Jade Mage

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Jade Mage

Creature — Human Shaman

{2}{G}: Put a 1/1 green Saproling creature token onto the battlefield.

IHATENAMES on slimefoot saprolings

1 week ago

I'm unsure what direction you are planning as you seem to spread out a bit. Here is my suggestion though.

Focus on aristocrats and tokens(preferably saprolings))

Token doubler Parallel Lives Second Harvest Doubling Season

Token Makers Bramble SovereignFungal Plots Tendershoot Dryad Fungal Sprouting Golgari Germination Jade Mage Sprout Swarm Saproling Symbiosis Korozda Guildmage

Free Sac outlets are essential Viscera Seer Carrion Feeder

Ramp Growing Rites of Itlimoc  Flip Circle of Dreams Druid Cryptolith Rite Ashaya, Soul of the Wild Rishkar, Peema Renegade and kinda Gala Greeters

Saprolings synergies if you want Psychotrope Thallid

Toski, Bearer of Secrets maybe for additional card draw

Wincon ideas Aristocrats like Blood Artist Overwhelming Stampede Pathbreaker Ibex Yedora, Grave Gardener combo. I don't remember what the other pieces are atm. Yavimaya, Cradle of Growth + Life and Limb + way to profit off of every land dying or at least get ahead.

My golgarideck

zachz on thrun the last troll

2 months ago

I'd second that you have a shortage of creatures in the deck. Right now an average card draw would be 16% creature, counting Batterbone. This limits a lot of options when 33 cards (15 artifacts, 4 instants, 10 enchantments, and 4 sorceries) in your deck require a creature you control.

There is a lot of mana ramp and card draw in this deck, which is great! Running low on cards midway through a game kills the momentum. But the odds are that you will draw cards that augment your creatures, more than you will draw an actual creature.

Additionally, you have three cards that deal with flying creatures, not counting the five fight cards. This feels low to me but you will know your competitors better.

For card suggestions, I would look into cards that summon creatures as a side-effect. Dreampod Druid, Fists of Ironwood, Fungal Sprouting, Jade Mage, Sporemound come to mind. These are just examples that bring in Saprolings, but your 33 cards that augment creatures would easily beef up the tiny 1/1 tokens.

zachz on No ability bears

2 months ago

If you want more no-ability creatures out fast, you could try Jade Mage or Khalni Garden, or late game Avenger of Zendikar.

If you are focusing on bears as a tribal deck, I am always for recommending Coat of Arms, as it increases exponentially with number of same subtype on the field.

Elemental Bond would be great seeing as your creatures will have counters, petroglyph buffs, or Ruxa buffs, and will always be coming out with 3 power.

king-saproling on Mana Burn

9 months ago

You might like these:

Personally I would cut these:

  • Spectral Searchlight (doesn't get Yurlok out faster)
  • Greenweaver Druid (doesn't get Yurlok out faster)
  • Dictate of the Twin Gods (does not amplify Yurlok's effect)
  • Blaze (not very impactful unless you are already in a strong position, in which case it is not needed)
  • Flameblast Dragon (same as Blaze)
  • Xantcha, Sleeper Agent (helps your opponents while hosing your strategy)
  • Howling Mine (helps opponents)
  • Koth of the Hammer (slow)
  • Klothys, God of Destiny (slow)
  • Thought Vessel (doesn't produce colored mana)

skelegon on Fungi

1 year ago

So if you want this to be fungus based maybe use Thelon of Havenwood or maybe lean into the saporling part a little harder. Some cards to look at for saporling: Fungal Plots Verdant Force Tendershoot Dryad Sprout Swarm Jade Mage. For fungus: Sporesower Thallid Fungal Bloom Savage Thallid Smell Fear. Either or just good cards: Sylvan Anthem Necrogenesis Utopia Mycon Moldervine Reclamation all of these are under $10 and more or less fit theme. Of course feel free to do whatever you want.

DemonDragonJ on Other 'Philes

1 year ago

The new Triskaidekaphile is a very awesome card, but I do not like how only blue has another alternate win condition, so I have decided to make a new 'phile for each of the other colors. The general rule that I followed was that each creature would have a static ability, an activated ability, and a win condition that would trigger at the beginning of the player’s upkeep that both the activated ability and static ability could facilitate.

Luxophile Show

The name of this card means "light lover" or "lover of light," and it is a combination of Alabaster Mage and Felidar Sovereign, but the win condition is stricter, since player begin at 40 life by default in EDH. To balance that, it can also increase the power and toughness of creatures, to make it easier to reach the require life total.

Necrophile Show

The name of this card means "death lover" or "lover of death," and it combines Onyx Mage and Mortal Combat, but I changed the conditions for the triggered ability; I made it count all graveyards and then increased the number of creature cards that were required to win the game. I also gave it a way to put creatures into graveyards, which the original enchantment cannot do.

Here is an alternate version of necrophile that I also made.

Necrophile Show

This is an alternate version of necrophile that functions as a sacrifice outlet, to fulfill its win condition even more easily, but it also breaks from the mold of the other creatures, so I am not certain which version I prefer.

Pyrophile Show

The name of this card means "fire lover" or "lover of fire," and it is modeled after Chance Encounter, whose main problem is that it does not provide a method for flipping coins, so I added such an ability to this creature. I also chose to use +1/+1 counters, rather than luck counters, because they have a better synergy with creatures, but I also increased the requires number of counters, because of how easy those counters are to exploit. My original version of the activated ability was ", : flip a coin, if you win the flip, pyrophile deals 3 damage to any target; if you lose the flip, pyrophile deals 2 damage to any target and 1 damage to you," but I changed it to be higher risk, higher reward, which is a central philosophy of red (that it also shares with black). Is 3 power too high for this creature? Should it instead be a 2/1?

Zoophile Show

The name of this creature means “animal lover” or “lover of animals,” and I am perfectly aware that both this creature and necrophile have highly suggestive names, but I feel that those names are appropriate for these creatures, given their abilities. This creature is a combination of Jade Mage and Epic Struggle, but I made the activated ability more color-intensive and also increased the number of creatures required to win, since it now compensates for the enchantment’s weakness of not being able to generate creatures on its own.

What does everyone else say about these creatures? Do you like them?

DungeonPillow on Shaman Mana Ramp

1 year ago

Hey came here to get some inspiration for my own sachi deck (I want to upgrade it from my budget to a slightly better deck), so I'll definitely put in that winter orb :)

My suggestion for your deck would be Jade Mage and Helix Pinnacle and depending on your playgroup a Sandwurm Convergence . Vigor is just a creature deck super star Imo.

Some good lands are Castle Garenbrig , Mosswort Bridge and Bala Ged Sanctuary

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