Violent Outburst

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Alara Reborn (ARB) Common

Combos Browse all

Related Questions

Violent Outburst

Instant

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Creatures you control get +1/+0 until end of turn.

Violent Outburst Discussion

BMHKain on Yidris CHAOS Rends Our Cards, but only I Benefit.

1 month ago

Hold it, I changed my mind about Karona, False God . I'll try & revise this Yidris CHAOS Deck the way I intended it to be. Rules?

  1. Keep the Land Base as it is.

  2. Keep the Talismans, Rings, & Crypt for decent measure. I'll let you decide the fate of the rest of the Rocks.

  3. Aggravated Assault + Bear Umbra are in as they not only allow extra Combat, but this Bear, unlike the entire Bear Creature Type, untaps all your lands for additional Cascades.

  4. Same for Erebos, God of the Dead ; Havoc Festival might be too risky; but I got to gain life too you know.

  5. Hmmm... It seems this deck has a potential Draw Engine. I benefit from opponents discarding while I Draw, hell, Waste Not is awesome here too; likewise for Bone Miser .

  6. Chance Encounter + Frenetic Efreet WILL be a Wincon here, though I'd like several others; including a combo that for CHAOS terms, It's kinda GG if in my favor, but can cost me SEVERELY; almost to the point of a Loss; A True Battle of CHAOTICA.

  7. What Other Coin Flip Effects and/or Random effects would you put in? What other misc. CHAOS Effects would be good also?

  8. On theme w/ Cascade, what cards in Yidris' Colors might be good here, & has Cascade? ( Throes of Chaos , Kathari Remnant , Bloodbraid Elf , Deny Reality , Etherium-Horn Sorcerer & Maelstrom Wanderer are prime, but I dunno about Demonic Dread , Violent Outburst , Shardless Agent , & Bituminous Blast ... your thoughts would be good though...)

I'm at 100. This means I'll have to replace ALOT of stuff. I hope you're ready. I'll put some stuff back in, but I might need some help yet again; at least for the Wincons I described them as such...

Thank you for helping me out. :)

DuTogira on Modern shouldnt have a ban ...

9 months ago

Icbrgr this has nothing to do with the thread... but I get the sense you're relatively new to competitive card games as a whole. A lot of your arguments center around "well x card is fine because its answered by x other card" but there's a huge factor that's missing from your analysis: tempo.
The basic idea of tempo is this:
Let's build a hypothetical game of Hypergenesis v Eldrazi. The Eldrazi player plays a Chalice of the Void for 0 to counter Hypergenesis . Luckily, the Hypergenesis player is running Kolaghan's Command so he has an answer!
By your logic, this should mean that hypergenesis won't struggle with Chalice of the Void , because Eldrazi has a card and Hypergenesis has an answer.
Here's the flaw in your logic that reveals your (probable) inexperience. Chalice of the Void cost the Eldrazi player 0 mana. Kolaghan's Command cost 3 mana. That means that the Eldrazi player came out of that exchange up by 3 mana, which is a form of "Tempo" as it's labelled. The eldrazi player could resolve anything from a Matter Reshaper to a Reality Smasher (if Eye of Ugin is in play) using that 3 mana. Let's investigate what Hypergenesis could have done with that 3 mana instead. It could have played Violent Outburst cascading into Hypergenesis and WON THE GAME!

That's tempo, and the big issue with a lot of your logic is that you don't account for it. Another, more realistic example with less dire consequences:
An eldrazi player drops an Eye of Ugin . they already had a waste in play. The eldrazi player gets to play a Matter Reshaper . His opponent drops an Alpine Moon naming Eye of Ugin . Here's the "tempo breakdown". The Eldrazi player just came out 3 mana ahead AGAIN. he got one mana out of Eye of Ugin discounting the Matter Reshaper as compared with a regular land. That's +1 mana. Alpine Moon turned Eye of Ugin into a land which taps for mana. That's +2 total mana. The Eldrazi player's opponent had to spend on Alpine Moon which he couldn't spend on something else. Thats +3 total mana. HUGE tempo swing in the eldrazi player's favor, which means that this interaction is actually favorable for eldrazi. By your logic however, The eldrazi player's opponent SHOULD have come out ahead because his card "answered" the eldrazi player's card.

If you still aren't understanding this... tempo can be a complicated concept. My honest recommendation is to play magic as frequently as possible, and maybe get into competitive Hearthstone for a while before you get fed up with Hearthstone's stagnant metas and give up on the game. For all its flaws and stagnation, Hearthstone is a great learning ground for core concepts of competitive card games (sequencing, value, tempo, win-conditions, etc).

What I'm getting at is this: Sometimes it costs your opponent more to answer your card than it costs you to play it. In that situation, it doesn't matter that your card got answered, because you came out ahead on that exchange. That's the core of why Eldrazi decks are broken: They are tempo monstrosities that are nigh on impossible to stop IN A FAVORABLE MANNER.

Darth_Savage on The Temur Cascade Initiative

11 months ago

Playing with Temur and Cascade, a couple of legendary creatures come to mind; Jori En, Ruin Diver and Rashmi, Eternities Crafter, this interaction might be more fun than competitive though. Another creature that comes to mind is Epochrasite (also an artifact for Tarmogoyf), you also might want an additional cascade enabler like Violent Outburst. Tarfire is in your deck to give you a tribal card for Tarmogoyf, I get that, but it is less efficient than Lava Spike, Skullcrack or Searing Blaze.

For all this is a cascade deck, it seems to be constructed in a way which is reasonably fair. That might be it's biggest weakness, well that and the removal available in modern. In any event this is an interesting brew, I hope you have fun and my suggestions are of some help.

CavusCanis on Gruul Balls to the Wall

1 year ago

I mean, you could even cascade into Violent Outburst giving yourself ANOTHER cascade trigger. That sounds slicker than a Mwonvuli Acid-Moss. From an Arbor Elf, Utopia Sprawl on turn two.

Mccriggles on Extreme Aggression

1 year ago

Divinity_infinitum but here's my dilemma, i couldnt cascade into it with Bloodbraid Elf or Violent Outburst and I wouldnt be able to catch it with a collected company. It also wouldn't pump Monastery Swiftspear because its an activated ability. Ill run it at thursday night modern and at friday night magic and see if I like it over Colossal Might

RaberSaber on Super Aggro Jund

1 year ago

Have you considered replacing bloodbraid elf with the cheaper (in two ways) Violent Outburst if you're really going for budget then try it out I think it'd make the deck cheaper (however if you've already bought the deck there's really no point to this)

Zaueski on 5 Color Living End

2 years ago

Wear / Tear and Violent Outburst means I have 8 instant speed answers to a Blood Moon. It's all about increasing your outs.

Storm is the only UR deck on Blood Moon, and the card is still played in numerous other places.

Extirpate would indeed be a lot worse. But it's easier to play around than Surgical Extraction and no competitive deck runs it.

Zaueski on 5 Color Living End

2 years ago

The answer to a Surgical Extraction on Living End is to discard Faerie Macabre or Violent Outburst in response. If it resolves then the game is indeed over.

Load more

No data for this card yet.