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Do Zombies Dream of Brainy Sheep?

Commander / EDH Jank Tribal UBR (Grixis) Voltron Zombie

Sheriff_K


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When you have a Commander with such a big... Power, it's hard not to think of Tainted Strike as an STD. :P

Making final cuts:

I've gotten it down to choosing 3 out of 6 Cards..

Fabricate , Mystical Tutor , Chromatic Lantern , Dimir Signet , Trickbind , and card:Cemetary Reaper.

Since I have Tezzeret I feel I should have more Artifact ramp than just Fellwar/Sol which I currently have.. But does Tresserhorn even NEED Ramp? (Most Zombies are like 1-3 CMC, and the Commander himself is 4, with mostly colored Mana.. Maybe the Lantern for fixing, and not the Signet?)

Trickbind could counter his ETB (but that makes him 6 Mana,) but I mostly envision using it to stop Isochron Scepters, Umbral Mantles, Sylvalas, Paradox Engines, Vannifars, and other busted stuff.. I feel it might be necessary?

Fabricate tutors Torpor Orb, Sundial, Fireshrieker, Skullclamp, Boots, or even Sol Ring, but do I really need it when I have the Black tutors and Tezzeret already?

Mystical Tutor can get the win-con combat tricks for the most part, but I have enough of them that do I really need a specific tutor just to get them?

Cemetary Reaper I probably will cut, since it's basically a worse Scavenging Ooze for the most part..

So.. It seems like I'm leaning towards Lantern, Fabricate, and Trickbind? 'xD

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