Sprouting Thrinax

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Uncommon
Commander 2013 (C13) Uncommon
Shards of Alara (ALA) Uncommon
Promo Set (000) Rare

Combos Browse all

Tokens

Sprouting Thrinax

Creature — Lizard

When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.

Price & Acquistion Set Price Alerts

MM3

C13

ALA

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Recent Decks

Sprouting Thrinax Discussion

dawgydance on Everything Must Go

2 weeks ago

Holy crap, Braids, Cabal Minion is PERFECT for this deck. Can't believe I forgot about her. Also, I've replaced Sprouting Thrinax with Mitotic Slime because I feel I'll get more bang for my buck without a terribly steep mana cost. I decided to add Praetor's Counsel as well, since I'll probably wind up having a fairly beefy graveyard without too much effort. I really like the thought of Puppeteer Clique as well (getting a useful swing or ability with one of their own creatures, then sacrificing it for further screwiness), but I'm just not sure whom I could stand to take out to make room for him. Thanks for the help! I simply can't wait to pull these shenanigans out on my roommates.

Podkomorka on Pauper EDH Primer

4 weeks ago

I've looked over every uncommon ever printed and the only decent commanders are Scarland Thrinax, Sprouting Thrinax, and to a lesser extent a battlemage-like dude

Chaostrash on Kresh el Rasta

4 months ago

A lot of the maybeboard has cards you should really consider, I have a Kresh deck of my own, if you want to check it out, be my guest. Some cards you don't have include Boneyard Parley, Vona's Hunger, Victimize, Sprouting Thrinax, Essence Harvest, Mage Slayer, Flesh, Death's Presence, I could go on with this

Kvothesixstring on Need suggestions for an Ultimatum ...

6 months ago

My suggestion to you is to make this deck blue.

Play play sets of pila-pala, Grand Architect, Mycosynth Golem and Mycosynth Lattice. - that's probably the best way to get enough mana out fast enough to make this work. But it's also expensive as all get out, so the next option is to play cards like Kraken Hatchling Yoked Ox Wall of Fog - then I would run cards like Sprouting Thrinax Captured Sunlight and basically anything else that has "cascade." Then play cards like Oracle of Bones anything that can get you a card for free is good.

Cause honestly the ultimatum cards are too expensive to be used regularly.

bob_jones07 on Nom Nom Nom

7 months ago

another card that might work for this deck is Sprouting Thrinax. four sac triggers in one

Quesosity on Shattered Glass and Shattered Dreams

8 months ago

ThallionDarkshine Thanks for the suggestions!

I'll be adding Aspect of Mongoose back in for extra enchantment destruction. My meta has had more enchantments as of late so it'll be worth the slot.

On the land base topic, I meant that if there's fewer red symbols on a spell its "easier" to cast since it doesn't require as many red sources, thus the mana base is a bit more consistent. For example, I'm running Prossh, Skyraider of Kher and Sprouting Thrinax as strong token producers instead of the ones you listed. That said, I don't think you should exclude cards if you want to play them.

Chromatic Lantern is the best mana fixing if you can find one at a good price.

Awakening Zone will probably fine a way back in the deck. So many good options but never enough slots!

loricatuslupus on Oozing with Value (Pimped Budget Jund)

8 months ago

@Penguinn552 Yes that is true, only vs Infect though (hence the Sprouting Thrinax in the sideboard. However having the effect on a creature is not to be underestimated in an aggressive deck, and the colour combination is vital for ensuring the trigger off the Bloodhall Ooze - that's why Dark Confidant is so strong. Finally, my enchantment removal is fairly universal in order to keep it cheap, which means that they'd get blasted by my own Back to Nature! May try a couple of games where I substitute two and see if/how it affects the tempo.

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