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ChickenBoy13 on Religion is War

2 minutes ago

Akiri, Fearless Voyager is an excellent card advantage piece in equipment decks, and can be quite potent with multiple combats. I myself am fond of Boros (even my playgroup says it's the worst two-colour combination), so it's a +1 from me!

dragonstryke58 on Stonecoil Serpent

17 minutes ago

To further supplement Omniscience_is_life's answer:

The see what effects any protection ability covers, you can use the acronym DEBT:

  • D - Damage
  • E - Enchant/Equip
  • B - Blocking
  • T - Targeting

Stonecoil Serpent's protection ability will protect it from 1) Damage from a multicolored source, 2) Enchanted or equipped with a multicolored permanent, 3) being Blocked by a multicolored creature, and 4) being Targeted by a multicolored spell or ability.

Winnieblues on "Sleep Paralysis Demons" - Chainer …

18 minutes ago

It doesn't look like there's tooooo much from Kaldheim that's got much synergy with Chainer, Dementia Master

-Tergrid, God of Fright  Flip looks pretty insane with all the edict effects i'm running. I'll probably swap Sangromancer out for her. Sangromancer is ok, but I have plenty of other life gain effects that are more consistent.

-Blood on the Snow looks ok, but it's pretty expensive, and maxes out at 6CMC for the reanimation aspect.

-Rise of the Dread Marn looks pretty cool if your meta has a lot of creature-heavy decks and board wipes, but it's quite situational.

-The new art on Village Rites is tempting me to find it a slot. A cheap sacrifice effect + car draw spell is very nice. The only issue I have with it is that it's basically useless in the early game, which is usually when you want to be casting your cheaper card draw spells.

Sid_the_sloth on Queen Marchesa

20 minutes ago

i have several questions about "how to build" her. there may be no technical proper way but i have several ideas and at the root of my questioning is, is there such thing of having too much going on inside a deck? that being asked. my first run with her was a "control" super friends. by that i was using the typical mardu removal package to "control" the board, and generally winning by gideon's being gideon's and becoming creatures. also small win percentage came from cards like. Elspeth, Sun's Champion Anointed Procession and Divine Visitation etc etc

my though is i have a mogis deck could i take the core of the Mogis, God of Slaughter deck that i have and remove the small chunk of filler rakdos cards and replace with white for the obvious spot removal, board wipes, and extra slug cards that white offers, or better yet tax like cards?? while using the monach ability, and cards that support that. for example rakdos group slug now mardu because of queen marchesa for cards like Court of Grace Court of Ambition Court of Ire

white enchantments ...(to name a few)

Ghostly Prison Sphere of Safety Karmic Justice

and due to the white addition. you have access to WAY better spot removal not just in mono white but white/black. also access to more wraths.

that being said what would the win cons be in this made up deck??? my assumption would be between the damage from group slug effects, keeping some planes walkers to make dudes or swing with themselves. on top of the fact of having a few creatures in the deck. it all comes down to my original question is all of this going on in side the deck too much of different things going on to be a hindrance or are these 3 or 4 things actually decent enough to work together with out the deck tripping over it self??

cfost827 on Necronomicon | Teysa Karlov | …

27 minutes ago

Masterful Yeah I can't wait to play tomorrow! Honestly, the infinite combo's are always a last resort (they are mostly frowned upon in our playgroup if that is your ONLY source of winning and not even interacting w/ the board and trying to combo out as fast possible.. not fun lol). I found from play testing that it's fairly easy to win through just doming people with the life drainers (Blood Artist, etc). Also, having Dictate of Erebos or Grave Pact on the field really makes it tough on opponents if i'm just sacing creatures/tokens constantly.

I'll let ya know how it goes!!

3devils on Kambal, stax, taxes, and more

41 minutes ago

Well, i spent some $$$ and added Mana Crypt, Vampiric Tutor, and Demonic Tutor. I hope this helps make the deck work better in the late game.

magwaaf on KALDHEIM!

54 minutes ago

Xianling69

I disagree on the dragon, I think its a fantastic card that should see use outside of standard. Pioneer has so like 3 versions of sped red, I wanna try going a slower big red and this dragon us right on the cusp... The only reason its not in is because I stumbked into some giant synergies but if they don't work out a fat hasty flyer with an added bonus of treasure shenanigans is making the deck.

I even like the idea of it as a 2 of in izzet prowess decks

Epicurus on Card creation challenge

58 minutes ago

New page, and I was ninja'd, but I was ninja'd by a wildcard. So my challenge remains the same, but if the next post doesn't see mine consider it a legitimate skip of my challenge.

Epicurus on Card creation challenge

1 hour ago

Hellmaw Emergence

Instant

Split Second

Destroy each land target player controls. That player sacrifices a nonland permanent for each land destroyed in this way.

Suspend 10 -

Voidcast


That's a very interesting mechanic. Make another.

jasonkrivera on Card creation challenge

1 hour ago

Oh, Hero from Beyond is a

Creature - Human Soldier

jasonkrivera on Card creation challenge

1 hour ago

Create a new card that uses the same Voidcast mechanic.


Hero from Beyond

When you cast Hero from Beyond from exile, create three 1/1 white Spirit creature tokens with flying.

When Hero from Beyond dies, exile it.

Voidcast (Cast this card from exile for its Voidcast cost. As it resolves, put it on the bottom of your library instead of putting it anywhere else.)

2/1


I tweaked the Voidcast reminder text away from "into your graveyard" so we don't break something by having something somehow exile itself over and over.

Wildcard

kpres on Card creation challenge

1 hour ago

(Not to be confused with the other Lightning Storm...)

kpres on Card creation challenge

1 hour ago

Lightning Storm

Sorcery

When you cast Lightning storm, copy it for each time a spell named Lightning Storm was cast this turn.

Lightning Storm deals 3 damage to any target.

Flashback

Voidcast (Cast this card from exile for its Voidcast cost. As it resolves, put it on the bottom of your library instead of putting it into your graveyard.)


There. It's got three casting costs, and three places you can cast it from. If you have available to you this turn, you can cast it 3 times and copy it a total of 3 times, for a total of 18 damage.

Create a new card that uses the same Voidcast mechanic.

Rorolith on The zada's death touch Pezzent

1 hour ago

I don't generally use tppedout.net so I might not be responding a lot. As for why I suggested Ajani's Presence... I don't know. I don't know what I was thinking lol.

Sultai_Sir on 5-Color decks built around a …

1 hour ago

People have always strived for something bigger. Something bigger. Some Johnnies of the world never wanted their Arcum Dagsson to be just one color, the resident Timmies always thirsted for an Omnath, Locus of Rage that wasn't confined to just Gruul. Or at least, I did. This strategy of having a bunch of tutors used to be very shaky, because half your deck would be recursion, tutors, and reanimation to keep your pseudo-general alive. Luckily, with the printing of Sisay, Weatherlight Captain, you have a legendary tutor in the command zone, and now, you only have to dedicate about 5 slots to finding your commander. The rest is up to you!

Personally, the commander I've wanted to try this on has been the face of Grixis Herself, Marchesa, the Black Rose (sorry, Lord of Tresserhorn). You get a ridiculous amount by adding Selesnya. You get enter the battlefield and death triggers like no other: Guardian Project, Stonehorn Dignitary, and my personal favorite, Gutter Grime. You get amazing ramp, like Sakura-Tribe Elder and Viridian Emissary, and the best sac outlet in the game, Fanatical Devotion.

But there's one thing I haven't talked about: Rhythm of the Wild and friends (Grumgully, the Generous, Renata, Called to the Hunt, Good-Fortune Unicorn, etc) . These cards are broken, leading to pseudo-infinites, locking your opponents out of their combat steps forever, invincible boardstates, hundreds of tokens per turn cycle, etc. So, what do you think? Do you have any commanders that could use this treatment? Any suggestions for cards for this deck? Well, thanks for sitting through this ramble, and as always, Happy Tapping!

Kartracer66 on Ukkima

1 hour ago

Need to buy Mana Drain Tainted Pact, bond lands, opposition Agent

Omniscience_is_life on Stonecoil Serpent

1 hour ago

It cannot be blocked, targeted, or enchanted/equipped by a multicolored permanent/spell, in ay capacity

Wbg1415 on Stonecoil Serpent

2 hours ago

Cards like Stonecoil Serpent states it has protection from multicolor, does this mean it's protected from everything multicolor including creatures, instants, sorcerys, or abilities from a multicolor source?

Omniscience_is_life on Neika, Shieldmaiden

2 hours ago

I'd replace Menace with Flying. Off the top of my head, High Sentinels of Arashin, Abzan Skycaptain, Aven Tactician and Watcher of the Roost all symbolize how Aven are a part of the Abzan/Dromoka clan. As for Menace... other than it's a Black-Oriented ability... doesn't seem to fit.

Omniscience_is_life on Wait wait wrong egg WRONG …

2 hours ago

sabisia first off, thanks for taking the time to read my primer. Second, thanks for bringing that point up. My best response is that... I messed up. You're right, the cost of activating a sac outlet it preliminary to priority being passed--I'll fix that immediately to a combat scenario with Eggs being blockers. Many gratuities!

Coward_Token on Kaldheim official spoilers

2 hours ago

mono-* ramp, get plowed!

SideshowBlob on Snow Tribal

2 hours ago

Kaldheim will give this deck more options. I MUST get Jorn, God of Winter  Flip.

LunchBox1211 on Card creation challenge

3 hours ago

Ninja'd

History of Innistrad

Enchantment - Saga

: Sacrifice two humans. Create a 2/2 black zombie and a 2/2 black vampire.

: Search your library for an Angel. Put it into your hand.

: Sacrifice 3 Humans. Create a 4/4 Black Demon with Flying and 1 1/1 Eldrazi Scion with "Sacrifice this creature: Add ".


Extravagant Plans

Instant

Spectacle

Miracle

Split second.

Flip three coins. For each toss you win, search your library for a card and put it in your hand. For each toss you loose, discard a card. If three cards are discarded this way, ~ deals 3 damage to each opponent and each planeswalker.


Does that count as "interesting" enough? Anyways, make another card with 3 different casting costs. One should be it's normal cost, the other two could be any other existing mechanics that allow you to play cards for a different cost if conditions are met.

theamazingwally on Controlled Burn

3 hours ago

im going to sound like a dummy when i say this but...

Thats quite brilliant

and something Ill be doing going forward

MapPsycho on Masochistic Furry

3 hours ago

snackelwolf You don't win. XD You just slowly wait until you die. Definitely not built for 1v1. Lol

seshiro_of_the_orochi Those are excellent suggestions! Though this is basically a joke deck that doesn't want to win, so unfortunately I won't be using them. Thanks anyway though! <3

sean360 on Card creation challenge

3 hours ago

Bonnie, Sleightest of Hand

Legendary Creature - Rogue

When Bonnie, Sleightest of Hand deals combat damage to a player, put a +1/+1 counter on it.

Whenever Bonnie, Sleightest of Hand deals combat damage to a player you may search your library for an artifact or enchantment with converted mana cost equal to or less than it's power.

1/1


Create a saga based on the history of a plane (Zendikar, Kamigawa, etc.)

theamazingwally on Beautiful (Un)Death

3 hours ago

thats one that i think. will sideboard nicely for this deck

this is still a work in progress but one of the things im hoping/aiming to do is to cheat the big guns into play via discard and sorcery.

libraryjoy on Mayael: big bois

3 hours ago

Ok, so I took some time today to re-build my cheapest Mayael Deck. It's now at $35 dollars, as of today. I opted to go with a couple of mana doublers Nikya of the Old Ways, Zhur-Taa Ancient and Dictate of Karametra and landcycling creatures. Where Ancients Tread is something I've added and think may be worthwhile. Here's the link if interested:

Mayael the Anima Stompy EDH $35 Budget

Chandra585 on Card creation challenge

3 hours ago

Braen, Splinterskald

legendary Creature-Human Berserker Shaman

Inspired-when ~ becomes untapped, search your library for a creature card and exile it. Creatures you control gain that creature's abilities until end of turn.

Boast- : You may put a creature card you own in exile into your hand.

4/3


make another card that tutors in an interesting way.

Balaam__ on CLASSIC MERFOLK

3 hours ago

Ooh right, I forgot about Mutavault too. That’s another great synergistic card for merfolk decks

Masterful on Necronomicon | Teysa Karlov | …

3 hours ago

cfost827 Usually my opponents have plenty of time to respond to my combos before I pull them off. Like you said, they usually require 3+ pieces that cost a lot of combined mana. There are quite a few tutors, and if you ever feel like the deck is too powerful, they're a simple thing to cut. Yeah, I should probably add the Phyrexian Reclamation combo you mentioned as I've run into it a few times as well. In terms of being the target, the deck tends to be unassuming until you combo off. Since some of the combos are quite complicated, opponents usually don't realize what you're doing until it's too late. In addition, people don't like to boardwipe you/attack you since they feel like you're not losing much when your creatures die (even though you really are).

Liamcody on Boarding party

3 hours ago

When I play with my friends I put Karakas in for fun then take a swamp out

GeminiiDragon on CLASSIC MERFOLK

3 hours ago

Balaam__ Thanks for the input! I haven't come across Nykthos, Shrine to Nyx yet, but I have definitely been looking into Aether Vial as well Mutavault. Maybe one day I can justify dropping the extra cash.

sabisia on Wait wait wrong egg WRONG …

3 hours ago

I saw a line that I was confused about: "Here's why: if we let our opponent untap, they can remove Atla in response to us sacking an egg (trust me, that's the worst feeling) and the time in the game when we want to be triggering our general..."

If you have sacrificed the egg, the Atla trigger will be on the stack, and even if they remove her, the trigger will still resolve. I mean, they could kill her in response to the Skullclamp equip being on the stack and that would stop that, but anything where you sacrifice as part of a cost will for sure still go through. (Unless they're all like Trickbind, but at that point you just congratulate them.)

Rhadamanthus on Squall Drifter

3 hours ago

It can be activated on anyone's turn. In general, activated abilities can be used at any time unless they specifically say otherwise (for example: Hell's Caretaker).

Balaam__ on Controlled Burn

3 hours ago

What I did was decide on my favorite/most played color combination and then invest in the fetches and duals for that, to start with. Maximize their usefulness that way.

Wbg1415 on Squall Drifter

4 hours ago

Can Squall Drifter ability only be activated on its controllers turn, or can it be activated on someone else's turn as well?

Mcat1999 on Card creation challenge

4 hours ago

Skaala Youngling

Creature - Human Berserker

Haste

Inspire - When this creature becomes untapped, target creature you control gets +2/+0 until end of turn.

Boast - : Untap this creature.

The youthful Braen, a fierce warrior, has the eager soul of a true Viking.

2/2


Make Braen into a legendary Creature. Keep him in Gruul.

smack80 on Literal Elfball

4 hours ago

I have a similar deck, using Nath as commander. If you're not against big elfballs, use Priest of Titania, Elvish Archdruid, (already have), and Wirewood Channeler. Any one of those three is infinite mana/life/draw with Staff of Domination. Then you draw into a big ball spell like Hurricane, Squall Line, Torment of Hailfire or Death Cloud. That's how you elfball.

Bones_rapper on $5 Infinite Midnight

4 hours ago

this deck looks intresting

king-saproling on Lathril Blade of the Elves

4 hours ago

You might like these:

Ivy Lane Denizen (causes Lathril and your # of elves to grow exponentially each time Lathril hits an opp)

Fallen Ideal (similar to denizen. sac your tokens right before lathril hits to deal a ton more damage and make twice as many tokens as you had before)

Alpha Status

Pennon Blade

Coat of Arms

Fireshrieker

Cryptolith Rite

Song of Freyalise

Elvish Guidance

Harvest Season

Druids' Repository

Hunter's Insight

Ohran Frostfang

Hunter's Prowess

Return of the Wildspeaker

Patron of the Orochi

Lowenstein on Kaldheim【TURN】【1】【LOCK!】▷ 2021 Combo Deck! ◁

4 hours ago

Assuming this deck is consistent enough to ruin everything and they actually decide to ban something, what would it be? I feel like they wouldn't want to ban Tibalt's Trickery, just like they banned Mycosynth Lattice over Karn, the Great Creator. So maybe one of the dumb ramp things, either Simian Spirit Guide, Chancellor of the Tangle, or Gemstone Caverns. I think the land and Simian are also unlikely because other decks use those. I also play All Spells so that would make me sad. Maybe they ban the Chancellor? One of those things to make it less consistent.

Hypothetically

bismark7002 on Reyhan/Keleth_Centurion

4 hours ago

Ti voglio bene boomer <3

TitanSlayer21 on Black Lotus

4 hours ago

This deck is a joke