Scale Up

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Scale Up

Sorcery

Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4.

Overload (You may cast this spell for its overload cost. If you do, change the text by replacing all instances of "target" with "each.")

Andramalech on EDH (Elvish Demon Highlander)

1 month ago

The hardest part about your creation here from a building standpoint is the mana restriction, but I'll see your nay votes and raise you a Inscribed Tablet. Depending on your playstyle, I think some use of fetchlands for deck-thinning, some non-zero presence of Yavimaya, Cradle of Growth, potentially Audacity because relevance AND draw power. Scale Up, etc. You won't have a better friend on the site for Mono-Green unless Kamerot steps in. I sincerely wish that you find success here with this list, and a shout out to Asder on the same endeavor!

Andramalech on Mono-green Toxic

7 months ago

Venerated Rotpriest, Bloated Contaminator, and a number of pump spells like Scale Up, Might of Old Krosa, and Royal Treatment for protection.

Andramalech on Mono-green infect

10 months ago

Sliverguy420 thanks for reminding me about Scale Up. Dependent on the shell he wants to use, I'd also say Dismember, Apostle's Blessing, and Noxious Revival all cover key-actions that correlate to the typical shell requirements.

There's Draw/Go for the UG fragment. There's Aggro/Control for the BG fragment. And then there's straight gas in the Mono-G fragment. Plenty of choices to pick from!

Sliverguy420 on Mono-green infect

10 months ago

i'd recommend replacing Invigorate with Scale Up. Ram Through would be an upgrade over Rabid Bite, but adding black for Fatal Push and Abrupt Decay would be even better.

MadPilot on Infect 2025 (UG)

10 months ago

Sempifi99

Why Nature's Claim when I have Force of Vigor in SB to cast for free?

No Inkmoth Nexus is a conscious decision because I want access to green mana always. Also Ikmoth is overrated in this deck as without ramp it can only kill as soon as turn 4. The Glistener Elf can do that on T2 and Plague Stinger on T3 (also without ramp). I talk about creature + Scale Up + either Groundswell or Might of Old Krosa combo.

Instead of Verdant Catacombs I have Windswept Heath which do the same.

Also dude, I have no "slow lands", what are you talking about?

Quicksilver on Rotpriest Infection

1 year ago

It's been a while, does Scale Upfoil allow your creatures to keep their abilities?

Dana_in_Love845 on Ultra-Budget Simic midrange/control

2 years ago

I think Scale Up would work super well here. I also think the Llanowar copies should be switched(4 elves, 2 loamspeaker), and then maybe cut Gladecover Scout and Brushwagg for 4 copies of Slippery Bogle. Hope this helps! I think this is a cool idea for a deck and might get it tbh.

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