Welcome to the comment stream... jump in!

Yesterday on Can I activate Ice Cauldron's …

5 hours ago

By default, you would only be able to activate Ice Cauldron's first ability every other turn, yes, because of that text, "Activate this ability only if there are no charge counters on Ice Cauldron."

You're free to use other methods to stop the Ice Cauldron from having a counter on it (like Nesting Grounds or Solemnity), though the applications are niche. You won't be able to activate the Cauldron's second ability unless it already has a counter on it, as removing a counter from it is part of that second ability's activation cost.

versus64 on Can I activate Ice Cauldron's …

8 hours ago

"Put a charge counter on Ice Cauldron and exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Note the type and amount of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Ice Cauldron." This makes it seems like I basically get to exile a card every other turn because in between I have to activate its second ability to remove the charge counter first.

TriusMalarky on Ludevic + Fevered Visions: Can …

20 hours ago

So I could use it to let somebody draw an extra card or deny them their card? I don't know how good that actually is but it's funny

Omniscience_is_life on Ludevic + Fevered Visions: Can …

1 day ago

Yesterday oops! Thought the "'if' a player other than you..." made it a reliant ability. My mistake. This is the last time I answer without checking the relevant rules text '-_-

Dracoson on Ludevic + Fevered Visions: Can …

1 day ago

For clarification. There is no intervening if in Ludevic, Necro-Alchemist, it will trigger every turn, checking for life loss only on resolution. From the gatherer:

(2020-11-10) Ludevic’s triggered ability triggers at the beginning of each player’s end step, including yours, even if no player has lost life that turn. Whether or not a player has lost life is checked only as the triggered ability resolves.

As their controller, you determine which order they will resolve, so you can have Fevered Visions resolve before Ludevic's or after. If Fevered Visions is the only damage or life lost by any player other than you (and resolves first), that player may draw a card.

Yesterday on Ludevic + Fevered Visions: Can …

1 day ago

Omniscience_is_life, am I missing something obvious here? What you said would make sense if Ludevic's ability had an intervening 'if' clause, but it doesn't. Ludevic also doesn't have a clause of "if [that player] lost life before the beginning of their end step", so it'll account for any damage during the turn before its ability resolves.

Both triggers trigger at the beginning of your opponent's end step, and you control both triggers, so you can stack them as you like. You can have Visions resolve first and deal damage, then have Ludevic's ability check for any damage throughout the turn and have them draw a card off that.

Omniscience_is_life on Ludevic + Fevered Visions: Can …

1 day ago

Because each ability triggers at the beginning of your end step, and Ludevic's ability is reliant on the other, it will not trigger. This is due to the fact that once Visions resolves, you are no longer at the beginning of your end step.

TriusMalarky on Ludevic + Fevered Visions: Can …

1 day ago

So, if I have Fevered Visions in play, and Ludevic, Necro-Alchemist, can the triggers be placed on the stack so that Visions triggers, drawing the player a card and dealing 2 to them, and then Ludevic's triggers, drawing them a card because they took damage and they're not me?

Artizan81 on Does Ruxa work with instant …

1 day ago

Thank you very much.

This confirms the idea I had of it. It's a good point for Ring of Xathrid; as well to protect a vanilla creature as to protect Ruxa, Patient Professor

Omniscience_is_life on Do cards know of events …

1 day ago

I was sure, didn't know you wanted a ruling ;)

Omniscience_is_life on Do cards know of events …

1 day ago

(2016-06-08)

Any cards drawn prior to Sylvan Library’s ability resolving, including in your upkeep or in response to Sylvan Library’s triggered ability, can be chosen to be put back using this effect. Sylvan Library’s controller is responsible for keeping these cards distinguishable in hand, such as by keeping them separate from cards that began the turn in hand.

Raging_Squiggle on Moonsilver Key and artifact lands

1 day ago

Yes. An artifact land is an artifact card with a mana ability, so it’s a legal object to search for.

Shimatzu on Moonsilver Key and artifact lands

2 days ago

Can Moonsilver Key be used to grab artifact lands? I assume it can but just to be sure as i coudnt find anything to this thema.

Yesterday on Does Ruxa work with instant …

2 days ago

You're correct about Ring of Xathrid. The abilities are on the ring and not on the creature.

Heroic Intervention grants abilities to your creatures, so Ruxa no longer considers them as creatures without abilities. There is no point in combat where you can cast Heroic Intervention to prevent your creatures from dying to combat damage, but still have your creatures assign their combat damage as though they weren't blocked via Ruxa's ability.

Artizan81 on Does Ruxa work with instant …

2 days ago

Hello everybody,

I’m focus on a new Ruxa edh deck. Am i right if i play an equipment like Ring of Xathrid Is it an ability for the equiped creature ? The card doesn’t mention «has» or « gains »... will I lose the benefit of Ruxa's abilities?

Also with Heroic Intervention : if i play it ... my vanilla creature will assign their damages as though they weren't blocked with Ruxa in play ?

Thank you for clarification.

A player after 25 years of stop from France. Sorry for my bad written.

Liszt on Do cards know of events …

2 days ago

So am I correct in summing up that so you're both not sure as well? I would really like to resolve this matter by maybe citing a game rule.

Omniscience_is_life on Can Tovolar, Dire Overlord cause …

2 days ago

shadow63 please in the future provide some elaboration when answering questions in the Rules Q&A.

theindigoeffect Tovolar's criteria for transforming an object is that it is both a Human and a Werewolf (and that the object is able to transform)--so seeing as the Captive does not meet both type requirements set, it will not be transformed by Tovolar. UNLESS you turn it into a human somehow, then it will be able to be transformed!

Omniscience_is_life on Do cards know of events …

2 days ago

Objects certainly recognize events occurring prior to their resolving! The example you used with Lily’s Oath is a good one.

But with Sylvan Library, the reason the interaction works (spoilers!) is because Library only asks that you return any cards drawn this turn—it is a property of the card drawn that it was drawn this turn, so it may be checked positive for Sylvan Library’s criteria

Gidgetimer on Dauthri and Reyhan, Last of …

2 days ago

You can link cards by enclosing them in double brackets.

Dauthi Voidwalker

Reyhan, Last of the Abzan

The answer you got from the judge's chat is correct.

AniMomo on Dauthri and Reyhan, Last of …

2 days ago

So, I asked on the mtg Judge Chat and I just want to make sure on here. Here is my question word for word.

"If Dauthi Voidwalker and Reyhan, Last of the Abzan are on the field (I have Dauthi and my opponent has Reyhand, Last of the Abzan), because of how the die triggers changed with commanders, would Reyhand get to move counters if at the end of the day Reyhan is sent back to the commander zone."

The response I got word for word.

"No. Reyhan would go from the battlefield to exile, then to the commander zone. It didn't go from the battlefield to the graveyard or to the commander zone, so its ability will not trigger."

Is that the correct interaction?

Yesterday on How Lynde works with cards …

2 days ago

Yes, if a permanent was a Curse on the battlefield, then Lynde will try to bring it back if she sees it 'die', regardless of whether the card itself actually has the Curse subtype.

Lynde's ability will try to fulfil as much as it can, so if the Copy Enchantment returns as a permanent with "Enchant player", it will return attached to Lynde's controller. Otherwise, it'll just return.

theindigoeffect on Can Tovolar, Dire Overlord cause …

2 days ago

Since Ulvenwald Captive  Flip is werewolf horror (not a human werewolf), I wasn't sure if Tovolar, Dire Overlord  Flip could make it transform.

TypicalTimmy on Do cards know of events …

2 days ago

With very rare exceptions, no. A card does not recognize information that existed before it. However, some cards do recognize this. For example, if you open for an attack to deal 8 damage to an opponent, then during your second main phase you cast and resolve a Wound Reflection, it will recognize the 8 life that your opponent lost from combat this turn, despite not being on field when that 8 life was initially taken from them.

I do not feel qualified enough to go over the interactions you listed, however. So please do not mark this as an answer; Someone with more information deserves that spot <3

Liszt on Do cards know of events …

2 days ago

First of: The title is a bit misleading, since I assume a card like Oath of Liliana also triggers if it entered the battlefield after the planeswalker.

But does it also work in the following scenario: In my upkeep I use Alchemist's Refuge to flash in a Sylvan Library and in response to that I cast a Brainstorm. What happens now in my Draw Step if I choose to draw 2 cards off Library? Does the Library know of the cards I drew off Brainstorm (which resolved before the Library)? In other words, would I be able to choose 2 cards I drew off the Brainstorm to put back for the Sylvan Library? Which rule is applied here?

pedroedmarcos on How Lynde works with cards …

2 days ago

Hey there,

So, How Lynde, Cheerful Tormentor works out with cards like Copy Enchantment when its copying an curse? I mean, if it gets to the graveyard will she be able to bring the copy enchantment from the yard back to the field?

Artizan81 on Does Ruxa work with enchantments?

3 days ago

Hello everybody,

I’m focus on a new Ruxa edh deck.

I appreciate your discuss about abilities.

Am i right if i play an equipment like ring of xathrid

Is it an ability for the equiped creature ?

The card doesn’t mention «has» or « gains »...

Also with heroic intervention... If i play it ... my vanilla creature will assign their damages as though they weren't blocked with Ruxa in play.

Thank you for clarification.

A player after 25 years of stop.

Polaris on Do non-aura equipments with the …

3 days ago

No, a player is not a creature. The text won't apply.

Yesterday on Do non-aura equipments with the …

3 days ago

Okay, very cool thanks.

Follow-up question. Does that... actually seriously mean that, if I have an Equipment that has the text of Curse of Bloodletting (or Infectious Curse (the static ability, not the triggered one)) and it's attached to a creature, that that creature will be affected as though the attached permanent reads "enchanted creature" instead of "enchanted player"?

Gidgetimer on Do non-aura equipments with the …

3 days ago

303.4m An ability of a permanent that refers to the “enchanted [object or player]” refers to whatever object or player that permanent is attached to, even if the permanent with the ability isn’t an Aura.

Yesterday on Do non-aura equipments with the …

3 days ago

Theorycrafting a nonsense The Book of Vile Darkness deck ATM.

I exile a Mechanized Production card under Vecna using The Book of Vile Darkness' activated ability and type- and name-changing shenanigans. I turn Vecna into a noncreature artifact - Equipment (but not an enchantment or Aura). I attach it to an artifact creature. Will Vecna's triggered ability from the Mechanized Production trigger at the beginning of my upkeep, or will the game not consider the attached creature enchanted, since Vecna is not an enchantment - Aura?

If the latter, will later turning Vecna into an enchantment but not an Aura cause it to trigger?

ThePuolimieli on What happens with Lifeline + …

4 days ago

Funnily enough, I first time I found the card was in Gatherer and I tend to use the Oracle text rather than the card buuut... Dunno how I just misread it :D

Thank you so much.

dannynchains on Hydra as tokens

4 days ago

Lithoform engine would be another option to copy a permanent spell on the stack.

Caerwyn on When can I cast spells …

5 days ago

In the future, please remember to hit the green "Mark as Answer" button to indicate your question has been resolved. Since this thread has been answered for several days without any follow-ups, I have gone ahead and marked an answer on your behalf.

Dracoson on Tergrid vs other Grave interactions

5 days ago

In the example cited, there's a different outcome for each.

Grave Betrayal sets up a delayed trigger for the beginning of the next end step. As Tergrid, God of Fright  Flip's triggered ability goes on the stack without delay. So if a creature is sacrificed by someone other than you, Tergrid will bring it back under your control, and Grave Betrayal will have nothing to return. If a creature an opponent controls dies, but was not sacrificed, Tergrid will not trigger, and Grave Betrayal will bring it back at the next end step (assuming it hasn't left the graveyard for some other reason).

Now, Dauthi Voidwalker is different, as it has a replacement effect instead of a triggered ability. While it is on the battlefield, your opponents cards never go to the graveyard, they go to exile so they cannot be returned by Tergrid's triggered ability.

Finally, let's use Lim-Dul the Necromancer as a third relevant example. As both Tergrid and this have triggers that go onto the stack right away, you will choose which order they go on the stack. Whichever one resolves first will return the creature.

Samus_Saran on Tergrid vs other Grave interactions

5 days ago

Tergrid, God of Fright  Flip

How does the Grave thing works with Tergrid and another Example, if I have both on the Field?

Example:

Grave Betrayal or Dauthi Voidwalker

Dracoson on What happens with Lifeline + …

5 days ago

It's easy to do since it isn't physically printed on the card. It's always a good idea to go to either Gatherer or Scryfall to get the up to date Oracle text instead of just depending on the card. Also the Rulings will answer some of the less-than-obvious common issues.

As to your question, Yes, it will return to do it again on the opponent's end step to do it again on each end step until something interrupts the process.

ThePuolimieli on What happens with Lifeline + …

5 days ago

Oh, thank you so much Dracoson!

I missed to read the "at the beginning of the next end step."

And just to make sure, this will then mean that it will return on the opponents end step, correct?

Kr, ThePuolimieli

Dracoson on What happens with Lifeline + …

6 days ago

To make it clear what is going to happen and why, I'm going to start by sharing Lifeline's oracle text.

"Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner’s control at the beginning of the next end step."

Once you are already in the end step, you are past "the beginning of the end step" and will have to wait until the next player's turn for Lifeline to return Bronze Bombshell. So if you play it during your main phase, Confusion in the Ranks will trigger, and you will exchange control with another creature (or artifact), and the player who gets it will sacrifice it. Then it will return at the beginning of the next upkeep to your control, where Confusion in the Ranks will trigger again, and it gets exchanged again, and sacrificed again. Now it has to wait until the following end step to return.

ThePuolimieli on What happens with Lifeline + …

6 days ago

Hi all!

I'm really wondering if this creates an insta win combo or it just deals 14 damage to the opponent.

What happens if I already have both Lifeline and Confusion in the Ranks out on the battlefield and I play Bronze Bombshell?

Will Lifeline keep looping in Bronze Bombshell or will it stop after the first time it returned the card in your end step?

Thank you already for the help! Kr, ThePuolimieli

Caerwyn on Can Kiora, the tide's fury …

6 days ago

First off, please do not mark your own reply as the accepted answer. In TappedOut's database individual cards link to any Rules Q&A questions about said card; the point of the "accepted answer" is to quickly allow players who might have the same question to find the answer by going through that card's page. A thank you is not the most helpful answer, ergo it should not be the accepted answer.

Second, the above answers get the general spirit of the answer correct: That Kiora, the Tide's Fury is not legal in commander, so the question is a bit moot.

However, they are incorrect in their application of Rule 10 and Rule 903.11--neither rule is Relevant to your question (assuming, arguendo, that your group Rule 0ed to allow Kiora into the game).

Commander Rule 10 and Rule 903.11 deal with bringing in cards from outside the game. Conjure DOES NOT involve bringing in a card from outside the game; therefore it does not implicate either Rule 10 or Rule 903.11.

Conjure, by definition, creates a copy of that card out of nowhere. It does not exist outside the game and is brought it; it does not exist in a sideboard; it simply comes into existence from the aether. In physical play, you would probably use a card from outside the game to represent the generated card--but, as an operation of the rules, that still is not technically "bringing a card from outside the game."

The Rules only do exactly what they say--no more, no less. As such, since you are not "bringing a card from outside the game" neither Rule 10 or Rule 903.11 is relevant to your inquiry.

Thus, if you were in a hypothetical situation where you were permitted by your playgroup to use Kiora, the Tide's Fury in commander, you could conjure as much as you wanted.

Named_Tawyny on Can Kiora, the tide's fury …

6 days ago

Rule 10 and Rule 903.11 aren't at odds with each other at all - there's no contradiction there.

903.11 starts with 'IF a player is allowed...'

As rule 10 explains, that player is NOT allowed. 903.11 exists because sometimes playgroups will Rule 0 away Rule 10 instead.

FatFreddiesCat on Cloning Merieke Ri Berit

6 days ago

Thanks to both of you. Bob

Dracoson on Cloning Merieke Ri Berit

6 days ago

Yes, if you copy the Spark Double, any further copies will not be legendary. Taken directly from the rulings on gatherer:

Spark Double isn’t legendary if it copies a legendary permanent, and this exception is copiable. If something else copies Spark Double later, that copy also won’t be legendary. If you control two or more permanents with the same name but only one is legendary, the “legend rule” doesn’t apply.

Neotrup on Cloning Merieke Ri Berit

6 days ago

Yes, any copies of the Spark Doubled creature will also not be legendary, though they won't get the extra counter.

Neotrup on Can Kiora, the tide's fury …

1 week ago

It's not really an issue of the rules of the game being open to suggestion, it's that your asking about a card that physically does not exist, and who's Gatherer entry says it's not legal in any format (due to Gatherer not recognizing Historic). Where the card does exist, its handled by a game engine that can treat consistantly, but the format in question doesn't exist.

FatFreddiesCat on Cloning Merieke Ri Berit

1 week ago

If I use Spark Double to make a copy of Merieke Ri Berit, can I then Clone and/or Vesuvan Doppelganger the copy? Seems to me that either could be okay because no Legendary creature involved. Bob

FatFreddiesCat on Can Kiora, the tide's fury …

1 week ago

Thanks. I love when the rules are open to suggestion...