Lazotep Plating

Lazotep Plating

Instant

Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Lazotep Plating Discussion

TwentDoggo on Quandrix Geometry

6 days ago

Crow-Umbra Thank you very much! I think some mana dorks are a great idea. I really appreciate the suggestions, because this is a great selection to work from. Lazotep Plating seems like a great fit. I have watched that video, but definitely need to check it out again. That's where I got Amphin Mutineer from but definitely want to look into other forms of creature removal. I plan on spending a little more on this deck in the future, but am trying to stick to more budget cards for the time being as I get better with putting decks together. Thank you again for your suggestions!

Crow-Umbra on Quandrix Geometry

6 days ago

Your deck looks like it's off to a great start for being new to this! One thing I'd recommend is maybe adding a couple more Mana Dorks like Fyndhorn Elves , Llanowar Elves , Elvish Mystic etc. You're creeping close to an average CMC of 4, and want to reliably cast not only Esix, but some of those bigger token producers.

I'd also recommend checking out Lazotep Plating as a board protection option, and has a token attached to it for Esix to play with. Other cheaper token producers to check out are Master of Waves , Spawnwrithe , Mist-Syndicate Naga , Scute Swarm , and Tendershoot Dryad . I would place more emphasis on Scute Swarm or Tendershoot, since they can pump out multiple tokens per turn cycle.

If you want to make use of Esix's ability, try to have creatures that have Enter the Battlefield Effects, which can be reused as you make token copies. Some potential cards for this effect use could be Reclamation Sage and Mulldrifter .

If you're interested, check out my Adrix and Nev deck Fibonacci Debauchery. It's not super budget, but I do have stuff in my Maybeboard that might be of interest.

I would also recommend checking out The Command Zone's Pre-Con Upgrade video. They talk about the Quandrix pre-con in detail and recommend some budget upgrades with Esix as the commander of the deck.

Neotrup on rules question

1 month ago

It's worth noting there's a difference between you're theoretical example and the real example. If an a spell or ability grants an ability to permanents or players (like Lazotep Plating ) it only affects permanents or players that exist when it resolves. If a spell or ability (like Kardur, Doomscourge ) changes the rules around objects, it affects objects that come into existence after it resolves.

The best example of this is the ultimate of Elspeth, Knight-Errant . When first printed, it didn't create an emblem but rather made it so permanents you control couldn't be destroyed, which was a rules change (indestructible wasn't technically a keyword at that time). This was a little confusing, as it worked very much like a keyword, which is why emblems were created and the card received errata. Interestingly, with indestructible now being a keyword, it needs to make an emblem in order to work properly.

mrweaselman on Walking Dead

1 month ago

Idk who this Willy is, but no you.

This deck is a really a mono black build that you happen to run blue for Diregraf Captain . The way I see it you can either keep with the build you're going for, which to me seems like mono black, or you can go a much different dimir amass path with cards like Vizier of the Scorpion , Gleaming Overseer , Lazotep Plating ,

Let's assume you do mono black, then let's start with creatures. Brain Gorgers and Stromgald Crusader are garbage, Tomebound Lich is mostly used in dedicated reanimator decks, and Extremely Slow Zombie is a card from a joke set, so take those all out, along with Diregraf Captain . That's 11 out. Add 2 Murderous Rider , 3 Liliana's Reaver , 2 Undead Augur , 3 Diregraf Ghoul .

For noncreature spells, take out Negate . The best mono black removal is probably Walk the Plank . So take out Go for the Throat and Ultimate Price for 3. Gravepurge and Return from Extinction can be replaced with 3 Call of the Death-Dweller . Take out Bontu's Monument for another copy of Liliana, Untouched By Death or vise-versa. Take out Necromancer's Stockpile , I just don't think it's that good. For a five drop $1-2 slot, Open the Graves is better than Call to the Grave .

If you followed all that you should have 6 slots left. Add one more Swamp so you're at 22. Then maybe 3 Dread Wanderer , 2 Fleshbag Marauder , and flex card like Risen Executioner or something fun.

ThousandOaks on Niv-Mizzet, Wheel of Hatred

1 month ago

Blaksteele Really nice protoype. Niv-Mizzet, Parun may be one of the most fun commanders in EDH. I really think you have a solid prototype here. Definitely play test it to see what direction you want to take this beast.

A few suggestions:

*Less Creatures*

Niv-Mizzet, Parun loves when you draw cards and casts spells. I would recommend playing less creatures and more spells that net raw card draw. Cards like Oneirophage seem great, but aren't as valuable as triggering Niv-Mizzet's ability. The same is true with creatures like Tolarian Kraken or Nadir Kraken where you have to spend resources on top of drawing cards to trigger an additional effect.

Instead of running the extra creatures, I would trust more in Niv-Mizzet, Parun . Fill your deck with cheap spells that draw cards, and in turn trigger Niv-Mizzet, Parun 's ability to draw extra cards and do damage. Opt , Brainstorm , Wheel and Deal , Windfall , Ponder are all great examples that exploit Niv-Mizzy so well.

If you're going to run creatures, I think you double down on creatures that punish players each time you draw. You already have Electrostatic Field , so maybe include Guttersnipe ?

*Protection and Interaction*

Niv-Mizzet, Parun 's greatest weaknesses are his mana cost (3 red + 3 blue) and protecting him. This is truly a deck that will probably not win without its commander on the field, so you really need to protect him. You should include a package of instants that will allow you to interact with your opponents' attempts to remove him. Lazotep Plating is a cheap option. Basic control magic will also be very helpful (and each one triggers Niv-Mizzy). Counterspell , Delay , Narset's Reversal , Wizard's Retort etc are all good and affordable options. Consider removing Jaya, Venerated Firemage and Tibalt, the Fiend-Blooded to make room for them. These planeswalker seem good, but will almost never net you as much value as other instant/sorceries will.

*Manabase and Mana-fixing*

As noted above, getting down Niv-Mizzet will be tough if you can't mana fix. If you are running 40 lands, make sure you have a way to fix your mana. You're going to need 3 Red and 3 Blue to cast Niv-Mizzet. In a basic land only build, to get Niv-Mizzy out on curve, you'll need to make sure you never miss a land drop and you drop down the right land each drop. Most games you'll lose, will probably be because you can't cast Niv-Mizzy. I'd add tools that make sure that happens. Arcane Signet is an easy add. Expedition Map as well.

As you build your mana base, focus on lands that don't come into play tap but can produce any color mana.

*OVERALL*

Really great starting place! You got it down to a solid win condition, you have a clear vision on how you're going to get there, and you have themes that support the plan. All you need know is focusing down on those themes a little more and finding more consistent paths to success. Well done for your second build. (Remember to include your manabase, even if its just filled with basic lands... because right now, it looks like you're playing 40 lands. With an average CMC of 3.5, that seems like a lot.)

awmyers7216 on vorel hydras/+1/+1

1 month ago

Heyoo, hope you don't find this weird. I was bored and just looking through the decklist you sent me 5ever ago. I had some thoughts on cards you might want to consider, just food for thought.

Overwhelming Stampede - awesome sorc, and you normally have at least 1 stupidly massive creature. 3 to 4 dollars.

Zendikar Resurgent - double your mana, draw cards for playing creatures, 4 bucks.

Stonecoil Serpent - not a hydra, but an X spell for you to double counters on later with vorel. I have one of these that you can just have, its like 4 or 5 bucks.

Courage in Crisis - counter on a creature and a proliferate trigger for 3 mana, pretty solid. trash common card super cheap.

Invigorating Surge - another super cheap instant, doubles counters similar to vorel's ability.

Solidarity of Heroes - same effect, more double trouble ;).

Inexorable Tide - proliferate whenever you cast a spell... pretty OP. 5 bucks.

Increasing Savagery - wowsa, that's a lot of counters, and ONLY A DOLLAR. nasty.

Bred for the Hunt - Draw cards for creatures with counters dealing dmg, cheap too.

Rampant Growth - great counterspell in these colors, worth considering since you cast really expensive spells. 1 doll hair.

Lazotep Plating - you probably have 10 of these lying around. way to protect your shiz.

Beast Within - staple removal in green.

Zameck Guildmage card draw dawg, card draw for counters. tight tight tight.

Its practically hydra tribal, get yo'self a Coat of Arms , I think you already have one in your binder.

If you decide to shell out on some cards, I think a few more expensive cards worth your while would be: Primal Vigor Branching Evolution Cyclonic Rift Rampant Growth - I have this in my Kenrith deck, its pretty great. Double Vorel's effectiveness with an equipment.

Id also put in more common ramp spells than the "draw X cards, put an extra land into play". cards like Cultivate , Rampant Growth , etc.

Lands lands lands, need better lands. Get some stuff like Command Tower , Yavimaya Coast , Llanowar Reborn , Temple of Mystery , Oran-Rief, the Vastwood , Simic Growth Chamber .

Alrighty, my rant is over.

Gleeock on Was Lazotep "meaningless"?

2 months ago

Think of it like how a Hazmat suit, or Rad-suit has a very different protective purpose from conventional armor. Lazotep Plating . It does get a little tricky as to "how organic" organic has to be to pass safely. Dead meat is still quite organic. There is also the essence thing I guess, & maybe Phyrexians are different from run-of-the-mill organics where their spirit/mind is connected enough to their more cybernetic components?

multimedia on Varina

3 months ago

Hey, have more confidence in your deck building because this is a fine start on a low budget if it's your second deck.

You already have Wonder which is good since it's the card I suggest the most that players add with Varina. My advice is focus more on Zombies and cards that can support Zombie tribal. More Zombies, less nonZombie creatures.

Budget cards all less than $1 each to consider adding:

Amass is an effect that creates a Zombie token.

Consider more cards that require you use life because Varina is a life gaining engine with Zombies.


Next step is to add 35 more lands to have a manabase to playtest. Get a temporary manabase in place with basic lands to see how many spots you have left to fill with nonland cards or how many nonland cards to cut. Make sure that basic Swamps are the most lands because you need black mana the most with Zombies.

Some budget lands $1-$2 or less each to consider adding:

Good luck with your deck.

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