|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Rare|
|Magic 2015 (M15)||Rare|
Combos Browse all
Creature — Squid Horror
Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.
When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls and Island.)
|Have (7)||Mortiferus_Rosa , LordBlackblade , Zyrook , robbnoble , orzhov_is_relatively_okay819 , Daddy1ong1egs13 ,|
|Want (9)||Tomagotchi , sonnet666 , gigimaci , Jeanmorin , pskinn01 , Neisan29 , Gilzon , Dumannios , derpyplatypus|
Chasm Skulker Discussion
6 hours ago
Not a bad idea, considering it also combo's with both Whirlpool cards and Chasm Skulker
6 days ago
2 weeks ago
I'm not sure how much the +1/+1 counter theme works with Vorosh. I think the fact that he has to connect to get any means that you're probably better off using a general that has them built in, like Reyhan, Last of the Abzan + one of the simic/dimir partners.
That being said, I think I'd cut Vigor (I think you want counters on evasive creatures, which makes this a bit less impressive, since those probably won't be getting in combat as much), Bred for the Hunt (This is too cute. You're gonna have creatures without counters enough of the time that I think you'd prefer to play Coastal Piracy , which I don't think is particularly good here), Simic Ascendancy (too slow unless you're comboing and it's gonna make you/it a target if you are), Fireshrieker (I've never liked this card, even with big creatures), Solidarity of Heroes (too all in, imo).
I like: Hadana's Climb Flip, Chasm Skulker , Managorger Hydra , Verdurous Gearhulk , Villainous Wealth (I play this in all my Sultai decks, though that's partially just because I think it's so fun), and Viral Drake
3 weeks ago
Won a 5-player free-for-all game on Sunday. Won the die roll and kept a hand with Burgeoning which combined with Ancient Tomb to power out, with Negate backup, turn 2 Toothy, turn 3 Increasing Savagery , turn 4 Phantasmal Image the Toothy, drawing 7. Once this ball got rolling and people recognized me as the overwhelming threat, it was too late. Pir boosted a Garruk, Primal Hunter , and with a Chasm Skulker in play, Garruk’s -3 drew 17 cards and put 68 power onto the board. An opponent went to Spires of Orazca the Phantasmal Image clone of Toothy (attacking an opponent who had already rage-scooped), which triggered the disillusion and drew 50 more cards. With fewer than 10 cards left in my deck at that point, I had more than enough protection for the 140+ power Chasm Skulker to get the job done itself. For whatever reason, the game had a cash prize too, which I don’t think will happen again, but was a nice bonus for converting that explosive start.
4 weeks ago
+1! I've been working on a Kruphix deck too and it's so so fun.
4 weeks ago
Musts: Fathom Mage Gyre Sage Master Biomancer Everflowing Chalice Herald of Secret Streams - Who is becoming a pretty popular card across formats fyi Managorger Hydra Inexorable Tide Simic Manipulator
Sideboard Cards you should Maindeck: Zendikar Resurgent Verdurous Gearhulk Soul of the Harvest Song of Freyalise Kodama's Reach Farseek Experiment One Everflowing Chalice Deepglow Skate Cultivate Chasm Skulker Biogenic Ooze Beast Whisperer
1 month ago
I don't feel the need for Chasm Skulker or Diviner's Wand , we want to draw more efficiently than these because 4 mana a card isn't efficient and Chasm Skulker doesn't do much besides being a big dumb idiot, which we don't really need either. Opponents attacking us isn't something that usually happens, and Rhystic Study gives my opponents the choice, which I don't care for.
I'm dismissing Psychosis Crawler for about the 4th time in this deck's existence, because it's not the game we're playing.
Chasm Skulker occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%
G/U (Simic): 0.7%