Hello. I have been playing Magic for about 5 years now. I play exclusively on untap.in at this point, so budget isn’t really a concern for my decks (considering everything’s free on there). Have always enjoyed playing Modern, recently started playing EDH.

When I was 11, I went to a trading card camp during a week in the summer. There, I learned how to play MTG, and I was interested from the start. I got my first deck and 500 random cards shortly after.(Before this, I could only play Pokémon TCG. I still can, I would just be terrible at it now).
When I was 10, and I still played Pokémon, I didn’t know what MTG was yet. I found a Stormfront Pegasus in a closet somewhere, and was utterly confused. What were those little numbers in the corner? How did it attack? Where was its HP? I didn’t understand it. My first rare was a foil Mayor of Avabruck  Flip, which inspired me to make my first deck, werewolves. My first mythic was a Medomai the Ageless.
Favorite:

Color:

Favorite:

2:

3:

4:

Least Favorite:

I’ll really play anything if I have a cool deck in those colors. Green is just my favorite to play.

Color Combination:

{G}{R} is definitely my favorite to play. Mono-Black and mono-green are some of my other favorites

Formats:

I play Modern and EDH

Card: Not really sure if I have a favorite. Terror of the Peaks is probably up there, awesome art and awesome effect

Tribe:

In terms of my favorite to play Hydras, Dragons, Vampires, Merfolk, and Werewolves. Used to be Goblins (hence my username), probably not any,ore. Goblins are still neat though.

Combo: Gilder Bairn+Paradise Mantle+Training Grounds

I like this combo because this is a more unexpected combo, not known by many people. I also like it because it has many ways it could work: Infinite loyalty counters on Jace TMS, infinite charge counters on Umezawa's Jitte, Aether Vial, or Darksteel Reactor, or Pentad Prism, infinite +1/+1 counters on a Primordial Hydra, infinite card draw with Vexing Sphinx, etc. See my deck Emrakul Turn 4! (Insane Combo) for inspiration.

Plane:

Innistrad. Ikoria, Tarkir, Zendikar, and Lorwyn are some other favorites

Well, there’s all that. Don’t really know what you’d have questions about, but ig you can ask if you do.

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Said on Need help with …...

#1

Other than the 1-of Eternity Vessel, I don't really see what the lifegain part of this deck is meant to be doing. There's no other payoffs other than that, and it seems like it's just hurting the deck, since it's playing bad cards that happen to have lifegain. If you're not too attached to that part, I think I would try to just cut that section out and go more fully in on the landfall theme, since that's the more supported half, so the deck isn't getting pulled in too many directions.

That said, trying to be a more midrange-ish deck with the landfall theme to be able to close out the game seems like it might be alright in more casual settings. If that's the direction this deck is going to go in, you definitely need more interaction to be able to answer the opponent's plays.

Tomb Hex just seems like a bad card. Yes, it fits with the landfall theme, but even if you've triggered landfall, it's still worse than many other removal spells. I'd definitely think about switching that out. Doom Blade/Go for the Throat/Oblivion Ring are okay, but there are definitely better options. Fatal Push, Path to Exile, and Vindicate/Kaya's Guile/Damn as 1-2 ofs could be decent, as more versatile removal spells for a bit later in the game. The discard spells that Caerwyn mentioned are also great, and I'd definitely try to fit some Inquisitions in.

Soul Stair Expedition, Guul Draz Overseer, and Emeria Shepherd all seem like they might not be impactful enough in the deck, seeing as you don't have that high of an amount of creatures, and high creature counts in the deck is what all of those benefit from, Emeria/Stair to recur them, and Guul Draz to buff them, as well as the latter two being very expensive cmc-wise. As much as they do fit with the landfall theme, I think those are probably potential cuts. Felidar Retreat seems like it would be higher impact, and gives you some more cards to fit the landfall theme, you could maybe try that one? Fearless Fledgling might also be decent, and is pretty low cmc.

Also, I know you had a budget for the deck, but there's still some cheapr dual lands you could play that would fit in it. Stuff like Shineshadow Snarl or Caves of Koilos is relatively cheap, and could probably help your mana a bit.

Definitely take this with a grain of salt, as there is some subjectively in building stuff like this, and no 'correct' deck, but I think I would try going with something like this:

4x Bloodghast

4x Caves of Koilos

3x Mind Stone

3x Emeria Angel

3x Night's Whisper

4x Evolving Wilds

3x Fatal Push

3x Fearless Fledgling

3x Felidar Retreat

4x Inquisition of Kozilek

2x Ob Nixilis, the Fallen

4x Path to Exile

6x Plains

1x Retreat to Hagra

4x Shineshadow Snarl

7x Swamp

2x Vindicate

September 23, 2021 11:22 a.m.

Took the first one, thanks!

September 21, 2021 7:19 a.m.

Love the list so far, it's awesome to see someone else trying modern werewolves with IMH coming out. Based on my own list and my experiences in modern, I think I have a few suggestions that might be helpful:

  1. Village Messenger  Flip is another werewolf one drop, if you find yourself needing a bit lower of a curve. Having haste and menace of the flip side is decent enough for an aggressive creature in modern. I don't know if you've found yourself wanting that or not.

  2. Manabases can definitely be hard to build on a budget, but I generally like to try the show lands such as Game Trail for budget lists, as they're usually pretty cheap. In this case, it seems like it'd work fairly well with your current manabase, with the Stomping Ground already caring about basics.

  3. Duskwatch Recruiter  Flip seems like it'd be great in your list (Maybe shave a few Hound Tamers or Reckless Stormseekers for it to lower your curve a bit?) Gives you card advantage and a discount on creatures once it flips.

Just throwing ideas out here, this is definitely all up to what you feel the deck needs/how it plays. Good luck with the list!

September 16, 2021 5:39 p.m.

Hey Saccox,

Sorry for not responding earlier. I saw your message here and meant to respond to it, but I guess I forgot. Whoops :/

Haven’t really looked at this deck in a while, but yeah, that’s definitely an improvement. I’ll make that swap. Your deck looks pretty cool too.

Unrelated to this deck, but thanks for following and the upvotes on some of my stuff. Much appreciated!

September 7, 2021 12:57 p.m.

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