Crypt of the Eternals

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Uncommon

Combos Browse all

Crypt of the Eternals

Land

When Crypt of the Eternals enters the battlefield, you gain 1 life.

: Add to your mana pool.

1 , : Add , , or to your mana pool.

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Crypt of the Eternals Discussion

kanniama on scarab god rotation proof

1 week ago

No red so why have Crypt of the Eternals? Just replace with some Drowned Catacomb Coming in ixalan. Also a bit too focused on the zombie type. bringing the cmc quite a bit higher than your mana base would be happy with. 1/8 of your lands come in tapped, and Crypt of the Eternals costs one to get one R/U/B mana. Check up on the ixalan coming out, Siren Stormtamer will be good, and maybe the kitesail freebooter too. cheap casts, have flying, provide protection. not zombies first time around, but great targets for The Scarab God

ryast on Build from Deckbuilder and HOD Decks

2 weeks ago

What is the goal of this deck? As in, how does it win, what is it trying to do? Right now, you have a few artifacts, a few minotaurs, a few zombies, and some others as creatures - maybe try and make it a bit more based on something specific, have one or two types of creatures.

If you go for full minotaur, you could use Rageblood Shaman, and a lot of minotaurs are black, so if you added black and maybe removed blue - I don't see much blue used - you could add Ragemonger. This deck has some pretty budget minotaurs that you could use.

If you decide on artifacts, keep Chief of the Foundry and Filigree Familiar, you can probably take out Snare Thopter. Cryptolith Fragment  Flip is alright, just for mana and chip damage. Throne of the God-Pharaoh is fine, but I don't see it being too useful, since you likely wont have many creatures. Crypt of the Eternals could be replaced, since it's just mana exchange and not actual mana, except colorless. Hangarback Walker is fun, if you have a way to buff it, and Memnite is good too. Tomb of the Spirit Dragon would work well for an artifact deck. This deck has some ideas you could look at, but isn't super budget.

All in all, make your deck more simple, because right now it's a mix of ideas rather than having a set win condition.

Drag0nDude on ARRRRR!!!! Standard Grixis Pirates

2 weeks ago

R3507: Took your advice and put 2 Vraska's Contempt in the sideboard. It is good against midrange but I don't want a 4-mana removal spell in the main. The reason I don't like Crypt of the Eternals is because the mana base is actually pretty consistent and, like you said, crypt is just a bit too slow because it is a filter land.

Thanks for the advice! I wish you the best of luck as well.

Pappyy1369 on U/R control

4 weeks ago

So I made the changes:

Removed:Fetid Pools, Canyon Slough, Submerged Boneyard x2, Crypt of the Eternals, and Manalith

Added:Swamp x2, Mountain x3 , and Chandra, Torch of Defiance x1 and added another Chandra to my side board.

Pappyy1369 on U/R control

4 weeks ago

Ok so I felt like playing a U/R control deck and looked up a pretty good one and decided to try and make it.

Well my local stores are out of Torrential Gearhulk so I had to improvise a little. I put in The Locust God but couldnt figure out a suitable 2nd replacement

Since the deck called for 4 Spirebluff Canal ( I have none) I replaced them with Highland Lake and 4 Wandering Fumarole (I had two) I tried to mana fix a little. So I added in another Submerged Boneyard, Crypt of the Eternals, and Manalith instead of another creature to replace the missing gearhulk.

I know the deck revolves around having those gearhulks and will eventually get them but this is my setup for right now.

I will have to play test to figure out a couple things!

goblinguiderevealpls on Grix and Stones, Draw Cards and Break Bones

1 month ago

Some budget land ideas as well as some ideas to support your largely basic landbase, starting with the latter

With Urborg, Tomb of Yawgmoth and/or a lot of basic swamps in which you already have, Bubbling Muck becomes a powerhouse ritual often outperforming Dark Ritual and Cabal Ritual,

same goes for basic islands and High Tide, easily ramping you to victory at very low $ and mana cost

Alternatively, you could take advantage of basic lands and artifact mana and run things like Price of Progress, Blood Moon, Back to Basics or Contamination to punish the use of nonbasic lands

Some budget yet value non-basics to consider:

Cephalid ColiseumGeier Reach SanitariumArcane LighthouseDesolate LighthouseHalimar DepthsRiptide LaboratoryBuried RuinMirrorpoolOpal PalaceBojuka BogCanyon SloughThespian's StageCrypt of the Eternals

goblinguiderevealpls on Nekusar, The Mind Razer

1 month ago

Like i said in the original post, nekusar hates creatures, in fact he kind of hates anything living/not dead lol. he is a wizard spell commander and his ability revolves around draw spells, therefore i would run 2 or 3 nekusar and very few actual combat creatures

Nekusar is a wizard, he isnt meant for combat he is meant to augment spells :) thraximundar and gravecrawler are good cards, but those are meant for zombie tribal. Which is usually dimir, but thrax is a different deck entirely and costs too much to hard cast so basically is asking for reanimation

If you want a zombie tribal deck, Sedris, the Traitor King or Grimgrin, Corpse-Born is your man, both have a place in my heart but sadly zombie tribal is very slow and often doesnt perform well.. i used to play grimgrin but his performance dissapointed me and he is the "best" zombie tribal commander, even invested/tuned he still was meh :/

Personally, id remove most of the creatures outside of nekusar and replace it with rituals and wheels

To make a long story short, If i were to make a budget list itd look like:

Enchantment 6

3x Waste Not

3x Megrim

Creature 9

3x Nekusar, the Mindrazer

4x Nightscape Familiar

2x Archfiend of Ifnir

Mass draw/discard spells 10

3x Reforge the Soul

3x Burning Inquiry

2x Windfall

2x Whispering Madness

Counterspell + mass draw/graveyard shuffle 8

4x Commit / Memory

4x Arcane Denial

Ritual goodstuff 7

4x Dark Ritual

3x Seething Song

20 land

2x Bojuka Bog

3x Cephalid Coliseum

3x Crumbling Necropolis

3x Crypt of the Eternals

4x mountain

3x island

2x swamp

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