Algae Gharial

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Algae Gharial

Creature — Crocodile

Shroud

Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Algae Gharial.

Gidgetimer on Pithing Needle vs. Infection

3 years ago

No. Infect is a static ability that changes the result of damage. It doesn't target anything, activate, or trigger. The only way to stop the counters (-1/-1 or poison) is to prevent the damage. White Knight , Champion Lancer and Fog will stop Hand of the Praetors from placing -1/-1 counters. Gladecover Scout , Algae Gharial , and Stifle will not.

SideBae on

4 years ago

Hey man! Welcome to magic. I have a few suggestions... feel free to ignore any/all of them.

  1. Dorks are one mana creatures that tap for mana. A lot of the time people don't like them, because before you play with them you don't realize how absurdly powerful they are; people are wrong. I highly suggest running at least a handful of these guys, like Llanowar Elves, Elves of Deep Shadow, Birds of Paradise, Deathrite Shaman, Fyndhorn Elves, Elvish Mystic... In general, ramping turn one is REALLY strong, since it lets you play a turn ahead of everyone else. Though they aren't one mana, you could also consider some cards like Priest of Titania or (if you're rich) Bloom Tender, which are also pretty strong.

  2. Slate of Ancestry is an interesting card to consider. You're running a lot of creatures, so I think in general using Slate of Ancestry will be card-positive for you. Note also that if you discard a creature card with it, Meren of Clan Nel Toth can just get it back for you.

  3. Plaguecrafter: This guy is messed up, and he gets you an experience counter from sac-ing himself. Also, once you're at 3 exp, you can just keep recurring him.

  4. Abrupt Decay/Assassin's Trophy: Personally, I like Abrupt Decay more since I play in a meta with a lot of counterspells and low-to-the-ground decks, but both are good. Being able to kill any card type is generally pretty powerful.

  5. Casualties of War/Windgrace's Judgment: Like (4), these can kill anything. I am preferential to Windgrace's Judgment because it's an instant, but again, both are powerful cards.

  6. Nature's Claim is a really efficient piece of spot removal for things like Rest in Peace, Grafdigger's Cage or Leyline of the Void. I suggest running it.

  7. If you're in a counter-heavy meta, Veil of Summer is an absurd card.

  8. Finally, running Ancient Tomb is worth considering. It's pricy, but the price is lower these days than it has been in a while; the ramp it offers is really, really good.

Cards I'd consider cutting:

Eldrazi Monument: Your experience may be different from mine, but I feel like this card is probably a win-more type thing in that it's only really good if you're already winning the game. You're probably better off just running card draw by something like Phyrexian Arena or Slate of Ancestry.

A few lands: If you run the dorks mentioned in (1), generally people don't play more than 33 lands.

Butcher of Malakir: The effect is good, but you already have Grave Pact and Dictate of Erebos. I think the third piece of redundancy is probably too much.

Black Sun's Zenith: Like Butcher of Malakir, I think you have plenty of ways to make your opponents lose creatures already. You're probably better off running more universal removal, like Windgrace's Judgment.

Algae Gharial, Flesh Carver, Scavenger Drake: While these aren't bad, you can probably do better. I think overall they don't have enough punch to end up in a final decklist.

Also, since you're a new player, I'd like to point out edhrec.com is an excellent resource I use a lot. You should check it out if you haven't already.

Good luck!

TangoWithTojo on Kresh, the Bloodbraided EDH

4 years ago

I have a lot of recommendations for you. These may be pricey so I apologize if they're out of your price range but here you go:

Cards To Add Show

Cards To Swap Show

Cards to Cut Show

Lands Show

GoblinsBeatElves on Shedding tears: Golgari Crocodile Tribal

6 years ago

You know, Algae Gharial could be neat here. It counters the -1/-1s being put on it, and keeps growing. It also has shroud.

TehGrief on Glissa of the Thorns

7 years ago

skoobysnackz,

Love the deck!

The Thornbite Staff + Vampire Nighthawk combo is stellar.

+1 for that combo alone.

This deck idea is fantastic, but it could certainly get filled out.

If you want to pump your Vampire Nighthawk while you are wiping the field, I would recommend Blade of the Bloodchief; definitely a no-brainer.

If you want to go creature heavy, focus on cards that benefit from things dying and swing for lethal.Cards such as:

If you want to be pure effect based, something like Blood Artist would provide a positive life-net while you're also slowly eating away at your opponents.

I am probably going to throw together my own idea for this deck; if it's alright with you, of course!

Tyrant-Thanatos on Algae Gharial - When do …

7 years ago

yeah, specifically, when a triggered ability triggers, it doesn't go on to the stack until the player who controls it get priority. Algae Gharial will trigger during the resolution of Blasphemous Act, but its triggered ability will not be put onto the stack, much less resolve, until after Blasphemous Act has resolved and killed Algae Gharial.

In order for the Gharial to benefit from a boardwipe like that, you'd have to protect it from it. something along the lines of Sword of Fire and Ice or Mark of Asylum (which would protect your entire board from Blasphemous Act)

acbooster on Algae Gharial - When do …

7 years ago

It'll get no counters.

Blasphemous Act deals 13 damage to every creature, all at once. Then, each one will die from having lethal damage marked as a SBA. Even though the ability triggers for each other creature, the Algae Gharial is no longer on the battlefield by the time the abilities resolve

ekrow on Algae Gharial - When do …

7 years ago

We're playing commander and I just casted Blasphemous Act to wipe a board of about 15 creatures.

Will Algae Gharial (that was a 4/4) get the +1/+1 tokens now - because other creatutes die - and surive the 13 damage from Blasphemous Act ?

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