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Thanks for taking a look at the deck.

Nice one. I think fiendish duo is a better fit than the marauders. The permanent damage is largely irrelevant. I’ve never come across one in our playgroup, but maybe i’ll get to trade it eventually. It is a rather pricy card for the effect tbh, so unsure whether it’ll make it eventually.

August 7, 2020 5:07 a.m.

So i’ve finally had an idea for where to take my pet deck. Since cutting the Nim Deathmantle combo’s this list is a bit aimless.

A new direction i want to try is

  • more (permanent based) reanimation (maybe even Living Death for fun)

  • better reanimation targets to close games faster and more decisively

  • more self mill (e.g. Emry, Lurker of the Loch, Altar of Dementia, more dredge)

  • less slowing down games. our win is slow and our control too good which leads to stale games that we win 95% of the time but nobody has fun while doing it

I’d appreciate any input and ideas for the above. What are some great reanimation targets? What are good ways to fill the yard?

Thanks for reading!

July 29, 2020 12:25 a.m.

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Finished Decks 21
Prototype Decks 15
Drafts 8
Points 30
Avg. deck rating 17.67
T/O Rank 1996
Helper Rank None yet
Good Card Suggestions 7
Last activity 6 hours
Joined 9 years
MTGO Username Savage88