Yesterday on Does curiosity and agate instigator …
1 day ago
As a general rule, SBAs are always checked every time before anything goes on the stack, and every time before anything on the stack resolves.
Monomanamaniac on Does curiosity and agate instigator …
1 day ago
legendofa thank you. I wasn't sure if state based actions would be checked while all the abilities are still on the stack trying to resolve each other.
legendofa on Does curiosity and agate instigator …
2 days ago
That depends on how much life your opponents have. If you have more cards in your library than everyone's life total, you win. If not, you deck out.
Let's say your three opponents have 2 life each, and you have 50 cards in your library. You draw a card, which lets you create an Insect token from The Locust God. This triggers Agate Instigator, which deals 1 damage to each opponent. State-based actions are checked, and each of your opponents are alive with 1 life. Curiosity triggers, you draw your cards, and the cycle repeats until Instigator deals damage again. When SBAs are checked after the second damage from Instigator, each of your opponents have 0 life and lose.
Now, let's say two opponents have 2 life and one has 200,000 life, and you have 50 cards in your library. As above, two opponents lose after two cycles. You've drawn four cards, created four tokens, and dealt 4 damage to the last opponent, who now has has 199,996 life. You continue for 46 more cycles, emptying your library and bringing the opponent down to 199,950 life. The next time you try to draw a card off the Curiosity trigger, you draw from an empty library and lose.
As a side note, Curiosity is a "may" effect, so you can choose to stop the cycle any time Curiosity triggers.
Monomanamaniac on Does curiosity and agate instigator …
2 days ago
So for this scenario I have The Locust God and I have the Agate Instigator with the Curiosity on it. If I draw a card, I will make a body, triggering the instigator, which will deal 1 damage to each opponent and put 3 curiosity triggers on the stack. I will draw the next card which does the same thing. So my question is, if I do that loop enough to kill the table, will I kill the table or will I be stuck in an infinite loop of triggers that actually won't end the game until I draw out my entire deck and lose?
Rhadamanthus on What happens if Colossal Grave-Reaver …
3 days ago
@Polaris: When an object changes zones, the game treats it as a new game object with no connection to the previous object minus some exceptions needed to make certain kinds of effects work properly. Colossal Grave-Reaver's effect, itself, doesn't fall into one of the exceptions. If something exiles a milled creature after the Reaver's ability triggers, it can't be chosen to be returned to the battlefield because it's not one of the cards that went from the library to the graveyard anymore.
Polaris on What happens if Colossal Grave-Reaver …
3 days ago
Interestingly, I'm pretty sure you COULD return them if they got exiled, because the ability doesn't say "return from your graveyard to the battlefield." Colossal Grave-Reaver would still find the card in exile if it ended up there between being milled and the trigger resolving. However, the same isn't true for your library because that's a hidden zone and nothing is letting you search it.
Polaris on What happens if Colossal Grave-Reaver …
3 days ago
TL;DR: Yes, you can pick the order. Either way, your graveyard will get shuffled, whether it includes an Eldrazi is up to you.
When effects trigger, they aren't put on the stack immediately (Rule 603.2). They wait until the next time players would receive priority (603.3). Essentially, a triggered ability happens in three stages: First, the game state matches the trigger. Second, when players would get priority, all waiting triggers are put onto the stack. Third, they resolve with the usual process.
In this case, "Whenever one or more creatures are put into your graveyard from your library" and "Whenever *this is put into a graveyard from anywhere" both trigger when Colossal Grave-Reaver mills an Eldrazi titan. Once you finish milling, all waiting triggers are put onto the stack in APNAP (active player, nonactive player) order. Since it's your turn, you'll put your triggers on the stack in any order you like, then other players will add theirs in turn order if they triggered any. At this point you can put Colossal Grave-Reaver's trigger on top if you want to stick an Eldrazi on the battlefield (and why wouldn't you?) or an Eldrazi trigger on top if you want them shuffled away.
When the abilities resolve, you end up with one of the following options:
- You put an Eldrazi trigger on top. Your graveyard gets shuffled. Then Colossal Grave-Reaver's trigger resolves, fails to find any of the creature cards that got milled, and doesn't return anything.
- You put Colossal Grave-Reaver's trigger on top. It returns one of the milled creature cards to the battlefield. Then the Eldrazi trigger resolves and shuffles your graveyard into your library.
Be_Jamin on What happens if Colossal Grave-Reaver …
4 days ago
If Colossal Grave-Reaver is on the battlefield and I mill either Ulamog, the Infinite Gyre or Kozilek, Butcher of Truth, do the triggers happen at the same time? If so, am I able to order them? I would want to have either Ulamog or Kozilek triggers to happen first and then Grave-Reaver's. That way I can keep the eldrazi in my library rather than the battlefield.
But, if I do have Colossal Grave-Reaver's triggers resolve first then the eldrazi's would the eldrazi trigger happen if they are not in the graveyard?
Polaris on If you use umori, the …
4 days ago
Note: They may also not have a supertype or subtype at all, and that's okay too!
Polaris on If you use umori, the …
5 days ago
Yes. There's no such thing as a 'dual type'; cards may have one or more supertypes (basic, legendary, snow, etc), one or more card types (land, artifact, creature, etc) and one or more subtypes (Vehicle, Elf, Aura, Vraska, etc). Each of these types can be found by any card looking for them. If you cast Umori, the Collector and choose artifact, any card with Artifact in its type line counts. Rabbit Battery, Sol Ring, Darksteel Citadel, etc are all artifacts.
Moondrop on If you use umori, the …
5 days ago
Asking because I'm thinking of running a (almost) oops all artifacts deck with cheap artifact creatures and didn't know if his ability only counted toward one version of a type and not dual types so that it could be used for artifacts and artifact creatures.
Supersaulty on undead alchemist vs Nine Lives
5 days ago
I actually had 3 solemnities out. We we're playing 4 way, so I was the first one out because I let them play how they thought it was until we got a definitive answer, but since nobody had enchantment hate in their decks and I was running approach of the 2nd sun with it. I would have won.
Polaris on undead alchemist vs Nine Lives
6 days ago
This is detailed in rule 616.1 (interaction of replacement and/or prevention effects). Since both of these affect the same player, the affected player chooses which order to apply them in. This usually but not always means, in practice, that the defending player will choose to prevent the damage with Nine Lives, though it's notable here that they can choose to prevent the damage with Undead Alchemist if they wish to not get more incarnation counters.
So in general, Nine Lives wins.
Polaris on Will a Swift Reconfiguration make …
6 days ago
In this case, order matters. Xenic Poltergeist and Swift Reconfiguration are both type-changing effects, so the most recent timestamp will apply. First, Xenic Poltergeist will make your Sol Ring into an artifact creature, and then Swift Reconfiguration will make it into a noncreature Artifact - Vehicle.
If you were to activate Xenic Poltergeist again (with a second copy, or on a later turn), that effect would now have the most recent timestamp and your Sol Ring would now be a 1/1 Artifact Creature - Vehicle.
Supersaulty on undead alchemist vs Nine Lives
6 days ago
Which prevention trumps the other? Site rule.
Ev1_ on Will a Swift Reconfiguration make …
6 days ago
As asked in tittle. If i have an artifact on the battlefield and make it a creature using an effect like Xenic Poltergeist, and it later gets enchanted with Swift Reconfiguration, will it make it not a creature?
Rhadamanthus on How does Cultivator Colossus' ability …
1 week ago
Obscura Storefront won't get sacrificed until after you're completely finished dealing with Cultivator Colossus' ETB trigger.
If a triggered ability triggers during the resolution of another spell or ability, it has to wait until that other spell/ability is finished resolving to be put onto the stack. The "repeat this process" part of Cultivator Colossus' ability is something that happens as part of the resolution of the original ETB trigger, it's not another trigger that's put onto the stack separately. The ETB trigger from Obscura Storefront won't be put onto the stack until you've stopped repeating the Cultivator Colossus process.
Bookrook on Phlage Valkyrie's Call Infinite Combo
1 week ago
Valkeries call makes the creature an angel so it can’t reanimate it twice.
OxygenDestroyer65 on Phlage Valkyrie's Call Infinite Combo
1 week ago
Does Phlage, Titan of Fire's Fury go infinite with Valkyrie's Call? It seems fairly obvious but I haven't seen this combo listed anywhere and I wasn't sure if I was missing something.
DeathBySprnkles on How does Cultivator Colossus' ability …
1 week ago
If I have The Necrobloom on the field and I play Cultivator Colossus with a land like Obscura Storefront, does the land enter, I draw a card, and then Obscura Storefront gets sacrificed?
Or does the Obscura Storefront enter, gets sacrificed, get a new land, and then draw?
If it's the latter, could I dredge Obscura Storefront back to my hand by using The Necrobloom's ability to keep repeating the process until I run out of valid lands?
Crow_Umbra on How does mutate interact with …
2 weeks ago
Here's the Mutate wiki page for reference. The most relevant bullets for your question:
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"A spell cast with mutate becomes a mutating creature spell. It requires a target creature with the same owner as the mutating creature spell. In the rare case that the player casting the mutating creature spell is not its owner, that player must choose a target creature the spell's owner also owns."
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"A mutating creature spell is a creature spell, even if it won't enter the battlefield as a creature."
So since Mutate spells are considered creature spells when on the stack, they will trigger Primeval Bounty. You will need to have an already legal target on the battlefield if you are casting it for its mutate cost.
ArmchairRuler on How does mutate interact with …
2 weeks ago
I am unsure how the triggers work for the interaction between Primeval Bounty and a mutate card like Glowstone Recluse. For example: would I be able to cast Glowstone Recluse for its mutate cost, triggering Primeval Bounty, then mutate the Recluse onto the newly created 3/3 beast creature token? Do I have to have a "target" for the mutate as I cast it, or do I simply choose a target as it enters?
legendofa on Can The Necrobloom bring back …
2 weeks ago
Unless they're on the battlefield, double-faced cards only have the characteristics of their front face. Since Bala Ged Recovery Flip's the front face, and it's not a land, The Necrobloom can't do anything with it while it's in the graveyard.
DeathBySprnkles on Can The Necrobloom bring back …
2 weeks ago
Can The Necrobloom's ability allow me to dredge a DFC land, like Bala Ged Sanctuary Flip from the graveyard but be able to cast the other side instead? I want to make sure before I do something wrong.
Polaris on How would Shifting Woodland interact …
2 weeks ago
Neotrup that's actually clever. Sagas have small text boxes, I never considered that "after your draw step" might be a templating shortcut for "at the beginning of your precombat main phase."
DeathBySprnkles on How would Shifting Woodland interact …
2 weeks ago
Thank you Neotrup for more information on the interactions of the cards and the mechanics
Rhadamanthus on Stack ordering for activated ability …
2 weeks ago
You have to draw before searching and you don't get a choice.
State-based actions are checked and dealt with right before each time a player would get priority to take another action. In your example, that moment is right after you're completely finished with the process of activating Fertilid's ability, meaning the activated ability is already on the stack. When Fertilid dies to the 0-toughness SBA, Bequeathal will trigger and that trigger will go on top of Fertilid's ability.
Neotrup on How would Shifting Woodland interact …
2 weeks ago
A couple points of clarification:
If Shifting Woodland becomes a copy of a room, initially both sides will be locked, however it will remember which sides you unlock. So if you have it copy Moldering Gym / Weight Room and unlock the Gym to find a land, then next turn use the Delirium ability to copy Walk-In Closet / Forgotten Cellar you will be able to play lands from your graveyard, as you already unlocked the left room, even though it was a different room when you unlocked it.
709.5c "Left half unlocked" and "right half unlocked" are designations that a permanent on the battlefield can have. Together, they are called the unlocked designations. A particular half of a permanent is said to be "unlocked" if it has the appropriate unlocked designation. Otherwise, that half is said to be "locked."
Shifting Woodland does in fact keep the levels, but does not remember what they are. So if you make it a copy of Scavenger's Talent and level it up to level 2, it will have ability for the remainder of the turn, but lose it once it stops being a copy. If next turn you copy Druid Class you'll be able to play an additional land as it's already level 2. If you instead turn it into Warlock Class you will not be able to use it's level 2 ability as it is already level 2 so there's never a time it becomes level 2. You can still level it to level 3 in either case.
716.2b A level is a designation that any permanent can have. A Class retains its level even if it stops being a Class. Levels are not a copiable characteristic.
While the reminder text for Saga's says "after your draw step," it specifically adds the counter during your precombat main phase. This means after you draw for turn and see your new card, you can still activate Shifting Woodland to copy a saga and get the 1st counter to trigger that ability.
505.4. Second, if the active player controls one or more Saga enchantments and it's the active player's precombat main phase, the active player puts a lore counter on each Saga they control. (See rule 714, "Saga Cards.") This turn-based action doesn’t use the stack.
Coelacanth710 on Stack ordering for activated ability …
2 weeks ago
Let's say that I have a Fertilid on the battlefield with only one +1/+1 counter on it, and it is enchanted with Bequeathal . If I were to pay the cost of Fertilid's activated ability by removing the last counter from it, it would die as a state-based action, thus triggering bequeathal. My question is, would the trigger of bequeathel always go onto the stack first since Fertilid died as a result of paying the cost for its activated ability, or would fertilid's activated ability go on the stack at the same time and thus allow me to order the stack to allow me to search for the land before drawing?
Rhadamanthus on Maestros Ascendancy with new Omen …
2 weeks ago
Lykan89: An answer to your question has been up for a while. Since there don't seem to be any follow-ups or corrections that need to be made, I marked it as the "Accepted answer" so this topic can move out of the list of unanswered questions. In the future you can take care of this yourself using the "Mark as Answer" button on the response that you feel is the most helpful answer to your question.
DeathBySprnkles on How would Shifting Woodland interact …
2 weeks ago
Thank you Polaris for answering all my questions
Polaris on How would Shifting Woodland interact …
2 weeks ago
Shifting Woodland becoming a copy of a card doesn't involve it entering the battlefield. It gains the card's copiable characteristics as soon as the ability resolves. With that in mind:
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Shifting Woodland will become a Nissa of Shadowed Boughs with no loyalty counters on it (as it didn't enter the battlefield), and immediately after the copy ability resolves it will be put into your graveyard as a state-based action. This happens before you gain priority, so you will not be able to activate any abilities.
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By default, the rooms on a Room card are locked. When you cast one side of the card, that room unlocks as it enters. Since Shifting Woodland isn't copying a spell, it will become a copy of Walk-In Closet / Forgotten Cellar with both rooms locked. You have to pay the cost to unlock each room you want to use. See the Oracle ruling: If a Room enters from any zone other than the stack, it will enter with both halves locked. (This isn't entering that way, but it's also not entering at all.)
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Yes, you can level up a Class card that Shifting Woodland becomes a copy of. It won't keep the levels once it stops being a copy, but it does gain all the abilities of Scavenger's Talent including the ability to level up for the turn.
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No abilities. See the Oracle ruling: If you somehow control Barrensteppe Siege and no choice was made for it (perhaps because another permanent on the battlefield became a copy of it), it has neither of the two abilities.
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You don't get priority during the untap step, but you do gain priority during your upkeep. At this point, you can activate Shifting Woodland and make it a copy of a Saga like Battle for Bretagard. After the upkeep step is your draw step, which will trigger the Saga as usual. At the end of the turn (during the cleanup step), Shifting Woodland will stop being a copy, but the lore counter will remain—if you do this again, you will get the II ability of Battle for Bretagard, and if you do it a third time it will trigger the III ability and then sacrifice itself.
DeathBySprnkles on How would Shifting Woodland interact …
2 weeks ago
Sorry in advance for all the questions
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I have Shifting Woodland with the Delirium ability available on the field. Say I choose a Planewalker like Nissa of Shadowed Boughs from the graveyard, does it become Nissa with Loyalty counters? Would I be able to do the {{+1}} Loyalty or would Shifting Woodland be destroyed because it had no loyalties to begin with?
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I have Shifting Woodland with the Delirium ability available on the field. Say I choose the enchantment Walk-In Closet / Forgotten Cellar, do I get one or both sides? Do I choose if it's only one? Does the door unlock if I would choose the Cellar?
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I have Shifting Woodland with the Delirium ability available on the field. Say I choose the enchantment Scavenger's Talent, can I level it up to get the benefits for the turn?
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I have Shifting Woodland with the Delirium ability available on the field. Say I choose the enchantment Barrensteppe Siege, do I get to choose what mode it has or is a dud because it never entered thus not allowing me to choose?
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I have Shifting Woodland with the Delirium ability available on the field. Say I choose an enchantment saga like Battle for Bretagard before my draw step, would I be able to get the first lore counter of the card for the turn before it reverts back to the standard Shifting Woodland.
BengerManly on Veyran, Voice of Duality, what …
3 weeks ago
I think this section from the gatherer rulings for Taigam, Master Opportunist answers your question, Skreach.
"Taigam’s ability and the copy it creates resolve before the spell it’s copying. They resolve even if the original spell is countered before the copy is created. Note that Taigam’s ability exiles the original spell as the ability resolves, which will remove that spell from the stack before it can resolve."
So I think this works the same way as Krark, the Thumbless and "the last known information" rule for when there are multiple triggers for a spell that is no longer on the stack.
Rhadamanthus on Mirrage Mirror
3 weeks ago
darthpaul74: An answer to your question has been up for a while. Since there don't seem to be any follow-ups or corrections that need to be made, I marked it as the "Accepted answer" so this topic can move out of the list of unanswered questions. In the future you can take care of this yourself using the "Mark as Answer" button on the response that you feel is the most helpful answer to your question.
I try to avoid marking my own responses when I do this, but in this case it was the only option.
Polaris on Maestros Ascendancy with new Omen …
3 weeks ago
From what I can see, casting the spell as an Omen is casting an instant or sorcery, so this checks out.
Lykan89 on Maestros Ascendancy with new Omen …
3 weeks ago
I know Maestros Ascendancy works with Adventure Cards like Decadent Dragon, is the Same true for Cards like Scavenger Regent? I would guess it does, but i really wanna be sure about it. Thanks it advance
Polaris on Moraug + World At War
4 weeks ago
I think you have this correct.
When effects add extra phases to your turn, they're inserted where they say, in the order they occur. In this case, you are in your postcombat main phase, so your "main" part of the turn looks like this so far:
- Main
- Combat
- Main (you are here)
- End
After resolving Moraug, Fury of Akoum's trigger, you insert a combat phase after this phase and now have this:
- Main
- Combat
- Main (you are here)
- ->Combat (untap all creatures you control)
- End
After resolving World at War, which is valid as it is your first postcombat main phase right now, you insert a combat phase and a main phase after this phase and have this:
- Main
- Combat
- Main (you are here)
- ->Combat (untap all creatures that attacked this turn)
- ->Main
- Combat (untap all creatures you control)
- End
You could even take this a step further and crack that fetch land for another Moraug trigger and get a final turn looking like this:
- Main
- Combat
- Main (you are here)
- ->Combat (untap all creatures you control)
- Combat (untap all creatures that attacked this turn)
- Main
- Combat (untap all creatures you control)
- End