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making a recursion deck that revolves around sacrificing our commander to cheat out big creatures while benefitting from the sac.

This deck is some janky stuff i through together that I thought might be good.

The whole theme is to draw cards and discard creature cards and get them out using cheap recursion from either the commander or from spells like Reanimate.

Let me know what you guys think or if you have any recommendations. This is my first recursion themed deck so it's probably pretty bad.

Also this may not be ultimately optimized because it’s going to home some cards I’d like to use in a deck.

Thinking about trading Titanoth Rex with Etali, Primal Conqueror   because I like the new etali, but Titanoth has easy discard & I have the godzilla secret lair version so idk.

first play through updates!

The deck seemed to run pretty smoothly overall. However, I did have some general issues I noticed when going against stronger decks.

  1. removal, when stronger decks have infinite combos or infinite protection type spells removal is absolutely necessary so I added some more general removal.
  2. General card advantage.. I added Night's Whisper and Deadly Dispute. This also helps sacrifice our commander on demand with the second option. The biggest issue I had was figuring a way to get him into the graveyard when needed.
  3. Saproling tokens. I had no issues creating saprolings. In fact I’m going to ramp this down because I feel it’s just not needed. With Slimefoot and Squee creating them on ETB and attack (no one will block Slimefoot btw it’s free damage) we have enough to recur him when we want to.
  4. Sac outlets, I added some value sac outlets like Birthing Pod the thinking is that when we have this out, we can sac our commander to it and get out a 4 cost like Chainer, Nightmare Adept. This will allow us to immediately fill our graveyard when needed. Or we can throw Anger on the battlefield sac it some other way and give all our stuff haste. However, having options to sac our commander is absolutely necessary. I might even add the sac land to ensure I have another way to do it.

Overall cards added:

  1. Viscera Seer
  2. Deadly Dispute
  3. Night's Whisper
  4. Assassin's Trophy
  5. Feed the Swarm
  6. Noxious Gearhulk for Mikaeus, the Unhallowed
  7. Nature's Lore for a Copperline Gorge

I do like the idea of Birthing Pod because you can use it to sac Slimefoot and Squee, to search for and grab Vile Entomber, to search for any card but will most likely be a Razaketh, the Foulblooded. You can then use Slimefoot and Squee’s ability to bring back Razaketh, the Foulblooded, Slimefoot and Squee, and a Saproling token. All for 6 mana potentially 5 and two life. You also get the vile entomber which has death touch.

Some infinite combos are the following:

Phyrexian Altar + Slimefoot and Squee + Sprouting Thrinax infinite LTB + ETB + mana + Saprolings. The goal of the deck is to obtain Razaketh, the Foulblooded, if you can get Razaketh out while your commander is on the battlefield or in your graveyard and you have two things to sacrifice and have seven mana up you win the game. You can sac the two things to search for Sprouting Thrinax and Phyrexian Altar. Play them both, sac the sprouting thryiax to Phyrexian Altar then sacrifice 2 of the salrolings that spawn to the altar and use your last mana to resurrect Slimefoot and Squee and Sprouting Thrinax. This creates an extra saproling and you can sacrifice the Sprouting Thrinax to create 3 more. You can repeat this process netting 2 extra saprolings every cycle to give you infinite mana and saprolings. With Razaketh, the Foulblooded you can tutor for any other card you need in your deck such as Anger to give your creatures haste, play everything or swing out with saprolings and win the game.

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96% Casual

Competitive

Revision 11 See all

(2 years ago)

+1 Diabolic Intent main