Creature — Human Warrior
Revolt — When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield.
|Have (2)||orzhov_is_relatively_okay819 , kpral|
Printings View all
|Aether Revolt (AER)||Uncommon|
|FNM Promos (FNM)||None|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Renegade Rallier occurrence in decks from the last year
All decks: 0.09%
Commander / EDH:
All decks: 0.01%
Renegade Rallier Discussion
2 weeks ago
Idk what your budget is, but both fetchlands and Birds of Paradise / Noble Hierarch are worth considering, as well as Scavenging Ooze . Ghost Quarter is also good, especially with Renegade Rallier . As for not running out of gas, there's a bunch of options, like Collected Company and Tireless Tracker . You should also consider something against burn like Kitchen Finks .
1 month ago
So sorry for the late response! If you want to tone down my decklist, it's actually really easy. All you have to do is remove most or all of the noncreature tutors and/or Protean Hulk . You will still have the Reveillark / Karmic Guide combo along with the Renegade Rallier / Saffi Eriksdotter combo, but you'll have to naturally draw the pieces or go for a critical mass victory. Then you get to replace the cards you cut with your favorite pet cards! Hope this comment wasn't too late haha
1 month ago
DistortionSlayer Its Saffi Eriksdotter + sac outlet + either Renegade Rallier , Sun Titan , Karmic Guide or Reveillark . Sacrifice Saffi Eriksdotter target Sun Titan , sacrifice titan, he re-enters the battlefield bringing Saffi back then repeat.
or Karmic Guide + Reveillark + sac outlet. Sacrifice Karmic Guide then sacrifice Reveillark to bring Karmic Guide and another creature back. Karmic Guide brings back Reveillark so you can do it again and again.
1 month ago
I really like this combo of Biomancer's Familiar plus Eldrazi Displacer but I have a couple of suggestions that might make the deck run a little smoother. First of a big issue with this color combination is that it is actually a 4 color deck without fetches that might be a tad tricky. And Yavimaya Coast gives us 3 of them so they are an instant 4 of. And to be honest that is really the only good land in the format for us.
For the creatures. I feel like there are a lot of powerful ones in there but there isn't enough synergy to justify the familiar or displacer. Let's fix that! A card I love for this deck is Incubation Druid the reason why is that it works incredibly well with both Biomancer's Familiar and Eldrazi Displacer . Like insanely well. First its adapt cost gets reduced by familiar second it can produce colorless mana if you have colorless lands for displacer to keep displacing. And if we add a third card into the loop Bounding Krasis we can go infinite. The nice thing about krasis is it does an ok impression of Reflector Mage when we need it to.
Also I still think we aren't getting enough value out of Biomancer's Familiar yet so the last card that should round out our synergy there is Duskwatch Recruiter Flip. Insanely good on its own and allows us to dig through our entire deck if we go infinite.
At this point I would seriously consider going on a Collected Company plan over the Shalai, Voice of Plenty , Reality Smasher and Tamiyo, Collector of Tales because well we are trying to out value our opponent not run them over. The Matter Reshaper s are another good card on their own but not really doing too much for the synergy you are trying to go for.
For rounding out the rest of the deck I would consider some of the following cards Thraben Inspector , Charming Prince , Overwhelmed Apprentice , Renegade Rallier and last but not least Fblthp, the Lost .
Hope this was helpful!
1 month ago
1 month ago
I recall seeing this version of the same concept a while back.
What do you think about the addition of Renegade Rallier ?
2 months ago
Hi I love the deck :)
I am not used to pod decks though and I am struggling to get my head round the end of the combo.
At the end I think you have:
Prime Speaker Vannifar 2/4 tapped
Renegade Rallier 3/2
Corridor Monitor 1/4
Samut, Voice of Dissent 3/4 tapped
Verdurous Gearhulk 4/4 (and 4 additional power)
for a total of 20 power of which 5 of it is tapped?
I'm sure I'm missing something, could you point out to what it is?
3 months ago
I would recommend adding some lower cost creatures. As it stands, over half of the creatures in your deck are 3 drops. I would recommend finding room for a playset of Arbor Elf + Utopia Sprawl , or a single playset of Birds of Paradise .
I would personally go:
-4 Risen Reef
-2 Verdurous Gearhulk (doesn't fit synergy)
+1 Vesperlark (hits multiple targets)
+4 Satyr Wayfinder (Can dump Vesperlark Targets and dig for lands)
+4 Path to Exile Need some sort of interaction with enemy creatures or you'll be dead before you're able to set anything up. This card is a bit steep in price, but it's a format staple.
+3-4 Collected Company (hits almost every relevant card in your deck). This card is also a bit expensive, but it will likely continue to see play in creature heavy decks for the foreseeable future.
Just some recommendations. I like the deck concept, but I feel like a main goal should be determined for the deck, and the synergies should be built around that specific goal.