Renegade Rallier

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Uncommon
FNM Promos (FNM) None

Combos Browse all

Renegade Rallier

Creature — Human Warrior

Revolt — When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield.

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Renegade Rallier Discussion

lagotripha on Order of the Jade Lotus [CHEAP & BRUTAL]

5 days ago

While I like the idea of efficient 2 drop creatures 3 drop enchantments to generate very powerful creatures, I feel like a lot could be smoothed out with some minor adjustments.

Run some budget 1 mana removal. Oust is good if you don't have path. Condemn is very playable. Smite isn't awful, just bad (if you have trample).

Qasali Pridemage is amazing, in that it is a maindeck answer to Ensnaring Bridge, ironworks and Oblivion Stone, along with a playable body, and well worth a look. There are more budget equivalents around, but I've never failed to want pridemage.

Running a few more 2 drops like Auratog or Herald of the Pantheon also opens up Renegade Rallier- a body and card advantage is not bad.

On the note of 3 drops though, Satyr Enchanter, Mesa Enchantress, Eidolon of Blossoms and Verduran Enchantress offer major card advantage. For a longer term 'lifelink and disruption' plan, they are no joke.

In terms of enchantments, I've run Alpha Authority/Aspect of Mongoose to punish players tapping out, Unflinching Courage may be a bad Armadillo Cloak, but its still ok

Good luck, and I hope you get a strong list out of the end of it.

lagotripha on Selesnya Aggro

2 weeks ago

There are some older primers on G/W beatdown- Its been a solid teir 2.5 deck for a long while. Think there were budget 'little kid' G/W lists floating around intended to be an introduction to the format, and more recently there are devastating midrange/combo hybrids, as well as the infamous troll worship.

Take a look at sideboards to support it and It'll compete for FNMs in all but the most cutthroat metas.

Bant Sureblade/Naya Hushblade is traditional in new alara lists.

You can run an older hatebear style list built around Gaddock Teeg, and he's a devastating sideboard option in many matchups, even if he is substantially less format warping that in the past.

With the meta-move to use Kitchen Finks and the like for combo, its worth considering Solemnity or Worship/Troll Ascetic interactions.

Additionally, Glittering Wish/Congregation at Dawn is in these colours.

In terms of more recent cards its things like Renegade Rallier, Emmara, Soul of the Accord, Knight of Autumn and Oath of Ajani, although each points to different strategies and support cards.

I'd steer clear of Wayfaring Temple, Unflinching Courage and Mercy Killing- while they sound good in theory they play very poorly.

vomitpile on Sylvan Turbo

1 month ago

Good on you, that's a big undertaking in modern. Maybe try Lotus Cobra? That card does crazy stuff with extra lands being played. Splashing for red would give you more interaction like Lightning Bolt and Molten Rain effects, and finishers like Banefire, black would be useful for Fatal Push and other effective removal, Ob Nixilis, the Fallen and my favorite baby boy The Gitrog Monster. White would give you strong sideboard options, Knight of the Reliquary and Renegade Rallier, with other random creatures that could help lean in a more aggressive direction. Blue tends to be the weakest color to pair with green for stuff like this besides Bring to Light style decks or amulet titan, since it only helps control and draw cards and doesn't really have its own payoffs. I would consider splashing some other color as a way to help close games, Sylvan Awakening is very strong when you have 10+ lands but leaves you vulnerable to something like Terminus, which is seeing more and more play lately. Adding more midrange creatures can help you survive the early game also, things like Tireless Tracker which also counts as card draw, and Courser of Kruphix offers life gain and is sort of a backup Oracle of Mul Daya. You could also consider Wayward Swordtooth as an aggressively costed ramp creature. Something like Hornet Queen and Obstinate Baloth are strong sideboard cards and Summoner's Pact is useful for finding those silver bullet creatures when you really need them. I threw a lot at you, I really like big mana and play titanshift primarily so those are all things I've considered for similar decks to yours. Good luck and happy brewing!

cmsrDPM on ::Saffi:: [Combo//Control]

1 month ago

Lands: Sunpetal Grove, Canopy Vista, Fortified Village, Krosan Verge, Scattered Groves are helpful.

You may also want to run Greater Good (hopefully not out of the budget with the reprint). With Saffi Eriksdotter and Renegade Rallier you can draw your deck (note you will discard a lot of stuff too).

Logan89 on it is possible?

2 months ago

Can i use Renegade Rallier's ability to return a land to the battlefield?

thanks

OOBS on GW Emeria Wolf Run

2 months ago

I'm playing a Bant Emeria list that has a stronger control focus, but I'd recommend using Renegade Rallier. It can be great to recur a Sakura-Tribe Elder, land or whatnot. It basically acts as virtual ramp, especially when combined with fetches (although STE also helps a bunch for more consistent revolt). I would recommend going down 1 Emeria, The Sky Ruin because they aren't particularly useful in multiples, mostly because they are just more lands that aren't plains meaning that it makes it that much harder to get them online. Another consideration for your deck would be Knight of the Reliquary. I've been toying around with him in a Bant shell (my current list here doesn't reflect that because I haven't pulled the trigger on it). It helps you find the lands you need (in your case the Kessig Wolf Run + Sacred Foundry) and it scales well to the late game. In my testing I also have a sideboard Bojuka Bog which makes each KotR I have virtual one-sided graveyard hate on a formidable body. These are just a few things I'd consider looking into, good luck brewing!

BrandonJamesCAC on Gain Life and Stall For Fun(Martyr Proc)

3 months ago

Black gives you

Castigate

Orzhov Charm

Lingering Souls

The looks good on paper:

Athreos, God of Passage

Blue gives you some upgrades and I guess counterspells if you want those.

Don't need Supreme Verdict

Or Detention Sphere

I'm fine with

Oblivion Ring

Wrath of God

Although Remand is always nice.

Green was really interesting:

Renegade Rallier

Glittering Wish

But it was tough to exclude a lot of good hatebears. But they don't work for this deck.

Qasali Pridemage

Loxodon Smiter

Red has

Lightning Helix

Boros Charm on a 6/6 Ascendant

Pyroclasm

BrandonJamesCAC on Meta Martyr 4.0

3 months ago

Black gives you

Castigate

Orzhov Charm

Lingering Souls

The looks good on paper:

Athreos, God of Passage

Blue gives you some upgrades and I guess counterspells if you want those.

Don't need Supreme Verdict

Or Detention Sphere

I'm fine with

Oblivion Ring

Wrath of God

Although Remand is always nice.

Green was really interesting:

Renegade Rallier

Glittering Wish

But it was tough to exclude a lot of good hatebears. But they don't work for this deck.

Qasali Pridemage

Loxodon Smiter

Red has

Lightning Helix

Boros Charm on a 6/6 Ascendant

Pyroclasm

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