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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
As Runed Halo enters the battlefield, name a card.
You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)
5 months ago
wallisface I agree regarding Fury, it can be a bit hairy. We do run 3x Dromoka's Commands (the fight mechanic ignores double strike) and chump-blocking a non-flyer isn't generally a challenge for this deck, so on the whole I usually prefer the ETB-less Fury. Tossing a red spell to get it out is a major downside for the opponent, and if we're trading hits then we only need to get a couple +1/+1's onto our Hushbringer before we're breaking even with it. But I do agree there's a potential risk depending on board state.
What I've found is that, whenever Hushbringer is weak, Archon of Emeria is strong. So much so that I'm thinking of replacing the one-off Kozilek, Butcher of Truth in the sideboard with a fourth Archon of Emeria (I don't really think this deck needs the Kozilek anyways).
For example, against Crashing Footfalls, Archon of Emeria completely hoses all cascade effects since they can't cast their "free" spell, which includes 4xShardless Agents and 4xViolent Outbursts, and means that when Crashing Footfalls finally casts off suspend they also can't do anything else that turn but sit on their hands. And without Fury's ETB, it's very hard for them to remove the Archon of Emeria.
It also hoses Murktide as mentioned before, I think that's pretty common knowledge.
For Underworld Breach it hoses Ledger Shredder, Underworld Breach (since escape counts as a cast, they can't use it), Ragavan, Nimble Pilferer's dash is pretty well hosed since it counts as a cast, Expressive Iteration while not totally hosed is definitely hampered, Mishra's Bauble becomes pretty much a dead draw. Only Teferi, Time Raveler really helps the deck but imo it's not enough.
Domain Zoo is one of my tougher match-ups. We do run 3xBoseiju, Who Endures to destroy the triomes, and we have a lot of vigilance which is helpful against aggro. Still I'd probably swap in our Runed Halos in that matchup, in addition to our Hopeful Initiates and Burrenton Forge-Tenders.
Anyways I appreciate the constructive criticisms. Hopefully with time I'll get the list tightened up more.
7 months ago
Magic_Aids Excellent advice, thank you! I was looking for something good to replace my two Cathar Commandos in the sideboard. Dusk Legion Duelist is another 1W two-drop that provides an excellent second option when Hushbringer is bad. Generally you'll pair the Duelists with the two Runed Halos when replacing all four Hushbringers (match dependent). I don't think the Duelists need a maindeck but I'm open to being proven wrong :D
1 year ago
Settle the Wreckage? (on the play, at least). I'd also say The Wandering Emperor, but I don't remember if the PrimeTime is given vigilance from those pump lands Amulet Titan plays and I'm thinking maybe they do get it...which kills that plan.
Would Authority of the Consuls help? (and if so, would a card with that narrow a focus be worth playing, even in the side?). If you KNOW you're going to be up vs AT and that deck is just constantly beating you, there should be quite a few good options. Could always go the Runed Halo route, lol..
1 year ago
Finally got the chance to play this at Modern events and have made a couple changes based on what I've found. One, Runed Halo can cripple decks that rely on one card to do most of the heavy lifting and provides better coverage than some of the stuff I had before. Two, Veil of Summer trumps Autumn's Veil in every way (even if it is more $$). And finally, the Bedeck / Bedazzle is in due to a few cards I've encountered with protection from certain colors/monocolored. Plus, if it is used with Moonveil you get to draw 2 cards.
Also, the biggest strengths of this deck lie in the ability to 5 color remove just about anything through prismatic and also flip smoldering. Biggest struggle is definitely against aggro creature removal, so if you come up against that I would say play a more patient game and do your best to survive and set up Reap the Past to get all those guys back -- they will run out of removal eventually (or burn up their hands to the point of top decking late game).
If you have more suggestions, I'd love to hear how you guys would continue to improve this deck. Try it out and let me know!
1 year ago
1 year ago
When i choose Accursed Witch Flip with Runed Halo, does it protect me from the death trigger? I don't know if Accursed Witch Flips controller chooses the target while the witch is still on the bf or after she's flipped.
Thanks for your answers.
2 years ago
2 years ago
As a Prison player, salt and ‘dick moves’ are a workplace hazard.
1) In response to a turn 1 Island into Aether Vial I played a Pithing Needle on Vial. That agitated the opponent but he scoffed and folded to a turn 3 Ghostly Prison. Game 2 went a bit longer but Sphere of Safety drew out a toss of the hands and a salty scoop. Not so much a story of a ‘dick move’ but lots of scoffing, eye-rolling, and shrugging.
2) Same deck going against Grishoalbrand. They went for a turn 1 Faithless Looting (back when it was legal). I saw enough to respond with a turn 1 Pithing Needle on Griselbrand. He stated that that ‘wasn’t how the deck wins’. Mkay. He managed to reanimate Griselbrand on turn 2 with Goryo's Vengeance. I responded with Runed Halo on Griseldaddy. I never got to find out how his deck wins. I’m my experience, whether it’s myself or my opponent, one player allows the other to dig their own grave. I don’t know whether he was trying to be condescending or throw me off my mental game but I had never had anyone give live commentary on my play.
3) Same deck against Bogles. I don’t want to dismiss this player but I wonder how locked into a solitaire mindset Bogles players find themselves in. I don’t recall the whole game as it had been years but I know I was 2-2 paired up against a 4-0 so perhaps this player thought they were sailing to an undefeated finish? They would be denied by what had to be the most interactive opponent they had on the night. They learned the hard way that Runed Halo and Porphyry Nodes in fact do not target. They stuck around long enough in game 1 to see a win-condition and then just folded game 2 after getting shut out by Sphere of Safety. They weren’t super salty but I had had a judge called over so many times in a game. I think they were just put out that a middling record stuck around long enough to knock them off an undefeated perch and likely top prize over a split. With a middling record, I got nothing but practice. Was that a ‘dick move’ on my part?