|Commander / EDH||Legal|
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|Core Set 2019 (M19)||Rare|
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Creature — Elf Druid
Other Elves you control get +1/+1.
, : Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle your library.
Elvish Clancaller Discussion
1 month ago
Depending on your budget, there are a few expensive cards that would make the deck a lot better; namely Cavern , Palace , the other 3 Companies (that is arguably the best card in the deck), that's all I can think of off the top of my head in terms of expensive cards.
You'll also want to complete some playsets to make the deck more consistent, creatures like Heritage Druid , Dwynen's Elite and Elvish Clancaller are (in my considerable experience with Elves) definite 4-ofs. Heritage Druid enables your most busted starts, Dwynen's Elite helps a lot in the grindy matchups, almost always being a 2-for-1, and Elvish Clancaller helps our little green men to stand up to the big scary creatures in modern.
Scavenging Ooze is an honorary elf, helping a lot against graveyard based decks, as well as the grindier ones that kill our guys.
Your sideboard choices don't seem optimal, there are a few cards that are just bad in modern (looking at you, Nylea's Presence and Overrun ) and some others that are just not ideal for elves ( Grafdigger's Cage non-bo with Company , for example).
Things like Beast Whisperer haven't impressed me, as it's only really useful when you're ahead and have cards in hand, once you've had your hand ripped apart or board wiped, you're likely to just be casting a 4 mana 2/3, which is embarrassingly bad by modern's standards. There are a few others that seem odd to me as well.
Take a look at this to see my preferred build and card choices
1 month ago
Llanowar Elves and Elvish Mystic are great. After Heritage Druid , they are the best one drops. That's because they can reliably set you up for a turn 2 Elvish Archdruid who makes insane mana. Yes, heritage druid makes mana, but he does so at the cost of tapped creatures. Ezuri works best with an elvish archdruid in play. But since there are only 4 Ezuris in a deck, you need more ways to get him out. I suggest either a playset of Collected Company or Winding Way taking the place of Elvish Promenade . The last card I suggest is Elvish Clancaller because it's a great alternate wincon. Getting 2 of elvish clancaller and/or elvish archdruid lets you kill people without Ezuri.
3 months ago
-4 Llanowar Envoy , +2 Paradise Druid, +2 Elvish Clancaller
Hope this helps!
3 months ago
Generally yes, but this deck isn't ramping to some big creature or spell, it's mainly built around lords with some possibility to go wide with certain spells. If you start with a Joraga Warcaller Elvish Clancaller Elvish Archdruid and Immaculate Magistrate in hand then Warcaller can be 7/7 on turn 5, 9/7 with trample if you drop Rancor on him that turn, while also giving every other Elf +4/+4 with another +2/+2 from the other lords. A bit slow for some people sure, but I don't build my decks intending to win on turn 3. Obviously that's an ideal starting hand but as long as you have a Warcaller and Magistrate plus elves you can play on turn 2 and 3 then the result is largely the same.
5 months ago
I have been working with elves for a while, and like the idea of a proliferate package, however I have been testing a UGB variant of the list.
It runs Finale of Devastation and Neoform as full playsets, along with Prime Speaker Vannifar as a one-of in the list. It wants to use Neoform with Llanowar Elves or Pelt Collector to fetch an Incubation Druid with a counter on it turn three, powering out big Finale of Devastation s for our many one-ofs, or fetching Growth-Chamber Guardian with a counter, fetching another GCG immediately.
With the full set of Llanowar Elves and Incubation Druids the deck makes lots of mana, not to mention the two-of Marwyn, the Nurturer (fetchable so we don't need 3 or 4) and between the fetchable one-of Beast Whisperer , and playsets of Elvish Clancaller and Growth-Chamber Guardian the list always can use mana, and when you get enough you can x=10+ Finale of Devastation fetching a trampler like Storrev, Devkarin Lich that has 15 power for an easy win.
Have you considered this variant?
5 months ago
MrBoombastic Beast whisperer is an unnecessary card for winning, it is a win-more card. We also run enough tutors to not require many cards of our top end to be used. 17 tutors in the mainboard, of which 9 hit Beast Whisperer . Effectively we are running ~10 Beast Whisperer s.
End-Raze Forerunners also isn't nessecary. X=10+ with Finale of Devastation is our instant-win from flooding. Also, when we flood, we flood with mana ramp from Marwyn, the Nurturer into some number of Growth-Chamber Guardian s and Elvish Clancaller s, which have high enough power not to need the pump.
Thanks for the suggestions. I may use them in a budget version!
6 months ago
I think that you are half way there for a strong elf counter deck. Evolution Sage , Incubation Druid and Biomancer's Familiar (for multiple adapt effects on your Druid and Guardian) can really get the counters flowing. Hadana's Climb Flip could add to this theme, then Simic Ascendancy for an extra win-con.
To make room for the counter theme, the first cards that I would drop are Thorn Lieutenant , Pelt Collector and Chart a Course . In my Simic Elf Counter deck, I ended up dropping Elvish Clancaller for Evolution Sage .
Elvish Clancaller occurrence in decks from the last year
All decks: 0.08%
All decks: 0.09%
Commander / EDH:
All decks: 0.0%