|Commander / EDH||Legal|
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Creature — Human Soldier
Sunstrike Legionnaire doesn't untap during your untap step.
Whenever another creature enters the battlefield, untap Sunstrike Legionnaire.
Tap: Tap target creature with converted mana cost 3 or less.
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Sunstrike Legionnaire Discussion
1 week ago
On this side, Trostani, Selesnya's Voice has created 1,000,000...,000 tokens, let's say with Sunstrike Legionnaire and Presence of Gond. Over there, Riku of Two Reflections has been spamming Displace next to Doubling Season and Eternal Witness. Sedris, the Traitor King gets annoyed and drops Last One Standing. What's the best way to find out who survives?
2 weeks ago
3 months ago
casual multiplayer deck here. usually games of 4-5 players. hit me up with some of those suggestions if you have any.
land tutoring obviously Evolution Charm if needed
6 months ago
bem77 I can respect the tribal limitations but I would recommend the combo of Midnight Guard + Presence of Gond for as many tokens as you need you can replace the guard with a Sunstrike Legionnaire and the combo stayed the same.
And I really do need to fix my mana.
8 months ago
Benthicore and Splinter Twin are infinite hasty tokens. Bounding Krasis as well or with Kiki-Jiki, Mirror Breaker. Breaching Hippocamp, Captain of the Mists, Great Oak Guardian, Midnight Guard, Sparring Mummy, Sunstrike Legionnaire, and Village Bell-Ringer as well. For unhasty there are Janjeet Sentry and Vizier of Tumbling Sands.
11 months ago
I want to thank you from the bottom of my heart for the kind words, advice, and upvote! I'm glad you like what I have so far for the description. I always get those up before asking for help on decks because if there's no description it's near impossible to help. Anyway, I wanted to make a Intruder Alarm combo deck and a Zur deck, so putting them together seem perfect! I wanted a really unique deck since my last deck was heavily based on someone else's.
I see your point about streamlining the combos. I've been worrying I was going a little too far in some places(especially with #2) and I agree with your assesment.
Yeah those two creatures, Steward of Solidarity, and Necrotic Ooze(with them in the 'yard) is the main game plan. All others are secondary and may be cut. I know the Steward isn't as good and is near useless alone but I needed some consistency without having to cash out for Demonic Tutor haha
Sun Titan is great. He hits half my deck :)
Standstill seems okay. It looks kinda easy to play around and doesn't help me if my opponent's board presence is greater. Still, I'll consider it.
Yeah, the lack of haste in the colors is killer. Swiftfoot Boots, Lightning Greaves and their tutors, and Hall of the Bandit Lord are all I have atm. The pillowfort strategy how I live the extra turn to win and I'm glad you noticed and appreciated that!
Yeah, honestly... someone telling me I'm overcommiting on #2 is exactly what I needed. You're right haha
I'll probably end up shuffling this part around a bit. I like the schoolmaster and I like how he can also combo with Sunstrike Legionnaire. I'll leave them, Hermetic Study, and Psionic Gift, then probably toss the rest.
Vedalken AEthermage is good. I'll pick one up!
Gray Merchant of Asphodel will probably be cut but Hell's Caretaker has a lot of synergy with my recursion package of Karmic Guide, Reveillark, Sun Titan, Fiend Hunter, and Auramancer. He's just generally very good and near infinite with Alarm out. I'll ditch the combo but I think he can slide into another category.
While all that's going on.
I like Trinket Mage because he's a cheap tutor, but I don't have many other targets for him.
Martyr's Cause is one I have actually! I haven't tested it out yet but we'll see!
After streamlining Combo #1 and Combo #2 here's what they could look like:
Thanks for laying everything out for my like that! Extremely helpful!
I like that way of looking at it. Pillowfort first, combo second. Thanks for that advice!
Again, thanks for laying all the suggestions out like this! It's especially helpful when you've already talked about the deck a ton and now you're giving the suggestions to go off of what you've already said. I'm finding this extremely helpful and will try to do it like this when I help people!
Ethereal Armor is an easy addition. I already have one so I'll throw it in there!
Once again, loving the summarized lists. It's nice to see what the deck could look like in this way. You are good at what you do friend. You deserve that top helper rank.
I'm glad you recognize some creativity and uniqueness in the deck. I'll gladly take all of your advise into consideration.
I'm going to be updating the deck soon, perhaps this weekend. I'd love it if you'd look at it again once I do... though I know you've definitely spent a lot of time on it haha! Let me know if it'd be okay to tag you or something :)
My sincerest thanks!
1 year ago
Thank You LeaPlath for your very detailed comment. I do see what you mean when you say the deck is poor. This deck was not supposed to see competitive play, just something I made for fun.
If an opponent playing aginst this deck has a bad deck themselves or is not a good player, this deck CAN win turn three if I just add 4 Concordant Crossroads.
Turn 3,Play-Forest, -Forest, -Forest, Birds of Paradise, Play-Presence of Gond, Enchant-Sunstrike LegionnaireWithPresence of Gond, -Forest, Play-Concordant Crossroads, Sunstrike Legionnaire Activating the infinate combo, and all of the 1/1 Elves have haste.
1 year ago
Hey with the help of everyone we can get every single Infinite Combo there is that is legal in legacy. Legacy is my favorite format to play in so if we can put together every single infinite combo legal in legacy I would appreciate it greatly.
I will start with probably the most known and simple infinite combo ever, I even made a deck based around it. Infinite Elves Mayhem(My deck).
The Combo is!!!!