Salvager of Secrets
Creature — Merfolk Wizard
When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Printings View all
|Game Night 2019 (GN2)||Common|
|Core Set 2019 (M19)||Common|
Combos Browse all
|Commander / EDH||Legal|
Salvager of Secrets occurrence in decks from the last year
Latest Decks as Commander
Salvager of Secrets Discussion
1 month ago
Hey, interesting start on a budget version of Kess.
Some cards to consider adding:
- Baleful Strix
- Gonti, Lord of Luxury
- Arcane Signet: at TCGPlayer can get it for less than $3.
- Izzet Signet
- Dimir Signet: can get it for less than $1.
- Rakdos Signet
- Crumbling Necropolis: Grixis Tri land.
- Shivan Reef: can get it for less than $1.
- Smoldering Marsh
- Grixis Panorama
- Opal Palace
- Dimir Aqueduct
- Izzet Boilerworks
- Rakdos Carnarium
Cards to consider cutting for these:
- Temple of the False God: it will not tap for mana until your fifth turn which is really bad.
- Vivid Marsh: when it runs out of two counters it can only tap for black.
- Dimir Guildgate
- Swiftwater Cliffs
- 4x Mountain
- Guard Gomazoa or Fog Bank
- Sage's Row Denizen
- Izzet Chronarch
- Mnemonic Wall
- Salvager of Secrets
- Possessed Skaab
Baleful Strix is a two drop who draws a card when it ETB, that way you can blink it with Deadeye to draw many cards. When you assemble Deadeye + Drake for infinite mana then being able to infinite blink a creature who draws can draw your win condition or draw and cast all cards in your deck. It's possible you could have a win condition already on the battlefield or in hand or graveyard with Kess, but if not then infinite blinking Strix lets you draw it.
Gonti, Lord of Luxury can be a win condition with Deadeye + Drake. It's not opponent mill, it's better, it's opponent exile their libraries and with infinite mana you get to cast all your opponent's cards. Arcane Signet , Izzet Signet, Dimir Signet, Rakdos Signet are some two drop mana rocks so you're not only relying on lands to have enough mana to cast cards.
I don't think you need to play so many creatures who recur an instant or sorcery because isn't that what Kess is for? That's the advantage of Kess, you get to cast an instant or sorcery from your graveyard on your turns, but once you resolve that spell is exiled. An exiled spell is no longer in your graveyard to recur to your hand. Archaeomancer is the only creature you want for this effect because you also have blink spells as well as Deadeye and creature recursion/reanimation spells for Archaeomancer.
Good luck with your deck.
2 months ago
Sure thing SueMe!
It turns out Perplexing Chimera doesn't work the way I thought. It has to be on the field for the exchange effect to resolve. My bad!
Sigil Tracer has some infinite combo potential particularly with Archaeomancer and things like Dramatic Reversal and Ghostly Flicker. Tracer can do some neat things with Narset's Reversal and Snap too.
Also I just realized, you might want to slot Salvager of Secrets in place of Mnemonic Wall since salvager is a wizard.
Prosperous Pirates is another one that just came to mind and could play a similar role to Peregrine Drake
5 months ago
Cards like Spellpyre Phoenix, Warden of the Eye, Archaeomancer, Izzet Chronarch, Mnemonic Wall, and Salvager of Secrets can go infinite if you have Astral Drift or Astral Slide in play alongside your Fluctuator. With a Glint-Horn Buccaneer, Drannith Stinger, or Impact Tremors in play, this lets you infinitely ping the whole table to lethal. The fact that all of those cards are already good makes them relatively easy inclusions. Maybe include Tribute Mage and Idyllic Tutor to let you fetch some of the pieces.
7 months ago
Rhystic Study is just an absurdly good card that should be in every single good blue deck. I hate it.
The Drake combo is Peregrine Drake paired with:
- One of Ghostly Flicker or Displace, and also
- One of Archaeomancer, Scrivener, Salvager of Secrets, Izzet Chronarch, or Mnemonic Wall. (I might be forgetting one). Every time you cast the flicker spell, you get back the flicker spell and also net gain 2 mana. It's a common way for pauper EDH games to end. I hate it as well.
10 months ago
11 months ago
Hi Shelosmith, you can play the Ranger if you want. I got one Ranger in foil because I was playing it in the first place. It turns out, Mystic Sanctuary is the easiest to find part of the combo. You could make the same argument for Reap and Sow , which additionaly even finds Simic Growth Chamber or even Halimar Depths . So in the end I only play the best tutors, even though there would be more. In order to be as deadly as possible, the deck also needs a lot of slots for counterspells and such.
Btw, you could also add Vedalken AEthermage to better find Archaeomancer / Salvager of Secrets (or even Trinket Mage , which then could find Expedition Map for Sanctuary). But even though this redundancy is nice to have, in the end the deck wins more games when you have counterspells instead. Tatyova already is very very very consistent :) But if you can find slots für Ranger, Aethermage or Reap&Sow: Go for it! :)
1 year ago
Several of your combo pieces do not synergie well with Adeliz, the Cinder Wind 's ability. E.g. Ghitu Journeymage is almost only useful during the combo. Outside of it they are not evasive enough to get past opponents' creatures to reliably make use of the commander's +1/+1s. Wizards such as Neurok Invisimancer or Thalakos Seer can make the +1/+1s count every turn, and are instagibs once you are comboing off.
Also, why no Stonybrook Banneret ? It fits both perfectly in a wizard tribe deck and synergies with the commander's abilities due to Islandwalk well.
Two other cards that fit well within this deck are Compulsive Research and Deep Analysis . Once you are comboing with two Archaeomancer / Izzet Chronarch / Salvager of Secrets / Scrivener you can mill your opponents with those two cards.
1 year ago
Your list has surprisingly few places you can properly make a cut btw without losing the "amatuer versatility" of it. Kudos to you.