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Gandolfini on Tiamat: The Three Hunters

1 day ago

AceTrace I’ll take that as a compliment, glad you like it

ClockworkSwordfish on Illusionary Mask cost… CMC or …

1 day ago

You will have to provide the appropriate colours when playing a creature with Illusionary Mask. You're playing it facedown so your opponent won't know for sure if you did until it's flipped, but the Mask requires you pay the regular cost of the creature PLUS any amount of extra mana you want to make what it is less obvious.

Jozzatron on Ojutai's Aviary

1 day ago

Yeh bro, no worries. Thanks for the feedback! :)

CrunchyDragon on A Man Has No Deck

1 day ago

Beautiful, I hate it. I'm gonna build this deck one day.

ClockworkSwordfish on Daemogoth Dealings (Budget)

1 day ago

Fun and solid build, but even keeping its budget in mind, I think you have a couple weak links that could stand to be improved!

Being only one mana is indeed an asset for the elves, but I think Leaden Myr is underperforming - it being an artifact is doing you no good. You might prefer something like Ilysian Caryatid or Whisperer of the Wilds instead, since they're still mana dorks for two but they kick into high gear once you have a Daemogoth out. Wose Pathfinder could also be interesting as having something to do with your mana once you have a big guy out in the late game.

Speaking of, you'll definitely want some more Trample in the mix! An 11/10 is impressive, but it can get blocked by squirrel tokens all day long; three Fists of Ironwood isn't quite enough. Your instants could probably stand to be improved, since as it stands, they're a little... plain. In their place you might like Massive Might (ensuring that necessary trample) or Gaea's Gift (which can be used to protect them from removal!) Also, if it's within the budget, four of Rancor would be just lovely.

Fawnthepawn2 on pauper Dredge Wombo

1 day ago

thanks Mr pls try to break it haha. Im slowly foiling it out bc I think its a gem.

DreadKhan on Rocks Dragon Deck

1 day ago

I'm not sure if it's too 'non-Dragon', but I've had good results fiddling with Orcish Lumberjack, especially in a deck with Mwonvuli Acid-Moss, Lumberjack and Acid-Moss gives you access to a true Sinkhole effect (you can even play it on turn 2), and it can technically find a non-Basic Forest fwiw. Technically you only need to tap the Forest and sac it to Lumberjack to play an Acid-Moss, but Lumberjack can also give you a turn 2 Dragon that costs 5 mana, does your meta feature a lot of cheap kill spells? If not I wonder if that'd be worth your while? I don't know for sure if Atarka had Orcish servants, but Orcs live on that plane, so the lumberjack has a tangential connection.

Also, since it's gone down a ton in price, what about Utopia Sprawl? It makes your Forests better, and you can't cast it without a Forest I understand?

Since you're actually in Gruul, I would just run Mountain Valley over Evolving Wilds, this can find a Dual, or if you're desperate it can still dig out a Basic (that you can use the same turn Evolving Wilds would allow you), the only issue is if decks play cards that blow up non-Basics in your meta (most don't).

It's not entirely budget, but Up the Beanstalk is a very strong card if you actually plan to cast those big Dragons, and it replaces itself.

I'm not sure what your meta is like, but if people run Stax stuff that can ruin your day, you can include Dire-Strain Rampage, this sorcery offers you a Harrow effect if you wish, but it can Naturalize something, or Ghost Quarter someone's important land in a pinch. The best part is that it has Flashback. It's not the fastest effect, but I feel like it's certainly good enough for sideboard (especially on a budget), and since it can also just ramp you it might be fine mainboard, ymmv.

It's an ETB tapped land, but Treetop Village is a reasonable attacker if you end up desperate, with your curve it seems plausible that you'd be able to play an ETB tapped land, maybe x2?

psionictemplar on Unbeatable

1 day ago

Just wanted to offer insight that melira will stop the devoted druid combo if on the field together. Melira prevents you from paying the untap cost (a -1/-1 counter) so you can't go unlimited that way. Just thought you might need to want to know.

jonjonhholt on pauper Dredge Wombo

1 day ago

it found me! but ahhhh i follow! that totally makes sense :) i like the deck!

BenTim on Ojutai's Aviary

1 day ago

You don't mind if I steal a few ideas from this for my Giada deck, right? there's some angels here I'd never even heard of and could definitely use, at least for the maybeboard ideas for now. The deck looks awesome!

Fawnthepawn2 on pauper Dredge Wombo

1 day ago

may cut a lot of the combo out as Balustrade Spy works better for filling the grave than setting up a multi card engine for filling the graveyard,

Fawnthepawn2 on pauper Dredge Wombo

1 day ago

[jonjonhholt] I am not sure how to reply so I hope this finds you. It lets me put stinkweed imp in the graveyard in place for the cyclers to draw goodsir. I understand

DreadKhan on EDH Merens Reanimator

1 day ago

Do you mean cheap 'fetch' options like Evolving Wilds, or pricey stuff like Verdant Catacombs? Proper Fetchland are really strong cards, and very few things screw you over for playing them. People typically benefit from Fetches if they have landfall effects, usually you need quite a few, or very good ones, or they are a lot of money for relatively little value, especially 2 colour deck. This changes a bit if you've got other synergies, especially cards that let you play lands from your graveyard, Fetch lands are incredible in decks like Muldrotha, the Gravetide, where getting a single one in your graveyard technically means you'll never miss a land drop (unless something happens). In your colours people often run Fetch lands with cards like Crucible of Worlds and Ramunap Excavator (there are more options, these are just very popular ones that synergize with effects that give you the ability to play extra lands, such as Burgeoning). The nicest thing about these sorts of combos is you can also throw in something like Strip Mine/Wasteland to generate a great deal of advantage over time.

Looking at your deck for a bit, it doesn't have a lot of 'bad' cards kicking around, so it's hard to improve your deck without raising it's power level. Arguably fetches don't increase your power level, they just make your deck a lot more consistent, but with enough synergies you can possibly shave a few lands if you ran all of the true Fetchlands that can find a Swamp or Forest (at this point there is a range of dual lands that have the Swamp/Forest typing, but most ETB tapped fwiw. I'd run at least 3 duals you can fetch out if you're going to run a bunch of Fetchlands, as well as a smattering of Basics.

Hope some of this helps!

jonjonhholt on pauper Dredge Wombo

1 day ago

I dont know if i just misunderstood you but i dont think that Tortured Existence can trigger dredge. Dredge only triggers when you DRAW a card, torex just adds the card to your hand which is mechanically different.

AceTrace on Tiamat: The Three Hunters

1 day ago

This is what happens when a Timmy gets pissed at their friend who loves playing combo, so then they spend 4 days in a Redbull and Tylenol-fueled haze learning everything they can on how to play combo in Commander just to spite that friend. Typically, most things that come out of hazes like that are batshit crazy and Bad, but this is so unique and crazy that I can't help but be impressed.

Apollo_Paladin on Mono Black Control (MTGA Deck

1 day ago

The new mode-based black sorcery from Thunder Juction, Rush of Dread is an instant kill using its 3rd mode if you have Bloodletter of Aclazotz in play regardless of opponent's life total, so it's pretty much a shoe-in for any deck already running the Bloodletter.

That said, the deck looks a lot more viable in this new incarnation - nice work and maybe give Rush of Dread a try if you want to keep it in top rankings

Fawnthepawn2 on pauper Dredge Wombo

1 day ago

Balustrade Spy was added to help mill the deck as the tortured existance combo was slow. and I can transmute for it as well as Grave scrabbler and Repository Skaab. 2x Morgue Theft was added so I can reccur anything I milled with the spy.

JoeD64 on Illusionary Mask cost… CMC or …

1 day ago

Is the X on Illusionary Mask the CMC of the creature or the actual cost with the color pips?

Gidgetimer on EDH Merens Reanimator

1 day ago

Fetch lands are the best fixing in Magic, so if they are in the budget the answer is always "yes" in multicolor decks.

Gidgetimer on Uncle Istvan

1 day ago

The rules for deathtouch means that any damage from a source with deathtouch is considered lethal damage. Since Uncle Istvan prevents all damage from creatures, damage from a creature with deathtouch is prevented and he will not die. If you give a spell deathtouch (as Judith, Carnage Connoisseur does) the rules for deathtouch still apply. So he will die to an Electrickery with deathtouch.

Belfore on Marwyn Elfs

1 day ago

might have miss read a coule of cards. will do more testing when I can.

Andromedus on Deflecting Palm + Spike Weaver

1 day ago

Ah ok, thank you for the clarification.

indieinside on Uncle Istvan

1 day ago

would Uncle Istvan die to deathtouch?

MrXilas on Play Rakdos. Do Crimes.

1 day ago

seshiro_of_the_orochi Ya, Pestilent Spirit and Judith are my aces in the whole. At worse they can keep me in the game and at best they can blowout the whole board. I would run more Blasphemous Act type stuff, but I can't blow up my own board willy nilly. Can't wait to see how people react to death by Electrickery.

Motolinsky on EDH Merens Reanimator

1 day ago

Should i go for fetch Lands?

Caerwyn on Why is my squirrel deck …

1 day ago

Per the site’s owner on another thread, there were some complaints from advertisers about advertisements being featured alongside certain words. Rather than simply institute a ban on the language, a new filter was added, marking decks with rougher (at least by the standards of advertisers on a site with a significant minor population) language as NSFW.

This filter removes those decks from the view of individuals not logged into the website without removing the decks entirely and keeping them fully access able to any user of the site.

seshiro_of_the_orochi on Play Rakdos. Do Crimes.

1 day ago

I recently build my Neheb, the Eternal, and I'm having a blast with it. The latest two cards I added are Kumano Faces Kakkazan  Flip and Invasion of Regatha  Flip. All three of these look like great additions. What's more, Pestilent Spirit looks powerful with your high density of damage spells. Finally, Shivan Gorge would be nice to have here.

Caerwyn on Link troubles

1 day ago

Knuckleberry - It looks like they should be enabled for you.

Deathholme on smeagol, helpful guide edh

1 day ago

Why is this deck in your hate folder dravenpow is it really that bad?

king-saproling on Sultai Landfall

1 day ago

Looks like a solid list so far. Personally I would make these swaps:

Muldrotha, the Gravetide -> Kodama of the East Tree
Notion Thief -> Stone-Seeder Hierophant
Ramunap Excavator -> Awaken the Woods
Courser of Kruphix -> Tireless Provisioner
Doubling Season -> Spark Double
Roil Elemental -> Quantum Misalignment
Parallel Lives -> Irenicus's Vile Duplication
Crucible of Worlds -> Sakura-Tribe Scout
Harrow -> Elvish Rejuvenator
Roiling Regrowth -> Sporocyst
Cultivate -> Farhaven Elf
1x Island -> Field of the Dead
Meloku the Clouded Mirror -> Animist's Awakening
Trade Routes -> Genesis Wave
Life from the Loam -> Nissa, Resurgent Animist
Zuran Orb -> Squandered Resources

Azoth2099 on Kykar kicks ass (Suggestions needed!) …

1 day ago

lightning_elf the reason that you want the rocks are various!

1: The more powerful a deck is mechanically, the more access it will need to an abundance of mana. If you increase the power of the deck via card selection without fixing it's mana, it will not perform. This is something I stand behind for brewing in general, but especially in decks that are 3+ colors.

2: They make tokens that can either be used for sheer boardstate presence or for even more mana via your Commander! It's just a crazy amount of gas, gotta have it.

My eyes see a lot of fat that could be trimmed, but let me ask you a counter question: Which cards from this list are absolutely essential for your playstyle preference?

lightning_elf on Kykar kicks ass (Suggestions needed!) …

1 day ago

Azoth2099 What’s the reason for all the mana rocks, and what cards do you think aren’t needed that I have in my deck?

Thanks!

Crow_Umbra on List of Bugs and Feature …

1 day ago

It looks like the OTJ/OTC cards are still being marked as not legal in any formats, or at least for EDH.

moo1234 on Card creation challenge

1 day ago

The Building of Bolas's Big Bomb

Saga

If ~ would be put into a graveyard from anywhere, exile it instead

: Return a card from your graveyard to your hand

: Create 4 1/1 red goblin artificer creature tokens called "bomb mechanics" with haste and ": add "

: Exile all nonland nonplaneswalker permanents, graveyards and hands. If the game allows silver border cards, exile both players, and the game continues with Nicol Bolas playing both hands. All hail Bolas who's bomb has ridded the multiverse of these foul phyrexians.


Create another saga of another time in Bolas's life

MTGBurgeoning on Feather Locklear

1 day ago

I have not considered Mistveil Plains. A little graveyard-to-the-library recursion may be useful, particularly, as you mentioned, with Sunforger on our side of the battlefield. Maybe swapping this in for Needle Spires or Temple of Triumph is reasonable. Vandalblast's absence from the deck at this time can be explained by availability. When this deck was built, copies of Vandalblast were not plentiful. Now, after many instances of reprinting, it is much more feasible to include a copy of it here. As for Into the Core, I've always been a big fan of this card, and for the reasons you mentioned: Instant-speed artifact exile. Blightsteel Colossus is very, very popular in my playgroup, to the point of reconciling ways to answer it for when (not if) if hits the battlefield. Into the Core handles this problem well. Another card I love is Aria of Flame. I have championed this card since its debut in MH1. It is the second card I consider tutoring for after Aetherflux Reservoir. Its enchantment status gives it staying power on the battlefield, and if the Feather engine is revving optimally, then gifting our opponents with that extra life is never a problem. Give it a whirl!

Profet93 on Feather Locklear

1 day ago

MTGBurgeoning

Mistveil Plains - Or is it too slow given it's tapped and your low to the ground avg cmc and narrow for sunforger?

Why run Into the Core > Vandalblast? Is the instant speed and exile aspect more worthwhile than destroying every opposing artifact rather than 2 specific ones?

Aria of Flame - Interesting card, how has it played for you? While I understand the potential benefit, is it not a bit slow? Perhaps it's removal bait? Would love your feedback on it.

austintayshus on Rhys Stompy or Aggro?

1 day ago

Looks fun! You're probably better off going with a more stomp-y strategy, as aggro has a tougher time in commander than 1v1 formats.

Maja, Bretagard Protector can be a reliable token maker and anthem.

Battle for Bretagard can also help you make a bunch of tokens.

Soul's Attendant if you want an extra Soul Warden

Basri Ket is also worth considering!

Azoth2099 on Can't dredge enough

1 day ago

Unmarked Grave seems like an auto-include here imho

Azoth2099 on Galaxeth wants all the treasure

1 day ago

Consider more artifact stax that don't effect you, like Cursed Totem & Grafdigger's Cage!

gavriel1136 on Bane, Lord of Darkness

1 day ago

Just based on my own Bane deck, I'd recommend more creatures. You need a serious critical mass of them, because nothing feels worse than an opponent choosing for you to cheat in a creature and not having one. My own deck has something like 48-50, but you could likely get away with closer to 30-35