Curse of Vitality

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Uncommon

Combos Browse all

Curse of Vitality

Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.

Price & Acquistion Set Price Alerts

C17

Ebay

Curse of Vitality Discussion

YouGotFranked on Karona Multicolor Pillowfort

6 days ago

Glad to see more Karona around. She's such a fun commander to play. If i may allow myself a few suggestions:

Rafiq of the Many Karona + any one of the vows + Rafiq lets you OHKO an opponent with commander damage.

There's also a few very interesting curses you could play with. Curses synergize well with propaganda effect. Propaganda punish opponents who attacks you, Curses rewards them for attacking someone else. If i were you, i'd take a look at them and especially those that give you the same benefits than your opponents when they triggers them, such as Curse of Verbosity, Curse of Opulence, Curse of Disturbance and Curse of Vitality.

There's obviously other curses that could be helpful, but these ones fit very well in your pillowfort gameplan.

Good luck in turning your opponents against each others :)

FenIsABasicSwamp on Gwafa Hazid, IRS agent

4 weeks ago

**

Cuts:

**

1.Curse of Vitality almost no reason to ever play this card

2.Martial Law doesn't scale well enough in EDH

3.Rhystic Circle isn't going to protect you enough from big swings

4.Rhystic Deluge same story. You have enough of these effects and they're are unconditional ways to do this.

5.Azorius Charm isn't good enough. Play Path, AEtherize, or AEtherspouts

6.Distant Memories

7.Tempt with Reflections why?

**

Adds to consider:

**

1.Solemnity + Decree of Silence

2.Inexorable Tide

3.Sun Titan

4.Blazing Archon

5.Fractured Identity

6.Mesa Enchantress

7.Sphinx's Revelation

8.Drogskol Reaver

9.Solemn Simulacrum

10.Sword of the Animist

11.Caged Sun

12.Mistveil Plains

Spirit_Logan on Any cards like the c17 ...

2 months ago

I am trying to build a combat-controlling deck. Are there any cards like the c17 curses? (Curse of Vitality, Curse of Opulence, Curse of Disturbance)

I have Curse of Chaos, Curse of the Forsaken, Curse of Stalked Prey, Curse of Shallow Graves, and the c17 curses. THEY NEED TO BE MARDU

William333 on Vampiric Bloodlust copy

3 months ago

These would be on my shortlist to replace: Crimson Honor Guard, Kheru Mind-Eater, Licia, Sanguine Tribune, Mathas, Fiend Seeker, Skeletal Vampire, Tithe Drinker, Vein Drinker, Skeletal Scrying, Kabira Crossroads, Curse of Disturbance, Curse of Vitality, Outpost Siege, Sanguine Bond, Consuming Vapors, Damnable Pact, Well of Lost Dreams

These are the first things I'd try to find a place for: Legion Lieutenant, Forerunner of the Legion, Champion of Dusk, Indulgent Aristocrat, Sanctum Seeker, Mavren Fein, Dusk Apostle, Bishop of Rebirth, Mirror Entity,Utter End, Anguished Unmaking, Vanquisher's Banner, Stensia Masquerade, Cathars' Crusade

If you're willing to spend the money these seem worth it to me: Shared Animosity, Anointed Procession, Phyrexian Arena, Twilight Prophet, Elenda, the Dusk Rose, Bloodline Keeper  Flip, Drana, Liberator of Malakir

You can also go to edhrec.com and look up your commander to find a list of suggestions for the deck.

In general, it's a good idea to replace a card with one that does something similar. Like replace something that draws cards with something else that draws cards, or something that removes you opponents' stuff with something else that does that. The deck is already well balanced so you mostly just need to put in some upgrades and take out the cards that aren't focused. Also try to be careful not to replace too many cards with other cards that cost more mana.

You can spend almost as much money upgrading a mana base as you like. In particular, you want to replace lands that come into play tapped with ones that don't. These are some lands you could get that are relatively cheap: Unclaimed Territory, Caves of Koilos, Battlefield Forge, Smoldering Marsh, Graven Cairns, and Foreboding Ruins

Vault of the Archangel doesn't get you colored mana but it offers some great utility.

DrukenReaps on Nazahn Advice (Additions/Removals)

3 months ago

Things that should work well in the deck: Nahiri, the Lithomancer, Aura Shards, Fireshrieker, Worldslayer, Shield of Kaldra, Helm of Kaldra, Sword of Kaldra, Conqueror's Flail, Basilisk Collar, Godsend, Whispersilk Cloak, Quietus Spike, Masterwork of Ingenuity, Sword of Vengeance, Rishkar's Expertise, Open the Vaults, Krosan Grip, Auriok Steelshaper, Armory Automaton, Puresteel Paladin, Stonehewer Giant

Consider removing: Alms Collector, Stalking Leonin, Hungry Lynx, Jazal Goldmane, Leonin Arbiter, Fleecemane Lion, Phantom Nishoba, Temur Sabertooth, White Sun's Zenith, Curse of Bounty, Curse of Vitality

I think some of my suggestions for adding may already be in there but that just tells you they are doubly worth it :P There may be better options then some of what I listed so you might want to take a look here too:

https://edhrec.com/commanders/nazahn-revered-bladesmith

kineticstasis on ∆ ILLUMINATI CONFIRMED V. 2.3??? ∆

3 months ago

Nice deck! I've been thinking about building Karlov and I had a couple questions about your top end choices. Personally I'm not big on cards like Baneslayer Angel and Divinity of Pride that are just big blocks of stats; how have they worked out for you? I'm also concerned Pontiff of Blight, Righteous Confluence, and Sorin Markov wouldn't give you your mana's worth. Have they performed well for you?

I have a couple cards not in your list I'm thinking about and I'd be curious to hear your opinion of them. I'm a big fan of Weathered Wayfarer in any white deck without green. Defiant Bloodlord, Rhox Faithmender and Wall of Reverence all seem like natural fits in Orzhov lifegain strategies. I recommend Ashes of the Abhorrent as dual purpose graveyard hate and extra lifegain triggers, and speaking of lifegain triggers this may be a good home for Curse of Vitality. Finally as a different top end threat I think True Conviction is really powerful here.

I saw you are trying to avoid infinite combos and chose only the Sanguine Bond half of the lifedrain combo. Has that worked out for you or have you considered swapping for the Exquisite Blood half instead? Also, if you're already playing Sanguine Bond I don't think Vizkopa Guildmage would create any infinite combos it wouldn't as well.

ZendikariWol on Marchesa-sama

4 months ago

Saw your comment in the deck advertiser. It did not fall on deaf ears.

This seems like a fun base. So here are a couple ways to make it fierce.

1) 2011 Vows- Vow of Lightning, Vow of Duty, Vow of Malice. All help "take down" your opponents' biggest threats.

2) Curses- more misdirection could be Curse of Vitality or Curse of the Forsaken. Overwhelming Splendor might be an okay game ender, and a lot of other curses are fun and worth checking out, but I'm not gonna bother listing all of them here. Look them up on the gatherer.

3) Join Forces and Tempting Offers- Tempt with Immortality, Tempt with Vengeance, Mana-Charged Dragon, and Alliance of Arms could be really fun. Giving people things makes them like you.

Also a fun idea: Blazing Archon. Neither competitive nor hard to remove, but if your opponent doesn't have the stuff, it is the worst/best.

Deathbend on Martha Stewart's Home Cooked Deck

4 months ago

Why not add Curse of Opulence Curse of Vitality Curse of Vengeance Curse of Disturbance i feel they are the vibe you are going for

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