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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
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Duel Commander | Legal |
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Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Scale Up
Sorcery
Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4.
Overload (You may cast this spell for its overload cost. If you do, change the text by replacing all instances of "target" with "each.")




Andramalech on
Mono-green Toxic
1 week ago
Venerated Rotpriest, Bloated Contaminator, and a number of pump spells like Scale Up, Might of Old Krosa, and Royal Treatment for protection.
Andramalech on
Mono-green infect
3 months ago
Sliverguy420 thanks for reminding me about Scale Up. Dependent on the shell he wants to use, I'd also say Dismember, Apostle's Blessing, and Noxious Revival all cover key-actions that correlate to the typical shell requirements.
There's Draw/Go for the UG fragment. There's Aggro/Control for the BG fragment. And then there's straight gas in the Mono-G fragment. Plenty of choices to pick from!
Sliverguy420 on
Mono-green infect
3 months ago
i'd recommend replacing Invigorate with Scale Up. Ram Through would be an upgrade over Rabid Bite, but adding black for Fatal Push and Abrupt Decay would be even better.
MadPilot on
Infect 2025 (UG)
3 months ago
Why Nature's Claim when I have Force of Vigor in SB to cast for free?
No Inkmoth Nexus is a conscious decision because I want access to green mana always. Also Ikmoth is overrated in this deck as without ramp it can only kill as soon as turn 4. The Glistener Elf can do that on T2 and Plague Stinger on T3 (also without ramp). I talk about creature + Scale Up + either Groundswell or Might of Old Krosa combo.
Instead of Verdant Catacombs I have Windswept Heath which do the same.
Also dude, I have no "slow lands", what are you talking about?
Quicksilver on
Rotpriest Infection
10 months ago
It's been a while, does Scale Up allow your creatures to keep their abilities?
Dana_in_Love845 on
Ultra-Budget Simic midrange/control
1 year ago
I think Scale Up would work super well here. I also think the Llanowar copies should be switched(4 elves, 2 loamspeaker), and then maybe cut Gladecover Scout and Brushwagg for 4 copies of Slippery Bogle. Hope this helps! I think this is a cool idea for a deck and might get it tbh.
MusicGoat18 on
UR Aggro Modern
1 year ago
Andramalech, I extremely appreciate the feedback! :) Your suggestions are nice however most of them probably won't make the cut. Other than potential synergy with Soul-Scar Mage, Adeliz is a bit slow due to it having a cmc of 3. I have Sprite Dragon in my maybeboard which has a similar effect but cheaper AND the buffs are permanent. Also, with Ingenious Prodigy, it was a good thought but it's also slow and requires a higher "X" value in its cost for effective drawing. I have DRC's which dumps my spells into the graveyard for card advantage fueling Underworld Breach. As for Stubborn Denial and Royal Treatment, I have slightly better cards in my sideboard for their type of ability: Flusterstorm, which triggers prowess with storm, and it isn't hard to "storm" it in this deck, and Veil of Summer, which prevents my stuff from being countered on top of the hexproof effect as well as the potential card draw. However, since I currently cannot afford Flusterstorms right now (lol), I will use stubborn denials or Spell Pierces in its place in my sideboard. Scale Up is a cool idea with the prowess effect, so I might consider tinkering with it, but since my mana base lacks green and my deck is more UR focused (most of my green spells have another way of casting) it probably won't make a spot in the deck.
Andramalech on
UR Aggro Modern
1 year ago
Other things I thought you should capitalize on:
Royal Treatment - it gets defended until end of turn, nets another counter AND another Ward point for your cast.
Scale Up - make it big, then activate the Prowess abilities.