Seraph of the Scales

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal

Rules Q&A

Seraph of the Scales

Creature — Angel

Flying

: Seraph of the scales gains vigilance until end of turn.

Seraph of the Scales gains deathtouch until end of turn.

Afterlife 2 (When this creature is put into the graveyard from the battlefield, create two 1/1 white and black Spirit creature tokens with flying.)

Niko9 on Impactful Lifegain to improve black …

5 months ago

I do love a good lifegain deck : ) The one I built a while back is a variation of 60 card soul sisters with Soul Warden and Soul's Attendant gaining me life from Lingering Souls or afterlife creatures like Seraph of the Scales or Orzhov Enforcer all to power up a Bloodthirsty Aerialist

Revival / Revenge is a great versatile card, and my favorite lifegain combo is to use Selenia, Dark Angel with Sanguine Bond and Tainted Sigil Selenia is a great flying blocker that your opponent will never actually get rid of, bond is bond : ) and sigil can actually save you in a pinch, but when you put them all together, it's a kill one player combo. Stacking Selenia triggers can be fun when it works : )

But again, I use this in 60 card, so not sure how applicable it is to commander. I also really like Ivory Tower or Sun Droplet just for constant gain effects for Bloodthirsty Aerialist but I'm not sure if it would work in EDH.

Best of luck with the deck! Looks pretty awesome.

Niko9 on Elenda Deck Help

10 months ago

She's an awesome commander, no doubt :) I'm a huge fan of Elenda in flavor, in design, and in game too. Even now when we have vampires in wedding dresses and things, Elenda is still the most classy one around. There are a few things I can think of that might help with the deck. Not sure how amazing they are, but here's some ideas:

Blade of the Bloodchief is almost made for Elenda and can just be a good play just to have it on board with it's super low cost.

gravepact I mean, it's grave pact, and it's the best at being grave pact.

Nether Traitor and other creatures that you can recur over and over are pretty great. Just scooping it back to power the sac engine can be well worth it. Bloodghast is good too, and I think there are a few zombies with similar effects. I mostly run traitor because the price tag on a lot of this type of card is kinda up there.

Deadly Dispute is such an awesome card. It is going to do everything you want and then some.

Hero of Bladehold can be a great way to make creatures. She works best with some kind of evasion, but just getting two free bodies per turn can be very good.

Seraph of the Scales can take out the best flying threat on the board and give you two spirits on the other end.

Dire Fleet Poisoner is a card I really love, and I get that it doesn't always work and it requires adding pirates, but when it works, it's excellent. Flash in deathtouch on their blocker and then get a deathtouching blocker of your own can really make a big swing. Changelings or Dire Fleet Hoarder work so well with the poisoner.

Lingering Souls Soul Warden and Soul's Attendant are good cards from modern soul sisters that can work in commander. One mana for warden to gain you maybe 10 life and also give you a body is great. And if they really have to use removal on your one mana creature, that's almost better.

Vampire of the Dire Moon anything with deathtouch works well with Elenda and if you give dire moon something like the blade of the bloodchief to make her an attacking threat, it will start pinging small creatures left and right.

Karn's Bastion might be a good utility land to put extra counters on walkers and Elenda. Manlands might also be good to give you creatures if you get flooded. Mutavault Inkmoth Nexus Mishra's Factory pretty much anything that can give you mana early and be a creature to sac late game is useful.

Trading Post is one of my favorite sac outlets. It will give you creatures or sacs as you need. Also, it pairs with Unwinding Clock if you have enough tap artifacts to make it worth it.

Pyre of Heroes can be amazing if the deck has enough CmC and same types to make it work. When it does though, sacs plus tutors is solid.

Lolth, Spider Queen when she's good in a sac deck, she's really good, but when she's not, it's hard to justify her in the deck. May not be great, but I have had times where she was just the best card.

That's all I can think of right now, but I'm sure there's a lot of ways to go with this one. You've got a great looking deck, these are just the things that came to mind. You might also find that it plays better to remove some staples for things that go along with the theme. Like, Esper Sentinel is really great, but you might actually get more value in a game out of Soul Warden And, when I play Elenda I always try to give her evasion somehow or use Sanguine Bond to make her lifelink into damage. Sometimes she can get really big and not actually do a ton, I feel like.

Hope you have fun tuning up the deck :) I'd be interested to check in and see how it goes. Looks like a fun one.

DigitlViking on Serra's Descendants, competitive Angel Tribal

10 months ago

I have not tried Seraph of the Scales at all, but then I also do not think I have specifically played this against any sort of reanimator. When I did play it, they had not really caught on at my LGS and lately I have been back on Grixis Control.

Anyway...I do not know what it is that I would pull out of the 4 slot for that as opposed to hanging on to a Path to Exile or Vindicate might end up being better than replacing anything in that slot, just my thoughts though. I was also considering a Kaya, Orzhov Usurper or two in the side since the reanimator decks have caught on.

Coming up, I am thinking about trying Markov Purifier for some card draw as a two of. Gaining life here is really easy, but unsure how bad that extra mana might be in the long run, but I figure it is worth a shot.

cyeRunner on Serra's Descendants, competitive Angel Tribal

10 months ago

Upvoted!

What do you think about running Seraph of the Scales ? Deathtouch seems quite good against Murktide Regent or Archon of Cruelty and you still have 2x 1/1 Blockers left after it dies.
For your Maybeboard: Night's Whisper seems like a better Sign in Blood to me in this deck since it's easier to cast.
Also a single Kaya, Orzhov Usurper in the sideboard seems nice in the current Meta: "+1" against Living End and other Graveyard strategies and "-1" against Ragavan, Nimble Pilferer and Dragon's Rage Channeler.

darkmus on Orzhov Valkyries

1 year ago

janederscore. Resplendent is worth totally the price. If I were you I would pick 2 and later when I can afford it (and I see how good it is)I'll invest in another 2. Bear in mind that with your new build you can reliably activate it in turn 3 via few different plays:

-T1 white source + anything. T2 white source+ Bishop of Wings . T3 Seraph Sanctuary + Resplendent Angel . If you were lucky enough to play Speaker of the Heavens T1 you could trigger it T4 (maybe even T3 if Speaker attacked T2 and T3)which will trigger resplendent etc... -T1 white source+ Cleric Class .T2 white source+bishop. T3 any land +Resplendent.

And so many ways of activating Resplendent on T4 than I am not even going to give you examples, xD.

And all of those plays leave to scenarios where you would be triggering her for every angel that ETBs and you would have both Speaker of the Heavens and Righteous Valkyrie online T4. The best scenarios you can hope for in your deck. It's rare but you can even get T4 wins out of that.

I haven't tried Seraph of the Scales it can be good. You clearly care about letting things behind when things die, so it fits that quite well, xD. I was going to suggest you Archangel of Tithes but I am seeing that its like 20 bucks in USD (wtf, its about 5 in here...) so forget about it, haha.

I haven't played the great hall so I don't know, modern is very fast so tapped lands are a no no for my liking. In the other hand you play 24 lands so a land that like Emeria's Call  Flip is somewhat a "spell" is a good thing, I wish you could activate it not only as a sorcery though...maybe only 1 copy since it gives you only black mana, which only 1 card in your deck requires, so 90% its basically a colorless land? I don't know what to thing about the card, I suppose that's what playtesting is for, xD.

janederscore on Orzhov Valkyries

1 year ago

darkmus, yeah I've been going back and forth in my head about Resplendent Angel , but I do agree that its probably worth the price of admission to have a card that efficient in play.

I do think I'll probably swap in Legion Angel , I guess I'm just a bit anxious about how efficient removal is in modern compared to standard haha. It does make more sense to run generally than 4 Serra Avenger .

Ideally I think I'm going to keep this in B/W if for no other reason than to keep the identity of the deck in-tact (and so when I'm playing super casually I can slip in some of my favorite black valkyries just for fun). I think hitting about $200 usd is the spot I'd like this deck to sit in, that's about the max I'd be willing to shell out for this sort of thing and right now this is hovering right around that point.

I'm thinking about adding a couple Seraph of the Scales for the additional token payout, and I am definitely going to add 2 Great Hall of Starnheim ; both because its a cheap land, and because in my experience having the token conversion is actually extremely useful (and, with Resplendent Angel and one other lifegain source in play, its a 2-for-1 deal).

I definitely think I'll have a lot of fun with this when I get it put together, and thank you again for the help!

TheVectornaut on A sweet ass B/W deck

1 year ago

Hero of Precinct One and Tome of the Guildpact are some decent cards that care about multicolored without being so themselves. Orzhov picks could be Pillar of the Paruns , Beckon Apparition , Blood Baron of Vizkopa , Nightsky Mimic , Kaya's Guile , Ayli, Eternal Pilgrim , Karlov of the Ghost Council , Resolute Rider , Seraph of the Scales , or Vizkopa Guildmage . I tried to pick card suggestions that fit in with either the multicolored or the lifegain plans. Popular inclusions in more tempo or aggro focused Mimic/Divinity builds include Castigate , Orzhov Charm , Mourning Thrull , Cartel Aristocrat , Sin Collector , and Gift of Orzhova . Combine the two and you might get some value out of a shell of Ajani's Pridemate , Heliod, Sun-Crowned , Light of Promise , Wall of Limbs , and Archangel of Thune .

Anyway, now that I've probably named every black and white card ever printed, do let me know if you have questions. Good luck!

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