Phyrexian Walker

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Phyrexian Walker

Artifact Creature — Phyrexian Construct

wolfhead on Modern Horizons 3 Predictions/Wishlist

8 months ago

I've been hoping for fireblast for a few horizons now,

With all the free spells in modern now, why the hell not.

Would Goblin Welder be too far?

I think another free creature like one of the kobolds or Phyrexian Walker would be interesting.

The Fiery Confluence cycle would be cool and I don't think would affect much,

(I'm basically using that as a placeholder because there's been a couple commander-product cards printed over the last few years I've thought would be cool in modern but I can't remember any of them right now)

I would love to see pyroblast but I don't know if they'll feel obligated to print hydro too,

Personally, I would also love to see an interesting combo piece like Helm of Obedience,

And maybe something weird for combo/control like Arcane Denial.

I think a second Gravecrawler might be interesting and hopefully wouldn't lead to superlong turns,

I would LOVE a two-mana Doran, the Siege Tower more than any other card,

I think a strictly-better Wild Nacatl / Kird Ape wouldn't hurt nobody,

And I think Chain Lightning would be sweet.

I KIND of want that legacy infect spell that gains the opponent life, but that might be too far. Maybe Berserk? Deaths shadow wouldn't mind

I think there's design space for a bauble-like enchantment, but unholy heat kind of ruined that.

An electromancer with ward would be sweet, but wizards would never encourage storm gameplay so maybe with the text "you can only cast two spells a turn"?

Also, I think back to basics would be awesome, I don't care what would happen.

CD-ROM on Mono-Black 0 Mana Cost

1 year ago

SufferFromEDHD I appreciate it, man. Scale of Chiss-Goria is useful to protect Barricade Breaker from cards like Dismember. Lotus Petal and Mox Opal can't help cast my creatures with Improvise through their abilities. If I wanted to add both of them, I should probably swap Ornithopter, Phyrexian Walker, Scale of Chiss-Goria and/or Shield Sphere for Bone Saw, Paradise Mantle, Signal Pest and/or Springleaf Drum.

TheOfficialCreator on

1 year ago

Phyrexian Walker, Ornithopter, and Memnite are all 0-cost artifact creatures that add to your artifact count and decrease Urza's cost for free. Thoughtcast and Thought Monitor are strong as well, plus Broodstar.

azja on Yuriko (Optimized) Primer

1 year ago

@Agieryna Apologies for taking so long to reply! I play edh less frequently these days, so I didn't have enough reps with my new Yuriko list to get back to you until now.

Starting with the ninjas, I've been very impressed by Moon-Circuit Hacker and Prosperous Thief; They have powerful combat damage triggers and cheap ninjutsu costs. I've also been liking Inkrise Infiltrator and Thousand-Faced Shadow which are easy to hard cast and evasive. I ended up cutting Dokuchi Silencer because I often didn't have a creature I wanted to discard, and if there is a problematic creature on board I'd rather just use a removal spell. I also found Nashi, Moon Sage's Scion pretty underwhelming, but I think it's reasonable to include if you play it with the Enter the Infinite/Thassa's Oracle combo.

I've also been pleased with Memnite and Phyrexian Walker. I didn't play them before because they don't have any evasion, but the tempo advantage they provide is so much higher than a 1-mana enabler that they're worth including. Network Disruptor has been amazing: A 1/1 flyer that also taps down a blocker is really powerful.

As for the evasion package, Cover of Darkness is much stronger than it used to be due to the higher number of playable ninjas, same goes for Wonder. And like you mentioned, Entomb is strictly for grabbing Wonder. I haven't run into the situation where I don't have a target for Entomb yet, but that's something you sign up for when you play a tutor that has only one good target.

I think that covers most of the new changes, let me know if you have any other questions/comments!

wallisface on Modern Ensoul-a-Thopter deck help

1 year ago

CRKFIEND firstly just looking at your deck now, Phyrexian Walker isn’t modern legal.

If you’re just looking for a hyper-aggressive artifact deck, i’d suggest turning this into more of an affinity build. Example decklist here (note this deck is super-affordable by modern standards, and performs very well as an aggro deck)

I think if you’re wanting to stick strictly to the enchanting-artifact plan, there’s three things you’ll need to focus on:

  • your land count feels really low considering your number of 3cmc spells - especially when you consider you’ll often be wanting to enchant & attack with one of your lands. I’d be going up to 22-23 personally.

  • its basically costing you two cards to make one creature. If your opponent is able to interact with you in 1-for-1 trades you’re going to quickly run out if resources. I’d suggest finding ways to draw cards to negate that concession. The before-mentioned Thought Monitor can be a good starting point for this.

  • Your deck is just not going to be as fast as other aggro decks out there, and realistically might be quite fragile to interaction. I think you need interaction of your own, playing as more of a “midrange” style deck, with killspells, and either counterspells or hand-disruption.

azja on Yuriko, the Tiger's Shadow (1st CEDH deck)

2 years ago

If I had to pick some creatures to cut, I'd potentially go with these:

Forsworn Paladin: menace is even less reliable than flying, and you generally won't have the mana to activate its abilities

Fourth Bridge Prowler: if your playgroup is heavy on mana dorks it can be really powerful, but otherwise it's pretty underwhelming

Phyrexian Walker/Ornithopter: good if your playgroup's decks are light on creatures, otherwise they cant get through often

Thassa's Oracle: not worth playing unless it's for the Demonic Consultation/Tainted Pact combo, since there's better topdeck manipulating enablers such as Augury Owl

Walker of Secret Ways: looking at someone's hand can provide useful info, but it's one of the weaker 2-drop ninjas in my opinion, it may not be necessary to include now that Kamigawa is out

Mist-Syndicate Naga: can definitely take over the game if someone doesn't have blockers, but making one non-evasive token can be underwhelming for 3 mana

Also I checked my list and I'm playing 29 creatures, so 32 isn't that far off!

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