|Want (3)||DeadCanadian , Amaterasu312 , The_Barrel_General|