Folio of Fancies
Players have no maximum hand size.
, : Each player draws X cards.
, : Each opponent puts a number of cards equal to the number of cards in their hand from the top of their library into their graveyard.
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|Commander / EDH||Legal|
Latest Decks as Commander
Folio of Fancies Discussion
4 weeks ago
18 lands is super low. The only modern decks going this low are burn - cause they’re happy to live off 1 landdrop for most the game. I think you’re going to really struggle to be in a good land position. And, with such a low lamd count, there’s no chance at all of casting your Obzedat, Ghost Council .
Control decks do well mainly because they aim to maintain card advantage over their opponent, once they lose that, they tend to lose the game very quickly. So cards like Bone Shards seems super troublesome, cause it will leave you vulnerable to the opponent late game.
Same goes for Stream of Thought and Folio of Fancies , they cost you a card from hand (i.e themselves), but don’t actually appear to do anything. This deck isn’t geared/built to mill out the opponent, so i’m not sure why they’re here.
2 months ago
After adding some mass removal to my cycle of budget tribal decks, I playtested them all against each other, and this deck came out on top! The game was a little funky as the only two creatures with infect out of 500 cards managed to come out early in the game, thereby threatening very quick finishes if "players" didn't figure out how to defend against these threats. I had players treat the Dragon Reanimator deck with respect, knowing they'd be taken out instantly if they drew its ire. The Knights & Equipment deck was up to its usual shenanigans, and a recently played Knights' Charge threatened to pour eight knights onto the battlefield from the graveyard. After aiming its Blighted Agent at the Cats Voltron deck, this deck figured it was the one selected by the Stalking Leonin , so it struck a loose alliance with the cats. The two decks started slapping other decks with 5 poison counters. Meanwhile, the Elementals Toolbox deck was kind of just lurking, benefiting from all the milling and forced card draw to amass dozens of counters on Hoofprints of the Stag . I suspect that had the game gone on longer, this deck would have emerged as the winner.
However, the game did not go on any longer. Nobody did anything about this deck's Grand Architect , and--with an encoded Whispering Madness drawing five or six cards every turn--this deck eventually drew its Pili-Pala . It just so happened to draw Folio of Fancies that same turn, so with its infinite mana it was able to draw its entire deck (though everyone else got to do the same). It could have stopped there and just had everyone lose to decking, but a Perplexing Test returned all creatures to hand just in case there were some shenanigans that could happen before each player's draw step (there weren't).
The board state in this game was still complex, but it never seemed stalled. The mass removal I added to these decks seemed to help. Although there were no outright board wipes, Path of Mettle Flip and Hurricane were both 3-for-1s that trimmed the creature count by 25 percent, and Perplexing Test was decent insurance for this deck's win condition. (By the way, this game ended on the seventh turn, which is quite good for these budget decks!)
5 months ago
Cephalid Illusionist + Nomads en-Kor is a neat combo but its not my favorite since they doesn't really do anything for you besides when you put the two together. I'm also not a huge fan of Laboratory Maniac because he doesn't do anything on his own and we have better versions of his effect. Jace, Wielder of Mysteries is definitely still playable but Thassa's Oracle 's ETB trigger is just so reliable that you don't really need the redundancy IMO.
If your plan is to deck yourself and win with Thassa's Oracle, I'd highly recommend picking up a Mind Over Matter to combo with Kwain, Itinerant Meddler or Temple Bell . Its a heckin' powerful card and on the Reserved List, so I'd pick one up now before it spikes like a lot of Reserved List cards have been doing lately.
I also see you're running Hullbreacher and Smothering Tithe which pair excellently with cards like Prosperity , Minds Aglow , Skyscribing , Fascination and even Folio of Fancies . This is the primary combo I use in my own Kwain deck! You dump a bunch of mana into drawing everyone X cards and get 3 times X Treasure back to dump into the NEXT Draw X Cards spell so you can chain them together bigger and bigger. Then you can win with Thassa's Oracle , mill everyone out with Fascination or Folio of Fancies , or my personal favorite, just force the game into a Draw by drawing out everyone's decks simultaneously with a big Draw X or a huge Windfall . But even without comboing off, all the Draw X spells are far more useful on their own than Cephalid Illusionist and Nomads en-Kor .
Tidal Barracuda is also a fun group huggy for your opponent's that works like a Leyline of Anticipation for you as well but also keeps your opponents from interfering when you try to combo off on your turn.
Hope this helps! Check out my own decklist if you like! I focus a LOT on playing a neutral political game. Wizzardrix (Kwain, Itinerant Meddler)
6 months ago
Minor comment, your deck total is off. You must be missing a card from you list because you have 2x Earthcraft.
Would you consider a Folio of Fancies?
6 months ago
Cards to remove: Altered Ego, Horizon Chimera, Vastwood Hydra, Elixir of Immortality, Otherworld Atlas, Fog, Haze of Pollen, Respite, Kiora, Behemoth Beckoner, Prosperity, Wildest Dreams, Thryx, the Sudden Storm
Be carful with cards like Prosperity because you give your opponents a lot of cards. You pay a lot of mana for them to draw a lot of cards.
Your lands suck. I can help you find better lands to use if you would like. You will be fine if you don't change them, but better lands go a long way.
Thryx, the Sudden Storm is a decent card, but look at your mana curve. You don't have many cards over 5 cmc. In other words, he doesn't reduce the cost of many spells.
Cards like Fog don't work well in commander. When life totals are so high, you don't care about one individual combat, but gaining large long term value. This is a single use card. It will also likely sit in your hand as a dead card most of the game. Compare Fog to a card like Propaganda
7 months ago
seldomridgej If you're going with the Hullbreacher plan, then yes, you are most likely planning on milling yourself and winning with Thassa's Oracle, however Fascination also has an option simply mill everyone for X instead of drawing for X. Folio of Fancies also has a mill options, but they need to already have substanitally large hands for that to work. You can also use any one of our removal spells to simply remove Hullbreacher after we've made enough Treasure. I'm also considering putting Windfall back into the deck to simply end the game in a draw for the truest Group Hug win. And yes, you always have to play rather carefully, but that's what we have counterspells for.
7 months ago
There are multiple spells to mill/draw out your opponents once you have infinite mana.
Minds Aglow (which someone also mentioned above)
8 months ago
ElGatix123 Hello! Well, this deck is a very casual deck for me personally. I usually bring this deck out when people just want mass chaos to happen or to see a deck of theirs pop off early. But there are some win cons; I have two: Approach of the Second Sun and Folio of Fancies. Approach of the Second Sun is very self-explanatory and with how much card draw this deck can get and also add crazy amounts of mana for ourselves, it shouldn't be too hard unless somebody counters it, of course. Folio of Fancies gives everybody no maximum hand size, which is nice. It can draw everybody a good amount of card draw or we are feeling not nice, when everybody draws a lot of cards, we can use its second ability and mill out our opponents equal to the number of cards in hand. (Which, as I said before, this deck has a lot of card draw in it.)
But that's it if you're wanting to win with the deck. It can do it, but very rarely because most of the time, people won't suspect us doing anything too bad because we're helping everybody out and they don't want to get rid of their support. (Unless they hate group hug decks, then welp.) I know you can do crazy things with a group hug deck, especially you can be very political with it if you wanted to as well. If you want to know a favorite chaotic combination, I like to save a lot of mana available (or have my mana doublers out) and use Weird Harvest, but save two green mana for Tempting Wurm. Play Tempting Wurm afterward and see the board EXPLODE! If you want to be mean, you could probably do all of what I said and then play a board wipe (you just gotta add one in the deck, shouldn't be too hard) to blow up all of their creatures or whatever type of wipe you put in there, especially would be good if you have out Tidal Barracuda during that. Anyways, if this deck doesn't do it for you well enough, I can also recommend Kenrith, the Returned King as a Group Hug/Political deck as you get all of the colors to play with instead of just the Bant Colors.