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Rhadamanthus on Question about "Number of times …

2 hours ago

The counting works normally. Every time you use mutate to merge something onto that creature, it has "mutated". This is just a fact about events in the game, not anything to do with what abilities the creature does or doesn't have.

To the additional question: the effects of things like Lignify and Kenrith's Transformation will continue to overwrite the new mutations. In the system of "layers" used to determine an object's characteristics, certain types of effects are applied before others regardless of the order in which they happened in the game. For the specific layers relevant to your examples: characteristics resulting from merging are part of Layer 1, type-changing effects are Layer 4, color-changing is Layer 5, ability-removing is in Layer 6, and P/T setting is in Layer 7. The creature will continue to be a base 0/4 treefolk with no abilities in the case of Lignify, and a base 3/3 green elk with no abilities in the case of Kenrith's Transformation.

Rhadamanthus on Sydri, mind slaver, and nim …

3 hours ago

metalflame: An answer to your question has been up for a while. Since there don't seem to be any follow-ups or corrections to be made, I marked it as the "Accepted answer" so this topic can move out of the list of unanswered questions. In the future you can take care of this yourself using the "Mark as Answer" button on the response that you feel best answers your question.

legendofa on Paying X=0 with cost reduction …

19 hours ago

Neotrup and Delphen7 Perfect, thanks. This kind of question always trips me up.

Delphen7 on Paying X=0 with cost reduction …

19 hours ago

To go in depth on Neotrup's answer, you declare the value for X before paying any costs.

If you look at the steps of casting a spell (Which comprises rules 601.2a - 601.2i), the second step (601.2b) is a wall of text, so I'll pull a small synopsis from the middle:

"...If the spell has a variable cost that will be paid as it’s being cast (such as an {X} in its mana cost; see rule 107.3), the player announces the value of that variable..."

You've declared a value for X. Now we skip past rules 601.2c-601.2e as they involve targets, distribution of values, and legality (Which aren't relevant here). 601.2f leads into the next part (Bolded parts are relevant):

"The player determines the total cost of the spell. Usually this is just the mana cost. Some spells have additional or alternative costs. Some effects may increase or reduce the cost to pay, or may provide other alternative costs. Costs may include paying mana, tapping permanents, sacrificing permanents, discarding cards, and so on. The total cost is the mana cost or alternative cost (as determined in rule 601.2b), plus all additional costs and cost increases, and minus all cost reductions" If multiple cost reductions apply, the player may apply them in any order. If the mana component of the total cost is reduced to nothing by cost reduction effects, it is considered to be {0}. It can’t be reduced to less than {0}..."

You take the value you declared for X (0), add additional costs (None here, so still costs 0), and subtract cost reductions (Since spells can't cost less than 0 mana it'll still costs 0).

At this point you run through the rest of the casting process, and the Serpent will ultimately enter with 0 counters, where it'll die, be exiled, and give Rayami some abilities

Neotrup on Paying X=0 with cost reduction …

1 day ago

If you cast Stonecoil Serpent with X=0 it will enter with 0 +1/+1 counters (unless another effect like Renata, Called to the Hunt makes it enter with a counter). Even though Umori, the Collector lets you pay when you choose x=1, it does not prevent you from choosing x=0. You cannot choose a value less than 0 for X.

legendofa on Paying X=0 with cost reduction …

1 day ago

...enter the battlefield with toughness 0, so it dies and gets exiled...

(editing)

legendofa on Paying X=0 with cost reduction …

1 day ago

I have Umori, the Collector and Rayami, First of the Fallen out and Stonecoil Serpent in hand. I want to have Stonecoil Serpent enter the battlefield with toughness 0, so it does and gets exiled with Rayami's blood counter. Is the Serpent forced to enter with a +1/+1 counter if I cast if for X=0? Is it possible to cast Serpent with X=(-1)?

lil_cheez on Question about "Number of times …

1 day ago

Hiya folks!

I've been building a mutate commander deck and while looking for possible corner-cases, I've been stumbled with the following:

If a mutated creature "loses all abilities" (for example is enchanted with Lignify or Kenrith's Transformation), and I try to mutate on it something that counts the number of times the creature mutated (like Porcuparrot), does the counting happens normally? The creature still knows how many times it mutated?

Additionally: If that same creature suffer future mutations, it will look like the "new" creature or it will still be suffering the effects of the aura?

Thanks in advance!

Delphen7 on Knowledge pool, Void mirror and …

1 day ago

Because Arbiter is an increase, Void Mirror will not counter it.

Relevant ruling on Prismatic Ending: "If there are any alternative or additional costs to cast a spell with a converge ability, the colors of mana spent to pay those costs will count. (2021-06-18)

The notable text here is "If there are any alternative or additional costs to cast a spell...the colors of mana spent to pay those costs will count".

It's worth nothing that an effect like Mana Tithe is not an additional cost, as the mana paid here goes towards the counterspell tax and not the cast spell, and so paying colored mana does not matter.

Madcookie on Knowledge pool, Void mirror and …

1 day ago

Does tax effects like Grand Arbiter Augustin IV fizzle the Knowledge Pool + Void Mirror lock by allowing the opponents to pay 1 extra mana (assuming they pick colored) to cast a spell from the pool?

I'm fairly sure it's a nonbo but want to be extra sure.

meecht on How does donating a creature …

1 day ago

Thank you, Rhadamanthus! I had a feeling that would be the case, but I wanted to make sure before I started creating confusing board states.

Rhadamanthus on Multiple replacement effects on board

1 day ago

Yes, that's how it would work. Because these effects replace card "draws" with a different event that isn't a "draw", there are no "cards in your hand drawn this turn" to choose from when you get to that part of Sylvan Library's effect.

Rhadamanthus on How does donating a creature …

1 day ago

In each of the examples you described, the player who the creature was donated to will keep control of it.

Because control-changing effects all apply in the same layer, the one with the most recent timestamp will take precedence. If an effect with an older timestamp ends, it doesn't force the most recent one to end as well. For each of your examples, the effect created by Jon Irenicus, Shattered One (or whatever you used to Donate the creature) has the most recent timestamp, so it will determine who controls the creature.

pedroedmarcos on Multiple replacement effects on board

1 day ago

Wow, that's strong. So In this case I would not have to pay any life, and all 3 draws would be replaced?

CamraMaan on Nashi, Moon Sage's Scion and …

1 day ago

Darn it... makes sense though. Appreciated! :)

meecht on How does donating a creature …

2 days ago

I'm building an EDH deck for Jon Irenicus, Shattered One and I want to make sure I understand how donation and mind control effects interact.

Situation A: I use Sower of Temptation to steal a creature from Player A.
1. If I use Jon's ability to donate the creature to Player B then Sower leaves the battlefield, does Player A get their creature back?
2. If I donate both Sower and the effected creature to Player B, then Sower leaves the battlefield, does Player A get their creature back?

Situation B: I use Reins of Power to trade creatures with Player C.
1. If I donate one of the creatures to Player A, does Player C get their creature back at the end of turn?

Situation C: I use Shield Broker to steal a creature from Player B.
1. If I donate the creature to Player C who then removes the shield counter, does Player B get their creature back?

Rhadamanthus on Multiple replacement effects on board

2 days ago

You get to choose for each draw. If multiple replacement effects could modify how an event affects a player or an object, then the affected player or controller of the affected object decides which one to apply. The fact that Underrealm Lich's effect is mandatory doesn't mean it automatically takes precedence over the optional Dredge effect from Golgari Grave-Troll.

It's not part of your question, but just to make sure it's clear: because there aren't any cards actually being "drawn" (they'll all get replaced by either the Lich or dredging), you don't have to choose any cards to either pay 4 life or put back from Sylvan Library's effect.

pedroedmarcos on Multiple replacement effects on board

2 days ago

Hey there,

How do multiple replacement effects on the board works? Let's say I have Sylvan Library that will give me multiple draw, Underrealm Lich and a Golgari Grave-Troll that as dredge on de yard. How my draw will work out? May I choose which replacement to use?

Rhadamanthus on Nashi, Moon Sage's Scion and …

2 days ago

X would be zero. Nashi's ability gives you an alternative cost for casting the spell ("pay life equal to its mana value rather than paying its mana cost"). When you pay an alternative cost that doesn't specifically include , the value of X defaults to 0.

107.3b If a player is casting a spell that has an {X} in its mana cost, the value of X isn’t defined by the text of that spell, and an effect lets that player cast that spell while paying neither its mana cost nor an alternative cost that includes X, then the only legal choice for X is 0. This doesn’t apply to effects that only reduce a cost, even if they reduce it to zero. See rule 601, “Casting Spells.”

CamraMaan on Nashi, Moon Sage's Scion and …

2 days ago

We can use Death Denied as a simple example.

Also, would I be able to cast Consume Spirit with it and pay life for X...? Or am I strictly limited to paying X with black mana?

CamraMaan on Nashi, Moon Sage's Scion and …

2 days ago

When Nashi, Moon Sage's Scion exiles a card from each player's library, since you aren't casting the card for free, should I assume I can pay any amount of life for X in an X-cost spell...?

Deoplo on Goaded creatures may attack Planeswalkers?

2 days ago

Related, the "if able" would see effects like Propaganda and no longer think the creature is able [to attack the player]. Of course you can still attack the player if you want by paying the 2, but you would be allowed to attack one of their planeswalkers with a goaded creature.

508.1d The active player checks each creature they control to see whether it’s affected by any requirements (effects that say a creature attacks if able, or that it attacks if some condition is met). If the number of requirements that are being obeyed is fewer than the maximum possible number of requirements that could be obeyed without disobeying any restrictions, the declaration of attackers is illegal. If a creature can’t attack unless a player pays a cost, that player is not required to pay that cost, even if attacking with that creature would increase the number of requirements being obeyed. If a requirement that says a creature attacks if able during a certain turn refers to a turn with multiple combat phases, the creature attacks if able during each declare attackers step in that turn.

Rhadamanthus on Blade of Selves + Sundial …

2 days ago

FatFreddiesCat: Only if the turn actually gets to the combat damage step of combat before Sundial of the Infinite is activated. In this example the question is about activating Sundial during the end of combat step, meaning yes, the combat damage step has happened.

If you have a follow-up question to an old Q&A topic, it's best to start a new question topic so more people will see it. With the way this site works, adding a new comment to something doesn't make it float to the top of the list, so for something as old as this the only users who would know about your question are the ones who are still subscribed to the original topic (usually because they commented in it, like I did).

dnthymamai on Goaded creatures may attack Planeswalkers?

2 days ago

Thank you TheVectornaut. I too believe the things you cited are correct. If no other answer comes I'll follow the simple rule of 'reading the card explains the card' when Goad text printed on cards says "Until your next turn, that creature attacks each combat if able and attacks a PLAYER other than you if able" and close this thread.

Thanks again

TheVectornaut on Goaded creatures may attack Planeswalkers?

3 days ago

Edit: I looked at some old rules questions, and it looks like my answer is still mostly correct. However, the words "if able" in the rules for goad do allow planeswalkers to become the only valid attack options in the rare circumstance that all players the goaded creature would normally be forced to attack are not able to be attacked (via an effect like Blazing Archon's).

TheVectornaut on Goaded creatures may attack Planeswalkers?

3 days ago

As a rule, I would trust the rules wiki over any article, even one written by an experienced player. If goad allowed planeswalkers to be attacked, that fact would likely be mentioned somewhere in the rules of the goad mechanic just like it is in the rules for declaring attackers (508.1b). So unless Wizards has simply worded the goad rules very poorly, you should not be able to choose a planeswalker as the attack target of a goaded creature.

dnthymamai on Goaded creatures may attack Planeswalkers?

3 days ago

Hello friends. Could you please provide me with an answer as to whether a Goaded creature can attack Planeswalkers or not?

Say you have Firkraag, Cunning Instigator, and you goad a creature an opponent controls. Can that opponent choose to attack with his goaded creature another opponent's Planeswalker?

(Years ago, you would attack a player and then redirect the damage to their Planeswalker, but now, as of 2022, Planeswalkers are permanents that can be attack directly, correct? That's why Propaganda and Ghostly Prison won't "protect" your Planeswalkers)

Here are two links that say two TOTALLY DIFFERENT things:

  • https://mtg.fandom.com/wiki/Goad

"A goaded creature has to attack a player (not a planeswalker) other than you if it can"

  • https://draftsim.com/mtg-goad/

"A goaded creature must attack a player but you can decide to attack that player directly or a planeswalker that player controls."

Maybe I don't understand something and it's my fault. Can someone tell me which is the correct answer?

Thank you very much in advance.

FatFreddiesCat on Blade of Selves + Sundial …

3 days ago

Just to clarify one thing, will damage still be assessed or with the Sundial stop the turn before assessment of damage? Sorry, I should be able to figure this out, but....

Rhadamanthus on How to Handle Multiple Players …

3 days ago

If multiple players need to make a choice at the same time, the active player makes their choice first and then it goes around the table in turn order. If the order in your example is A->B->C and A is the active player, then B will get to make their choice before C does.

101.4. If multiple players would make choices and/or take actions at the same time, the active player (the player whose turn it is) makes any choices required, then the next player in turn order (usually the player seated to the active player’s left) makes any choices required, followed by the remaining nonactive players in turn order. Then the actions happen simultaneously. This rule is often referred to as the “Active Player, Nonactive Player (APNAP) order” rule.

Rhadamanthus on Is there a defending Player

3 days ago

You won't have to sacrifice permanents. The following rule says the creature is not attacking anything in this situation.

506.4c If a creature is attacking a planeswalker, removing that planeswalker from combat doesn't remove that creature from combat. It continues to be an attacking creature, although it is attacking neither a player nor a planeswalker. It may be blocked. If it is unblocked, it will deal no combat damage.

Together with the rule Gidgetimer quoted, it means there is no "defending player" in your example.

Rhadamanthus on Osgir, the Reconstructor and Lightning …

3 days ago

Rasvakeitin: Answers to your question have been up for a while. Since there don't seem to be any more follow-ups or corrections to be made, I marked one of them as the "Accepted answer" so this topic can move out of the list of unanswered questions. In the future you can take care of this yourself using the "Mark as Answer" button on the response that you feel best answers your question.

Rhadamanthus on Renata, Called to the Hunt …

3 days ago

Turu: An answer to your question has been up for a while. Since there don't seem to be any follow-ups or corrections to be made, I marked it as the "Accepted answer" so this topic can move out of the list of unanswered questions. In the future you can take care of this yourself using the "Mark as Answer" button on the response that you feel best answers your question.

Rhadamanthus on Does Sewer Nemesis remember the …

3 days ago

GoldenMagpie: An answer to your question has been up for a while. Since there don't seem to be any follow-ups or corrections to be made, I marked it as the "Accepted answer" so this topic can move out of the list of unanswered questions. In the future you can take care of this yourself using the "Mark as Answer" button on the response that you feel best answers your question.

Rhadamanthus on At the beginning of your …

3 days ago

GoldenMagpie: An answer to your question has been up for a while. Since there don't seem to be any follow-ups or corrections to be made, I marked it as the "Accepted answer" so this topic can move out of the list of unanswered questions. In the future you can take care of this yourself using the "Mark as Answer" button on the response that you feel best answers your question.

Deoplo on Put!

3 days ago

To answer your first and second questions, yes those two cards would synergize.

I think it's important to recognize though that Lae'zel's ability is not a triggered ability, as it doesn't start with "when", "whenever", or "at". Lae'zel's ability is a replacement effect, which changes the outcome of certain game actions. In this case, the replacement would be to change the number of counters that are placed.

And for your last question, "move" is the same as "put", but with an extra step in front. So anything that moves counters would also interact with Lae'zel or Hardened Scales or anything similar.

122.5. If an effect says to “move” a counter, it means to remove that counter from the object it’s currently on and put it onto a second object. ...

proterran98 on Put!

3 days ago

I have Lae'zel, Vlaakith's Champion and Resourceful Defense in play. if I have a permanent with counters leave the battlefield I could put them somewhere else and laezel triggers?

Also. If I use resourceful defense’s second ability does laezel trigger? ‘Move’ and ‘put’ are not the same, but does that matter for laezel?

420MensRightsActivist on Grist, the Hunger Tide is …

3 days ago

he's still "on the battlefield". "isn't on the battlefield" and "in a zone that's not the battlefield" are not the same thing. same way that cards that only affect noncreatures can't affect an enchantment creature, despite enchantment being a different type than creature.

420MensRightsActivist on At the beginning of your …

3 days ago

did you have more questions?

420MensRightsActivist on Does Sewer Nemesis remember the …

3 days ago

did you have more questions?

Delphen7 on Grist, the Hunger Tide is …

3 days ago

This contains Unstable cards, so I'll acknowledge that there might not be a working answer (Like Far Out and Outlaws Merriment).

Say I control Yet Another Aether Vortex. The top card of my library happens to be Grist, the Hunger Tide.

Grist is on the battlefield, meaning he wouldn't be an insect. However, he's also in my library, which is not the battlefield (Which would normally make him an insect).

Is this Grist an Insect Creature?

TheOfficialCreator on How to Handle Multiple Players …

3 days ago

Both players can take 6 damage. C wanting to take damage doesn't override B taking damage.

Delphen7 on How to Handle Multiple Players …

3 days ago

Say Player A cast Book Burning with some target.

Player B really wants to take the 6 damage because something of their will trigger if they do. Player C wants to take the damage so that Player B's card doesn't trigger.

Does the game specify a way for B and C to decide who takes the damage, or do they just resort to Rock, Paper, Scissors?

Delphen7 on Splice "fizzling" spells?

3 days ago

Rule 608.2b says "If the spell or ability specifies targets, it checks whether the targets are still legal. A target that’s no longer in the zone it was in when it was targeted is illegal. Other changes to the game state may cause a target to no longer be legal; for example, its characteristics may have changed or an effect may have changed the text of the spell. If the source of an ability has left the zone it was in, its last known information is used during this process. If all its targets, for every instance of the word “target,” are now illegal, the spell or ability doesn’t resolve."

Splice adds additional rules text to a spell. In this case all of your spell's targets have become illegal, so it'll fizzle.

Chaospyke on Is there a defending Player

4 days ago

Gidgetimer

This ruling refers to creatures being removed from combat. In my scenario, the creature is not being removed from combat, the planeswalker is. The creature is still attacking.

BruhYouFarted on Splice "fizzling" spells?

4 days ago

I have an Archaeomancer on the battlefield. I choose to cast Vital Surge, and splice Veil of Secrecy onto it, returning the Archaeomancer to my hand. However, with Archaeomancer gone, there are no more creatures on the battlefield for Veil of Secrecy's splice to target. So, does Vital Surge gain me 3 life like normal and ignore the spliced text from Veil of Secrecy, or does the spell "fizzle", having me gain 0 life, and sending it to the graveyard. Or am I completely wrong?

CamraMaan on Does Eladamri, Lord of Leaves …

4 days ago

My apologies, I feel kinda dumb for not checking. I thought this was a rather obscure question. Appreciate the help though! :)

Gidgetimer on Is there a defending Player

4 days ago

508.5. If an ability of an attacking creature refers to a defending player, or a spell or ability refers to both an attacking creature and a defending player, then unless otherwise specified, the defending player it’s referring to is the player that creature is attacking, or the controller of the planeswalker that creature is attacking. If that creature is no longer attacking, the defending player it’s referring to is the player that creature was attacking before it was removed from combat or the controller of the planeswalker that creature was attacking before it was removed from combat.

Chaospyke on Is there a defending Player

4 days ago

I am attacked by a creature with Annihilator. With the annihilator trigger on the stack, I flash in Windshaper Planetar and redirect the attack to a planeswalker I control. I then flicker that planeswalker with another effect.

Do I have to sacrifice anything due to the annihilator trigger? Is there a defender player at this point?

Gidgetimer on lathiel, the bounteous dawn triggers …

5 days ago

(Exceptions for completeness, but also conciseness of original answer.)

113.6a Characteristic-defining abilities function everywhere, even outside the game and before the game begins. (See rule 604.3.)

113.6b An ability that states which zones it functions in functions only from those zones.

113.6c An ability that states which zones it doesn’t function in functions everywhere except for the specified zones, even outside the game and before the game begins.

113.6d An object’s ability that allows a player to pay an alternative cost rather than its mana cost or otherwise modifies what that particular object costs to cast functions on the stack.

113.6e An object’s ability that restricts or modifies how that particular object can be played or cast functions in any zone from which it could be played or cast and also on the stack. An object’s ability that grants it another ability that restricts or modifies how that particular object can be played or cast functions only on the stack.

113.6f An object’s ability that restricts or modifies what zones that particular object can be played or cast from functions everywhere, even outside the game.

113.6g An object’s ability that states it can’t be countered functions on the stack.

113.6h An object’s ability that modifies how that particular object enters the battlefield functions as that object is entering the battlefield. See rule 614.12.

113.6i An object’s ability that states counters can’t be put on that object functions as that object is entering the battlefield in addition to functioning while that object is on the battlefield.

113.6j An object’s activated ability that has a cost that can’t be paid while the object is on the battlefield functions from any zone in which its cost can be paid.

113.6k A trigger condition that can’t trigger from the battlefield functions in all zones it can trigger from. Other trigger conditions of the same triggered ability may function in different zones. Example: Absolver Thrull has the ability “When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.” The first trigger condition functions from the battlefield and the second trigger condition functions from the exile zone. (See rule 702.55, “Haunt.”)

113.6m An ability whose cost or effect specifies that it moves the object it’s on out of a particular zone functions only in that zone, unless its trigger condition or a previous part of its cost or effect specifies that the object is put into that zone or, if the object is an Aura, that the object it enchants leaves the battlefield. The same is true if the effect of that ability creates a delayed triggered ability whose effect moves the object out of a particular zone. Example: Reassembling Skeleton says “{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.” A player may activate this ability only if Reassembling Skeleton is in their graveyard.

113.6n An ability that modifies the rules for deck construction functions before the game begins. Such an ability modifies not just the Comprehensive Rules, but also the Magic: The Gathering Tournament Rules and any other documents that set the deck construction rules for a specific format. However, such an ability can’t affect the format legality of a card, including whether it’s banned or restricted. The current Magic: The Gathering Tournament Rules can be found at WPN.Wizards.com/en/resources/rules-documents.

113.6p Abilities of emblems, plane cards, vanguard cards, scheme cards, and conspiracy cards function in the command zone. See rule 114, “Emblems”; rule 901, “Planechase”; rule 902, “Vanguard”; rule 904, “Archenemy”; and rule 905, “Conspiracy Draft.”

Gidgetimer on lathiel, the bounteous dawn triggers …

5 days ago

Abilities of permanent cards usually only function from the battlefield. There is a list of 14 exceptions, but Lathiel, the Bounteous Dawn doesn't meet any of the exceptions.

113.6. Abilities of an instant or sorcery spell usually function only while that object is on the stack. Abilities of all other objects usually function only while that object is on the battlefield.