Jade Mage

Jade Mage

Creature — Human Shaman

{2}{G}: Put a 1/1 green Saproling creature token onto the battlefield.

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Printings View all

Set Rarity
Commander 2013 (C13) Uncommon
Duel Decks: Ajani vs. Nicol Bolas (DDH) Uncommon
2012 Core Set (M12) Uncommon

Combos Browse all



Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
2019-10-04 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Jade Mage occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Golgari: 0.11%

Jade Mage Discussion

Oilcountry89 on No Cost is to High For Nikya of the Old Ways

2 weeks ago

I always pictured Champion of Lambholt mainly in a token deck, but with Ant Queen or Jade Mage my board would be unblockable pretty quick. I never realized the similarities between Zhur-Taa Druid and Klothys, God of Destiny.. that’s a change I will make for sure. Thanks

triproberts12 on Funguy!

1 month ago

If you're going to be fungi tribal, run Thelon of Havenwood as your commander.

If you're going to be saproling tribal, Ghave makes more sense, although you'll probably want to lean away from fungi and into Tendershoot Dryad, Verdant Force, Verdant Embrace, Necrogenesis, Verdeloth the Ancient, Aura Mutation, Death Mutation, Jade Mage, Nemata, Grove Guardian, Seed Spark, and Morbid Bloom.

If you just want pure power, Ghave combos by accident. I'm not sure how popular he is now, but he was considered cEDH at one point. Check out his EDHREC page.

tspalding on Slimefoot, The SaproKing

2 months ago

If you can generate and sac saprolings at a consistent rate Snake Umbra does some work refilling your hands.

I’ve also really liked Seedborn Muse and Wilderness Reclamation in my list. With Slimefoot, the Stowaway or Jade Mage out they allow you to dump mana into saproling production on opponents turns

I know it’s out of your cmc range but I really find Bolas's Citadel does a ton of work the moment it hits the table

TangoWithTojo on Kresh, the Bloodbraided EDH

3 months ago

I have a lot of recommendations for you. These may be pricey so I apologize if they're out of your price range but here you go:

Cards To Add Show

Cards To Swap Show

Cards to Cut Show

Lands Show

multimedia on Seeking Assistance Simic Tokens

3 months ago

Hey, you should consider looking into using Ezuri, Claw of Progress as the General for your deck. Ezuri can be an enabler for big green ramp with mana dorks that can tap to make mana equal to their power and/or number of +1/+1 counters they have.

At combat put all the experience counters on one of these dorks and then use that dork to make mana at your second main phase or after. Use all this green mana with token mana sinks:

Other reasons to use Ezuri with tokens are to take more advantage of Champion of Lambholt and Sage of Hours . Lambholt can make your token army unblockable and she gets a counter whenever a token is created. She can get huge with Ezuri and tokens. Hours can give you infinite extra turns with Ezuri. All Hours needs are 5 experience counters which can be placed on him via Ezuri each combat. This lets you attack with the tokens at the extra turn and keep doing this until all your opponents are dead.

Olive_pdx on Caution Slime ahead

7 months ago

crash328 I think your approach is fine, it just all depends on preference. You get benefits from the bodies in the GY and ramp, that's fine. I run Sakura-Tribe Elder and "classic" ramp, and I may add Burnished Hart back in the rotation and that's fine too. I do find the populate mechanic interesting for your deck, though the only issue is drawing into populate cards with no spore counters on the board, seems like maybe you'd get stuck once in a while. I chose to just make mana and have lots of cost reductions to make saprolings through Slimefoot, the Stowaway himself or Jade Mage and of course Seedborn Muse to keep making them each turn!

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