Epicurus on Card creation challenge
1 week ago
Darigazz, The Shivan Dragon
Legendary Creature - Dragon
Affinity for Mountains
Flying, Haste, Ward
Whenever ~ enters or becomes untapped, it deals 3 damage to each nonflying creature and each Planeswalker.
Sacrifice a Mountain: Destroy target Land. If that land was nonbasic, ~ deals 2 damage to each nonflying creature and each Planeswalker.
5/5
Stardragon, I hope this answers your challenge satisfactorily. If not, then ignore the following and reissue the challenge.
Make a representative for Vodalia on Dominaria in this same context.
Hallicard on Drop kicking Italy
1 week ago
Thanks, I built it and 3 others with a Set restriction this is by far my favorite of the pre built pod.
BotaNickill on Firebenders Always Lie!
1 week ago
Hunga Thank you for the feedback! I always appreciate it. I have been struggling a bit lately gettin the "W" on Arena Standard Ranked since the new set released. Need to make a few changes to keep it fresh for sure. My creatures are pretty easy to nerf, and I don't have enuf burn to finish em off, and no protection, so a lot of it is about timing and tempo. I am So Anti Blue and hate getting counterspelled that I usually glom onto a "good can't be countered" card, but yeah, they usually just kill the poor Squelcher before he even gets a chance to shine. Same story with the Firebending Student. I have cards to give her haste and trample in there to get the damage across, and same for the fliers, but yeah, running out of gas is real. Opera Love Song helps a bit with the gas and also provides prowess. I'll try out the Demonic Ruckus and see if the menace helps.
Long_Con on raggadragga, gorguts boss
1 week ago
Hey, just checking out other Ragga decks for ideas, mine is Raggadragga Mana Saga and it consistently delivers a stream of fatties by turn 5-6. I see you have a great selection of power-scaling mana dorks in Heronblade Elite, Kami of Whispered Hopes, and the others. Rainveil Rejuvenator is out there, worth it I think for 1 more mana, considering these guys run the engine of the deck. You can also cast things off the back of another creature's toughness via Arbor Adherent... not self-scaling, but if you cast a big fatty as the first one, you can riff off that while your dog druid gets bigger as well.
I have some excellent ideas about the 7+CMC spells that trigger the Ragga goodness as well, if you want to have a look. Summon: Bahamut and Tyrranax Rex are great ones, and Etali, Primal Conqueror is better in this deck than any other, arguably.
flashenator on Drop kicking Italy
1 week ago
This deck is surprisingly good! Threw it into the mix against some rather powerful foes and it "ate the whole pizza". Nice work!
Long_Con on Raggadragga, Goreguts Boss
1 week ago
Finally, a Raggadragga man who gets it! Power-scaling mana dorks and 7+CMC fatties! I made Raggadragga Mana Saga focused as tightly on that as I could, and it is a pleasure to play.
Couple of power-scalers I found: Cradle Clearcutter, Rainveil Rejuvenator, and newly-minted Mona Lisa, Science Geek! Also as far as regular mana dorks go, Biophagus is amazing, Torgal, A Fine Hound boosts Ragga or Heronblade, among others, Tender Wildguide is cute(!) and powerful, Spider Manifestation, Wandertale Mentor, Somberwald Sage, Bugenhagen, Wise Elder... all fantastic!
Long_Con on Raggadragga, Goreguts Boss
1 week ago
Raggadragga has recently become my favourite Commander of all time. My deck is Raggadragga Mana Saga, and it is focused on the best mana dorks and 7+CMC creatures. It consistently goes off with some insane fatties on turn 5-6, and it's an absolute pleasure to play. It's even bracket 3, no Game Changers.
I see you have an Elf Tribal thing going on, so the way you value mana dorks is different than mine. I do have a couple of elvish suggestions though, like Fyndhorn Elder, Gilanra, Caller of Wirewood (if you got some higher CMC cards going), and Selvala, Heart of the Wilds.
Non-Elf dorks I think are especially potent are Biophagus, Cradle Clearcutter, Heronblade Elite, Spider Manifestation, Mona Lisa, Science Geek, and others... but some of them are about my deck's goal.
To me, Ragga's greatest power is one you are not taking advantage of - the third ability! If you take a look at my deck, you'll see I did custom categories, check out the 7+CMC Stuff and tell me you don't want to slam those fatties down!
It's all about the power-scaling dorks, like Kami of Whispered Hopes, which you already have. Casting one 7CMC thing untaps them and grows them enough to cast the next, and the next, it's the funnest! :)
Also you can get an easy infinite damage combo with Fanning the Flames and one of them, or Temur Sabertooth and something like Summon: Bahamut or Terastodon.
BigCreaturesRULE on How do I search decks …
1 week ago
thanks for the follow up. What I end up doing is searching a competitor's site for 60-card decks, then build the decks on tappedout, as I think the playtest feature here is the best. I have 236 prototype decks made this way :D
lithium142 on Lightning Strikes Twice
1 week ago
this is brutal. I just played a game with it on TTS. my opponent cascaded a Hypergenesis into a turn 5 win for me lmao. Lightning Greaves + Sword of Fire and Ice + Hexplate Wallbreaker. killed one player T4 the other T5. definitely can't let this commander do as she pleases
FormOverFunction on How Many Players Use the …
1 week ago
We usually use “mana acceleration” when we are talking about generalized improvement to your mana situation. “Ramp” is generally specific to getting an additional land.
Optimator on Elves Drenched In Blood
1 week ago
Goblin Lackey and Warren Instigator
are overrated in EDH, but Skirk Prospector is a true all-star.
Femme_Fatale on How do I search decks …
1 week ago
As far as I'm aware I don't think there is a way sorry, this would be the first time I'm hearing someone capable of doing it if it is possible. Yes, the format searching except the 100 card formats would be the way to do it, so no highlander or its variants nor edh or its variants.
It would be cool though, but I don't think that feature is happening anytime soon. There's a looot still to work on and fix.
vishnarg on Super High CMC ~ Competitive …
1 week ago
So the way Expropriate works is, when you cast it, you vote for time or money. You should almost always vote time to get a free Time Walk, but if you vote for money, you could regain control of a permanent your opponent stole. Then, each opponent votes time or money. Each time vote copies your Time Walk effect, which is basically game winning, but each money vote lets you STEAL their best permanent. Its kinda like casting a Time Stretch with half of a Blatant Thievery attached to it. Most of the time it plays like a Time Walk with a full Blatant Thievery attached to it. By the way, you should also add Blatant Thievery, its awesome in this kind of deck. May I also recommend the newly unbanned Worldfire as another bigger badder explosion?
Rhadamanthus on For Each Color Among Permanents
1 week ago
It counts colors and each color only counts once. In your example you will have a total of 4 colors represented among the permanents you control: White, Blue, Black and Green.
BigCreaturesRULE on How do I search decks …
1 week ago
I mainly play 60 card decks, whenever I use the search, most decks are EDH.
Is there a way to search for any deck that is 60 cards instead?
I think the best way to do this right now is select within "format" every option except edh?
likewise, what if I wanted to search for decks with 3x copies of a card?
DrawnCanary on For Each Color Among Permanents
1 week ago
In regard to the wording of my questions title, "For Each Color Among Permanents", using Bloom Tender as an example, does that check individual permanents for each color or the total amount of colors based on all permanents I have in play.
By that I mean, if I have two creatures, a Bane, Lord of Darkness and a Betor, Ancestor's Voice, do I have 4 colors among permanents (White, Blue, Black, Green) or 6 colors among permanents (White, Blue, Black, White, Black, Green)?
Femme_Fatale on Double faced cards not showing …
1 week ago
He says he's working on more important things still.
Kcin on List of Bugs and Feature …
1 week ago
I think this fits here, but transform cards like Barkchannel Pathway and Eye of Ojer Taq are not flipping to their other sides in the playtester v2. I haven't tried v1 yet....
wallisface on How Many Players Use the …
1 week ago
As others have said, your term “ mana acceleration”, while not common, and being a bit overly wordy, is still obvious enough what you’re talking about.
However, imo using the term “mass destruction”, it is not obvious or intuitive at all what you’re talking about. I would have to ask for clarity on what you were talking about. And I would immediately assume you were a newer/less-experienced player who wasn’t aware of the correct terminology.
Words matter. While language is flexible, there’s still limits where you create more confusion-than-clarity in trying to convey an idea. Imo, word-choice should primarily prioritise clearly getting across the idea you mean express, as opposed to choosing words arbitrarily in the hopes that you’ll sound more interesting.
wolfhead on How Many Players Use the …
1 week ago
There was a period of time where "Ramp" referred to land-based acceleration, while acceleration itself generally referred to artifacts, with creatures being used interchangeably
Then ramp started to be used for the static permanents, with acceleration referring to one-shots like lotus petal and wild cantor
And I think that's where my old fogey brain has settled. I'll refer to treasure tokens as "acceleration", while signets, dorks, and extra lands I usually refer to as ramp
DopeyTheCat on Rosheen, X marks the spot!
1 week ago
That's great! I'm glad I helped you find your old decks, and thank you for the suggestions and comments!
Hunga on Firebenders Always Lie!
1 week ago
Okay, your biggest issue is that anything that can block will negate all your efforts to pump your creatures. Also you run out of gas fast, like really fast.
I'd recommand that Demonic Ruckus so you got some evasion and can get a hit trough.
Overall Hexing Squelcher is overrated, immensely and there is a reason it dropped so hard in price. You'd rather pay 2 life and avoid getting hit by a 6/x for example and counterspells aren't that relevant in the meta really.
ToastedBagl on Shark win soup
1 week ago
Rielle, the Everwise seems very viable. As does Runechanter's Pike, Glamdring, and Think Twice. Desperate Ravings seems more reliable that you'd think. Crackling Drake gives you a heave hitter. Desolate Lighthouse and Geier Reach Sanitarium seem good too. Anvil of Bogardan is reliable and gives you no max hand size. Oona's Grace lets you filter out mana flood situations. Drownyard Temple is ramp from the graveyard. Burning Inquiry is pseudo mill. Academy Ruins can get stuff back if you discard it. Niv-Mizzet the Parun and his variations seem solid. Reliquary Tower is awkward but viable. Goblin Lore means you have a heavy hitter for a turn. Exalted Flamer of Tzeentch and Charmbreaker Devils gets you stuff back... as does Revolutionist.
BotaNickill on Firebenders Always Lie!
1 week ago
Thanks for checking out the deck list amigo! I already have 4 copies of the Fire Nation Palace in the main board. The HobGoblin card, not sure there. I'll have to look thru my spider man box and see if I have it.
plakjekaas on How Many Players Use the …
1 week ago
"Everyone talks about Cars, while I think Automobile is a valid substitute to mention the very same thing. Discuss."
They mean the same thing; Being able to spend more mana in a turn than you'd be able to just by playing your land for turn.
However, Ramp is shorter to write and say, that's why it has preference from the masses.
stallyjens on Tappedout Phone App
1 week ago
No new phone for me. It just stopped connecting to the servers one day. Still not sure where to download the app again to reinstall.
RiotRunner789 on How Many Players Use the …
1 week ago
Ramp comes from Rampant Growth. It's mtg game lingo as much as saying Murder for any single-target creature kill spell.
I use ramp and don't see mana people use acceleration. Though, it doesn't really matter one way or another as long as every knows what your referring to.
Darklonjr on Firebenders Always Lie!
1 week ago
I like this.
I'd add Fire Nation Palace and possibly Hobgoblin, Mantled Marauder for fun.
Love_Djinn on 5c Experience Counters Galore
1 week ago
With Ezuri, Claw of Progress and Mizzix of the Izmagnus I'd absolutely recommend White Sun's Zenith as a great way to drop an army of tokens and generate a ton of Experience Counters!
Vessiliana on Official missing/incorrect card/token thread
1 week ago
Any word on the flip cards flipping again?
Stardragon on Card creation challenge
1 week ago
The Halo Building Legendary Enchantment Artifact Land
When this card enters create X enchantment artifact tokens called (they have : Sacrifice this artifact gain 2 life and add .
Whenever a angel dies create a halo token. Creatures you control gain +1/+X where X is the number of halo tokens in play.
So we have Gaea for Yavimaya and Yawgmoth for uraborg make a Shivan god/avatar that represents it.
Crow_Umbra on How Many Players Use the …
1 week ago
I think "ramp" is a pretty common part of the MtG, given how widely it's used among most players I've encountered, as well as a good amount of MtG content creators. The Command Zone uses "Ramp" as one of the categories when evaluating new pre con decks.
Ramp is also widely used enough by players that it has its own Scryfall tag.
There's no hard and fast rule as to what's Ramp vs Acceleration, but I think of them a bit distinctly when I brew decks. For me, Ramp is generally spells that help with mana accumulation in turns 1-3 (in the context of EDH). I view "Mana acceleration" more as mana accumulation for mid game and beyond, generally spells that aren't really possible to play in the first few turns. Usually I look at Treasure generation or some more mana intensive ritual effects as acceleration in mid game and beyond.
Some cost reduction effects like Pearl Medallion and the others in the cycle can be a bit of both. They help with getting spells ahead of curve in early turns, & have an acceleration effect by increasing game actions that can be made in later parts of the game once you have additional mana to play multiple cost reduced spells.
kamarupa on Rosheen, X marks the spot!
1 week ago
I brewed a few decks some years ago with Rosheen Meanderer, so after checking this here brew out, I had to go back and review when and what I did - it was 6 years ago, lol! Been a minute I guess. But one of the three brews wasn't even finished. So I took that as an opportunity to revisit the concept with a "wizened" mind lol. In my playtesting so far, this brew of mine slaps. Maybe you'll find stuff in it that's useful, but if not, I owe you my thanks for inspiring me to go back and think about the Rosheen creatures and the X cost mechanic. X-ing
DemonDragonJ on How Many Players Use the …
1 week ago
Most players use the terms "mana ramping" or simply "ramping" to describe increasing the amount of mana that they have available, but I prefer to use the term "mana acceleration," because I think that it sounds much cooler (similar to how I prefer to say "mass destruction" over "board wiping," because it, again, sounds cooler), so I am wondering how many other players use that term, as well.
What does everyone else say, about this? How many other players use the term "mana acceleration?" I certainly am interested to receive your feedback, on this matter.
theNeroTurtle on Super High CMC ~ Competitive …
1 week ago
vishnarg, i hate to be that guy, but that card is confusing. help a brother out.












