Blim, Comedic Genius
Legendary Creature — Imp
Whenever Blim, Comedic Genius deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own.
|Have (3)||gpuddleduck , metalmagic , CompleteWaste|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Blim, Comedic Genius Discussion
4 weeks ago
1 month ago
Creatures controlled by a player who isn't their owner are goaded.
: Target player gains control of a creature you own.
There was a ninja, so do their challenge:
Make a card call Dance of the Fae.
1 month ago
This is something that I only witnessed across the table, but it's too good not to share.
We were playing some casual 5 player commander, with me on Reyav, Master Smith, and my opponents on Marwyn, the Nurturer, Nethroi, Apex of Death, Blim, Comedic Genius, and Otrimi, the Ever-Playful/Umori, the Collector-creatures. This pre-HBer ban, and the Otrimi player has a commanding boardstate with both Opposition Agent and Hullbreacher. The Blim player has a Steel Golem, though, and he gets it through--shutting the Otrimi player out of the game entirely for about 5 turns till he gets a Murderous Rider off.
This Sultai player is one of the most level-headed people I know, but he kept shaking his head and saying "dude, I'm on all creatures..."
2 months ago
There are a bunch that I feel like would be fun, though possibly busted, together.
Also just in general my playgroup has been floating the idea that you can pair up two legends that don't have partner, BUT they have to actually be connected by lore. So pairings like Ixidor, Reality Sculptor and any of the Akromas. Ghoulcaller Gisa and Stitcher Geralf, Karlov of the Ghost Council with any version of Teysa. The legends might pull your decks into different directions, but could make for interesting deckbuilding as you try to make them work together.
2 months ago
All need a write up before being posted. Stay tuned!
6 months ago
Love it. +1 upvote from me.
As for card suggestions, have you considered Grid Monitor ? It's a similar effect to Steel Golem which I see you have included. Pyromancer's Swath is another great one and can just end the game for whichever poor soul you drop it on since they have to top deck a way to remove it and enchantments can be especially hard to remove. Mindmoil can be similarly difficult to deal with and can disrupt a lot of people's strategies. Additionally, as a piece of red ramp, Alpine Guide can be great because you get the land and your opponent gets nothing (and if they have mountains it gets really good).
Finally I just have to mention a pet card of mine, Mages' Contest . It's a red counterspell that no one sees coming and can lead to some fun games of chicken with your opponents (and gets really good in a deck like this where your opponents will likely have already lost a lot of life to your Blim, Comedic Genius , so even if they bid more life than you it can still leave them dangerously low if they play it wrong).
Hopefully those suggestions are helpful!