Sedraxis Alchemist

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conflux (CON) Common

Combos Browse all

Sedraxis Alchemist

Creature — Zombie Wizard

When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.

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Sedraxis Alchemist Discussion

italow on Inalla 2.0

6 days ago

For sure Flameshadow Conjuring is in my want list and I'll be getting asap. I was running Minion Reflector but it was very slow for my purposes.

For copies I was looking for Kindred Charge and Cackling Counterpart too, but these ones you said aren't bad at all.

Thinking about some bouncies too, like AEther Adept, Sedraxis Alchemist and Separatist Voidmage. With copying I realize they can be veeeery annoying.

Thx for help!

dlaxw7 on The Scarab's Legion

3 weeks ago

Crav96

Phyrexian Altar combos with Gravecrawler to allow you to cast the crawler from your yard an infinite number of times in a turn. He also combos with Rooftop Storm and any other sac outlet to achieve the same effect.

Likewise, Rooftop Storm combos with Sedraxis Alchemist by playing him for free. When he hits the battlefield his ability triggers and you can target him, returning him to your hand to be cast again.

Additionally, Relentless Dead can achieve the same result provided you have both Rooftop Storm and Phyrexian Altar: Sac him to the altar to make , which you then use to return the Dead to your hand. Cast him for free and rinse and repeat.

All of these allow you to cast an absurdly large number of spells in a turn, creating an opportunity for EtB effects, creature dying effects, or cast effects. Noxious Ghoul, Diregraf Captain, Diregraf Colossus, Plague Belcher, and Brain Freeze can all capitalize on this type of thing. Additionally, throwing in extra value stuff can give you extra bonuses. Mikaeus, the Unhallowed comes to mind, as he doubles the value you get off of sacrifice effects, sometimes letting you go infinite when you otherwise wouldn't, or generating absurdly large amounts of mana.

dlaxw7 on The Scarab's Legion

3 weeks ago

Also, Crav96, I've been considering throwing in Brain Freeze, since it combos really well with Gravecrawler/Sedraxis Alchemist shenanigans and works at instant speed if you don't have the combo or someone else tries to combo off

TCat769 on Inalla and the Wizards of Control

1 month ago

Thanks for the comment multimedia!

I agree, the prices on duals are ridiculous. The maybeboard for this deck is really just the "If this deck is my forever deck, buy these eventually" cards. Hence the hefty price tag. LOL.

I like Intruder Alarm a lot! Thanks for the suggestion!

As far as the wizards you suggest go, I really like Sedraxis Alchemist. He was definitely an oversight when I built the deck. I will try and make room for him! I originally didn't like Glen Elendra Archmage on paper when I was crafting the original copy of this deck. After playing this a few times now, I can definitely see her in this deck. I may snag a copy and play test her. Do you have experience with Vendilion Clique in multiplayer EDH? It does not feel like he would do enough with multiple opponents. I could be convinced though. He is one of my favorite cards in Modern. I could definitely see pulling out Izzet Chronarch and possibly see pulling out Stonybrook Banneret, but so far in my plays with this deck, Havengul Lich has been an all-star. Being able to recast Dualcaster Mage has won me so many games.

I really like your suggestions for more flash enablers. I have noticed that I need more ways to play at instant speed. Winding Canyons was definitely an oversight and will definitely be making its way in the deck. I am not completely sold on Leyline of Anticipation, but I might also snag a copy and see how it performs!

Thanks again for all of your suggestions!

multimedia on Inalla and the Wizards of Control

1 month ago

Hey, very nice, +1. I agree with all the Notable Excludes, good info.

The maybeboard of eight cards is more money than the entire deck, haha. Prices on original duals are so ridiculous.

I would replace Copy Artifact with Intruder Alarm. Copying a Sol or Lotus can be good, but Alarm can win the game or extremely disrupt you're opponents. It has more synergy with Wizards and is very good with Inalla, Azami and Colossus.

Three Wizards I recommend you add are Vendilion Clique, Glen Elendra Archmage and Sedraxis Alchemist. Wizards who can be cut for them are Havengul Lich, Izzet Chronarch and Stonybrook Banneret.

With the way you're built the deck I think the direction you should consider expanding on is flash with Wizards. Teferi already gives this ability, but you could add more cards such as Leyline of Anticipation and Winding Canyons.

Good luck with your deck.


Guftders on Number 1 Pre-con

1 month ago

Arcane Wizardry isn't THAT bad. All you need to do is grab some better etb wizards and take out the alt commanders (whom honestly add nothing to the deck) and stick with Inalla. The one card infinite combo the deck has (using Wanderwine Prophets) is stupid though, but definitely something to mention.

Here's a list of the minimum cards I added to make it decent:

Rite of Rep makes an infinite combo with Dualcaster Mage, whilst Victimize makes a sort of infinite combo with Archaeomancer and Ashnod's Altar

I will admit that trying to use one of the alt commanders isn't an idea here, as you will need to make A LOT of upgrades to make them decent.

IAmACat on The Legion of The Scarab God

1 month ago

Gempalm Polluter is a necessity for any Zombie deck. The cycling is really good.

Graveborn Muse is great to keep your hand full. Combos nicely with Rooftop Storm.

Liliana's Reaver is a good midrange card.

Lifebane Zombie is a great sideboard option vs green and white. With all the recursion in your deck, chances are you'll be exile a whole lot of cards.

Undead Warchief is amazing, and only four dollars.

Cemetery Reaper is a zombie lord.

Call to the Grave is great in that it causes all other players to sacrifice a creature on their turns, while leaving you virtually unharmed. The only problem is that your commander will be sacrificed too, but compared to the advantage, I'd say it's worth.

Soulless One and Shepherd of Rot are both good cards to consider as well.

Door of Destinies makes all your Zombies much stronger. Not to mention the shenanigans with Army of the Damned.

Sedraxis Alchemist is this deck's version of Man-o'-War. It also combos with Rooftop Storm and Door of Destinies for infinite p/t for your zombies.

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