Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Vanguard | Legal |
Vintage | Legal |
Scattered Thoughts
Instant
Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard.
eliakimras on The Horrarrr
1 year ago
Hey! Joey from EDHRECast commented on upgrades for Captain N'ghathrod here: https://www.youtube.com/watch?v=obGhfxKWkk4. He focus more on the mill side of things, so he has more targets for reanimation.
Doing my research on topics he didn't touch on, you might want to consider:
- Some evasion for your Horrors: Intimidation, Vela the Night-Clad;
- Some recursion with Beacon of Unrest, Body Double, Boneyard Parley;
- Ramp that does something else: Heraldic Banner, Midnight Clock, Phyrexian Totem;
- Draw that fills your graveyard: Fact or Fiction, Hostile Negotiations, Scattered Thoughts, Scion of Halaster.
Lands:
Just like what I did with Menacing Aura, it might be wise to stuff some utility into your lands, so you have more options when playing your matches.
In:
- Access Tunnel is a second copy of Rogue's Passage. If all else fails, it at least works on Captain N'ghathrod itself.
- Talking about second copies, Tomb Fortress is a second Port of Karfell in your build.
- Bojuka Bog is a must for when another graveyard deck gets out of control.
- Memorial to Folly is a late game alternative for gas when your hand is depleted.
- Geier Reach Sanitarium lets you sculpt your hand and graveyard for recursion later. It may also put some fatties on your opponents' graveyards for you to reanimate.
- Hagra Mauling Flip is removal on a land.
- Terrain Generator ramps you when you have nothing else to do with your mana.
- Faceless Haven is another Horror at your disposal, as long as you run
- 7x Snow-Covered Island and 7x Snow-Covered Swamp.
- And to tie all together, Tolaria West, that can search any of the lands above.
achi11es on Timing Is Everything
2 years ago
I am going to have to agree with Luke that this doesnt seem like your flavor of deck, but also I believe in you.
-
First mission, obliviously.
-
Blightsteel Colossus is not fun and never has been fun. But its good and it wins if that's the kind of deck you want to play.
-
Chart a Course is not good and you should replace it with something like Ponder or Brainstorm or if you are gonna proxy anyway Ancestral Recall. Same with Scattered Thoughts since i dont see much graveyard in here.
-
I like Delina, Wild Mage as a card but I am worried the 3/2 body will just get killed so you'll only get one turn of token making from it. If you get it early great but if you top deck it later youll just cry. Prob better in standard than EDH.
-
Its not obvious to me how "beginning of the next end step" cards resolve here. A random person on the internet said "at the beginning of the end step: Happens every end step, so if you skip your own, it will just happen again at your opponent's end step." Which is how I would rule it as well, but again I am not sure. Look that up for cards like Kiki-Jiki, Mirror Breaker to be sure before you go all in.
-
I think Last Chance just has old wording, but it says at the end of that turn, which I am not sure you avoid by ending the turn.
-
See note 2