Withstand Death

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Withstand Death

Instant

Target creature is indestructible this turn. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Blackheart426 on

1 year ago

There's some great stuff here! What do you think about Slip Out the Back and Withstand Death for a little boardwipe protection? Orvar, the All-Form might be fun, letting you drum up a few extra bodies, too. Venomthrope and Eutropia the Twice-Favored also might be fun in a deck like this!

multimedia on elyse's vrondiss deck

2 years ago

Hey, for being new to Magic well done upgrading the precon on a budget having a good amount of cards in each area of deck building (lands, ramp, draw, removal).

What makes Vrondiss, Rage of Ancients a scary Commander is when he has indestructible. Then he can take an infinite amount of damage and each instance of damage he takes creates a Dragon.

Anara, Wolvid Familiar is a budget repeatable source of indestructible for Vronn as long as it's your turn. Roar of Challenge and You Look Upon the Tarrasque forces all defending player's creatures to block Vronn who's indestructible. Each creature who blocks does damage to Vronn which is one instance of damage to create a Dragon. This effect creates Dragons equal to the number of creatures who an opponent controls who blocked. Tamiyo's Safekeeping can also protect Vronn from targeted opponent's removal with hexproof.

If Vronn is indestructible then there's a wincon combo here to create infinite Dragons which is infinite damage to each opponent.

When Vronn creates a Dragon then Scourge does damage to an opponent, then Tempest/Outpost/Surge/Ancients does damage to Vronn or vice versa and repeat.

Some budget lands to consider replacing some basic lands:

Good luck with your deck.

TypicalTimmy on Zaren, Silverback Ironfist (Custom Commander)

2 years ago

04/30/2022 - This deck is in the very first rough draft. Basic lands are being used just to test the waters. I feel like there could be more draw.

Protection is needed. Going to add cards such as Heroic Intervention and Inspiring Call which would help when you fight multiple times per turn after they have the +1/+1 counters on them. Mortal's Resolve also helps. Withstand Death is cheap enough it should be automatically included.

bushido_man96 on Draconic Rage Upgrade

2 years ago

Entari0, thanks for the suggestions. Aggravated Assault is a $42 card!! Probably won't be adding that, and I think I have it in another dragon deck. The suggestions you made for making Vrondiss indestructible were a bit pricy, too, but it is a good strategy, and one I think I can flesh out on the cheap. My plan is to get a card like Warstorm Surge into play along with Goblin Bombardment, and then I can go infinite after making Vrondiss indestructible with a simple spell like Withstand Death.

Thanks for the suggestions!

Guerric on Ezuri 2.0

2 years ago

You seem combo hesitant, but I would still encourage you to put Sage of Hours back in. It would be excessive if you put in twenty tutors for it and tried to rush it, but sometimes the game just needs to end, and Sage is a win out of nowhere card.

Since you're running Triumph of the Hordes you are clearly not averse to infect, so I'd go ahead and put in at least Blighted Agent if not a couple of others. This can be another way to knock out a player who is about to win and turn the tide of the game. I'm also a little surprised not to see Hadana's Climb  Flip, which synergizes with your deck perfectly.

Also, it is clear you are trying to focus on one-sided board wipes, so why not Ezuri's Predation? I mean, wouldn't it be wrong not to include what might be the most flavorful card for this deck?

Also, this is a bit granular, but I'd just replace Withstand Death and like cards with counterspells like the original and Arcane Denial. They can protect your commander just as well, but can also stop a lot of other problematic things.

If I were building this I might lean into Reconnaissance Mission/Edric, Spymaster of Trest type cards with a few unblockables like Mist-Cloaked Herald and Slither Blade.

Overall you seem to have a pretty good and synergistic list, but some of the above suggestions might help you shore it up a bit.

multimedia on Draggin' Grwl

3 years ago

Hey, good upgrades for the precon. Nice Gnawbone + Charger combo. Other than Gnawbone most upgrades here are budget.

What the precon doesn't have is a way to make Vron indestructible since then he can take infinite damage to enrage which can make Scourge, Outpost or Warstorm a burn win condition. Some budget ways to make Vron indestructible:

Hammer of Nazahn, Darksteel Plate, Heroic Intervention are three expensive price ways to make Vron indestructible.

Greater Good and Goblin Bombardment are budget cards for Dragon Spirits because when a Dragon Spirit does damage it triggers. When this trigger goes to the stack it has to resolve from the stack for the Dragon Spirit to be saced. You can response to the trigger and sac the Dragon Spirit for value. Greater is draw 5 cards and Bombardment lets you do 1 damage to Vron to create another Dragon Spirit. Bombardment is also a burn win condition when Vron is indestructible.


Some changes to consider:

Good luck with your deck.

backinstep on Yeva - Mono Green

3 years ago

Yeva is my favourite mono coloured commander, as she really changes how green typically plays. Nice list! A few things..

1) Land count seems a little low, especially as your ramp seems to rely more on Seedborn Muse style effects. Stuff like Farhaven Elf and Elvish Pioneer work well for me. Also get Emergence Zone in there, handy flash back-up plan if Yeva is MIA.

2) Yeva protection. She'll have a target on her head, so more Heroic Intervention style effects are great. I use Withstand Death and Blossoming Defense.

3) Bounce effects. Instant speed creatures are great, but being able to repeatly cast for value is better. Temur Sabertooth is a baller, and even stuff like Stampeding Wildebeests and Stampeding Serow work really well.

4) Other creatures. Thorn Mammoth is hilarious, Bellowing Tanglewurm can make your beaters unblockable, Thornweald Archer and Deadly Recluse are great for surprise blockers.

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