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Balaam__ on Cloning for Your Cloning

21 minutes ago

This has a lot of potential. I don’t know the Standard cardpool well enough to recommend anything, but this just seems like it could be particularly punishing if you can lock down what works and what doesn’t. I’ll be keeping an eye on this as time goes on, +1

TriusMalarky on Ludevic + Fevered Visions: Can …

31 minutes ago

So I could use it to let somebody draw an extra card or deny them their card? I don't know how good that actually is but it's funny

HobbyMan5000 on Emrakul Griselbrand Suicide Shadow Resurrection

38 minutes ago

Bedeck / Bedazzle that’s an epic idea, I just happened to have all of those cards laying around.

BEDECK on Emrakul Griselbrand Suicide Shadow Resurrection

52 minutes ago

HAHAHAHAHA no worries about the mic

But in any case you'll have a good shell if you ever want to play the "tier version". If you like the suicidal strat you may like the Legacy Death's Shadow + Reanimate strat (get near death with Reanimate into a Griselbrand + draw 7 and play a bunch of Death's Shadow) :V

Balaam__ on Vampire Party

53 minutes ago

Welcome to the game.

At first glance, there are two things that jump out.

1) This is not legal for the Modern format (Dirge of Dread and Vault of Whispers are emboldened in red to indicate they’re illegal in the format). This isn’t a big deal at all, as both can be substituted for different cards quite easily.

2) You could use some dual lands in your mana base. There are a huge variety of Modern legal lands that can produce and , some better (and therefore more expensive) than others. Top tier stuff would be Bloodstained Mire and Blood Crypt, but they’re also the most costly. Middle grade options are things like Blightstep Pathway  Flip or Haunted Ridge/Dragonskull Summit, and the cheapest (but still perfectly playable) duals would be lands that enter tapped—Bloodfell Caves, Cinder Barrens etc.

Any of the above would work here, the idea being to be able to play either a black or a red card as soon as possible, without having to wait because you don’t have the appropriate color.

TypicalTimmy on Card creation challenge

1 hour ago

Sherlock Holmes, Master Detective

Legendary Creature - Human Advisor

Partners with Watson, Cunning Medic.

Whenever an opponent casts their second spell each turn, investigate.

Sacrifice four clues: Counter target spell or ability.

The most well-laid plans are always improvised.


Watson, Cunning Medic

Legendary Creature - Human Cleric

Partners with Sherlock Holmes, Master Detective

Whenever an opponent attacks you with two or more creatures, investigate.

Sacrifice four clues and choose one: Regenerate target creature or you gain 5 life.

This looks serious, for someone other than ourselves.



seshiro_of_the_orochi on Card creation challenge

1 hour ago

Hiccup, Brave Tinkerer

Legendary Creature - Human Warrior Artificer

Partner with Toothless, Gleeful Predator

At the beginning of each player's upkeep, that player draws a card if they control a dragon. If they don't, you draw a card instead.

: Each player creates a 1/1 black and green dragon creature token with flying.


Toothless, Gleeful Predator

Legendary Creature - Dragon

Partner with Hiccup, Brave Tinkerer

Flying, Menace

Whenever ~ deals combat damage to a player, gain control of all dragons that player controls.

: ~ gets +1/+0 until end of turn.


That pairing seems so cool, I'd totally play that.

Create another pair of characters from any media.

DuneEcho on Maja, Nature's Revolt

1 hour ago

Qasali Pridemage -> Cathar Commando Harmonize -> Return of the Wildspeaker

FangorHelmsar on Fangor Werewolf Aggro

1 hour ago

WumpaWolfy please where can I contact you? I am trying to send you repply for 5 times and it is not working

HobbyMan5000 on Emrakul Griselbrand Suicide Shadow Resurrection

1 hour ago

This f###ing mic sucks, that’s not what I said in my last comment, this Mic slaughters the grammar of the English language, just look at my last comment, I mean that’s what I said but, The grammar is all screwed up, do you think all the money they spent on making these tablets they could get a f###ing mic right.

hejtmane on Nivix Guildmage as a second …

2 hours ago

You be better with Thrasios, Triton Hero as a mana sync cheaper to cast and get on board; generic mana from the activation ability get to scry; put lands onto the battle field and if no land draw. Just saying better outlet plus better utility even without the infinite mana sync

babydaggers on Dina Lifedrain

2 hours ago

I keep removing Honor Troll for other cards, how has he played out? Is the main attraction with that card the +1 life or the 4/4 with vigilance for 3?

HobbyMan5000 on Emrakul Griselbrand Suicide Shadow Resurrection

2 hours ago

Bedeck / Bedazzle The sideboard or deck isn’t perfect or practical, the deck it’s an impractical casual deck with real slim odds to get what you really need, I usually don’t have all the answers I need in my sideboards of deck, and I usually will use a card I just like more than something more practical, and I don’t like to run cards in my sideboard or deck that make the game too easy like blood moon, magus, or leylines, mainline hand disruption of any kind way too easy of a problem solver, The same thing for surgical extraction and extirpate, or whatever, and as for the suicidal life loss, I love playing suicidal decks, and that life loss I take hurts so good, I don’t really mind it or the modest impractical sideboard, and I am guilty of choosing favorites like blast zone and reanimate, your suggestions are practical and smart, thank you for your suggestions, I always appreciate suggestions, but my impractical casual deck loves to live life on the edge, it’s a lost cause, thank you for trying to help it’s crazy suicidal a##.

Zmanz710 on Shadowborn Apostle / Athreos Deck

3 hours ago

Blazfemur Why not just run Demon of Death’s Gate instead of Ravenous Demon?

Romer on Flipping the Odds - A …

3 hours ago

Seeing how huge an advantage Krark's Thumb is, I was thinking about cards that will help you have it more often. You may not want all these but just thinking out loud...

Tutor it out of your library:

  • Fabricate, probably the best
  • Tribute Mage, also the best
  • Reshape, drawback: you have to sacrifice an artifact (probably a mana rock)
  • Inventors' Fair could work if you have enough other artifacts in the deck
  • Goblin Engineer can tutor it to your graveyard, then bring it back to the battlefield. It's a few hoops to jump through but also an option to bring it back from the graveyard if someone's destroyed it.

Get it back from the graveyard:

JANKYARD_DOG on Card creation challenge

3 hours ago

A small caveat to the above challenge; must include all but red.

hayhay1972 on Pauper Merfolk Mill

3 hours ago

Hey man, thanks for putting this list together, helped me with my deck. You've got good ideas dude.

Omniscience_is_life on The Hallar Art (AKA a …

3 hours ago

Vine Gecko used to be in here, but then Goblin Anarchomancer was released...

Bard Class may be worth running, but as it stands I don't see it as being better than anything else in the deck :/

There is one Feather deck in my playgroup, and as much as I'd love to have a game where Cindervines kills them I do see the merit in Breach. Again, testing must be done!

Chalice certainly a favorite of mine, it's hiding at the top of the Ramp and Kicker categories ;)

Again, thank you so much for taking the time to comment! Magic dialogue is up there among the things that make me chattiest...

JANKYARD_DOG on Card creation challenge

3 hours ago

Fitzban, the Odd

Legendary Creature - Human Wizard

Whenever ~ enters the battlefield return a card from your graveyard or a card in exile you own with an odd mana value to your hand.

Whenever another player casts a spell with an odd mana value draw a card, then you may discard a card.


And another

Dorian, Ageless Noble

Legendary Creature - Human Noble

Indestructible, Vigilance

discard a card with an odd mana value: target creatures power and toughness becomes equal to the mana value of the card discarded with this ability.

sacrifice a creature with an odd mana value: Exile target creature.


Make a redless Dragon commander or partner pairing. They don't have to be dragons themselves

BrassLord on The Hallar Art (AKA a …

3 hours ago

Would for sure test it out! Cindervines is a really good anti combo piece against anything with storm or the many different Underworld Breach Combos running around, but if that's not super prevalent in your playgroup, I could see it being cut! It also doesn't do a whole lot against single card combos, like Kiki or Ad Naus. And I believe you are correct, a conspired spell wouldn't trigger your commander's casting trigger, though a conspired copied spell would still be kicked if the original target was also kicked!

Also in terms of newer cards, Bard Class may also fit your bill, making your commander cheaper and entering with a 1/1 counter!

And in brainstorming, I did think of things with Multikicker! Everflowing Chalice is a great scaling ramp spell! Or if you intend to cast a whole bunch of kicked spells, the cost reduction from Vine Gecko seems decent!

dadezio on Tormod and Ravos Raise Again

3 hours ago

More Combos

MechGD on Nekusar

3 hours ago

sonnyboy010 wow, you are totally right. Thanks mate!

BEDECK on Emrakul Griselbrand Suicide Shadow Resurrection

3 hours ago

Hmmmm. Are you really ok with all the life loss? If you happen to need to go Fetch Land > Blood Crypt > Faithless Looting > Lotus Petal > Reanimate you lose a ton of life...

I was thinking you could build the "traditional" BR Reanimator but with Emrakul (without Street Wraith, Bauble, Cabal Ritual and Simian Spirit Guide). The traditional version has a 60-80% consistency of a turn1/2 combo already.

If you choose to do so you would have 16 free slots. You could go with 4 Exhume, 4 Collective Brutality for some counterspell protection, 4 other creatures of choice that you like and 4 Thoughtseize.

I'm speaking from the veteran BR Reanimate player perspective that the opponent will usually have something to deal with you. Usually it is Karakas, Innocent Blood, Sudden Edict, Liliana of the Veil or a counterspell or something. Sometimes you can even lose because their creatures alone are faster than you (if you lose 16 life reanimating stuff).

So adding some other options as a "toolbox" could be good. Big beater creatures that mess up their plans are nice.


About the sideboard I was thinking the Wastelands may not be too effective.

If you are worried facing against troublesome Lands deck, I would recommend Magus of the Moon (since you can tutor and reanimate it). For creatures, usually a simple Pyroclasm does the trick. If you want to be fancy there is also Firestorm that may enable your combo.

For interaction you'll usually be worried about opposing Grafdigger's Cage, Leyline of the Void, Rest in Peace, etc. So to counter that you can either splash another color (white/green) or deal with it the same way Mono Black Reanimator deals with it: Ratchet Bomb and Feed the Swarm.

If you see too many counterspells it is always nice to have cheap good old Duress.

I think Engineered explosives was a nice touch. Just as By Force.

I think you can have a more effective 'change the target' effect with Ricochet Trap with all the blue in Legacy.

Blast Zone is interesting, but with so much Wasteland in the format it becomes unusable quite often.

I don't know what decks you are playing against and maybe it already works just fine in your meta/playgroup...

But I'm a BR Reanimator player of 6-8 years with it and I wanted to give some insights :V

Omniscience_is_life on The Hallar Art (AKA a …

4 hours ago

BrassLord long time! Thanks for stopping by!

Out of your suggestions, Nesting Grounds, The Ozolith, and Hull Breach seem best. I would LOVE to run Wort, but I'm fairly sure conspiring a kicked spell won't trigger Hallar. If I'm wrong, I'll go so far as to cut a fucking land for her though XD

I'm doing my best to run as few colorless lands I can (guess I should have mentioned that in the primer, huh?)--but Nesting Grounds combos with 5 other cards in the deck, so I feel like I should make room for it!

The Ozolith is a tad bit expensive, but a friend of mine has a copy I'm sure he won't miss, hehehe. Maybe Alpha Authority or Solidarity of Heroes can come out for it? You let me know what you're feelin'

The obvious cut for Hull Breach is Cindervines, and while Vines can be activated at instant speed and also follows the burn plan, Breach is such a good card! It will be playtested.\

Omniscience_is_life on Ludevic + Fevered Visions: Can …

4 hours ago

Yesterday oops! Thought the "'if' a player other than you..." made it a reliant ability. My mistake. This is the last time I answer without checking the relevant rules text '-_-

EleshNornsFs on Commander - Rule 0: Looking …

4 hours ago

Mirror Entity Activate it for one or more and then your Warden will have all creature types. Until end of turn anyhow. It will at least let you get off his second or third ability that turn.

BrassLord on The Hallar Art (AKA a …

4 hours ago

If you lean harder into the +1/+1 counters themes, anything that moves counters i.e. Nesting GroundsThe Ozolith go really well with Hardened Scales effects and the like, quickly getting big and out of hand!

BrassLord on The Hallar Art (AKA a …

4 hours ago

I got a KICK out of your primer! :D I have limited experience playing gruul, and even less so playing a burning, spell slinging deck, but it looks great!

Nothing to upgrade, just alternatives and things to think on as you keep playtesting the deck! Things that come to mind are: Glint-Horn Buccaneer is a combo with Keen Sense to deal a lot of damage and draw yourself out. Also you mentioned the Zendikar lands, Kazuul's Fury  Flip seems good in a deck going tall and burning, could help get that last burst damage in! Pir, Imaginative Rascal is a hardened scales with legs. Ring of Valkas could be something to look at, though it could be a little slow. Would be a decent trigger for getting even more +1/+1 counters. I run Inspiring Call in my bears deck. While it won't gain you as much card advantage, it is protection that replaces itself! The Explore and Riot mechanic would also work in tandem with your gameplan! Something like Path of Discovery or Rhythm of the Wild could also kickstart the counter train. Also, weird card choice, but Wort, the Raidmother could also be an interesting 1 of in the 99! Admittedly a utility land, Kessig Wolf Run was recently reprinted, and is an oldie but a goodie way of getting in that last bit of damage! Also, while not really a kicker matters card, Hull Breach is a good 2 for 1 removal!

Romer on Flipping the Odds - A …

5 hours ago

I'm thinking you'll want to increase your ramp, probably getting up around 10 mana producers (besides your land). And perhaps lowering the cost of them - I often aim for mana rocks that cost 2 to cast or 3-cost with a lot of upside. Some suggestions:

Inkmoth on Yeva Draw-Grow

5 hours ago

precociousapprentice: Wow, this is a really really nice comment. Thank you for keeping up with is as long as you have. As sets come out the Discord and I are constantly assessing each slot relative to the current meta to make sure the list is as optimal as it can be.

dr320203 on Grenzo, Dungeon warden

5 hours ago

Hello oneill78j,

I'm not sure the state of your budget, but I will make suggestions that are in the more affordable range that conform to your goblin theme.

Cards I would recommend removing: goblin gathering: there are similar cards that do the job better, dragon fodder, krenko's command, empty the warrens. Although these cards are all well and good, I would be more likely to put them in Krenko or Pashalik Mons deck, not a Grenzo one. burn at the stake: expensive at 5 mana and if it doesn't finish off multiple opponents, it will make you very vulnerable to your opponents. goblin war paint: it would be better filled by a generic goblin than just having the aura. tinstreet dodger, rustrazor butcher, subterranean scout, mudbrawler cohort, goblin tunneler, goblin turncoat, goblin balloon brigade: these are very underwhelming creatures and you could easily find some goblin substitutes that are budget that would be a better fit for your deck. goblinslide: I don't think there are enough noncreature spells to make this worthwhile. When I have time, I will make some suggestions to fill in those spots.

RambIe on Nivix Guildmage as a second …

5 hours ago

sorry got distracted while posting, basically was just trying to say that if it has more synergy in the deck then just reversal it would be worth the card slot and my other concern was the specific color demand in a 5 color deck.

RambIe on Nivix Guildmage as a second …

6 hours ago

Based on the information provided my vote would be no.
if you need a redundancy for kenny i think there is better dump draw options
and if its only able to work with reversal for a mana loop it seems like a wasted slot

however if you other cards that Nivix Guildmage could combo with i would change my vote. i mean i for one think its always cool to mana dump into infinite copys of Lightning Bolt

Jackfrost23 on Brought Back Lotus Land Destruction …

6 hours ago

This deck is feeling a lot like a pile of cards. Please help me streamline it.

RiotRunner789 on Nivix Guildmage as a second …

6 hours ago

I'd say, that if you drew him by himself would he be worth it?

Ideally combo pieces can be good on their own (such as Bloodchief Ascension and Mindcrank) and become game breaking once they meet their counterpart.

Nivix as a mana sink isn't bad but I think there are better 5c mana sink options out there.

brianizbrewtal on Dragons Horde

6 hours ago

If you're having mana flood problems, I'd highly suggest putting in fetchlands. They're probably as cheap as they're ever going to be rn. Fabled Passage is a cheaper but very good one to include. This site has all the mana info you'll need https://managathering.com/index.html

Hope this helps!