Emancipation Angel

Emancipation Angel

Creature — Angel

Flying

When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.

Latest Decks as Commander

Emancipation Angel Discussion

KEP2017 on Serra's Harem

2 weeks ago

The life gain ramps really well, but there's one glaring issue that really prevents this deck from being great. It has an incredibly slow start, as well as being too reliant on a lucky hand. I suggest adding at least a few more 1 - 2 cost creatures. I playtested it for a while and I found I wasn't getting creatures out until turn 4 on average. In my research, I found Angelic Curator, Angelic Page, Emancipation Angel (bounce a low cost angel, play again to gain more life) and Youthful Valkyrie. Another solution is to add mana ramp; mana rocks aren't a bad idea here. I don't think it's worth it to splash another color to add creatures that ramp but it may be worth consideration. Hope this helps.

LeonSpires on cEDH Teshar's Nest of Eggs

1 month ago

@ Chaotic_Justice Thanks for your suggestions and giving my list an upvote. I appreciate you taking the time to check out my list.

Emancipation Angel is good in more casual lists then mine. The 3 CMC is more problematic here. I am already running Kor Skyfisher and Glint Hawk. If I decide I need another of these effects I will add in Aviary Mechanic (2 CMC). However the better combos in the list use the graveyard and include Junk Diver, Myr Retriever, Scrap Trawler, and Workshop Assistant. The 3 CMC cost here matter less as all the pieces are artifacts and trigger Teshar's ability.

Aetherflux Reservoir used to be in the list before it became more competitive. Yes Walking Ballista is the go to win con but Altar of Dementia, Blasting Station, and Grinding Station also win the game if Walking Ballista is exiled. The problem with Aetherflux Reservoir is it doesn't do much except act as a way to win. All the other ways I mentioned are sac outlets when unable to win on the spot / mill you into the win. If I was to add another win con to the deck I would add Altar of the Brood (also used to be in the deck) as 1 CMC is more likely to be useful in triggering Teshar.

Rings of Brighthearth is tempting. I am very familiar with the combos around it. Used to run Arcum Dagsson cEDH before the Paradox Engine banning. But this list for Teshar is so tight I'm unsure of if there is a place for it here.

The card I have been considering is Voltaic Key / Manifold Key for the value they can get with Grim Monolith, Basalt Monolith, and Mana Vault. Of course I would also love to add Lion's Eye Diamond. If only my budget allowed for it.

Chaotic_Justice on cEDH Teshar's Nest of Eggs

1 month ago

I got two suggestions for you that can be abused by multiple cards in your deck already.

Emancipation Angel needs to be in here. It's another piece for infinite mana. Sack it into either of the altars for mana. Drop a 0 drop onto the field then return the angel with the commanders ability bouncing the 0 drop back to hand. Rinse and repeat until your heart's content. Any of your other ETB affects is a good target for the angel once you have infinite mana. With your mana-reducers, it turns Skyscanner into another one of your eggs to dig out Walking Ballista. I would also consider adding in Aetherflux Reservoir to be an alternate win-con. Even if you don't go infinite mana and just have enough to get infinite casts with a 0 or 1 drop, Aetherflux will get the job done.

Another recommendation is Rings of Brighthearth. Once you have infinite mana, you now have infinite draw with the rings and Sensei's Divining Top. You can use this to draw into any one of your game finishers. The rings will also create infinite mana with Basalt Monolith. You need two mana up to start it, but you'll tap the basalt for 3 going to 5 mana, use 3 to untap the basalt, but activate the rings so you activate the untap ability twice. Let the first resolve and tap the monolith for 3 mana, then let the second resolve. You'll net +1 colorless each iteration.

NinetyFish on Live and Learn

1 month ago

Thanks Scrapbasket! Glad you had fun with it. Thanks for giving it a try.

Emancipation Angel is a personal pet card for her art and flavor but mechanically the worst angel in the deck if I'm being honest with myself. Her ability can sometimes be a drawback that stops you from effectively playing her, very true. However, she can be used to bounce back one of the ETB creatures to your hand so you can recast it later for value. Sometimes you really need to use one of their ETB effects but you can't blink it at the moment for whatever reason, so bouncing one back to your hand in order to manually recast it can be a pivotal play even if it's mana inefficient compared to other options. If you're going to cast Supreme Verdict that turn, or if you know someone will wipe the board soon, she can also bounce back a really important piece back to your hand. She's also just a 3/3 flyer for 3, so she can wear auras and Swords well. She can also bounce back a land that you've already tapped for mana back to your hand, which you can then immediately replay, so it's like getting to use a land twice if you're missing a land drop that turn.

So she has actual uses that can be extremely important (bouncing back an ETB creature so you can recast them), but she's also just a personal pet card. Restoration Angel is the stronger option and definitely the more common choice. I'm actually playing both of them now in my more recent builds of this deck (haven't updated this decklist in a while!) in addition to two more ETB creatures so they're both more useful much more often.

DrunkManSquakin666 on Kaalia's Horde

9 months ago

Looking for suggestions, eh?

My best advice would be to try and get as much bang for your buck as possible, using cards that do more for less mana, and to keep that mana curve as low to the ground as possible. One of the biggest criticisms I have for other Kaalia decks is that their mana curves are too crazy, leaving them far too reliant on her.

That's not something you wanna do. She is your friend, but letting her become your crutch is asking for people to target her... and when you can't play her, you can't play your deck when you rely too much on her.

Obviously, the first thing you're gonna want is better dragons. I'd recommend Thundermaw Hellkite at the very least, to keep blockers outta your way. Angel of Serenity , Subjugator Angel , and Angel of Despair serve a similar purpose in my deck. Emancipation Angel also bounces them to be used again.

I also like having a sac outlet and Reya Dawnbringer , which goes quite well with cards who have ETBs. Alternatively, Phyrexian Reclamation can bring them back to hand to play again with her effect, which is quite nasty with Rakdos the Defiler and Master of Cruelties if you don't mind being mean, lol. Another card I like using specifically with those two is Oni of Wild Places , whom Thundermaw Hellkite and Kaalia, Zenith Seeker also like very much. XD

Never hurts to have more sweepers and spot removal as well... and redundancy when possible.

My deck's right here Hardcore Heavenly Inferno if you wanna take a look. Hope that helps. :)

TinkererEDH on God-eternal oketra (angel version)

2 years ago

OmletMojo12 I have some nefarious plans on getting more creatures with return target creature(s) to owners' hands. I went to an edh Facebook page for ways to abuse god-eternal oketra, and they have me several ways. Standard way is to bring in weenies. I'm not a fan of weenies. I will have to rethink for the etb and tokens.

My goal is to get the cost low enough to repeat casting multiple times a turn. I might need a Vedalken Orrery for the flash aspect.

So, here are the planned maybe boards - since I'm going to ETB / casting creature triggers: Ancestral Statue - can actually become free to cast, since it's colorless, return target creature I control to my hand. Emancipation Angel - same as above, except Ivory Giant - taps all non-white creatures. Kor Skyfisher - return target creature I control . Panharmonicon - doubles etb triggers for my creatures - I don't really have artifact ETBs unless they're creatures. Reveillark - graveyard recursion for my weenies - ok. Stormfront Riders - return two creatures, whenever it or another creature is returned to my hand from play, adds at least two tokens into play when it enters the battlefield. Subjugator Angel - tap all creatures my opponents control Sunblast Angel - destroy all tapped creatures. Dust Elemental - flash, return three creatures I control to my hand. Eiganjo Free-Riders - return target creature I control at upkeep Enlightened Ascetic - destroy target enchantment or artifact War Priest of Thune - same as ascetic Thalia's Lancers - legendary creature tutor on a stick Nykthos, Shrine to Nyx - mono-color ramp Possessed Portal - sacrifice a creature? okay. I have lots of tokens. Regal Caracal - more tokens on etb.

Now I need ideas on what to exchange for the above. First thoughts are the two odrics - they're combat focused, not etb or casting focused.

Hexaflexagon on Formatting not working

2 years ago

Hey all,

I wrote up a primer for one of my decks, with formatting such as spoilers and panels, and when I pasted it from my Doc into the deck description, it came up with an error saying "one unopened panel". I doubled checked everything, and everything seemed to be okay. Here's my code:


Hello, and welcome to my primer for Angelhorde Invasion!

===accordion
===panel: Introduction

This deck is based around casting creatures and getting value from [[God-Eternal Oketra]] and pumping them all up with lords. It is meant for casual EDH/Commander play and is a relatively budget deck. I don’t want anything above 10 USD unless I already own the card or there is a good reason for it to be in the deck (eg [[Ancient Tomb]] is needed as White really needs extra mana and I already have the card from my Dad’s old collection).

The general strategy is to ramp out [[God-Eternal Oketra]] and cast a bunch of creatures such as [[Lyra Dawnbringer]] and [[Archangel of Thune]] to get a bunch of token value, then pump them up with lords such as [[Benalish Marshal]] and [[Cathars’ Crusade]]. In the case where I can’t get Oketra out, I can still beatdown with good value creatures and use manasinks to pump out both tokens and +1/+1 counters. 

===endpanel

===panel: Why Mono-White?

I chose Mono-White for a few reasons:

- The first is that I wanted to consistently cast [[God-Eternal Oketra]], so I had to have her as my Commander.

- I wanted this to be a relatively budget deck, and the best way to do that is to cut down on the number of colours in a deck, as manabases are very expensive.

===endpanel

===panel: Strengths

- There are many combos that can just win the game outright.

===endpanel

===panel: Weaknessess

- White lacks card draw that isn’t based on artifacts and/or really, really expensive.

===endpanel

===panel: Combos and Synergies

This part is a work in progress, I haven’t played this deck enough to figure out all the combos and synergies.

---

- [[God-Eternal Oketra]] + any card in the “Bounce” Category + mana = Instant Army™

- [[Burnished Hart]] + [[Emeria Shepherd]] + mana = more mana and permenant recursion

- [[Bishop of Wings]] or [[Requiem Angel]] + [[Divine Visitation]] = Angels that can never die (unless you remove one or two of the two combo pieces)

===endpanel

===spoiler: Card Choices

This explains why I put each card in my deck. It will be split into the custom categories that I have put the deck in. 

===panel: Lands and Ramp

This part is pretty standard, with some ramp, lands, and [[Tithe]] and [[Land Tax]] to get land drop consistency. 

===endpanel

===Panel: Lords

- Although [[Angel of Jubilation]] doesn’t give +1/+1 to all my Zombie Warriors, she still gives the bonus to my other creatures and stops other people from paying life or sacrificing creatures to cast spells. 

- Even with the removal of most of my Lifegain package, [[Archangel of Thune]] still has its uses. I still have [[Suture Priest]], [[Auriok Champion]], and my Angel Subtheme and [[Lyra Dawnbringer]], so there are still ways I can gain life.

- [[Benalish Marshal]] is a lord for three mana that also gives three devotion. 

- [[Cathars’ Crusade]] is one of the best cards for creature decks, as it allows you to pump your team for doing nothing but what your gameplan is, casting creatures. 

- [[Lyra Dawnbringer]] is an Angel Lord and is an efficient beatstick. 

- [[Spear of Heliod]] provides a lord effect and can deter people from attacking me.

===endpanel

===panel: Multiple Oketras!

- I put [[Helm of the Host]] in its own special category because I love the card when I attach it to my commander or some of my other creatures (like [[Admonition Angel]] or [[Emeria Shepherd]]) because it gives so much value and gives me so much satisfaction that I get 2 more Oketras a turn with [[Anointed Procession]]. 

===endpanel

===panel: Utility and Card Draw

- I use [[Adarkar Valkyrie]] when I want to make sure my commander or any other important creature doesn’t die; it’s like regeneration on a stick. And the best part is, the Angel has vigilance, so I can both attack with it and use its tap power. 

- [[Aegis of the Gods]] is a simple value creature that gives temporary protection from Burn and hand reveal cards such as [[Thoughtseize]]. 

- [[Alms Collector]] stops other people from drawing huge amounts of cards, and gives me some too!

- [[Bishop of Wings]] supports my Angel subtheme by letting me gain life whenever an Angel enters and makes a Spirit whenever an Angel dies. It has a combo with [[Divine Visitation]], which allows me to make an Angel whenever an Angel dies.

- [[Blind Obediance]] allows my deck to catch up to other decks by making all their creatures and artifacts enter the battlefield tapped. It also allows me to extort to get extra value out of my spells. 

- [[Emeria Shepherd]] gives me recursion whenever I play a land. Because most of my lands are Plains, the Shepherd usually returns the permenant to the battlefield. It combos with [[Burnished Hart]].

- [[Endless Atlas]] allows me to draw a card for only two mana if I have three or more lands with the same name, which is pretty easy to get, considering that this is a Mono-White deck. 

- [[Enlightened Tutor]] allows me to search for an artifact or enchantment such as [[Cathars’ Crusade]], [[Helm of the Host]] or [[Anointed Procession]]. 

- [[Grand Abolisher]] stops other people from doing stuff on my turn and gives two devotion for two mana. 

- Previously a card that I had overlooked, [[Odric, Lunarch Marshal]] gives my guys Double Strike if [[God-Eternal Oketra]] is out, and Vigilance if one of her Zombie Warriors are out. 

- [[Oketra’s Monument]] makes my creatures cost less and gives me extra value for casting creatures. 

- [[Reqiuem Angel]] gives me extra value in the form of creature tokens whenever one of my non-Spirit creatures dies. It, like with a bunch of other cards, forms a combo with [[Divine Visitation]]. 

- [[Slate of Ancestry]] allows me to refill my hand with a bunch of cards when I have run out of gas. 

===endpanel

===panel: Removal and Boardwipes

- [[Admonition Angel]] is simply removal on a stick. The best way to play with a Admonition out on the board is if you’ve got nothing you want to remove, then just leave lands in your hand until you do. 

- [[Angel of Sanctions]] is just removal on a creature that can you can recur from the graveyard using its embalm ability. You can also use it with any of the “Bounce” creatures to return it to your hand and remove something more important than what you removed before.

- [[Austere Command]] is my only boardwipe because my deck relies alot on creatures, artifacts, and enchantments. 

- [[Banishing Light]] is simply an enchantment that removes any non-land permanent.

- I really like [[Cast Out]] because it has flash and the ability to cycle it for another card when you don’t need it. All that for just one extra mana than a usual [[Oblivion Ring]]. 

- [[Cavalier of Dawn]] is good, as when it enters, you get to [[Generous Gift]] something, and on the way out, you get to recur an artifact or enchantment. 

- [[Darksteel Mutation]] is really good when you want to deactivate a commander or another creature that gets returned if it hits the graveyard.

- [[Path to Exile]] and [[Swords to Plowshares]] both exile a pesky creature and give their controller a small reparation for doing so. [[Reparations|Sorry I killed your *insert big creature here*, here’s some life]]. 

- [[Return to Dust]] is simply artifact/enchantment removal. 

===endpanel

===panel: Protection

- [[Eight-and-a-half-Tails]] gives my guys protection from targeted removal and gives two devotion. 

- [[Lightning Greaves]] and [[Swiftfoot Boots]] do the same thing, except one gives shroud and one gives hexproof. 

- [[Selfless Spirit]] protects my creatures from things like removal and boardwipes. 

- [[Unbreakable Formation]] protects my guys and can pump them up when I am about to do a major attack.

===endpanel

===panel: Value Creatures

- [[Archangel of Tithes]] is an Angel, and taxes people for attacking me when she’s untapped, and taxes people from blocking when it attacking.

- [[Auriok Champion]] is one of the two cards remaining from my removed lifegain package. The reason why I kept it in is because it has extra value apart from gaining life (Protection from Red and Black and 2 devotion to [[symbol:W]] for two mana). 

- [[Aven Mindcensor]] is good because it stops people from getting the consistency that tutoring provides in a singleton format, and even if someone did steal it off me, it wouldn’t really matter because I only have 4 cards that tutor cards, 3 of which tutor lands.

- Even though [[Brightling]] has the ability to bounce itself, I only use it in emergencies where I can’t do anything else, as it’s expensive, costing [[symbol:1]][[symbol:W]][[symbol:W]][[symbol:W]] to bounce it and cast it again, without a cost reducer out. 

- I usually just use [[Karmic Guide]] for the Oketra trigger and the recursion and don’t pay the Echo cost unless I don’t have anything else to do or I need the Protection from Black. 

- I have already talked about [[Lyra Dawnbringer]] in the “Lords” section, so I won’t repeat myself here. 

- The other Oketra card, [[Oketra the True]] is a good Manasink and a 3/6 Indestructible Double Strike. 

 - [[Resplendent Angel]] is a good value creature, giving a 3/3 flyer with a bunch of other text and two devotion. [[Lyra Dawnbringer]] and Resplendent form a combo.

- [[Suture Priest]] punishes my opponents for play creatures and allows me to gain life every time a creature enters.

- [[Thalia, Heretic Cathar]] slows my opponents down and gives a 3/2 First Strike. 

- [[Tithe Taker]] makes all my opponents spend extra to do anything on my turn.

===endpanel

===panel: Bounce

- [[Eiganjo Free-Riders]] makes me return a white creature I control to my hand, allowing me cast stuff for extra value again and again, again and again, again and again… 

- [[Emancipation Angel]], [[Kor Skyfisher]], [[Stonecloaker]], and [[Whitemane Lion]] all do the same thing; getting extra Zombies by bouncing itself back into my hand to cast again. Rinse and Repeat to create an Instant Army™. 

- [[Stormfront Riders]] is the payoff for all the bounce shenanigans, allowing me to create tokens every time I bounce something. 

===endpanel

===panel: Tokens

- [[Anointed Procession]] doubles all my tokens, from the Zombie Warriors I create with my commander to the Soldiers I create with [[Stormfront Riders]]. 

- [[Divine Visitation]] makes all my creature tokens turn into 4/4 Angels with Flying and Vigilance. It has a combo with [[Bishop of Wings]] and goes with my Angel subtheme. 

- I’ve already talked about [[Oketra the True]] (in “Value Creatures”), [[Oketra’s Monument]] (in “Utility and Card Draw”), and [[Requiem Angel]] (also in “Utility and Card Draw”) elsewhere, so I won’t talk about them here. 

===endpanel
===endspoiler
===endaccordion

Thanks for taking a look. Hope you liked it!

Can anyone find the error?

Thanks,

Hexaflexagon

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