|Commander / EDH||Legal|
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|Core Set 2019 (M19)||Common|
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Salvager of Secrets
Creature — Merfolk Wizard
When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
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Salvager of Secrets Discussion
1 week ago
1 month ago
@Megalomania, I already have Baleful Strix and actually I really like Wall of Omens, but probably going to go cut Mulldrifter instead of Cloudblazer. As for the Salvager of Secrets ordeal, I plan on cutting Possessed Skaab for the Recruiter of the Guard, so i can tutor for Archaeomancer or Salvager of Secrets.
1 month ago
1 month ago
1 month ago
Through testing with my own list I’ve found that Final Parting is an absolute powerhouse. If I already have some combo pieces like a Aminatou, the Fateshifter + Oath of Teferi in play I’ll put Archaeomancer in my hand and Time Warp into my grave. If I’m low on resources I’ll put Karmic Guide into my hand and Archaeomancer into the grave. Return arch, return parting, and probably tutor for more combo pieces. (I didn’t notice you’re not playing Karmic, but recommend that as well.)
Additionally, Possessed Skaab can be worse and better than Salvager of Secrets. Skaab costs UB instead of UU, is a 3/2 instead of a 2/2, can return creatures too instead of just instants/sorceries, and when it dies it exiles, but it can still be blinked.
1 month ago
dommes89: I've seen some lists that run Restoration Gearsmith, which could make sense to retrieve combo pieces from the graveyard. It's too bad there's not an ETB version of Hanna, Ship's Navigator, we'll have to run Auramancer if we also want to get back enchantments (Not that 's build has many enchantments critical to the strategy. I'm running an instant/sorcery recursion package with Archaeomancer, Mnemonic Wall, and Salvager of Secrets so that I can be degenerate with Eerie Interlude, so maybe running Obzedat's Aid would be a re-usable tool.
Given the infinite mana capabilities of Eldrazi Displacer+Peregrine Drake, Aminatou, the Fateshifter+Felidar Guardian+Panharmonicon/Oath of Teferi+land, etc. what do people think about Blue Sun's Zenith/Stroke of Genius. I'm leaning more towards Stroke, since I could immediately get it back with a previously mentioned recursion piece and draw out all my opponents. Plus the added utility of drawing to find combo pieces if you don't have infinite mana is the type of flexibility I like.
2 months ago
First of all, thank you for your Primer, it’s been a great help! Very inspirational piece of deck tech!
I’ve recreated most of the deck with some minor changes.
I’ve cut out Utter End in favour of Sorin, Grim Nemesis as a redundant effect in Aminatou + Kaya + Guardian + Panharmonicon/Oath of Teferi combo. He also provides extra draws, something the deck struggles with, in my opinion.
I reduced Islands to three, adding Halimar Depths. Having hardly any Turn 1 plays, I think it’s worth keeping a slightly riskier hand and re-arranging the top to hit the missing land. If you have a fetchland in hand, you can t2 reshuffle easily. I also found it helpful when I was running out of gas.
I decided to include Eldrazi Displacer instead of Ixidron, so also had to tweak manabase a bit. Swapping Concealed Courtyard and Darkslick Shores for Caves of Koilos and Underground River respectively brought the deck to a satisfying number of colourless sources. Displacer does not disappoint! I was able to pull of Felidar Guardian + Gonti, Lord of Luxury tonight, without Aminatou, the Fateshifter and Panharmonicon or Oath of Teferi. Instead, I had a Peregrine Drake and five lands, including Winding Canyons and Reliquary Tower. Took a while to explain to the table it’s a win lol!
I do not own an Imperial Seal so decided to go more flickery way and added Brago, King Eternal. The deck isn’t that much value oriented though, so I will probably add Rune-Scarred Demon instead as I found myself struggling to find answers at times.
Also swapped Angel of Despair for a cheaper disruption creature – Reflector Mage. More likely to get cast with Winding Canyons. I know it only hits creatures, but I didn’t find myself in the need to heavily disrupt non-creature strategies just yet.
Perplexing Chimera is still on my list. I like how you can get it back with Aminatou’s -1, but opponents will slow roll their spells in order to get rid of it or will simply wipe the board. Considering putting Draining Whelk as it’s a more reactive disruption that I can later flicker with Eldrazi Displacer or bounce back with Venser.
Insidious Dreams is proving to be disappointing as oftentimes I don’t have enough acceptable cards to pitch to it. Might go with Personal Tutor or Mystical Teachings instead. The first one if I can afford to slow roll Entreat the Dead or can use Aminatou’s +1 to put Time Warp in my hand, provided Archaeomancer or Salvager of Secrets is on the field already. The second can be good to fetch Venser, Shaper Savant, a counterspell or any other instant tutor effect. Flashback can prove useful too.
Thanks for sharing your deck with us, hopefully you’ll find my playtesting experience useful, too!