Chasm Skulker

Chasm Skulker

Creature — Squid Horror

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls and Island.)

Browse Alters View at Gatherer

Trade

Have (0)
Want (1) DarkGod86

Combos Browse all

Tokens

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Chasm Skulker occurrence in decks from the last year

Latest Decks as Commander

Chasm Skulker Discussion

TheVectornaut on Blue/Black Beginner Deck

4 days ago

I think this deck is really well-positioned to become a "draw-go" style control deck that plays instants and flash creatures on others' turns. Pteramander , Augur of Bolas , Brineborn Cutthroat , Threnody Singer , Vodalian Arcanist , Naiad of Hidden Coves , Wavebreak Hippocamp , Murmuring Mystic , and all of your instants (save for the likely too slow 4 mana ones) already fit in such an archetype to at least some extent. The horse fish is particularly insane as a card draw engine, and I'd try to get a playset of it if you can. Stacking them to draw even more cards with Nymris, Oona's Trickster , Baral, Chief of Compliance , Slitherwisp , etc. would also make Ominous Seas more viable, possibly even supplemented by draw payoffs like Chasm Skulker and Nadir Kraken .

Some other options that care about flash might be Cunning Nightbonder , Teferi, Mage of Zhalfir , Leyline of Anticipation , Torrential Gearhulk , and Mystical Teachings .

For more generally good instants, Counterspell , Mana Leak , Countersquall , Frantic Search , AEtherize , Vapor Snag , Rewind , Cryptic Command , Opt , and Brainstorm (if you're playing with the legacy banned list) are options of varying budgets and power levels for a control deck.

The first cards I'd cut would be anything with suspend or that applies keyword ability counters. I think some amount of counter manipulation would be needed to maximize the value from such cards (with Clockspinning , Jhoira's Timebug , Paradox Haze , and Nikara, Lair Scavenger being a few things that come to mind). Then, I'd cull any sorceries or creatures that would take up all your mana on your own turn for minimal impact. Dead Revels , Frost Lynx , Alirios, Enraptured , and so on.

Sorry it took me a while to submit this after seeing the deck get posted earlier this week. Let me know if you have any questions and good luck with your build!

iSacs1987 on From the Depths of the Sea

1 week ago

@SuckassBolas: I thought the exact same thing when I saw it yesterday on the Spoilers. I think I will swap out Chasm Skulker for it, since the Skulker is "only" a Squid.

sboy4 on Pain Train

2 weeks ago

Thank you for the input. I will probably look into a good payoff for the ramp, potentially a dragon so its fetchable with Magda, Brazen Outlaw . Pain Seer technically isn't card draw for Chasm Skulker . Night Market Lookout is better than Servant of Tymaret but I did end up trimming and eventually cutting it. Oreskos Sun Guide could probably do in the sideboard against aggro but it dies to every removal spell in the format. Emmara, Soul of the Accord is better from a lifegain perspective. I don't think Lurrus of the Dream-Den really does anything in the deck I originally overlooked Disciple of Deceit because it would be too hard on the mana but considering the scuffed, 2-drop heavy curve and reliance on Pain Seer , it could work.

MaddMattt on Pain Train

2 weeks ago

I like the engine you built here... I don't like King Macar - that's a big mana cost for a dude that doesn't do anything. You're talking about ramp but have no big spells. I mean, if you take out the king and the Skysovereign, and you could be running Lurrus companion - just things to think about. Now, what replaces the king? I don't know... But you need a way to deal a mass amount of damage or have some other large impact on the game after drawing so many cards... So, again, I love the inspired engine, you just need a finisher. Maybe stuff like this:

Servant of Tymaret Disciple of Deceit Daring Thief Oreskos Sun Guide Siren of the Silent Song Glint-Horn Buccaneer Chasm Skulker

Caerwyn on Fan-created cards printed by WOTC

2 months ago

Just doing a quick look at the MTG Wiki:

The mechanic Overload arose out of a mechanic designed by Ken Nagle in the first round of the Great Designer Search 1.

Ethan Fleischer's Evolve Mechanic from the Great Designer Search 2 found its way into the game.

Shawn Main created a mechanic in the Great Designer Search 2 that would be renamed and placed in the game as Battalion )

Looting becoming part of Red's Color Identity has its birth in the Great Designer Search 2.

You Make the Creature contest resulted in the creation of Spiritmonger .

You Make the Card contests resulted in the creation of: Forgotten Ancient , Crucible of Worlds , Vanish into Memory , and Waste Not .

The Winners of the Magic Invitational were allowed to design a card that would feature their likeness. From that, we got:

  1. Olle Råde's Sylvan Safekeeper ;
  2. Darwin Kastle's Avalanche Riders ;
  3. Mike Long's Rootwater Thief ;
  4. Chris Pikula's Meddling Mage ;
  5. Jon Finkel's Shadowmage Infiltrator ;
  6. Kai Budde's Voidmage Prodigy ;
  7. Jens Thoren's Solemn Simulacrum ;
  8. Bob Maher's Dark Confidant ;
  9. Terry Soh's Rakdos Augermage ;
  10. Antoine Ruel's Ranger of Eos ; and
  11. Tiago Chan's Snapcaster Mage .

The 2005 Magic Invitational had a vote for a fan-submitted card. Tsuyoshi Fujita's winning entry would eventually become Gemstone Caverns .

Magic 2015 had a number of cards created by famous Magic fans. These cards are:

  1. George Fan's (Plants vs. Zombies) Genesis Hydra ;
  2. Penny Arcade's (of the Penny Arcade webcomic and creator of PAX) Avarice Amulet ;
  3. Markus Persson's (creator of Minecraft) Aggressive Mining ;
  4. Richard Garriot's (creator of Ultimata) Shield of the Avatar ;
  5. David Sirlin's (designer on Street Fighter II) Master of Predicaments ;
  6. Rob Pardo's (lead designer for WoW) Xathrid Slyblade ;
  7. Isaiah Cartwright's (lead designer for Guild Wars 2) Warden of the Beyond ;
  8. Justin Gary's (winner 2003's National Team Championship in Worlds) Spirit Bonds ;
  9. Stone Librande's (lead designer Diablo III) Goblin Kaboomist ;
  10. Brian Fargo's (Founder of Interplay Entertainment, which made the original Fallout games) Yisan, the Wanderer Bard ;
  11. Mike Neumann's (creative director for Borderlands) Chasm Skulker ;
  12. James Ernest's (creator of Cheapass Games) Hot Soup ;
  13. Edmund McMillen's (indie game designer) Cruel Sadist ; and
  14. Brad Muir's (game designer of Double Fine, which made Psychonauts) Ob Nixilis, Unshackled .

I think that should answer your question. There also have been a number of players who were hired directly as a result of their play in tournaments or performances in things like the Great Designer Search, so, in a sense, could be considered fans turned card creators. However, once they become part of the design team, they are no longer merely fan creators, so I am not sure they would be responsive to your question.

DawnsRayofLight on Sea Monster Fun

2 months ago

I came across your list while looking through UG lists for improvements to mine. I saw another list running Thassa, Deep-Dwelling which may combo well wit some of the Enter the board cards you have (I have put her in my list). Lorthos, the Tidemaker will be a good mana dump late game. Aesi, Tyrant of Gyre Strait and Chasm Skulker would also be fun cards that fit your theme. Kederekt Leviathan may also be helpful if you need more control

Joker4242 on Skulker

4 months ago

Nice idea. So can you explain a little bit about this deck and what you are trying to do? I see that you have Thing in the Ice  Flip which is a great card. Chasm Skulker seems to be the main combo with all the card draw. Hangarback Walker seems a bit off-base with the rest of the deck. It Thirst for Knowledge is usually better with more artifacts. A few bounce spells wouldn't go amiss either as Thing in the Ice  Flip can only bounce creatures but not other permanents.

Load more