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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Not of this World
Kindred Instant — Eldrazi
Counter target spell or ability that targets a permanent you control.
Not of This World costs less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.
legendofa on Pattern Recognition #356 - Demons
4 months ago
First, a mini-primer for anyone who wants it: Tribal was both a card type (Tarfire, Not of this World) and a descriptor of decks and themes based around a creature type, and is no longer in official use. Kindred took on the role of the card type (Altar of the Goyf, Demonic Covenant), and Typal became the descriptor (this article is about Demon typal themes).
Thinking about the Demon/Angel contrast, there are a lot more cards that hit the "fallen angel" archetype than the "ascended demon" archetype. Looking at color identity and discounting the non-M:tG-canon WH40K cards, there are more non- Angels (17, and most of them are or ) than non- Demons (9, and all but one of them are ). Similarly, there are 7 Demons that include in their color identity, and 28 Angels that have a color identity. Why is the "ascended demon" archetype so unusual? Corruption is more evocative than redemption?
DreadKhan on
Monster Feets
4 months ago
I think you should run more stuff like Lotus Petal or Elvish Spirit Guide, Legacy is an incredibly fast format, and a deck like this needs to be putting a threat on board turn 2 pretty reliably, Lands decks and Reanimator decks can both put similar (or even better in the case of Lands) creatures onto the board on or before turn 2.
To protect vs wipes you could try Heroic Intervention, it's pricey but once you've stuck a threat I feel like you need it to stay alive. Not of this World can help protect your big creature from targeted stuff fwiw, but that's neither wipes or counters!
Have you thought about something like Terastodon to deal with stuff like Ensnaring Bridge? If a Discard deck can stick their Bridge do you have any ways to deal with it? I'm not saying Discard is a prevalent deck, but it can also kill a Dark Depths before they go off with it fwiw. The nice perk of the card is if you blow up lands your opponent will have a hard time casting a wipe, while you might be able to make another large creature!
I feel like I'd be remiss if I didn't mention Once Upon a Time, I'd run it as a x4, having one in your opening hand is really, really good I've found in my elf list (which also uses a lot of mana dorks fwiw). Between Once and the plethora of 1 mana dorks I used I ended up going down to 16 lands, which I was pretty happy with in practice.
If you're TRULY desperate for ways to deal with counter magic you can try Null Brooch, I used it in an aggro list to stop wipes, but if you REALLY want to protect stuff that's already on board it can help. It's a terrible card vs rack decks, but that's why we have sideboards, right?
capwner on
5 months ago
Not of this World is an interesting choice, but makes an odd sort of sense for an all-in depths list. What do you think of Sowing Mycospawn as an uncounterable way to tutor out depths (or wasteland)? Elvish Spirit Guide or Lotus Petal might be worth consideration to turbo out your plan a turn earlier. I agree with Balaam, Bayou and 4x Wasteland would be very nice to see in here. As it is, this is impressively budget for a legacy deck! +1
PhyrexianDanial on
0 Mana Deck (Turn 3 kill)
5 months ago
So I bought the deck and it all arrived today. I have decided without even playing it that Karn, Living Legacy and Tezzeret, Artifice Master as well as Tezzeret, Master of the Bridge are must haves. I also added in Phyrexian Juggernaut and then put in 4 blue lands. I also removed Street Wraith from the deck. Then I sideboarded 1 of each of the creatures with a mana cost to incorporate the change and moved Not of this World x2 into the deck as well from the above Sideboard. It's plays smoother now but lack of defenders provides a stressful start to the game. I sideboarded some draw spells but haven't tried them in the deck.
(Note) I did try the deck before I modified it and I had a hard time getting creatures of any value but by turn 3 I started playing out but still lost Bo3.
Profet93 on
Kozilek - cEDH
1 year ago
To be clear, I wasn't necessarily suggesting Ward of Bones per say. That being said, test it out and lmk how it goes.
Regarding Pararaoh's Statue, I understand the potential. Having a stax piece like orb and then statue can make it more difficult for opponents. Maybe ramping into it for 6 mana early game hoping there is another stax piece along side of it, just for them to usually cast nature's claim or another cheap removal spell just feels bad.
Swapping out Ward of Bones and Statue in favor for either more ramp or interaction such as Not of this World would be much more beneficial IMO.
Another potential land that might be worth considering, especially given that you run Karn now is Darksteel Citadel. It can help with triggering mox opal as well, not that it is really an issue.
77hi77 on
I BEG YOUR F@CKING PARDON??!!! - Razaketh
1 year ago
Profet93 Thanks for replying! The biggest thing I'm struggling with right now is where the power of the deck is. It blows all my other decks (all casual, either upgraded precons or funky ideas I tried out) out of the water, I have playtested games where my other decks gang up on this one and it still almost always wins, even with 3 decks hating on it. That's making me think it's the one where I tell my opponents "this is my strong deck", in which case, does that change anything about how I should be building it? I'm not a competitive deckbuilder, this is all new territory to me.
I know the deck needs more interaction, it'll probably need more protection too (Not of this World and boots/greaves are on the list). I'm not trying to play cEDH, and I feel like it's in that awkward spot where it's a casual deck cosplaying as a cEDH deck, which is really messing with how I approach tuning it. Sorry, my question is pretty vague, but I guess my options are either to power it down so it's on par with my other decks, and approximately where my main playgroup likes to be (which, I don't know how to power it down without rendering it useless, it has so much ramp because it wants to cast giant spells), or I can keep it as my strong deck and tune it so it can stand up to other strong decks (and I don't know how other strong decks play, so I'm not confident I know what specifically this deck needs to keep up). I'm leaning more towards the latter: the advice I would like is, keeping it on the strong end of casual, how can this deck do a better job protecting its vital pieces against threats that other strong casual decks would have?
MightyPox on
Demon Till Your Dreams Come True
1 year ago
Hi Rocketman! How is it going?
Nice to see your Rakdos primer is still active and updated!
I appreciate the new section about Rakdos Game Theory!
Haven't played Magic for some time now but my buddy and I will be getting back at it soon.
In preparation for that I went through the Rakdos-coloured demons on Gatherer and saw that there are new demons to consider for the deck.
Bloodletter of Aclazotz
We can always use effects like Archfiend of Despair/Fiery Emancipation, so this one's really good.
My deck does most of it's damage during my turn anyhow. Definitely adding it to the deck.
Infernal Sovereign
An effect in the vein of Recycle/Null Profusion on a 6/6 flying, trampling demon may help us in a pseudo combo turn.
I'm usually always playing a land and/or spell each turn or drawing/filtering cards in other ways so skipping the draw step is not a great set back. Not sure about this one but will be testing it.
Bringer of the Last Gift
Living Death is one of my favourite cards in this deck and here it is stacked on a 6/6 flying demon.
The only draw back is that it has to be cast for which is a steep price as most of the expensive demons are reanimated. Only Hellcarver Demon may cheat it into play.
Nevertheless I will try this one out, maybe in place of Patriarch's Bidding.
Scourge of the Skyclaves
This one has been around for a while now and most of the time it will be : everybody loses half of his or her life.
In an earlier iteration of the deck I ran Havoc Festival which was nice because it speeds up things and my opponents would lose the life before me and not simultaneously.
Still for this deck I'm always looking for demons that do "crazy things" and maybe one day I will test this guy.
Concerning The Balrog of Moria: I read that you had this one on and off your deck and I think I like it.
All of it's abilities are relevant to us. If I find space for him I will test him for sure!
I read through your change log/Rakdos Game Theory/user comments and I understand that you emphasize playing the commander and therefore divert slightly away from the demon-theme.
While I think that your success proves you right, I just can't bring myself to cut a lot of demons from this deck - I'm a flavour freak on this one. :D
I'm really light on Rakdos protection (Tibalt's Trickery, Lightning Greaves and Not of this World are the only ones right now). Maybe if I could find room for Bolt Bend and Deflecting Swat I could see myself casting Rakdos more often.
On the other hand: since I've been playing this deck 1vs1 most of the time, connecting with Rakdos is devastating for my opponent and almost always leads to victory.
I also had situations when I had the mana to cast Rakdos very early in the game but had also options to do crazy stuff that could potentially win me the game.
Albeit risky I mostly tried the crazy things because this is my only deck that can do this kind of thing - the Rakdos thing. :D
I'm looking forward on reading what you think about the demon suggestions I made in this post!
Rhyno52 on
Manaless Affinity
1 year ago
jdogz32 Lotus Bloom is too slow it needs 3 round to enter the battlefield and doesnt count towards affinity until then. Also Not of this World is protecting only oe of my creatures and i think i want to cut it anyways.
So sadly both dont do much.