Pulse Tracker

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Jace vs Vraska (DDM) Common
Worldwake (WWK) Common

Combos Browse all

Pulse Tracker

Creature — Vampire Rogue

Whenever Pulse Tracker attacks, each opponent loses 1 life.

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Pulse Tracker Discussion

TheFateless on Cleanse the Bloodlines

2 weeks ago

Josh_Estrella Thanks for the response! :D Also thank you, this is my first EDH deck I've ever made, and everyone here is being incredibly helpful :) I actually just got some of my cards in the mail today. I added in my Viscera Seer, Tainted Field, Tainted Peak, Gifted Aetherborn, Vault of the Archangel, Isolated Chapel, Bishop of Rebirth, Stromkirk Noble, and my Yahenni, Undying Partisan. I still need all 4 tutors (which is going to murder my wallet) Necropotence, Shared Animosity, and a couple of others. I'll update my list tomorrow morning, it's pretty late right now. Anyway, I'll look into Toxic Deluge since I haven't gotten a Damnation yet. I was looking into Bloodghast, but I wasn't quite sure on it since I hadn't seen anyone mention it until now. Also, I already have a Necropolis Regent in there :) I had a Mephidross Vampire, but I opted for the Necropolis Regent instead. I do see what you are saying about the Butcher of Malakir though, 7 cmc for a 5/4 even though he does fly... I think something better can go there. Some stuff I have on hand right now is Vampire Cutthroat, Pulse Tracker, Tithe Drinker (not really a fan), Voldaren Pariah  Flip, and Olivia Voldaren just to name a few off the top of my head. I was thinking maybe one of the 1 drops? (kinda leaning towards Vampire Cutthroat maybe) I'm all ears for suggestions though. Anyway, I'm kinda worried that my list a little bit light on the vampires compared to what I hear you guys say you have. I think Frank_Glascock said he has 33 creatures 30 being vampires if I remember right... Oh, lastly have you guys considered a Vanquisher's Banner? I thought that might be an ok card draw tool... You guys are the experts though

Frank_Glascock on Cleanse the Bloodlines

3 weeks ago
  1. I would play all four tutors in this deck: Demonic Tutor, Vampiric Tutor, Diabolic Intent and Enlightened Tutor. Enlightened Tutor gets a lot better with the addition of Necropotence and Shared Animosity.

  2. I am not playing Stensia Masquerade but am playing Rakish Heir. My creature count is 33 (30 vampires). My deck wants one and two mana vampires. I cut Stromkirk Noble but have been trying to find a way to get it back into the deck. I am playing Viscera Seer, Pulse Tracker, and Vicious Conquistador.

  3. I am playing Sorin, Solemn Visitor for the life gain and his ultimate is achievable.

  4. I would add all seven of the cards you have listed. Reconnaissance is not in my deck but it seems to get rave reviews. I hate to recommend cuts as I don't know what is working for you. I do not think Last_Laugh, Josh Estrella or me are playing Bloodchief Ascension, Intangible Virtue, Stensia Masquerade, Hour of Revelation, or Blood Tribute.

TheFateless on Cleanse the Bloodlines

3 weeks ago

Thank you guys again for the feedback Josh_Estrella,Last_Laugh,Lil_Kalki and Frank_Glascock! I didn't know Panharmonicon worked like that, I was told otherwise by some people at my card shop so I guess that'll be an easy cut. Going with what you said guys have said so far and to respond to Frank_Glascock-

  1. Cools, I'll get a Necropotence. I had Herald’s Horn as a maybe because I didn't know if it'd be better than Urza's Incubator but I see what you mean with the card draw, so I'll get one of those and make that swap. I have a Dark Prophecy at home, so I can get that sent to me with my other cards. Athreos, God of Passage is a cool card, I didn't know about that. I want to try him out sometime. What should I cut to put my Skullclamp back in? I did want to keep it, but I wasn't too sure on what to take out.

  2. I need a Shared Animosity. Purphoros, God of the Forge is like a really cool upgraded version of Impact Tremors that I didn't know about, I'll have to get him too. I wanted to try to use Impact Tremors somehow, but Purphoros, God of the Forge is way better. Also, I wasn't too much of a fan of Bloodlord of Vaasgoth either, so I could cut him for something. I wasn't sure about Anowon, the Ruin Sage. Should I have a Sorin, Solemn Visitor in place of one of the other two I am currently using? Also, I thought that Stensia Masquerade would be a better alternative to Rakish Heir. Same mana cost but it's an enchantment instead of a creature, and it can give first strike. I could be wrong though, I know we need to be having a lot of vampires. What do you think about the low cost vampires I have so far? Lil_Kalki mentioned cutting Stromkirk Noble, and you said something about Vicious Conquistador. I was going to put Pulse Tracker in but I saw Vicious Conquistador was essentially the same but it's a 1/2 instead. Maybe my Sanctum Seeker is already doing the same job but a bit better...

  3. Should I exchange the two tutors I have for the ones you mentioned, or find a way to squeeze in two more?

  4. I could see Boros Charm being good, I'll try to get one as well. You'll have to let us know how Dark Prophecy goes, I have one back in the states I can have sent to me.

  5. Ok so far this is what I'm at so far...

ADD- Necropotence,Shared Animosity,Skullclamp,Purphoros, God of the Forge. As I asked before, add Enlightened Tutor and Diabolic Intent? or swap them? Also add Reconnaissance.

CUT- Panharmonicon for sure, Anowon, the Ruin Sage?,Vicious Conquistador?, maybe Stromkirk Noble or Viscera Seer

SWAP- One of my Sorins for Sorin, Solemn Visitor?, Urza's Incubator for Herald’s Horn. and then find a way for a Boros Charm to go in.

Frank_Glascock on Cleanse the Bloodlines

3 weeks ago

TheFateless, thanks for the opportunity to further discuss Markov. I learned most of what I shared on the other Markov threads from much smarter Magic players. Last_Laugh and Josh_Estrella are the first two that come to mind.

I believe this rules interpretation for Panharmonicon is correct:

"The text of Panharmonicon is the following:

If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Panharmonicon will not trigger for eminence from the command zone, as it isn't the triggered ability of a permanent you control."

If this is correct, Edgar Markov would need to be in the field for Panharmonicon to net the additional vampire token.

  1. This deck is going to get board wiped. You need draw. Necropotence is an autoinclude. I would switch Urza's Incubator for Herald’s Horn. I am playing Greed, Dark Prophecy, Athreos, God of Passage, and Skullclamp.

  2. I flood the board with a lot of low cost vampires and attempt to win with Mirror Entity, Edgar Markov, Shared Animosity, Coat of Arms, Purphoros, God of the Forge and to some extent Eldrazi Monument. Sorin, Solemn Visitor, Rakish Heir and Vampire Nocturnus (testing) are a few other cards that buff the 15 one and two drop vampires I am playing. It seems you are right on the edge with ten creatures that cost one or two mana. Anowon, the Ruin Sage, Butcher of Malakir, and Bloodlord of Vaasgoth are some potential cuts if you go further with the low mana cost vampires. You are playing Vicious Conquistador which is a functional reprint of Pulse Tracker.

  3. Enlightened Tutor and Diabolic Intent are good tutors you are not playing.

  4. I play as many board wipe protection cards as I can. Boros Charm has been good. Dark Prophecy, Eldrazi Monument and Scapegoat are a few I am testing.

  5. Necropotence, Shared Animosity, Skullclamp, Enlightened Tutor, Diabolic Intent, and Purphoros, God of the Forge are automatic inclusions.

Daedalus19876 on Lord Markov Rules Here (EDH Tribal Series #4)

3 weeks ago

Looks pretty good overall :) I build Edgar as well, and he's pretty fun haha. A few small suggestions, though:

  • I'd run Austere Command over Merciless Eviction. I find the modularity of big/small creature removal to be handier than the option to exile planeswalkers, but it depends on your meta.

  • I'd definitely run Phyrexian Arena over (or in addition to) Underworld Connections. It doesn't force you to keep a land tied up in order to draw cards.

  • Anguished Unmaking is one of the best pieces of removal in the game. I'd definitely run it in this deck, probably over Hero's Downfall.

  • Harsh Mercy and Patriarch's Bidding are your best friends. Punish your opponents for not playing tribal cards!

  • I've been considering Cloudstone Curio for my list. It lets you bounce between cheap vampires, so that you can get repeated cast triggers from Edgar :)

  • Malicious Affliction is also a great piece of removal unless your meta is heavily black, haha.

  • I feel like you need some more card draw in the deck. I would recommend Wheel of Fortune, but recent buyouts have pushed it into the stratosphere. Accordingly, I'd go for something like Reforge the Soul?

And as a final suggestion, I'd try running a lot more 1-cost vampires. The ability to flood out creatures in the early game is why Edgar got banned in 1v1 ;) Pulse Tracker, Insolent Neonate, Shadow Alley Denizen, Vicious Conquistador, Vampire Lacerator...All good options, and all very low curve :) I'd try to pull your overall average curve down to 3 or lower if you're able to, so that you can kill your opponents before they put up defenses.

As for cuts...I'd remove Teferi's Protection, Kindred Boon, Blind Obedience, and probably Sorin, Grim Nemesis. They don't pull their weight enough to warrant a slot, or so I've found.

Hope this helps, and happy deckbuilding!

ihmnp on Nosferatu: A Symphony of Horror

1 month ago

Also, consider Skullclamp to draw off of the tokens that you create, since keeping a full hand in commander is so important.

If you are running Path to Exile, why not run Swords to Plowshares? If you are using it on an opponent's creature, the incremental life-gain is much less impactful than an additional land imo.

Not sure if this messes up your colors but I think Insolent Neonate could be a good upgrade to some of your one drop vampires since his ability is more relevant in a late game topdecking scenario. Along the same lines, Shadow Alley Denizen may be better than a Pulse Tracker type card as well since intimidate can be stronger than draining opponents for one (and every vampire activates it with the token!). Viscera Seer can also take advantage of the tokens you create and help smooth out those draws.

Attrition was a very underwhelming card for me for just one reason: Nonblack. A card that can be completely useless against one of the most popular colors in commander can be dead a lot of the time against a lot of creatures you want it to remove. Herald’s Horn could be good in this slot as a ramp/card advantage engine, or Mind Slash if you still want to 1 for 0 your opponents with your tokens. Inspiring Cleric also seems underwhelming, since 4 life in commander is so little and lifegain isn't a great effect in the format in general unless you are all-in on it. Consider Drana's Emissary as a replacement if you still would like the lifegain, but a card like Olivia, Mobilized for War could be better, if you have extra cards or madness vampires. Rakish Heir may also be a good replacement.

Xica on Vampire's stay midrange

1 month ago

What the guy said...
You need some way to fight decks that can run you over, Stromkirk Captain is a prime tool for that (First strike chump blockers are a nightmare, not to mention first strike + deathtouch)
Playing more cards every turn with the 8 bobs (in the person of 4x Asylum Visitor + 2-4x Blood Scrivener) also does the trick.

Vampires have Cavern of Souls over other midrange builds. They can have Lord of Lineage  Flip over other midrange decks - if that card flips it runs away with the game right there (i have yet to see midrange decks in the format that can deal with a constant stream of 4/4 flyers - hell legacy miracles uses/used such things as win condition via Entreat the Angels.
I would like to add here that Vampire Nocturnus is a finisher for aggro, and Bloodline Keeper  Flip is a win con (sadly its only 4 mana, if it would cost 1 more it would be a lot stronger)

Vampire Hexmage + Phyrexian Etchings are pretty nice too - i would like to see which other tribe has such thing!


I see vampire aggro as weak because the tribe lack quality 1 and 2 cmc creatures, so lets make a list:
Shadow Alley Denizen (Best!)
Vampire Cutthroat (its okay, perfect in some matchups, and help to drag out against other aggro decks)
Stromkirk Noble (its either terrible, or ridiclously overpowered)
And then the rest....
Guul Draz Vampire - its a vanilla 1/1 when it would matter. The tribe completely lack ways to shoot face (specially in mono black)
Vampire Lacerator - a Goblin Guide that comes down a turn later, and makes you lose life each turn (abysmal) - Goblin Guide is a waeker Monastery Swiftspear...
Pulse Tracker - how will this thing swing more than once? (Its Geistflame - that is hwy it doesn't see play)
Lets take a look at 2 cmc!
Gifted Aetherborn - great, but its not particularly aggressive
Gatekeeper of Malakir - !that is 3 mana for all intents and purposes!
Ruthless Cullblade - wait what? i am outta here...

How does an aggro deck win that is slower than others, lacks evasion, and its creatures are actively worse (when the opponent is above 10) always, since they can't get in as the enemy just plays bigger ones?



I would suggest to not use narrow hate cards that are really strong against only 1 deck (like damping matrix - which is also very slow). Using stuff that is weaker but that hates on multiple archetypes is way better, because the overlaps you will have more hate for any archetype. And drawing a slightly weaker hate cards is a lot better than not drawing the 1-2 of "game over" hate card.

Add some secondary color, it would allow you to play stuff like Engineered Explosives, Painful Truths - if you go black/red it gives Kolaghan's Command which is good against everything, and Stromkirk Captain - which solves the "they will run ya over with their bigger creatures!" problem.
And splashing a second color can easily be done on budget, you need only 1 red mana on the 3rd turn, instead having all of your mana source being dual colored.

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